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Duca - Dreamer

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Topic Starter
Cecile
This beatmap was submitted using in-game submission on 2014年12月5日 at 9:36:22

Artist: Duca
Title: Dreamer
Source: 恋する彼女の不器用な舞台
Tags: cube koi suru kanojo no bukiyou na butai eroge opening squartatrice fort forseen
BPM: 166
Filesize: 4510kb
Play Time: 01:44
Difficulties Available:
  1. Forseen's Easy (1.48 stars, 119 notes)
  2. Fort's Normal (2.12 stars, 170 notes)
  3. Hard (3.16 stars, 276 notes)
  4. Insane (4.88 stars, 384 notes)
  5. squartatrice's Insane (4.06 stars, 338 notes)
Download: Duca - Dreamer
Information: Scores/Beatmap Listing
---------------
for Ranked


する彼女器用な舞台  Opening

~Guest~
Easy by:Forseen
Normal by:Fort
Insane by:squartatrice

Forseen's Easy(100%)
Fort's Normal(100%)
Hard(100%)
squartatrice's Insane(100%)
Insane(100%)


please modding!!
Momovely
hi
[General]

song setupからコンボカラーの設定しようね

tagに cube koi suru kanojo no bukiyou na butai eroge opening とゲスト入れるならその人名前追加しよう

[INSANE]

まずヒットサウンド100%はでかすぎだと思います。

00:00:966 (1,2,3) - ここの音取りちょっと違和感感じました

これをこんな感じに変えてみては?

ここはボーカルないからスライダーを置くならなるべく始点に強い音が来るようにしてあげると綺麗に聞こえるかも?

00:02:592 (4) -  ここ後ろの音強いから拾った方がいいかも

00:04:399 (2) -  ここも後ろに音あるしここに的あったほうがリズムよく叩けると思います。

00:05:122 (5) -  ギターの音伸びてるからそれに合わせて1/1スライダーに変えてみるのは?

00:05:122 (5) -  ここボーカルもあるし 後ろにも音あるから拾った方がいいと思う

00:19:761 (6) -  ここから1/1スライダーの方が合ってると思います

00:24:098 (3) -  ここからヒットサウンドの音量下げたり スライダーを遅くして緩急つけてもいいかも そっちの方がメリハリがでると思います

00:26:357 (5) - 単発だとちょっと勿体無いかなって思いました ボーカルに合わせてこういう音取りにしてもいいかも?


00:30:604 (1) -  1/2スライダーの方が合ってると思う

00:31:327 (19) -  ^

01:16:869 (11,1) - ここも音拾わないのは勿体無いかな。。

01:21:929 (1) -  ここからスライダーの速度落としてもいいかもね メリハリがでてよりよくなると思う

01:26:628 (10) -  ここも音拾わないのは勿体ないと思います 1/2スライダーとかどうでしょうか?

01:30:604 (1) -  あまり合ってないかも..  赤線に強い音あるしスライダーだと違和感感じました 単発の音取りに変えるかリバーススライダーにしてみては?

01:34:761 (15,1) -  ここの間にもたくさんあるからもっと音拾っていいよ

01:37:652 (9,10) -  一拍空いてるし9と10をスタックさせた方がキマルかも?

こんな感じです

緑線を使ってスライダーの速度を調整したり 音付けはカスタムヒットサウンドを使う事をオススメします! ;)

mod初心者だから何言っていいかわからなくてごめんね
Akie-
yoyoyo
[General]
BGを入れましょう。
BGにあわせてコンボカラーを決めていこう。

[Insane]
00:00:966 (1) - 頭にFinish
00:26:990 (5) - NCしたほうがいいかな。
00:28:616 (1) - か00:29:158 (3) - どちらかまたは両方NC。
00:31:688 (17,18,19) - ここの音取りをからにしたほうがいいと思いました。
00:52:291 (7) - 00:53:014 (9) - どちらかでNC。
00:58:797 (5) - ここからkiai timeがいいと思う。
01:09:459 (1) - スライダーの終わりか01:10:002 (2) - で緑線ひいてkiai切って01:10:363 (3) - ここからkiai入れてみてもいいと思う。
01:20:664 (13) - スライダーの反復はここまででいいかも。
01:21:568 (14,15,16,1) - 3連打、単発よりも5連打にしちゃってもいいかな。
01:24:459 (1,2,3) - 音取りをこうしたほうがいいかな。

個人的にヒットサウンドsoftでもいいかもしれません。
お好みに合わせて・・・

modあまりやったことないのでたいしたことかけなくて申し訳ないです
Topic Starter
Cecile
Momovelyさん。Akie-さん。moddingありがとうです。
また頼むかもしれない(てか頼む)のでその時はよろしくお願いします

あとBGなんですが今のところいい画像がないなぁ・・・って・・・
一応候補はあるんですが、先にとりあえずって形でBGだけでも入れときましょうかね・・・
Forseen
Hey, from PM request!

General:
  1. Add a preview point (Timing ---> Set Current Position as Preview Point). I suggest adding it at 00:57:984, should be the best place.
  2. I'm pretty sure you know about this, but add a background image. I have no idea where the song is from, so can't really help you here.
  3. I suggest moving the start of kiai time to 00:58:797 (you can hear the music in the background building up here) and end it at 01:21:929. Right now around 33% of the map is kiai time, which is a bit too much.
  4. Your combos here are waaaay too long. You should have some kind of combo pattern. Best one would be using a new combo on every 5th beat, here:
    The patterns may be different, of course, but you shouldn't have them too long, especially since this isn't a stream map. Playing on HR with high drain and not enough NCs (new combos) may make the player fail by getting a few 100s in a row even with a full combo. Best example would be 00:25:725 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19), this is just way too long. I'm pretty sure you'll find where to add them yourself here and for the rest of the map!
Insane:
  1. 00:02:411 - This feels really empty, better do a rhythm like this:
  2. 00:03:857 (1) - This slider looks weird and really old-school. There are some other sliders that could have some work, like 00:16:688 (6), 00:20:845 (8), 00:26:990 (5), 00:31:688 (17) and 01:07:472 (8). Try using the red squares as well (double-click on the white square), not only the white ones, this can give you more creative shapes! Here's an example, not that creative, but you should get the idea:
  3. 00:04:399 - Same, feels empty, add a note.
  4. 00:05:484 (6) - Way too close to the slider, move to x:392, y:52?
  5. 00:08:194 - Add a note.
  6. 00:08:375 (5,6,7,8,9,10,11,12,13) - Strange pattern, maybe something like this:
  7. 00:10:544 (2,3) - These sliders are a bit different from the first one. Just copy and paste the 00:10:002 (1) and use it in the same places as the other sliders currently are.
  8. 00:13:978 - Also a note here.
  9. 00:19:580 (5) - Instead of leaving the part after this circle empty, better replace the circle with a 1/1 slider:
  10. 00:23:194 - Add a note.
  11. 00:24:821 (4) - Better just stack in under the slider end.
  12. 00:31:146 (16) - Sudden jump for such a calm part. Maybe stack this one under the slider as well.
  13. 00:31:688 (17,18,19) - Weird rhythm, do this maybe:
  14. 00:34:399 (8,9,10,11,12,1,2,3,4,5) - Listen to this, might sound better. I definitely think that if you use the triplet, it should be a bit earlier here. As for the rest of the rhythm:
  15. 00:39:459 (4,5) - Replace these two with one slider. Same for 00:41:990 (14,1) and 01:06:749 (6,7), and 01:08:737 (12,13) and other places. You skip a beat too often, which makes it a bit confusing. On parts where you don't feel like having a note, you can just have a 1/1 slider to cover for it.
  16. 00:42:532 (2) - I don't suggest using a 2x reverse, really confusing. Remove one reverse and replace with a circle.
  17. 01:03:857 (1,2,3,4,5) - We could improve the look of this:
  18. 01:20:664 (13) - Too many reverses, remove 2 and replace with two circles or a 1/2 slider.
  19. 01:40:453 (1) - You can start this at 01:40:725 (1).
Alright, I just pointed out some random stuff, but the main things that you should pay most attention to fixing are:
- Rhythm. You are skipping a lot of beats, which makes the rhythm a bit confusing. One of the ways to fix it is with the sliders that I mentioned, you can also do it with the usage of hitsounds (changing volume, having stronger or weaker hitsounds, etc.). This is an Insane difficulty, so it's not a good idea to leave so many empty spaces. http://puu.sh/bn3OB/9c2143156a.png
- Combos. I already explained about it, don't be afraid to use more new combos. http://puu.sh/bn5XO/e5df77ec70.png
- Spacing. The patterns are kind of playable, though they still have to be polished, but there are many spacing errors that may be very confusing, fix them. Example: 00:35:303 (1,2,3) - the spacing between them three is the same, even though you had and empty beat after (1). http://puu.sh/bn8de/2514b9abdf.png
- Hitsounds. You mentioned about them in the PM. I would suggest using clap sound on every 2nd white tick, it's usually the best bet for beginners. Add some finish and whistle sound here and there and there we go.

Wall of text, sorry about that! Feel free to message me in game if there's something you didn't quite understand or would like an advice on.
Good luck!
Topic Starter
Cecile
thank you Forseen xD

that was very easy to understand!!

※moddingしていただいた3名の方を参考に配置、音取り変えました。
L u R i
Hi of Hi

[INSANE]
  1. 00:02:231 (4) - ctrl+Gで始点逆にして少し話した方が流れができる気がします。その後の(5)もそれに合わせて移動した方がいいと思いました。
  2. 00:02:773 - ノートあった方が自然かもしれません。
  3. 00:10:002 - スライダーの間に単発あった方がいいかもしれません!(提案)
  4. 00:31:869 (9) - ここじゃなくてボーカルに合わせるなら00:32:050 - だと思います。
  5. 00:50:484 (1,2,3) - 正三角になるように配置した方が綺麗に見えると思います。
  6. 00:58:074 (1,2,3,4,5) - 同様に綺麗な星形にした方が見栄えが良くなると気がします。
少しでも参考にして頂けたらという感じで
がんばってください 8-) 8-) 8-) 8-)
Meg
yo :D
as your request

Insane
  1. 00:02:231 (4) - Ctrl+G押すとその前の00:01:870 (3)からのaimがスムーズになると思う。あとその00:01:870 (3) - のスライダーをコピーして貼り付けてからCtrl+G, Ctrl+Hで綺麗に正反対の形を作ってあげよう。
  2. 00:02:773 - add note
  3. 00:06:206 - ここからの配置と音取りの提案。ここにcircle追加して00:06:387からはスライダーを置いてみてはどうでしょう。SSの奴は7のcircleを00:05:484 (5)に重ねてます。
  4. 00:07:291 - add note
  5. 00:08:194 - ^
  6. 00:13:797 (6) - sliderにした方がスッキリする。終点は00:13:978
  7. 00:18:496 - add note or sliderに変える。
  8. 00:19:580 (5) - sliderに変えて終点00:19:941
  9. 00:31:146 (7) - sliderにして終点を00:31:508までもってくるとイイ。
  10. 00:31:869 (9) - 終点を00:32:411ここまでもってくるとイイ。
  11. 00:44:339 (1) - circle一つ置いてスピンの始点を00:44:429に持ってきてみては?
  12. 00:47:411 - add note
  13. 00:48:134 - ^
  14. 00:52:110 - ^
  15. 01:05:484 - 01:05:664 - は音あったほうが叩いてる時違和感ないと思う。
  16. 01:07:472 (2) - スタックさせてaim止めるよりは離してaimに躍動感を与えたほうがイケイケになる(イケイケ #とは)
  17. 01:09:821 - add note
  18. 01:10:182 - ^
  19. 01:11:990 (2) - Ctrl+G
  20. 01:14:520 - add note
  21. 01:17:592 (1,2,3,4) - 近すぎると思います。適当に離しては?
  22. 01:21:568 (3,4,5) - 同じく近い気が?
  23. 01:21:929 - ここから01:27:351までの音取り空いてる箇所多いから極力埋めよう。
  24. 01:31:508 - add note
  25. 01:33:134 (4,5) - 近い気がします。
  26. 01:34:038 - add note
  27. 01:34:941 - ^
  28. 01:35:484 - ^
  29. 01:36:387 (6,1) - 近い気がします。
  30. 01:40:544 (1) - 終点01:43:616にして01:44:158から以下の音取りにしてみては?完全に好みですけど・・・
  31. 初心者の人にはありがちだけどVocal中心で音を拾うより後ろの音に合わせていったほうがplayしてる側は叩きやすくなると思います(俺も最初はVocal拾いばっかだった)。慣れないと思うけど作っていくうちにわかると思う!
Good Luck~
Kashimaria
hi Cecile,
here is my lazy and useless mod

[General]

you need match same tags on all diffs on your map, your all diffs have conflict on tags.
you didn't set preview point, you must setting preview point.
01:33:519 - you should fix timing 01:33:519 -> 01:33:496.

[Insane]

00:06:749 (1) - add hitsound finish on slider's start.
00:00:966 (1) - delete hitsound on slider's end.
00:03:857 (6,1) - i think their notes are too close. it is my suggestion, refer pattern to this? this pattern is; if next note and previous note have some beat term, stack next note on previous note. (stack circle 1 on slider 6)
00:06:749 (1,2) - circle 2 is too close slider 1, stack circle 2 on slider 1's end.
00:07:833 (4,5) - stack circle 5 on slider 4's end.
00:12:532 (1,2) - stack slider 2 on circle 1.
00:14:158 (7) - add NC?
00:15:423 (1,2) - stack slider 2 on circle 1.
00:18:315 (1,2) - ^
00:20:122 (6) - add NC? and don't use stack, so you should more extend distance of between circle 5 and slider 6.
00:21:929 (1) - add NC?
00:22:652 (1) - ^
00:26:990 (5) - ^
00:28:616 (1,2,3) - between circle 1,2 and slider 3 distance is too close, but i don't think refer pattern to this http://osu.ppy.sh/ss/2015281 on their note. i think distance is too close, so you should more extend distance.
00:31:688 (8,9) - stack slider 9 on circle 8.
00:35:303 (1) - add hitsound finish on slider's end.
00:36:026 (2,3,4,5,6) - stack circle 2 on slider 1 or more extend distance between slider 1 and circle 2. well, 2,3,4,5 notes distance are fine, but only 6 note's distance is not regular. i think you should use regular distance on between circle 5 and slider 6.
00:38:917 (2) - stack silder 2 on circle 1.
00:40:002 (1) - add NC
00:40:182 (2) - delete NC
00:41:086 (4) - add NC
00:43:616 (5) - stack silder 5 on circle 4.
00:47:592 (4) - i think stack circle 4 on slider 3 is more fine.
00:52:291 (7) - add NC?
00:52:652 (1) - delete NC? and stack circle 1 on circle 7.
00:53:014 (2) - if you accept previous 2 mods, add NC. btw, add hitsound finish on slider's start.
00:58:797 (5) - add NC, and add hitsound finish on slider's start.
01:00:965 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - i think it is more fine. (add NC)
01:07:291 (1) - delete NC.
01:07:472 (2) - add NC.
01:08:737 (6,7) - ^ (more need distance to note and note)
01:09:459 (1,2) - stack circle 2 on slider 1's start is bad, if you want to stack, let's stack on slider's end.
01:10:363 (4) - stack slider 4 on circle 3. btw, add NC.
01:13:978 (6) - add NC? or add NC on circle 5.
01:19:761 (5) - add NC
01:23:194 (5) - stack note? but i think it is fine.
01:28:435 (5) - add NC.
01:29:158 (9) - ^? hm...
01:31:688 (1) - ^
01:32:411 (5) - delete NC.
01:33:496 (9) - add NC. btw, add hitsound finish on slider's start.
01:38:014 (6) - add NC.
01:38:917 (10) - delete NC.
01:39:279 (11) - add NC.
01:39:821 (1) - ^?
01:40:363 (1) - ^?

good luck, i hope your map will be ranked.
Topic Starter
Cecile
iMage--さん。L u R iさん ありがとーございました!!

Gomoao chan arigato~ >~<

Insane自体はほぼ完成した(と思う)のでこれからHard制作を頑張ろうと思います。
ShiraKai
遅くなって申し訳ないです~ :(
Insane見に来ました( ˘ω˘ )

[Insane]
  1. 00:02:773 (6) - どうせなら00:01:870 (3) - の頭に重ねませんか?
  2. 00:03:857 (6) - 曲に合っているわけでもなさそうなので綺麗な感じに置き直した方がいいと思います。
  3. 00:06:568 - ここも音が鳴ってるからnote入れてあげたいです :?
  4. 00:09:459 (7,8,9) - これの前の図形の真ん中に配置するのはどうでしょう? 綺麗な形だから利用してあげたい・・・!
  5. 00:18:134 - ここもnote欲しいです~
  6. 00:32:773 (1,2) - ctrl + Gしてあげると左右に振るようなAIMになってもっと楽しくなると思います :idea:
  7. 00:34:761 (6,7,8) - いきなりスペーシングが狭くなっていて窮屈に感じたので、これもジャンプさせるような感じにした方がプレイしやすいと思います!
  8. 00:38:194 (6) - x:196,y:41へ持っていくと00:37:652 (3,4,5) - で十字架(?)みたいな形を作れるので試してみてください :D
  9. 00:40:182 (2,4) - こういう所はブランケットしてあげましょう。
  10. 00:42:532 (2) - ctrl + G? ただのフィーリングです :P
  11. 00:43:616 (5,6) - ちょっと音取りに違和感を感じました… (6)を削除して(5)を折り返しさせるとボーカルを違和感なく拾うことができます :!:
    Before: After:
  12. 00:47:953 (6,7) - ボーカルが伸びているから00:50:845 (3) - ココみたいな感じで単発2個よりにスライダーにする方が曲にマッチしていると思います。
  13. 00:49:761 (8) - (7)からの流れがあまり良くないのと(9)の音を目立たせたいからこんな配置はどうでしょう? 分かり辛いと思うのでCodeも貼っておきます :!:
    Code
    161,153,49761,2,0,P|198:145|243:144,1,76.5000014591217
    107,318,50122,1,0,0:0:0:0:
  14. 00:55:905 (4) - と00:56:447 (1) - と00:57:351 (6) - ここにNC入れませんか? どんなパターンで入れているのかよく分からないんですが、音通りに入れるならこれがベストだと思います。
  15. 00:55:905 (1,2,3,4,5,6,7,8) - かっこいい図形だからDSを整えてよりかっこよく見せたい! 揃えるとこんな感じになります :) 一応コードも入れておきますネ~
    Code
    127,174,55905,5,0,0:0:0:0:
    282,257,56086,1,0,0:0:0:0:
    234,159,56267,1,0,0:0:0:0:
    108,281,56447,1,0,0:0:0:0:
    204,332,56628,1,0,0:0:0:0:
    193,241,56809,1,0,0:0:0:0:
    116,379,56990,1,0,0:0:0:0:
    301,352,57170,1,0,0:0:0:0:
  16. 00:56:809 (3,4) - ctrl + G するとジグザグなAIMが生まれ00:57:170 (5,6) - の流れが良くなります。
  17. 01:00:062 (4) - ここにclapの音はないのでこのclapはいらないと思います。
  18. 00:59:520 (3,4) - (2)から(3)が近すぎてやり辛かったので、ここもctrl + Gどうですか?
  19. 01:00:965 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - 同じような動きを繰り返すのは悪くはありませんが4回と長いので、どこかで"向きを反対にする"、"全く違うAIMの動きを作る"といった工夫をすると譜面の完成度がメキメキ上がります 8-)
  20. 01:04:219 (2) - これもctrl + G どうでしょう? (1)と(2)、(2)と(3)で円運動を追加することでAIMをより遊ばせることができます。
  21. 01:08:737 (5) - と01:09:459 (1) - にNC入れませんか? 01:08:737 - から音が変化していて01:09:459 - の音も変化しているというよりは前の音が続いているといった感じなので同じNC内にしておきたいです。
  22. 01:11:990 (2) - 01:11:628 (1) - とセットみたいな配置なので(1)と同じ形のスライダーを使った方がベターです
  23. 01:14:520 - 01:13:255 (2,3,4,1,2,3,4) - で拾っている音がまだここでも鳴っているのでnoteが無いとかなり違和感があります。
  24. 01:15:785 (6,7) - ボーカルに合わせるなら単発・スライダーではなくスライダー・単発の方がいいと思います。
    採用するのであればNCが始まるのは01:16:146 - からです :!:
    Before: After:
  25. 01:17:411 (7,1) - (6)から(7)で急にスペーシングが狭くなり、(7)から(1)でまた広くなっているのでかなりやり辛かったです :o
    (1)を(7)にスタックさせて直線のスライダーにするのはどうでしょうか? 01:17:592 (1,2,3,4) - でボーカルに合わせて形を揃えているみたいなので良くない提案なのですが…
  26. 01:23:194 (5) - 凄くいい音取りですが、配置のせいで困惑する人が多く出ると思います。(4)にスタックするとか(4)を単発ではなくスライダーに変えるなどのことをしないともったいないと思います :cry:
  27. 01:24:821 (2,3) - いい感じにボーカルが伸びているから1/1スライダーにした方がフィットするでしょう。
    Before: After:
  28. 01:26:447 (3) - ボーカルの「夢を描きたい"よー"」の部分に合わせているのだから、ここで止めるよりはスライダーにして01:26:628 - まで伸ばすと曲をよりフォローできます 8-)
  29. 01:29:520 (1) - このNCは不要なのでは・・・?
  30. 01:33:496 (1) - しっかり01:33:857 - で音が鳴っているし変に伸ばさなくてもいいと思いますよ :D
  31. 01:36:387 (7,1) - 音の始まりはこちらなのでNC入れ替え
  32. 01:39:279 (1,2,3,1,2,3,1) - nice jump :oops:
音付けの指摘は特にしませんでしたが、付けれていない音が多すぎると思います :?
00:00:966 - から00:10:725 - や 00:58:797 - から01:21:929 - とかは長い白線の両端にclapを付けるだけでもだいぶ変わるので試してみてください :!:
それではさようなら~ ;)
DevilA1r
IRC&VC mod
18:35 DevilA1r: 00:03:857 (6) -
19:08 DevilA1r: 00:18:315 (1) -
19:10 DevilA1r: 00:06:749 (1) -
19:14 DevilA1r: 00:56:086 (5,6,1,2,3,4,5) -
19:18 DevilA1r: https://osu.ppy.sh/ss/2037638
19:22 DevilA1r: https://osu.ppy.sh/ss/2037647

今度また見ます
squartatrice_old_1
音付け下手マンですいません(´・ω・`)
shionelove
たまたま見かけたのでちょっとアドバイス(o!m勢だけど)

modに対しては、quoteして、何を採用して何を不採用にしたか(特に不採用のほうは理由も書いてあげるとよろしい)
を書いてあげるといいですよ~
modderの今後のmodに役立つし、それに頑張ってくれたmodderに答えることができます~
Topic Starter
Cecile

hutunohito wrote:

たまたま見かけたのでちょっとアドバイス(o!m勢だけど)

modに対しては、quoteして、何を採用して何を不採用にしたか(特に不採用のほうは理由も書いてあげるとよろしい)
を書いてあげるといいですよ~
modderの今後のmodに役立つし、それに頑張ってくれたmodderに答えることができます~
ご指摘ありがとうございます~
次からそのようにします
Gamu
Queueから

Modリクエスト結構たまっちゃってるので、modはできませんが、星投げときます!

がんばってください~ヾ(*´∀`*)ノ
Topic Starter
Cecile

Gamu wrote:

Queueから

Modリクエスト結構たまっちゃってるので、modはできませんが、星投げときます!

がんばってください~ヾ(*´∀`*)ノ

ありがとうございます~ 頑張ります!
Ciyus Miapah
/me summoned

just wait bro, im really busy for now
Topic Starter
Cecile
Updated (hard)
Topic Starter
Cecile
updated (Insane)
Ciyus Miapah
hi there

this is my GD sorry for waiting so long, im just inactive a while http://puu.sh/cM7yh/508aa18a6e.txt
Topic Starter
Cecile

Fort wrote:

hi there

this is my GD sorry for waiting so long, im just inactive a while http://puu.sh/cM7yh/508aa18a6e.txt
no problem

but, what is this url?
Ciyus Miapah
lol, its a code. okay i will convert it
Fort's Normal
osu file format v13

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PreviewTime: -1
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

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DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2

[Metadata]
Title:Dreamer
TitleUnicode:Dreamer
Artist:Duca
ArtistUnicode:Duca
Creator:Cecile
Version:Fort's Normal
Source:æ‹ã™ã‚‹å½¼å¥³ã®ä¸å™¨ç”¨ãªèˆžå°
Tags:
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BeatmapSetID:-1

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.2
SliderTickRate:1

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//Break Periods
//Storyboard Layer 0 (Background)
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dont forget to add fort as tags
Topic Starter
Cecile

Fort wrote:

lol, its a code. okay i will convert it
Fort's Normal
osu file format v13

[General]
AudioFilename: sound_op_short.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2

[Metadata]
Title:Dreamer
TitleUnicode:Dreamer
Artist:Duca
ArtistUnicode:Duca
Creator:Cecile
Version:Fort's Normal
Source:æ‹ã™ã‚‹å½¼å¥³ã®ä¸å™¨ç”¨ãªèˆžå°
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG2.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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dont forget to add fort as tags
okey :D
thanks!
Topic Starter
Cecile
add dif Easy and Normal :D

i need modding to hard ;_;
Ciyus Miapah
some suggestion of mapset:
i think its really very hard if you add some taiko diffs in this mapset (especially for bubble or something)
so, i think you're already finish this map. only std diffs. but it's up to you
Topic Starter
Cecile

Fort wrote:

some suggestion of mapset:
i think its really very hard if you add some taiko diffs in this mapset (especially for bubble or something)
so, i think you're already finish this map. only std diffs. but it's up to you
If the taiko mode are not completed, i aim to Ranked in without it.
Winnie
Here as requested from my Modding Queue

[Insane]

00:03:496 (3,5) - Stack these notes for better look, use axis point for (3) as a result on slider (5)
00:01:688 (3,4) - These 2 notes can be moved for consistent balance. That small gap you had before didn't make room to be played (Fixed) http://puu.sh/d8V3F/bd0ab94c88.jpg
00:06:568 (4,1) - Space out just a little more, plays smoother
00:09:459 (6,7,8) - Probably should just stack on 00:08:014 (5)
00:20:122 (1,2,3) - Make sure it has consistent spacing, so use 1.0 DS and it should be spaced properly also
01:01:959 (5,6) - Either space that out a little more it move it closer to be better when played.
01:16:056 (2,3) - Same here 01:29:068 (1,2) and 01:37:020 (3,4)
Insane ok

[Hard]

I couldn't really mod this. All I can say is use DS snap to it's potential. 1.9-2.0 spacing that is just insane, and when I played it normally and DT is was really off. I don't know how to put it but there was just too much going on (Sound Wise). It has pauses and those spacing kills people. Generalized mapping for map is 1.2 - 1.4 for ~170 bpm songs. So you should change it up a bit where the spacing are correct

All I can do for now, I love Duca and her songs and I hope to see this do well in the future :)
Give me a feedback my going to my modding queue and rating my modding :)
Topic Starter
Cecile

Kocari wrote:

Here as requested from my Modding Queue

[Insane]

00:03:496 (3,5) - Stack these notes for better look, use axis point for (3) as a result on slider (5) was adjusted
00:01:688 (3,4) - These 2 notes can be moved for consistent balance. That small gap you had before didn't make room to be played (Fixed) http://puu.sh/d8V3F/bd0ab94c88.jpg
00:06:568 (4,1) - Space out just a little more, plays smoother was adjusted
00:09:459 (6,7,8) - Probably should just stack on 00:08:014 (5) modified
00:20:122 (1,2,3) - Make sure it has consistent spacing, so use 1.0 DS and it should be spaced properly also was adjusted
01:01:959 (5,6) - Either space that out a little more it move it closer to be better when played. to the specified position (5) and (6) there is no
01:16:056 (2,3) - Same here 01:29:068 (1,2) and 01:37:020 (3,4) was adjusted
Insane ok

thanks!

[Hard]

I couldn't really mod this. All I can say is use DS snap to it's potential. 1.9-2.0 spacing that is just insane, and when I played it normally and DT is was really off. I don't know how to put it but there was just too much going on (Sound Wise). It has pauses and those spacing kills people. Generalized mapping for map is 1.2 - 1.4 for ~170 bpm songs. So you should change it up a bit where the spacing are correct

All I can do for now, I love Duca and her songs and I hope to see this do well in the future :)
Give me a feedback my going to my modding queue and rating my modding :)

thanks!
shionelove
Topic Starter
Cecile

hutunohito wrote:


>w<
Saut
yo, as requested



  • [General]
  1. Genre: Anime (Japanese)
  2. no storyboard so disable the widescreen support in misc. settings
  3. generally the misc. settings are pretty mixed - check aimod and fix those issues
  4. same goes for the preview time point and countdown
  5. what about some sexy colors matching to the bg? (not identical so they get invisble ofc)


  • [Forseen's Easy]
  1. 00:35:303 (5,1) - could improve this blanket a bit
  2. 01:00:243 (3,4) - ^
  3. 01:40:544 (1,1) - maybe too sudden after the spinner since beginners need some time to focus again

    so perfect - couldn't find anything else


  • [Fort's Normal]
  1. 00:01:508 (2,3) - slightly crooked blanket
  2. 00:09:279 (5) - last anchor x360y168 for the blanket (adjust the next slider ofc)
  3. 00:30:243 (2,3) - crooked blanket
  4. 00:33:134 (1,2,3) - part is calm - i dont get why you raise the volume
  5. 00:41:447 (1) - nc
  6. 00:44:339 (1) - finish sound doesnt really fit imo (especially because you neither have placed one here 00:55:905 (1) )
  7. 01:03:857 (5) - could add a clap sound - but its up to you
  8. 01:07:472 (1) - nc
  9. 01:10:905 (2) - end and 01:12:712 (5) - beginning adding a clap sound sounds cool
  10. 01:37:291 - maybe add a 1/2 slider and 01:37:652 - 1 1/2 slider here?


  • [Hard]
  1. 00:01:508 (2,4) - end is not perfectly stacked on 2
  2. 00:05:664 (1,3) -^
  3. 00:01:327 - 00:02:050 - add clap sound?
  4. maybe add some more space? They are really close to each other
  5. 00:17:231 (2,3,4) - correct stacking (there are some more parts - check them all)
  6. 00:25:905 (3,4,5) - slightly up to create a line with (2) (flow)?
  7. 00:32:953 (1,2,3,4,1,2,3,4,5,1) - try this out:
    code
    400,256,32953,6,0,P|368:224|368:192,1,75,0|0,0:0|3:0,0:0:0:0:
    320,96,33315,2,0,P|288:64|240:56,1,75,0|0,0:0|3:0,0:0:0:0:
    160,112,33676,2,0,P|192:144|240:152,1,75,0|0,0:0|3:0,0:0:0:0:
    217,151,34038,1,0,0:0:0:0:
    320,96,34219,6,0,P|288:64|240:56,1,75,0|8,3:0|2:0,0:0:0:0:
    144,104,34580,1,8,2:0:0:0:
    64,168,34761,1,8,2:0:0:0:
    72,184,34851,1,8,2:0:0:0:
    80,200,34941,1,8,2:0:0:0:
    88,304,35303,5,8,2:0:0:0:
  8. 00:41:086 (1) - remove nc and add it here: 00:41:447 (3) - to fit this to the previous tackt
  9. 00:54:459 (7,1) - you could avoid the overlap
  10. 01:07:472 (6,7) - ds is bit odd try to increase it - breaks the flow
  11. 01:26:447 (7,1) - ^
  12. 01:22:833 (2,3) - fix blanket
  13. 01:40:363 (3) - sampleset to soft + finish - sounds top imo


  • [squartatrice's Insane]
    well, i can't find anything you could improve here :o sorry squaratrice and well done!

running out of time ~ gonna stop here, sorry
- pretty cool mapset, i hope my mod was useful - good luck with ranking!

Saut
Topic Starter
Cecile

Saut wrote:

yo, as requested



  • [General]
  1. Genre: Anime (Japanese)
  2. no storyboard so disable the widescreen support in misc. settings
  3. generally the misc. settings are pretty mixed - check aimod and fix those issues
  4. same goes for the preview time point and countdown
  5. what about some sexy colors matching to the bg? (not identical so they get invisble ofc)


  • [Hard]
  1. 00:01:508 (2,4) - end is not perfectly stacked on 2 Fixed
  2. 00:05:664 (1,3) -^ Fixed
  3. 00:01:327 - 00:02:050 - add clap sound? Fixed
  4. maybe add some more space? They are really close to each other
  5. 00:17:231 (2,3,4) - correct stacking (there are some more parts - check them all) Fixed
  6. 00:25:905 (3,4,5) - slightly up to create a line with (2) (flow)?
  7. 00:32:953 (1,2,3,4,1,2,3,4,5,1) - try this out:
    code
    400,256,32953,6,0,P|368:224|368:192,1,75,0|0,0:0|3:0,0:0:0:0:
    320,96,33315,2,0,P|288:64|240:56,1,75,0|0,0:0|3:0,0:0:0:0:
    160,112,33676,2,0,P|192:144|240:152,1,75,0|0,0:0|3:0,0:0:0:0:
    217,151,34038,1,0,0:0:0:0:
    320,96,34219,6,0,P|288:64|240:56,1,75,0|8,3:0|2:0,0:0:0:0:
    144,104,34580,1,8,2:0:0:0:
    64,168,34761,1,8,2:0:0:0:
    72,184,34851,1,8,2:0:0:0:
    80,200,34941,1,8,2:0:0:0:
    88,304,35303,5,8,2:0:0:0:
  8. 00:41:086 (1) - remove nc and add it here: 00:41:447 (3) - to fit this to the previous tackt Fixed
  9. 00:54:459 (7,1) - you could avoid the overlap
  10. 01:07:472 (6,7) - ds is bit odd try to increase it - breaks the flow Fixed
  11. 01:26:447 (7,1) - ^
  12. 01:22:833 (2,3) - fix blanket Fixed
  13. 01:40:363 (3) - sampleset to soft + finish - sounds top imo Fixed


running out of time ~ gonna stop here, sorry
- pretty cool mapset, i hope my mod was useful - good luck with ranking!

Saut

thanks!
Topic Starter
Cecile
updated hard.
and add Preview point easy and normal
Ciyus Miapah

Saut wrote:

yo, as requested


  • [Fort's Normal]
  1. 00:01:508 (2,3) - slightly crooked blanket
  2. 00:09:279 (5) - last anchor x360y168 for the blanket (adjust the next slider ofc)
  3. 00:30:243 (2,3) - crooked blanket not really needed
  4. 00:33:134 (1,2,3) - part is calm - i dont get why you raise the volume
  5. 00:41:447 (1) - nc
  6. 00:44:339 (1) - finish sound doesnt really fit imo (especially because you neither have placed one here 00:55:905 (1) )
  7. 01:03:857 (5) - could add a clap sound - but its up to you weird
  8. 01:07:472 (1) - nc
  9. 01:10:905 (2) - end and 01:12:712 (5) - beginning adding a clap sound sounds cool weird too
  10. 01:37:291 - maybe add a 1/2 slider and 01:37:652 - 1 1/2 slider here?
okay fixed all mods except red one, thanks for mods.

osu file format v13

[General]
AudioFilename: sound_op_short.mp3
AudioLeadIn: 0
PreviewTime: 57984
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2

[Metadata]
Title:Dreamer
TitleUnicode:Dreamer
Artist:Duca
ArtistUnicode:Duca
Creator:Cecile
Version:Fort's Normal
Source:恋する彼女の不器用な舞台
Tags:cube koi suru kanojo no bukiyou na butai eroge opening squartatrice fort forseen
BeatmapID:543824
BeatmapSetID:207305

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG2.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
966,361.44578313253,4,2,0,50,1,0
12532,-133.333333333333,4,2,0,30,0,0
18315,-133.333333333333,4,2,0,40,0,0
24098,-133.333333333333,4,2,0,30,0,0
25182,-133.333333333333,4,2,0,50,0,0
26990,-133.333333333333,4,2,0,30,0,0
28616,-133.333333333333,4,2,0,50,0,0
29881,-133.333333333333,4,2,0,30,0,0
32953,-133.333333333333,4,2,0,30,0,0
35303,-100,4,2,0,60,0,0
43616,-100,4,2,0,60,0,0
46688,-100,4,2,0,60,0,0
53014,-100,4,2,0,70,0,0
55905,-100,4,2,0,70,0,0
58074,-100,4,2,0,70,0,1
68737,-100,4,2,0,70,0,0
70002,-100,4,2,0,70,0,1
79038,-166.666666666667,4,2,0,70,0,1
81929,-133.333333333333,4,2,0,50,0,0
84821,-133.333333333333,4,2,0,50,0,0
85363,-100,4,2,0,50,0,0
93502,-100,4,2,0,40,0,0
104881,-100,4,2,0,80,0,0


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280,72,78676,1,8,0:0:0:0:
256,192,79038,12,4,81929,0:0:0:0:
432,144,82652,6,0,P|400:152|304:96,1,135.000005149841,8|2,0:0|0:0,0:0:0:0:
208,176,83556,1,2,0:0:0:0:
208,176,83737,2,0,P|184:152|120:152,1,90.0000034332277,2|8,0:0|0:0,0:0:0:0:
40,232,84459,1,2,0:0:0:0:
128,320,84821,2,0,L|280:304,1,135.000005149841,2|0,0:0|0:0,0:0:0:0:
344,328,85544,1,8,0:0:0:0:
456,200,85905,1,2,0:0:0:0:
456,200,86086,1,2,0:0:0:0:
456,200,86267,6,0,P|440:136|448:72,1,120,4|2,0:0|0:0,0:0:0:0:
336,216,86990,1,8,0:0:0:0:
336,48,87351,1,2,0:0:0:0:
248,192,87712,6,0,P|256:264|304:296,1,120,4|8,0:0|0:0,0:0:0:0:
144,216,88435,2,0,P|136:144|88:112,1,120,2|8,0:0|0:0,0:0:0:0:
64,192,88978,1,2,0:0:0:0:
88,272,89158,2,0,L|251:191,1,180,2|0,0:0|0:0,0:0:0:0:
289,118,89881,1,2,0:0:0:0:
440,192,90243,6,0,P|448:240|440:312,2,120,4|0|4,0:0|0:0|0:0,0:0:0:0:
496,32,91327,1,2,0:0:0:0:
336,80,91688,2,0,P|216:120|88:96,1,240,2|8,0:0|0:0,0:0:0:0:
24,256,92773,2,2,P|64:256|144:320,1,120
296,256,93496,6,0,P|256:264|184:208,1,120,4|8,0:0|0:0,0:0:0:0:
96,80,94219,2,0,L|288:48,1,180,2|8,0:0|0:0,0:0:0:0:
400,160,95122,1,2,0:0:0:0:
400,160,95303,2,0,P|392:136|400:40,1,120,2|8,0:0|0:0,0:0:0:0:
272,152,96026,1,2,0:0:0:0:
392,264,96387,6,0,P|448:256|512:296,2,120,4|8|8,0:0|0:0|0:0,0:0:0:0:
312,280,97291,2,0,P|256:288|240:288,1,60,2|0,0:0|0:0,0:0:0:0:
168,272,97652,2,0,P|104:232|48:224,1,120,8|0,0:0|0:0,0:0:0:0:
32,144,98194,1,10,0:0:0:0:
152,24,98556,1,8,0:0:0:0:
208,184,98917,1,2,0:0:0:0:
304,40,99279,6,0,P|312:104|328:160,1,120,4|0,0:0|0:0,0:0:0:0:
296,240,99821,2,0,P|240:232|160:256,1,120,4|0,0:0|0:0,0:0:0:0:
128,312,100363,1,4,0:0:0:0:
256,192,100544,12,0,102893,0:0:0:0:
432,192,103616,6,0,P|376:208|320:184,1,120,4|0,0:0|0:0,0:0:0:0:
256,240,104158,1,2,0:0:0:0:
216,168,104339,2,0,L|200:48,1,120,2|2,0:0|0:0,0:0:0:0:
200,49,104881,1,4,0:0:0:0:
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This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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