Thank you! Everything now works nicely 

Thanks for the quick reply ^^ I guess I'll have to live without being able to tell the difference between max and 300 ;_;TouchFluffyTail wrote:
You can only change the color the numbers get overlaid with when you hold a long note, and when you combo break. You can't set it to different colors per hit like IIDX style.
Garygoh884's post is extremely helpful and exactly describes the whole thing.Garygoh884 wrote:
The animated sprite "hitcircleoverlay-0" is used for single circles and bursts for sliders, while the non-animated "hitcircleoverlay" is used only on sliders. Handy for distinguishing between a slider and a single circle, and best used if you match the slider borders' color with the non-animated sprite. However: the only size for these two sprites should have a fixed size of 128px by 128px. Using sizes other than this recommended size gives unexpected results.
For example: I used white borders for single circles and cyan borders for sliders. Using a forced slider body color of dark gray gives better results.
Try adjusting the cursortrail.png size to a minimum without borders, for example:Dannyb77 wrote:
Ugh, basically my cursor trail isn't working properly. I want a nice, smooth line like the one with the default cursor but using the cursor from the Niko V5 skin. Any idea how to do this?
Here's two screenshots to show what I mean:
http://osu.ppy.sh/ss/1142313 - This is what my cursor looks like when I move it around (small circles appearing every so often, NOT forming a line)
http://osu.ppy.sh/ss/1142306 - Default skin, there's so many circles that they form a nice, smooth line.
It was just on the announcements. XDfunDuck wrote:
Where can i get default skip and back buttons? Sry if it has been asked before, i tried to search.
You've also sent this as a forum message at me. I've answered it already.knazze wrote:
i have a made a new skin that contains a new cursor and blank images for the 300 beats but there is a small number "30" that appears when i hit the beats (notes) how can i remove that too?
,the spinner isn't transparent and blue like the original skin. it is yellow and orange like the old one.
and how can i change all of the sounds when i hit a beat to a certain voice, i have added a "normal-hitclap" and a "normal-hitnormal" sound files but sometimes i hear the original osu noise at some points of the song. ( the high hat noise )
Thanks in advance !
yeah i did >.< i didn't think you would be so fast to answer!Nathanael wrote:
You've also sent this as a forum message at me. I've answered it already.
Ok this is kinda frustrating , i added the drum-hitclap and drum-hitnormal, drum-hitwhistle but i still hear the original drum sound in some of the beatmaps.Nathanael wrote:
You've also sent this as a forum message at me. I've answered it already.
still doesn't work, when i play this map (https://osu.ppy.sh/s/104017) i still hear the drum sounds.OsuMe65 wrote:
Tick on "Use Skin sound samples" or something like that.
(I don't know its actual name but it should work at all costs)
Also, don't forget to also tick on "Ignore beatmap hitsounds" while playing under Vsual Settings.
This will only do if your beatmap has custom sounds in it.
Well, we never got full official version so I needed to replace parts with something (some of them are from early version of new skin, some from old one)...Rei Hakurei wrote:
edit: after looking the new template, it looks... different from the actual for some elements...
Popo[Mikoto] wrote:
i want ask something
Can show only one number default-0 - 9 when over 10 note combo?
Actually, it's possible IF AND ONLY IF you're using circles as numbers and HitCircleOverlap: # (at skin.ini) is set 'till the circles are stacked at the center.Rei Hakurei wrote:
i think it's not, it's basically the osu system on handling digits..
OsuMe65 wrote:
Popo[Mikoto] wrote:
i want ask something
Can show only one number default-0 - 9 when over 10 note combo?Actually, it's possible IF AND ONLY IF you're using circles as numbers and HitCircleOverlap: # (at skin.ini) is set 'till the circles are stacked at the center.Rei Hakurei wrote:
i think it's not, it's basically the osu system on handling digits..
If you're using regular numbers, stacking them at the circle with HitCircleOverlap: # (at skin.ini) is TOTALLY ridiculous.
[Colours]
MenuGlow: R,G,B
------------------------ RemovedNathanael wrote:
Inside "skin.ini", include this on the [Colours] section[Colours]
MenuGlow: R,G,B
Replace R,G,B with the values you like.
It depends... You can set the size of the images as large as possible though, but using the same sized images are recommended...hatseducer wrote:
Is there a limit to the size an image can be?
Can't tell, I don't have supporter. But might be true. Test it on map that doesn't have background. https://osu.ppy.sh/s/2934Rei Hakurei wrote:
Just asking,
is Version:2 behaviour on selecting a song (which is the background of the map itself is not loaded yet) uses menu-background.jpg instead playfield.png ?
i hope its not a bug tho.
It has never been enabled >_< That's part of the reason I'm so confused lolNathanael wrote:
Disable "Prefer new default skin behaviour" at the Skin tab.
Nathanael wrote:
Disable "Prefer new default skin behaviour" at the Skin tab.
read this thread[ Zan ] wrote:
How do I make it so that spinner-circle doesn't shake/wobble?
Have you tried messing with the placement or canvas size of the scorebar-bg and scorebad-colour images yet?dws123 wrote:
why does my scorebar-colour not fit into the scorebar itself?
http://prntscr.com/2cj370
I did, and in PS it fit perfectly, I wonder what's wrongInori wrote:
Have you tried messing with the placement or canvas size of the scorebar-bg and scorebad-colour images yet?
The problem is that the scorebar-colour image doesn't fit correctly even if it's aligned with the scorebar-bg image in a photo editor, it's a god awful thing but what you're going to have to do is:dws123 wrote:
I did, and in PS it fit perfectly, I wonder what's wrongInori wrote:
Have you tried messing with the placement or canvas size of the scorebar-bg and scorebad-colour images yet?
scorebar-bg is 757x72, scorebar-colour is also 757x72
here's the links to them if you want to check
http://puu.sh/5SIgw
http://puu.sh/5SIft
OK then, thanks for the helpInori wrote:
The problem is that the scorebar-colour image doesn't fit correctly even if it's aligned with the scorebar-bg image in a photo editor, it's a god awful thing but what you're going to have to do is:
- crop the area where the bars are present in the colour image
- adjust it on its x and y axis until it fits correctly in game.
Buy it. Or get GIMP, which ever's best for you.Vlerias wrote:
so where to download PSHOP
Try Using 90x90, It's HD Resolution...FunnyFunkyCow wrote:
I shrinked it down to 65x65 and now it looks horrid.
How should I create the icons so it won't be as horrid?
130x130 for HDFunnyFunkyCow wrote:
~noob question~
I'm trying to make the mod icons in my skin at the moment...
I want to use certain images within the icon, so I created the icons, made it look pretty, etc. etc.
I shrinked it down to 65x65 and now it looks horrid.
How should I create the icons so it won't be as horrid?
satriobp wrote:
Try Using 90x90, It's HD Resolution...
OsuMe65 wrote:
130x130 for HD
65x65 for SD
Start making mod icons at 130x130
Then resize to 65x65
I hope that helps
vahn10 wrote:
In short HD first before SD
If the skin doesn't have a menu-snow.png file, it uses the mode-X-small.png files, otherwise it uses that.Yukyy wrote:
It's menu-snow.png now. I think it was the same, but peppy changed it soon after.
https://osu.ppy.sh/p/changelog?v=b20131216.26
fixedrcmero wrote:
If the skin doesn't have a menu-snow.png file, it uses the mode-X-small.png files of the current game mode you're playing, otherwise it uses that.
You can't upload It directly to the forum... You need A Cloud Service, like puu.sh or Mediafire... And then put the download link when You post Your skinwillia02 wrote:
How to upload my skin to forum?
Yes, I know, but the slider ball is still the same.OsuMe65 wrote:
in osu!droid: only SD elements are tolerated; no skin.ini
wat is this i dont evenpielak213 wrote:
http://osu.ppy.sh/ss/1199671
i cri evrytim
First of all... tick on Prefer new default, found in the Skin tab.jaxter0987 wrote:
How do I stop these from appearing?
Also, how can I set the spinner to be the current osu default spinner?
I see image files pertaining to this spinner but I don't know what to do to get this to show instead of the orange spinner.
rcmero wrote:
Make that a transparent 1x1 PNG.jaxter0987 wrote:
How do I stop these from appearing?
OsuMe65 wrote:
And, you can't stop that 30/10 if you're using the new default. It's only possible if you're using a custom skin with a blank sliderpoint10.png and sliderpoint30.pngjaxter0987 wrote:
How do I stop these from appearing?