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Stan SB - Dead [OsuMania]

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Topic Starter
NaxelCL

kuuderes_shadow wrote:

Mod requested by PM.

NOTE: I did not testplay this beatmap. These mods are all from going through the song at 25% speed, making notes of things as I went.

Columns 1 2 3 4 5 6 7

Compulsory stuff:
05:56:156 - you've got a note inside a hold here. Move it. Preferably to 2. You can get rid of the note at 2 on 05:55:984 if you want or move that to 1. I would recommend the latter as there's not really much there that isn't continuing from before.

First part:

In general:
Before the speed change, there are quite a lot of stuff on 1/8 or even 1/16 beat snaps. By using 1/4 for the whole thing you're rather limiting yourself. It does in part depend on how hard you want to make it, of course. But there are a few places where a weaker note (or, occasionally, nothing at all) that happens to fall on the 1/4 beat is mapped in favour of a stronger note that doesn't.

Go through at 25% speed checking the notes are in the right place.

It sometimes seems a bit erratic where you have and haven't put holds, and what stuff is being mapped to, particularly with regards to holds. I've only mentioned the more extreme cases of this below but there are various others around.

Detail:
00:13:299 - add a note here? There are softer notes that have been given double presses, after all.
00:18:270 - add a note?
00:20:499 - move to 6?
00:25:127 - As far as I can make out, the only thing that is happening here is the singer's tone is in the process of changing. There's no reason to start a hold and have a press for that. On the other hand, at 00:25:299 there is the start of a word of the song and a note behind it, yet no presses on the beatmap?
00:25:641 - what is this mapped to? The note that comes to prominence here is continuing from before and only comes forward relatively because the singing stops (yet the hold from earlier that I mentioned above continues).
00:28:727 - there might be something there. After listening to it at various speeds multiple times I still can't tell. There IS a note at 00:28:770, although you may not wish to include it (1/16 beat snap).
00:31:127 - there's a relatively strong note here which you may want to add something for.
00:32:499 - there is something here but 00:32:584 (1/8 beat snap) is stronger. Up to you if you move/add or even just leave.
00:33:013 - why is the hold split in three? This would be better as a single hold the whole way through, or even as a double hold all the way through.
00:34:556 - add a note?
00:34:899 - ^
00:37:470 - there is nothing here. There is something at 00:37:556 (1/8 beat snap) though.
00:37:984 - delete this.
00:38:670 - add a note (or even 2) here.
00:39:013 - optionally add a note here.
00:41:413 - I think this note is actually 00:41:456 (1/16 beat snap). Or you could just get rid of it. You haven't put an equivalent on the note 5/8ths of the way through the next hold, after all.
00:42:441 - delete. If you want a note in that column, make the next note a double.
00:45:184 - this doesn't want to be on the same column as 00:45:699. Move one of them.
00:46:813 - there's a rather prominent note here (1/8 snap) which I would say is more warranting than having a hit as well as a hold on the bit after. Perhaps change this bit to like this? http://osu.ppy.sh/ss/1461087
00:48:270 - putting a note on 3 here would fit nicely if you do as I suggested just now.
00:49:127 - why does this only get a hold when 00:49:813 gets a hold and a press? They're basically the same.
00:49:984 - add a note?
00:52:513 - would be a more suitable point for the change in column (1/16 snap)
00:57:870 - note ends (abruptly) on the 1/8 snap line after the point where your hold ends
00:58:384 - ^
00:58:898 - ^
00:59:413 - ^
01:00:613 - and why did you end that one there? End at 01:00:913 (1/8 snap)
01:01:127 - end at 01:01:427 (1/8 snap)
01:01:641 - end at 01:01:941
01:02:156 - end at 01:02:456
01:03:870 - end at 01:04:170 (all these are 1/8 snap)
01:05:584 - end at 01:05:884
01:05:927 - try putting these on a different set of keys. 1, 2 and 4 would do, moving the press on 4 afterwards to 3.
01:08:670 - make one of these a hold. In the following bit, there are beats every 1/4 beat, none of which are notably stronger than the others.
The whole following section - you have two things here that you could put holds to. Switching seemingly at random between one and the other is rather confusing. Either stick to one, or at least have some sort of pattern going of what you do.
01:18:270 - why is there a double press here? Get rid of the one on 5.
01:31:984 - nothing noteable here. There is at 01:32:070, though.
01:32:841 - move column 2 to column 4?
01:35:241 - nothing noteable here. there is at 01:35:327, though.
01:37:813 - errm, what? This isn't mapped to the background music. This isn't mapped to the singing. And nor are either of the other two holds that happen at the same time as this note.
01:39:356 - add a note
01:40:041 - move to 01:40:084 (1/8 snap) or delete
01:42:441 - why the hold?
01:48:441 - why the switch of keys? Isn't this just one note here?
This whole section - there doesn't seem to be any difference in the music between some things that have been given single presses and others that have been given triple presses.
01:54:441 - move to 01:54:484 (1/8 snap) or delete.
01:56:670 - move to 01:56:713 (1/8 snap) or delete.
01:57:184 - move to 01:57:224 (1/8 snap) or delete.
01:58:041 - end at 01:58:341 (1/8 snap)
02:00:098 - make these four single presses flow on from one another. Perhaps like this? http://osu.ppy.sh/ss/1461166
02:09:527 - perhaps change this to a more zigzag-like pattern? The sounds are alternating after all.
02:10:213 - similar here, except they want to be more consistant this time.
02:11:070 - flip the columns of these next two presses around.

Second section:
02:25:470 - why is this a double?
02:26:498 - would be better on 02:26:456 (1/8 snap)
02:33:356 and onwards - Having 4 hits is just getting in the way of making a decent playing experience, and isn't really justified. Reduce to three please, and adapt the positions to make it more comfortable to play. And example is given below but you should change all of them. A possible exception is when there start being held notes (in the music) at the same time as the beat.
02:35:070 - move to 3
02:35:241 - move 3 to 2
02:35:413 - delete 3
02:43:298 - this is really weak. Do you really want a note there? ditto 02:51:527 and a few others as well.
02:46:041 - move to 3 or delete.
02:52:556 - what? Why are all the notes of the last one in this as well?
Some holds around here might be appropriate. Up to you, though.
To be honest, it's rather difficult trying to suggest stuff for this section, as the whole thing looks like a mess to me. There's repeat presses for notes with no similarity whatsoever, the quadruple presses, sometimes with every note of the previous triple press and sometimes with none of them, with no obvious reason why that would be the case, and the sheer bulk of notes on each press makes it awkward to find suitable places to suggest for the other notes to go. And there are presses where there's nothing of particular note in the music as well.
03:17:584 - get rid of 2 and 6?

I was going to go through the whole thing but I've got to go now. Sorry. If you want me to, I'll have a look at the rest, but from a quick glampse, the third part looks a lot better than the first two.

That break section - if you want to break it up, 04:33:356, 04:33:570, 04:33:698, possibly 04:33:870 and 04:34:041, 04:34:213 and 04:34:384 could do with presses.

Thanksx333 for the mod~~~ UPDATE! Very long mod XD
YunoFanatic
Hi, im here for the candies.

omg i like this song! '' And now the safest place is here in my heeaaaaaaad! ''

You know i dont mod move this and move that dont you? i was said by some BAT about that so i stopped and he said '' Mention only the one that needs really to be fixed or should changed.''

Collab Marathon
00:11:413 (11413|5,11756|3,11756|6) - close call, you should have just copied 00:12:099 (12099|2,12441|1,12441|4) - that makes much more easier doesnt it? its much more emphasizing the patterns much more so i suggest this. ctrl h or j if you accepted.

00:14:156 (14156|0,14499|5,14499|1,14841|4,15013|2,15184|5,15184|1,15527|6) - you actually stopped using lns here but its the same sound. i fought its odd and then your gonna start using lns again on 00:16:213 and then continue to ln for a long time i guess. i nearly suggest you add lns here

00:32:584 (32584|3,32670|4) - what is this exactly? i turned my PlaybackR to 20% i still cant get this actually. if you give me a variable reason then except this suggestion. move the note on blue tick.

00:35:756 add a ln on 1st because i have seen you followed vocal on some point in the mapset and it would be much perfect if you followed the ''otheeeeeeeeeeeeeeeer'' cause thats the point in the part so i suggest you to map it. there's so many like this you should follow and i have to say you mapped some vocals in your part so its not a bad thing to map the loong vocal.

00:46:813 (46813|1) - delete this, 00:46:727 (46727|2) - this note follows the sound better than the other note. listen to the *tick* in this part not the vocal.

00:53:584 (53584|0,53927|5,54270|3,54613|1) - this lns doesnt really make a sense i suggest you to http://puu.sh/7NPna.jpg make it like this. the lns is much more efficient.

01:03:356 (63356|5) - i dont get the meaning with this because i think this lns i much shorter than i expected. extend this note to 01:03:698 (63698|1) -
and fix 01:03:870 (63870|2) - end. its way much better if you just ended this on 01:04:213 (64213|3) -

01:56:713 (116713|4) - just what is this? snap it correctly to the white tick it doesnt make sense.

01:58:041 (118041|2) - ^ and then add another ln and end it on 01:59:927 to follow the vocal correctly.

02:27:870 add an ln here to follow the vocal much better and end it on 02:28:213 because. the vocal has been long so its perfect if you add an ln to it.

02:42:784 (162784|6,162784|0,162784|3) - i prefer not to stack here it doesnt give meaning to the pattern try 1 3 6 its much better.

03:26:156 (206156|5) - just move this note in 1 to mirror 03:25:298 (205298|5,205298|1,205470|3,205470|0,205470|6) - its much better for the appearance same with the gameplay. much more smooth i say.

03:41:070 (221070|6,221070|5) - delete either one of this i dont understand why this have to be a double. 1 note can cover it much more.

03:47:756 you should have added another ln here to cover the vocal cause the vocal is so catchy and end it on 03:48:098

One last thing. I HOPE YOU CHECK YOU SNAPPINGS REAL SHARP IF YOUR UNSURE ABOUT IT TURN YOUR PLAYBACK RATE TO 20-50% IT CAN HELP YOU MUCH BETTER.

Hope it can help \:o/
Deep Sea
Hi NaxelCL
mod ready

[Collab Marathon]
00:15:870 - add note
00:17:927 - ^
00:17:241 - ^
00:19:984 - ^
00:25:490 - ^
01:58:641 - ^
02:53:541 - ^
03:58:941 - 04:01:127 - it is desirable to fill the empty space
04:32:284 - 04:41:607 - it is desirable to fill the empty space

Well done guys
you get a good Collab,take star :)
Topic Starter
NaxelCL

[Shana Lesus] wrote:

Hi NaxelCL
mod ready

[Collab Marathon]
00:15:870 - add note
00:17:927 - ^
00:17:241 - ^
00:19:984 - ^
00:25:490 - ^
01:58:641 - ^
02:53:541 - ^
03:58:941 - 04:01:127 - it is desirable to fill the empty space
04:32:284 - 04:41:607 - it is desirable to fill the empty space

Well done guys
you get a good Collab,take star :)

YunoFanatic wrote:

Hi, im here for the candies.

omg i like this song! '' And now the safest place is here in my heeaaaaaaad! ''

You know i dont mod move this and move that dont you? i was said by some BAT about that so i stopped and he said '' Mention only the one that needs really to be fixed or should changed.''

Collab Marathon
00:11:413 (11413|5,11756|3,11756|6) - close call, you should have just copied 00:12:099 (12099|2,12441|1,12441|4) - that makes much more easier doesnt it? its much more emphasizing the patterns much more so i suggest this. ctrl h or j if you accepted.

00:14:156 (14156|0,14499|5,14499|1,14841|4,15013|2,15184|5,15184|1,15527|6) - you actually stopped using lns here but its the same sound. i fought its odd and then your gonna start using lns again on 00:16:213 and then continue to ln for a long time i guess. i nearly suggest you add lns here

00:32:584 (32584|3,32670|4) - what is this exactly? i turned my PlaybackR to 20% i still cant get this actually. if you give me a variable reason then except this suggestion. move the note on blue tick.

00:35:756 add a ln on 1st because i have seen you followed vocal on some point in the mapset and it would be much perfect if you followed the ''otheeeeeeeeeeeeeeeer'' cause thats the point in the part so i suggest you to map it. there's so many like this you should follow and i have to say you mapped some vocals in your part so its not a bad thing to map the loong vocal.

00:46:813 (46813|1) - delete this, 00:46:727 (46727|2) - this note follows the sound better than the other note. listen to the *tick* in this part not the vocal.

00:53:584 (53584|0,53927|5,54270|3,54613|1) - this lns doesnt really make a sense i suggest you to http://puu.sh/7NPna.jpg make it like this. the lns is much more efficient.

01:03:356 (63356|5) - i dont get the meaning with this because i think this lns i much shorter than i expected. extend this note to 01:03:698 (63698|1) -
and fix 01:03:870 (63870|2) - end. its way much better if you just ended this on 01:04:213 (64213|3) -

01:56:713 (116713|4) - just what is this? snap it correctly to the white tick it doesnt make sense.

01:58:041 (118041|2) - ^ and then add another ln and end it on 01:59:927 to follow the vocal correctly.

02:27:870 add an ln here to follow the vocal much better and end it on 02:28:213 because. the vocal has been long so its perfect if you add an ln to it.

02:42:784 (162784|6,162784|0,162784|3) - i prefer not to stack here it doesnt give meaning to the pattern try 1 3 6 its much better.

03:26:156 (206156|5) - just move this note in 1 to mirror 03:25:298 (205298|5,205298|1,205470|3,205470|0,205470|6) - its much better for the appearance same with the gameplay. much more smooth i say.

03:41:070 (221070|6,221070|5) - delete either one of this i dont understand why this have to be a double. 1 note can cover it much more.

03:47:756 you should have added another ln here to cover the vocal cause the vocal is so catchy and end it on 03:48:098

One last thing. I HOPE YOU CHECK YOU SNAPPINGS REAL SHARP IF YOUR UNSURE ABOUT IT TURN YOUR PLAYBACK RATE TO 20-50% IT CAN HELP YOU MUCH BETTER.

Hope it can help \:o/

:!: READY ~~~ UPDATE~~~~ I'm waiting for hitsounds and call BATS
indyinyou
i think i need 6-8 days for add hitsounds (cuz it 6min song :cry: )
Evening
Mod by Requesto

No Problems with the SB, the .osb looks pretty okay to me

[NaxelCL's Part]

00:08:327 - If you hear carefully, 00:08:670 (8670|2,9356|3) - These 2 sliders are reverbs of the previous synth, thus I suggest to put these 2 notes ( 00:08:327 (8327|0,9013|1) - ) directly under each slider to create a hammer

00:15:013 (15013|2,16041|1) - Overmap?
00:17:756 (17756|5) - ^
And other similar occurances
etc.


00:25:299 (25299|4) - Shorten this slider by 1/4 or 1/2 - The Vocal "One" doesn't drag that long
00:28:684 (28684|0,28684|2) - ??

00:37:556 (37556|2) - Overmap?
00:53:927 (53927|5) - Overmapped slider tail?
00:54:613 (54613|4) - Overmap slider head?

00:57:698 (57698|1,57870|2,58213|5,58384|4) - These should be a 2 note hammer since they are on the same pitch, but this pattern is also fine too, change if you want

01:02:198 (62198|5) - Slider head??

- Wait, where the kiai time?

02:00:098 (120098|5,120184|4,120270|2,120356|1) - Use alternating hand mapping here? it seems more suitable since it's a drum

02:08:156 (128156|0,128241|1,128327|0) - I suggest to not have any of these trills, they are very awkward to play
02:07:470 (127470|6,127556|5,127641|6) - ^
02:10:213 (130213|0,130298|1,130384|0) - ^

[Skalim's Part]

03:34:041 - What's with the 1/2 hammers? Even though most of the players don't feel anything, It's better to have a reason to have a 1/2 hammer, I suggest to modify these hammers
04:06:956 (246956|6,246956|4,247041|0,247127|5,247213|1,247298|6,247384|2,247470|5,247556|1,247641|6,247727|0,247813|5,247898|1,247984|6,248070|3,248156|0,248241|3,248327|6,248413|3,248498|0,248584|3,248670|6,248756|0,248841|3,248927|1,249013|3,249098|6,249184|3,249270|5,249356|3,249441|2,249527|1,249613|0) - Really really really weird and awkward pattern.
Reason: You want to deliver the impact of the bass to the player, holding down the index finger and pressing notes on the middle and ring finger is just going to make playing this section very awkward
04:22:213 (262213|5,262384|5) - Unnecessary 1/2 hammer since you didn't use this hammer in previous patterns
04:30:956 (270956|0) - Move Right by 2 columns, pressing the ring finger when your middle finger is playing an LN is quite awkward

[Kuo Kyoka's Part]

06:02:156 (362156|6,362156|0,362841|5,362841|0,363527|4,363527|0,364213|3,364213|0) - I don't get these LNs?

Not many problems on KK's Part

Good Luck ranking
Topic Starter
NaxelCL

lZenxl wrote:

Mod by Requesto

No Problems with the SB, the .osb looks pretty okay to me

[NaxelCL's Part]

00:08:327 - If you hear carefully, 00:08:670 (8670|2,9356|3) - These 2 sliders are reverbs of the previous synth, thus I suggest to put these 2 notes ( 00:08:327 (8327|0,9013|1) - ) directly under each slider to create a hammer

00:15:013 (15013|2,16041|1) - Overmap?
00:17:756 (17756|5) - ^
And other similar occurances
etc.


00:25:299 (25299|4) - Shorten this slider by 1/4 or 1/2 - The Vocal "One" doesn't drag that long
00:28:684 (28684|0,28684|2) - ??

00:37:556 (37556|2) - Overmap?
00:53:927 (53927|5) - Overmapped slider tail?
00:54:613 (54613|4) - Overmap slider head?

00:57:698 (57698|1,57870|2,58213|5,58384|4) - These should be a 2 note hammer since they are on the same pitch, but this pattern is also fine too, change if you want

01:02:198 (62198|5) - Slider head??

- Wait, where the kiai time?

02:00:098 (120098|5,120184|4,120270|2,120356|1) - Use alternating hand mapping here? it seems more suitable since it's a drum

02:08:156 (128156|0,128241|1,128327|0) - I suggest to not have any of these trills, they are very awkward to play
02:07:470 (127470|6,127556|5,127641|6) - ^
02:10:213 (130213|0,130298|1,130384|0) - ^

[Skalim's Part]

03:34:041 - What's with the 1/2 hammers? Even though most of the players don't feel anything, It's better to have a reason to have a 1/2 hammer, I suggest to modify these hammers
04:06:956 (246956|6,246956|4,247041|0,247127|5,247213|1,247298|6,247384|2,247470|5,247556|1,247641|6,247727|0,247813|5,247898|1,247984|6,248070|3,248156|0,248241|3,248327|6,248413|3,248498|0,248584|3,248670|6,248756|0,248841|3,248927|1,249013|3,249098|6,249184|3,249270|5,249356|3,249441|2,249527|1,249613|0) - Really really really weird and awkward pattern.
Reason: You want to deliver the impact of the bass to the player, holding down the index finger and pressing notes on the middle and ring finger is just going to make playing this section very awkward
04:22:213 (262213|5,262384|5) - Unnecessary 1/2 hammer since you didn't use this hammer in previous patterns
04:30:956 (270956|0) - Move Right by 2 columns, pressing the ring finger when your middle finger is playing an LN is quite awkward

[Kuo Kyoka's Part]

06:02:156 (362156|6,362156|0,362841|5,362841|0,363527|4,363527|0,364213|3,364213|0) - I don't get these LNs?

Not many problems on KK's Part

Good Luck ranking

Update~~ thanks for the mod waiting for the part of Skalim;3

Indyinyou okey I'm waiting
Skalim

lZenxl wrote:

Mod by Requesto

No Problems with the SB, the .osb looks pretty okay to me

[Skalim's Part]

03:34:041 - What's with the 1/2 hammers? Even though most of the players don't feel anything, It's better to have a reason to have a 1/2 hammer, I suggest to modify these hammers fixed
04:06:956 (246956|6,246956|4,247041|0,247127|5,247213|1,247298|6,247384|2,247470|5,247556|1,247641|6,247727|0,247813|5,247898|1,247984|6,248070|3,248156|0,248241|3,248327|6,248413|3,248498|0,248584|3,248670|6,248756|0,248841|3,248927|1,249013|3,249098|6,249184|3,249270|5,249356|3,249441|2,249527|1,249613|0) - Really really really weird and awkward pattern.
Reason: You want to deliver the impact of the bass to the player, holding down the index finger and pressing notes on the middle and ring finger is just going to make playing this section very awkward weird for you, but for the other users? i need more test for this XD
04:22:213 (262213|5,262384|5) - Unnecessary 1/2 hammer since you didn't use this hammer in previous patterns ok
04:30:956 (270956|0) - Move Right by 2 columns, pressing the ring finger when your middle finger is playing an LN is quite awkward ok

Good Luck ranking
thanks for the mod zenx ^^
Topic Starter
NaxelCL
Update ~~~ Skalim part of mod |Zenx| is ready<3 and not more MODS for add hitsounds<3
Topic Starter
NaxelCL
READY FOR CHECKING BAT <3 , Hitsounds done , thanks indyinyou<3333
zeejhay24
WAIT! There's still one more:

Please observe this:
0 - 1st column
1 - 2ng column
2 - 3rd column
3 - 4th column
4 - 5th column
5 - 6th column
6 - 7th column

00:07:984 (7984|3) - move to 2
00:08:670 (8670|2) - move to 3
00:09:356 (9356|3) - move to 4
00:09:699 (9699|1) - move to 2
00:10:364 (10384|2) - move to 1
00:19:299 (19299|5) - move to 3
00:19:641 (19641|3,19641|4) - move the hold to 5 and move the non-hold note to 1
00:22:384 (22384|4) - move to 2
00:44:499 (44499|3) - move to 2
00:44:841 (44841|3) - move to 2
00:46:384 (46384|6) - move to 1
01:10:898 (70898|2) - change this note to hold and end it on 01:11:070
01:11:584 (71584|6) - end this hold at 01:11:927
01:11:756 (71756|5) - delete this hold

Goodluck.
Topic Starter
NaxelCL
READY! update of mod zeehay <3 , Waiting more for check of Bats
[Shi-Ra]
Hello, small general mod before bubble ^w^

General Overview
Inside :3
Open AiMod and check hext ussues:

The first thing it that your chart unclude breaks, you should remove them to make your chart rankable coz breaktime is not allowed in mania mode~
________________________________________

Second issue - Total filesize of this chart more than 10Mb, I don't think that it's a big problem for marathon but I see that you can reduce it byt using lower bitrate for your .mp3 (less than 192 kbps) and by compressing SB files. If such filesize good for marathon charts just skip this message~
________________________________________

There's no kiai sections in the whole marathon, it's not so good for such length ;w; I suggest you to place next sections:

First part from 01:16:898 to 01:37:470 - nice and accentable strong beat part for the first section

Second part from 01:38:841 to 01:58:041 - strong vocal part, good for accent here too (first chorus)

Third part from 02:33:698 to 02:52:902 - second chorus here, I think you can accent it too

Fourth part from 02:55:641 to 03:14:841 - second strong beat part here, you can accent it like the first part (optionally)

Fifth part from 04:12:441 to 04:31:641 - third chorus there, good for accent like in usual song

Final part from 05:18:270 to 05:40:213 or 06:02:156 - the final accentable strong part, but it maybe too long here so it's optionally
_______________________________________

Some wrong placed notes correcting:

01:38:498 (98498|3) - you should turn this LN into single note and end this LN 01:37:813 (97813|4) here correctly at 01:38:498 - here goes little break

01:58:041 (118041|6) - this LN should ends here 01:58:384 - correctly according to the sound

05:17:927 (317927|2,317927|1,317927|5,317927|4) - replace them all with single notes, there goes break again, I suggest you to use this pattern

Fix them all \o/
Good luck :3/
Topic Starter
NaxelCL
Update~ waiting for the first bubble~
[Shi-Ra]
All looks fine for now after solving these problems, no more issues here. Here's your first bubble for your chart~
PROGUY
...Why is the speed halved in the entire length of the song? This is not recommended since it makes others set their scroll speed way lower than the expected needed amount.
Topic Starter
NaxelCL
Then need to eliminate the inehered point:c?
Skalim

NaxelCL wrote:

Then need to eliminate the inehered point:c?
._.!!! sabia que ocurriria esto nax XD, mañana hablamos al respecto jaja
PROGUY
Alright, no problems.

Second bubble. :)
Skalim
ok no fue necesario hablar ._.!, vamos por el rank XD, que me toca el approval ami despues lol

good luck for all ^^
Roxas
Okay, starting to mod this

[SB]
xXCrystalMoonAnimeXx: SB looks nice. I don't see any problems. Good job. But did you create SB through manually editing .osb file? If yes, I suggest you to use loops next time :p

[General]
Raise all the volume to 15~20% please.
Remove pulse.png since it's unused.

[Collab Marathon]
For NaxelCL:

00:55:127 (55127|4) - End this in 00:55:384 - for consistency
01:00:613 (60613|4) - End this in 01:00:870 - for consistency (and it looks really nicer)
01:01:127 (61127|5) - ^ in 01:01:384 -
01:01:641 (61641|1) - ^ in 01:01:898 -
01:02:198 (62198|5) - Move this in 01:02:156 - , it's not the correct position (that should end in 01:02:413 - )
01:05:584 (65584|6) - End this in 01:05:927 - (and move 01:05:927 (65927|2) - this left for symmetry if you like)
01:09:698 (69698|4,70041|1) - Do like this please, that's the correct position http://puu.sh/8AKho.png
01:56:841 (116841|1) - This should start in 01:57:013 - since you are following vocals. Remember to adjust the end of the LN

For Kuo Kyoka:
05:00:956 (300956|5,301041|4,301127|3,301213|5,301298|4) - That's pretty uncomfortable imo, I would change like this or this or this or this (please note that with LN in 2nd column you would have a "little" pitch relevancy for LNs)
05:11:413 - Suggestion? -> http://puu.sh/8ALfP.png

Will do another check when you will fix those things.
Kanari

Roxas wrote:

Okay, starting to mod this

[SB]
xXCrystalMoonAnimeXx: SB looks nice. I don't see any problems. Good job. But did you create SB through manually editing .osb file? If yes, I suggest you to use loops next time :p
thank you ~ and no, i use the in-game editor, but it'll keep that in mind for next time
Topic Starter
NaxelCL

Roxas wrote:

Okay, starting to mod this

[SB]
xXCrystalMoonAnimeXx: SB looks nice. I don't see any problems. Good job. But did you create SB through manually editing .osb file? If yes, I suggest you to use loops next time :p Kanari check this~

[General]
Raise all the volume to 15~20% please. okay
Remove pulse.png since it's unused.

[Collab Marathon]
For NaxelCL:

00:55:127 (55127|4) - End this in 00:55:384 - for consistency
01:00:613 (60613|4) - End this in 01:00:870 - for consistency (and it looks really nicer)
01:01:127 (61127|5) - ^ in 01:01:384 -
01:01:641 (61641|1) - ^ in 01:01:898 -
01:02:198 (62198|5) - Move this in 01:02:156 - , it's not the correct position (that should end in 01:02:413 - )
01:05:584 (65584|6) - End this in 01:05:927 - (and move 01:05:927 (65927|2) - this left for symmetry if you like)
01:09:698 (69698|4,70041|1) - Do like this please, that's the correct position http://puu.sh/8AKho.png
01:56:841 (116841|1) - This should start in 01:57:013 - since you are following vocals. Remember to adjust the end of the LN

All changed~

For Kuo Kyoka:
05:00:956 (300956|5,301041|4,301127|3,301213|5,301298|4) - That's pretty uncomfortable imo, I would change like this or this or this or this (please note that with LN in 2nd column you would have a "little" pitch relevancy for LNs)
05:11:413 - Suggestion? -> http://puu.sh/8ALfP.png

I'm add this but kuo is stay busy
All changed~


Will do another check when you will fix those things.
Topic Starter
NaxelCL
Okay then update~ all changed waiting for you new check<3
Roxas

NaxelCL wrote:

Roxas wrote:

[SB]
xXCrystalMoonAnimeXx: SB looks nice. I don't see any problems. Good job. But did you create SB through manually editing .osb file? If yes, I suggest you to use loops next time :p Kanari check this~
Wait, I don't mean this is an error orz

Edit: if you use in-game editor it's okay like you did, I was just wondering if you wrote all that code manually :p

Edit2: Actually, the map is okay itself, but there's something about SB (catched just now): when you play the map, you can see the BG with colors (stan sb dead.jpg) and at 0 it changes istantly in fade.png. In my opinion this is a weird thing, I would change in the .osb file from this to this, in this way the map will start with fade.png. If you don't like this you can a fade from ~ -3000ms to 0ms from value 0 to 1 (I hope you get what I mean :P)
Kanari
i got it ~

SPOILER
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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F,0,110499,110842,0,1
F,0,110842,111185,1,0
F,0,111185,111527,0,1
F,0,111527,111870,1,0
F,0,111870,112213,0,1
F,0,112213,112556,1,0
F,0,112556,112899,0,1
F,0,112899,113242,1,0
F,0,113242,113585,0,1
F,0,113585,113927,1,0
F,0,113927,114270,0,1
F,0,114270,114613,1,0
F,0,114613,114956,0,1
F,0,114956,115299,1,0
F,0,115299,115641,0,1
F,0,115641,115984,1,0
F,0,115984,116327,0,1
F,0,116327,116670,1,0
F,0,116670,117013,0,1
F,0,117013,117356,1,0
F,0,117356,117698,0,1
F,0,117698,118041,1,0
F,0,118041,118384,0,1
F,0,118384,120098,1,0
F,0,120098,120441,0,1
F,0,120441,,1
F,0,120441,122156,1,0
M,0,153698,,460,271
S,0,153698,,0.6283871
F,0,153698,154041,0,1
F,0,154041,154384,1,0
F,0,154384,154727,0,1
F,0,154727,155070,1,0
F,0,155070,155413,0,1
F,0,155413,155755,1,0
F,0,155755,156098,0,1
F,0,156098,156441,1,0
F,0,156441,156784,0,1
F,0,156784,157127,1,0
F,0,157127,157470,0,1
F,0,157470,157813,1,0
F,0,157813,158155,0,1
F,0,158155,158498,1,0
F,0,158498,158841,0,1
F,0,158841,159184,1,0
F,0,159184,159527,0,1
F,0,159527,159870,1,0
F,0,159870,160213,0,1
F,0,160213,160555,1,0
F,0,160555,160898,0,1
F,0,160898,161241,1,0
F,0,161241,161584,0,1
F,0,161584,161927,1,0
F,0,161927,162270,0,1
F,0,162270,162613,1,0
F,0,162613,162956,0,1
F,0,162956,163299,1,0
F,0,163299,163642,0,1
F,0,163642,163984,1,0
F,0,163984,164327,0,1
F,0,164327,164670,1,0
F,0,164670,165013,0,1
F,0,165013,165356,1,0
F,0,165356,165699,0,1
F,0,165699,166042,1,0
F,0,166042,166384,0,1
F,0,166384,166727,1,0
F,0,166727,167070,0,1
F,0,167070,167413,1,0
F,0,167413,167756,0,1
F,0,167756,168099,1,0
F,0,168099,168442,0,1
F,0,168442,168784,1,0
F,0,168784,169127,0,1
F,0,169127,169470,1,0
F,0,169470,169813,0,1
F,0,169813,170156,1,0
F,0,170156,170498,0,1
F,0,170498,170841,1,0
F,0,170841,171184,0,1
F,0,171184,171527,1,0
F,0,171527,171870,0,1
F,0,171870,172213,1,0
F,0,172213,172555,0,1
F,0,172555,172898,1,0
F,0,172898,173241,0,1
F,0,173241,174955,1,0
F,0,174955,175298,0,1
F,0,175298,,1
F,0,175298,177013,1,0
M,0,252441,,460,271
S,0,252441,,0.6283871
F,0,252441,252784,0,1
F,0,252784,253127,1,0
F,0,253127,253470,0,1
F,0,253470,253813,1,0
F,0,253813,254156,0,1
F,0,254156,254498,1,0
F,0,254498,254841,0,1
F,0,254841,255184,1,0
F,0,255184,255527,0,1
F,0,255527,255870,1,0
F,0,255870,256213,0,1
F,0,256213,256556,1,0
F,0,256556,256898,0,1
F,0,256898,257241,1,0
F,0,257241,257584,0,1
F,0,257584,257927,1,0
F,0,257927,258270,0,1
F,0,258270,258613,1,0
F,0,258613,258956,0,1
F,0,258956,259298,1,0
F,0,259298,259641,0,1
F,0,259641,259984,1,0
F,0,259984,260327,0,1
F,0,260327,260670,1,0
F,0,260670,261013,0,1
F,0,261013,261356,1,0
F,0,261356,261699,0,1
F,0,261699,262042,1,0
F,0,262042,262385,0,1
F,0,262385,262727,1,0
F,0,262727,263070,0,1
F,0,263070,263413,1,0
F,0,263413,263756,0,1
F,0,263756,264099,1,0
F,0,264099,264442,0,1
F,0,264442,264785,1,0
F,0,264785,265127,0,1
F,0,265127,265470,1,0
F,0,265470,265813,0,1
F,0,265813,266156,1,0
F,0,266156,266499,0,1
F,0,266499,266842,1,0
F,0,266842,267185,0,1
F,0,267185,267527,1,0
F,0,267527,267870,0,1
F,0,267870,268213,1,0
F,0,268213,268556,0,1
F,0,268556,268899,1,0
F,0,268899,269241,0,1
F,0,269241,269584,1,0
F,0,269584,269927,0,1
F,0,269927,270270,1,0
F,0,270270,270613,0,1
F,0,270613,270956,1,0
F,0,270956,271298,0,1
F,0,271298,271641,1,0
F,0,271641,271984,0,1
F,0,271984,273698,1,0
F,0,273698,274041,0,1
F,0,274041,,1
F,0,274041,275756,1,0
M,0,340213,,460,271
S,0,340213,,0.6283871
F,0,340213,340556,0,1
F,0,340556,340899,1,0
F,0,340899,341242,0,1
F,0,341242,341585,1,0
F,0,341585,341928,0,1
F,0,341928,342270,1,0
F,0,342270,342613,0,1
F,0,342613,342956,1,0
F,0,342956,343299,0,1
F,0,343299,343642,1,0
F,0,343642,343985,0,1
F,0,343985,344328,1,0
F,0,344328,344670,0,1
F,0,344670,345013,1,0
F,0,345013,345356,0,1
F,0,345356,345699,1,0
F,0,345699,346042,0,1
F,0,346042,346385,1,0
F,0,346385,346728,0,1
F,0,346728,347070,1,0
F,0,347070,347413,0,1
F,0,347413,347756,1,0
F,0,347756,348099,0,1
F,0,348099,348442,1,0
F,0,348442,348785,0,1
F,0,348785,349128,1,0
F,0,349128,349471,0,1
F,0,349471,349814,1,0
F,0,349814,350157,0,1
F,0,350157,350499,1,0
F,0,350499,350842,0,1
F,0,350842,351185,1,0
F,0,351185,351528,0,1
F,0,351528,351871,1,0
F,0,351871,352214,0,1
F,0,352214,352557,1,0
F,0,352557,352899,0,1
F,0,352899,353242,1,0
F,0,353242,353585,0,1
F,0,353585,353928,1,0
F,0,353928,354271,0,1
F,0,354271,354614,1,0
F,0,354614,354957,0,1
F,0,354957,355299,1,0
F,0,355299,355642,0,1
F,0,355642,355985,1,0
F,0,355985,356328,0,1
F,0,356328,356671,1,0
F,0,356671,357013,0,1
F,0,357013,357356,1,0
F,0,357356,357699,0,1
F,0,357699,358042,1,0
F,0,358042,358385,0,1
F,0,358385,358728,1,0
F,0,358728,359070,0,1
F,0,359070,359413,1,0
F,0,359413,359756,0,1
F,0,359756,361470,1,0
F,0,361470,361813,0,1
F,0,361813,,1
F,0,361813,363528,1,0
//Storyboard Sound Samples
Topic Starter
NaxelCL
Okay then update~
Roxas
Waiting now for rumia's pro pattern mod!
Rumia-
[naxel]
01:11:241 - http://puu.sh/8Dd7s.jpg
01:23:413 (83413|2) - change this to 1/2 hold
01:27:870 (87870|2,88041|6) - ^
01:28:384 (88384|6,88556|4) - ^
01:28:898 (88898|1) - ^
01:30:441 (90441|3) - move to 5
01:30:956 (90956|6) - normal note
01:35:413 (95413|4,95584|3) - change to normal note , inconsistent with previous part and next
01:40:556 (100556|4,100727|3) - shoould be like this http://puu.sh/8Ddnp.jpg
01:42:613 - add a note
01:43:813 (103813|5) - delete and extend 01:43:641 (103641|4) - 01:43:984
01:43:984 - add a note
01:44:670 (104670|3,104841|0,105184|5,105356|6,105527|5) - should be like this , correct beat
01:45:870 (105870|4,106556|6) - move this note 1 measure up
01:43:984 - add a note
01:46:041 (106041|2,106213|1) - http://puu.sh/8DdHL.jpg
01:49:127 (109127|6) - extend to 01:49:470
01:50:156 - add a note
01:57:870 (117870|3) - change to normal note
01:58:041 (118041|1) - move to 01:58:384 , still end at 01:59:927
02:03:356 (123356|6) - change to normal note , inconsistent
02:13:298 (133298|0) - delete , 02:13:127 (133127|6) - extend to 02:13:470
02:15:870 (135870|6) - move to 1
02:17:756 (137756|4,137841|3) - cctrl + j
02:18:441 (138441|6) - move to 3
02:26:456 (146456|5) - unsnapped
ExPew
after update rumi's mod, i gonna mod this
Topic Starter
NaxelCL
Update ~ with - R u m i a - and Roxas things ~ via IRC mods thanks waiting for the mod of expew and ranku(? i'm rushing
ExPew
do not kudo...check at intro untill end rumi part

actually i wan to touch placing hitsounds ( many hitsounds put on LNs ex:hat/kick/snare most LN good with no hitsounds, they're synth or vocal )

short irc mod at intro
05:04 NaxelCL: >w< salñkflañ plz expew give me minor things in possible
05:04 NaxelCL: via IRC
05:04 NaxelCL: of i'm hurryXD
05:04 ExPew: sure
05:04 ExPew: i checking now
05:04 NaxelCL: x.x
05:05 NaxelCL: okey thanks~
05:09 ExPew: seems you updated
05:09 ExPew: should be begin?
05:09 ExPew: we*
05:09 NaxelCL: is
05:09 NaxelCL: yus
05:09 ExPew: kk
05:09 NaxelCL: you can beginXD
05:09 ExPew: i took some part i take a note from notepad
05:09 NaxelCL: okey o:
05:09 ExPew: 00:00:784 (784|4) - remove? no sound
05:10 ExPew: 00:01:984 (1984|0) - ^
05:10 ExPew: 00:03:527 (3527|6) - ^
05:10 ExPew: 00:06:270 (6270|4) - ^
05:10 ExPew: 00:07:470 (7470|1) - ^
05:10 NaxelCL: i'm think is a strong sounx.x
05:10 NaxelCL: x.x is have sound:c
05:10 ExPew: okay2
05:10 NaxelCL: i'm
05:10 NaxelCL: used this and this
05:11 ExPew: i just give opinion
05:11 ExPew: 00:10:727 (10727|3) - this hold synth should start here 00:10:384 - ( i don't think here got sound 00:10:727 - )
05:11 NaxelCL: 00:06:270 - used his
05:11 ExPew: ahh i get it
05:11 NaxelCL: okay
05:11 NaxelCL: is good
05:13 NaxelCL: x.x?
05:13 ExPew: hmm wait hehe
05:14 ExPew: 00:20:670 (20670|2,20841|5) - those note feel dropping down.... how about move 6 3
05:14 ExPew: my line 1-7
05:14 NaxelCL: okey
05:14 NaxelCL: ready
05:16 ExPew: 00:55:127 (55127|4) - its weird single ln here
05:16 ExPew: 00:54:956 - add ln?
05:17 NaxelCL: okey
05:17 NaxelCL: i'm not think
05:17 NaxelCL: is good idea
05:17 NaxelCL: of is inconsistent
05:17 NaxelCL: of the all patterns
05:17 NaxelCL: x.x
05:18 ExPew: cause i refer from repeat part 01:00:441 (60441|6,60613|4) -
05:18 NaxelCL: okry
05:18 NaxelCL: okey*
05:18 ExPew: since you made like this too 01:05:927 (65927|1,66098|3,66098|4) - i just realised
05:18 NaxelCL: i'm add this in 2 line
05:19 NaxelCL: 01:05:927 -and add
05:19 NaxelCL: other ln
05:19 NaxelCL: in this part of consistent
05:19 ExPew: just 01:05:927 (65927|1) -
05:19 ExPew: change to ln
05:20 NaxelCL: readyXD
05:20 ExPew: and move them 3rd line
05:20 NaxelCL: okey
05:20 NaxelCL: readyx.x
05:20 ExPew: im forgot about this
05:20 ExPew: 01:03:184 -
05:20 ExPew: 01:03:184 (63184|3) - change to LN
05:21 NaxelCL: ready!
05:22 ExPew: 01:03:356 (63356|5) - hold end make same with the next LNs
05:22 *NaxelCL think not more problems..
05:22 NaxelCL: okey
05:22 ExPew: LOL
05:22 NaxelCL: you
05:22 NaxelCL: explain
05:22 NaxelCL: to
05:22 NaxelCL: 01:03:356
05:22 NaxelCL: 01:03:356 - this need to
05:22 NaxelCL: end in
05:22 NaxelCL: 01:03:699
05:22 NaxelCL: ?
05:23 ExPew: yes yes
05:23 NaxelCL: sñak
05:23 NaxelCL: okey
05:23 ExPew: calm down or u will get silence
05:23 ExPew: haha
05:23 NaxelCL: i have 15 minutes more:c
05:25 ExPew: 01:12:613 (72613|6,72613|4) - strong beat here
05:25 ExPew: are you sure>?
05:25 ExPew: i mean double kick makes strong beat
05:26 NaxelCL: yesXD
05:26 NaxelCL: }i'm not understand
05:26 NaxelCL: you
05:26 NaxelCL: x.x
05:26 NaxelCL: need to add
05:26 NaxelCL: note?
05:26 ExPew: nono
05:26 ExPew: i wan to know only
05:26 NaxelCL: ah
05:27 ExPew: 01:12:441 (72441|0) - add kick
05:27 NaxelCL: kick?
05:27 NaxelCL: x.x
05:27 NaxelCL: what
05:27 NaxelCL: Ln
05:27 NaxelCL: ?
05:27 NaxelCL: XD
05:27 ExPew: add hitsounds only
05:28 NaxelCL: x.x i'm not can't hitsounding kalsfdla of i'm not have idea of hitsounds
05:28 NaxelCL: *yey*
05:28 NaxelCL: indyinyou is hitsounded this slñfka
05:28 NaxelCL: and my all maps is hitsounded by other slñfklsañfk
05:28 NaxelCL: x.x
05:28 NaxelCL: naxel noob :v
05:28 ExPew: lol
05:29 ExPew: 01:40:084 (100084|4) - what this note for?
05:29 NaxelCL: roxas
05:29 NaxelCL: is tell not problems in hitsounds
05:29 NaxelCL: XD
05:29 NaxelCL: elminaated
05:29 NaxelCL: XD
05:30 NaxelCL: eliminated~
05:30 ExPew: lolol
05:30 ExPew: kk
05:30 ExPew: ok checked
05:30 ExPew: thats only
Topic Starter
NaxelCL
Update~ Ex pew mod <3 alñskfañlfk lol troll all XD , waiting for therankuu roxas XD
Roxas
last check I hope

[NaxelCL]
00:19:299 - Add a note for consistency
00:18:956 (18956|2,19299|3,19641|5) - Would do like this http://puu.sh/8E5Ol.jpg
01:08:670 (68670|1,68841|3) - Wtf? Fix this http://puu.sh/8E6k2.png
Topic Starter
NaxelCL
Finished update . I think

All changed~
Roxas
Last last last last last thing, 00:01:470 (1470|1) - you forgot hihat here and 00:19:299 - add a note for consistency
Topic Starter
NaxelCL
UPDATE THE FINISHED THINGS ~ THANKS ROXAS
Roxas
After other few updates, approved~
Topic Starter
NaxelCL
THANKS VERY MUCH~ #2 APROVVED MAP IN O!M XD x.x
No Dap

Roxas wrote:

last check I hope

Roxas wrote:

Last last last last last thing

Roxas wrote:

Last last last last last

Roxas wrote:

Last last last last

Roxas wrote:

Last last last

Roxas wrote:

Last last

Roxas wrote:

Last
lol jk gratz!!
Secretpipe
I WISHING THIS WAS RAAAAAAAAAAAAAAAAAANK !

Gratz~
Rumia-

No Dap wrote:

Roxas wrote:

last check I hope

Roxas wrote:

Last last last last last thing

Roxas wrote:

Last last last last last

Roxas wrote:

Last last last last

Roxas wrote:

Last last last

Roxas wrote:

Last last

Roxas wrote:

Last
lol jk gratz!!
Stefan

NaxelCL wrote:

THANKS VERY MUCH~ #2 APROVVED MAP IN O!M XD x.x
wait, where did I missed the first!? q_q
Kamikaze

Stefan wrote:

NaxelCL wrote:

THANKS VERY MUCH~ #2 APROVVED MAP IN O!M XD x.x
wait, where did I missed the first!? q_q
It's there

Congratz Naxel!
Kanari
congrats! >w<
Stefan

-Kamikaze- wrote:

It's there

Congratz Naxel!
I am blind.

Congrats for the rank!
Akasha-
Grats NaxelCL >w<
[Yue]
Gratz o3o
arcwinolivirus
Congratulations Naxel >w<)b
- Yuuto -
Congrats Naxel >w<
Topic Starter
NaxelCL
Thanks all~ <3
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