\:DDD/
감사해요!! 충분히 도움됬어요~[Kanbe Kotori] wrote:
So pro map...
Well... Take my short mod bakaccoly chan삘 꽂히는대로 모딩함
[General]
-슬라이더틱이랑 슬라이더슬라이드 둘다 무음인가요...? 이거 룰에 걸릴텐데요... 음.. 지금으로썬 어떻게 될지 몰라서 일단 놔두려고요.. 뱃이 뭐라 하겠죠..?ㅋㅋ
[Bakaccoly]
-전반적으로 흰색 슬라에 감속이 들어가있는데 빼는게 좋을거 같습니다.
가끔씩 줄여주는건 좋은데 너무 많이 쓰신듯... 일부로 재미를 위해 많이 썼어요 ㅋ
-그냥 단순한 제안입니다만 ar 8도 나아보이네요... 스코어보드에 더타가 깔리는걸 방지하기위해.. 9도 충분히 어울리구 해서..
-00:03:093 ~ 00:20:182 - 여기도 겟난처럼 힛사 넣어주시는게 더 좋을것 같습니다... 조금 넣었어요~
-00:27:335 (3) - 1/2슬라로 바꾸시는게 더 좋을듯... 요건 지금이 맘에들어서 no fix
-01:10:672 (4) - 서클을 약간 밑으로 내려보시는게...? done
-01:41:676 (1,2,3) - 간격 약간 줄여보시는게...? 왠지 노래에 비해 과도한 디스턴스(?) 1.6~7 밖에 안되요ㅋㅋ
-01:43:218 (2,3) - 3번을 오버랩한건 알겠지만 간격 1,2번이랑 일정하면 더 좋을것 같아요. 음.. 일단보류!
-02:21:073 (2) - Ctrl + G
-02:24:500 (3,1) - 둘다 Ctrl + G 지금 흐름이 맘에 들어서 이 둘도 일단은 보류~
[Normal]
-마지막 난이도처럼 맨처음부분 힛사 추가 좀... done
- 다음 슬라이더 머리 감싸게 모양 수정
-01:44:759 - 서클 추가 ㅇㅋ 굿아이디어
너무 잘만들어서 도저히 집을게 안보임;;; 죄송합니다...
Slow-ru wrote:
Softboxer:
01:00:566 (4,5,6) - omg, it's funny, but idk, lol. Maybe, you will place them slightly away from each other, to make it look better Umm. I think this pattern is ok. I use that patern at least 1.5 years ago xD like this: Megpoid GUMI - Dark Parade
02:15:592 (1,2) - Strange moment. Maybe, you will change slider postion to the left, or something?I guess, not
fixed, thanks your options ^^
sKZy wrote:
01:00:566 (4,5,6) - wow
01:08:274 (2,3,4,5) - little bit confusing IMO ;-; Umm, yes... It's kinda confuse for player but not unreadable... I want to keep it, if other modder point it out too, I will consider it again.
01:39:278 (6) - CTRL + G? well, I try to follow the pitch, so I think keep it is better^^
Beautiful diffgreat thanks
정말 감사드려요 ㅠㅠ 많이 바뀐건 없어도 좋은 아이디어들이 많네요.. 나중에 써먹어야겠다.. 감사!!sKZy wrote:
M4M~
허접한 발모딩으로 m4m이라니... 뭔가 죄송하네요 ㅋㅋㅋㅋ;
다 개인적인 제안들이니까 무시하셔도 상관없을듯general노말, 스핀복서 난이도 프리뷰타임 설정이 안되있어요 fixBrocccccoly00:16:765 (3) - 다른곳이랑 통일하는기분으로 반전시켜도 좋을거같아요 초반에 아주 조용한 부분에선 최대한 부드러운 움직임을 유지하려고 저렇게 햇어요~
00:31:446 (3,4) - ctrl + g 하시는게 치기는 더 매끄러울듯 그것도 좋은데.. 일단 킵//
00:32:474 (1,1) - 이런 3/4 변속 + 거리있는 슬라이더 아이디어 좋은거같아요 ㅋㅋ 굳굳 감사해요 ㅋㅋ
00:44:807 (2) - 이건 진ㄴㄴㄴ짜 주관적이긴 한데 (128,316)으로 한번 옮겨보시는건? 다음 1칠때 느낌이 더 매끄러운거 같아요 그것도 괜찮은데 전 조금 역동적인 무빙을 원해서.. 리듬에 맞게 딱딱 끊기는 느낌의 무빙이랄까..
이렇게 흔적도 깔끔하게 사이로...
01:10:843 (1) - 음 약간 깨는 느낌이 드는거 같아요. 슬라 모양자체는 괜찮은데 안꼬이다가 갑자기 꼬여버리니 약간.... 그걸 노린건데.. 일단 킵해볼게요. 제가 저런 슬라를 좋아해서..ㅋㅋ;
대신 스피너로 01:11:700 - 여기까지 채워보시는게 어때요? 01:11:529 - 여기서 끝나는 음이 나긴 하는데 음이 늘어지는 음이라 한칸 늘여서 끝내도 괜찮을듯(흰틱에서 끝내면 스피너가 너무 짧아서...)
아니면 스핀복서 난이도 처럼 꼬불꼬불? 한거를 앞쪽에 두셔도 좋을거 같아요 개인적으로 스핀복서가 쓴 슬라는 맘에 안드네요 ㅎㅎ
01:16:667 (1) - 변속 푸시는게 좋을듯...? 01:16:839 - 여기서 끝내구요 ㅜㅜ변속을 풀면 뉴콤 다시 다 설정해야되서 .. 잘 어울리니 일단 킵~
01:27:116 (3,1) - 슬라로 바꿔보시는거 어때요? 01:27:459 (2,3) - 여기 드럼 사운드도 강조되고 나쁘지 않을듯 노랑서클부분에서 타타타~ 하는 비트를 서클로 살리고 싶었어요 ㅎㅎ
01:29:686 (1,1,2) - 굳굳 ㅋㅋㅋ 이런거 좋아해요. 전 이런데 강조하는거 좋아해서 01:30:371 (2) - 여기에 뉴콤 뉴콤 아이디어 좋은데 색깔 다시 죄다 뒤엎어야해서 흑흑 일단 고려는해볼게요
01:35:509 (1,2) - 스택시켜보시는게 어때요? 01:29:343 (1,1) - 여기처럼 스택된게 더 이쁜거같아요 ㅋㅋ 넵 done
01:37:565 (1,1) - 요기도 요긴 약간 오버랩때문에 (뉴콤도 섞여있고..) 리딩이 방해될수 있어서 조금 떨어뜨려놨어요
02:10:796 (2) - 스택 없애는게 더 예쁜거같아요. (212.216)으로 한번 옮겨보시는건 어떠세요? 그럼 다음 슬라까지 너무 짧아지네용...
02:27:411 (2) - (nazi) (208,416)? 어.. 416은 좌표에 없는데..ㄷㄷ
02:29:295 (2) - 화면 맨 밑부분이라 그럴지도 몰라도 왠지 G시키는게 더 자연스러워 보여요 맨처음에 했던게 그건데 테스트플레이어들이 계속 슬밋내시더라구요.. 그래서 바꿈..Normal얼떨결에 노말까지
00:32:817 (1,2) - 전체적으로 이런 느낌들의 동선 노말에서 처음 보는거 같은데.... 제가노말을 많이 안봐서 그런지는 몰라도 좀 치기 어려운 동선 아닐까요?아님말구요ㅋㅋ다른맵셋에서도 저런 동선 많이 썼는데 뱃이 아무말 안하더군요
00:59:196 (3) - 스택 햇갈리지 않을까 해요... 음 이지라면 몰라도 노말인데.. 저정도는 치겠죠..?
01:03:307 (3) - ^
01:07:760 (1) - (44,76)으로 옮기면 더 깔끔한 바구니모양? 디스턴스 조절 해주시구요 옹.. 고려해볼게요!
맵셋 정말 좋은듯!
힛사 울리는것도 이쁘고 SB도 이쁘고 다 맘에 드네요 ㅋㅋ
STAR~
감사합니다~ 날카로운 지적.. ㅎㄷㄷ 도움 많이 됬어요 ^^Sonnyc wrote:
저한테는 요청을 안하시니 실망임. :< 읔 앞으론 자주 요청하겠습니다.. 흐흐
Broccoly:
00:06:511 (2) - 그냥 제 생각이지만 동선이 이상한거 같아요. 어떻게 수정할지는 모르겠네요 ㅁㄴㅇㄹ 지금도 괜춘하니 일단 킵..
00:07:651 (5) - 1칸 왼쪽으로 해서 좀더 가깝게,, done
00:16:005 (1) - 여기서는 그냥 일정하게 1/2 가시는게 좋을거라고 생각합니다. 일단 킵해볼게요.. 지금도 음악 잘 따라가는듯..
00:20:561 - HP 드레인 때문에 부담스러운 구간입니다. 스핀을 넣으시거나 브레이크 설정해주세요. 오호 브레이크 짧아서 안될줄알았는데 되네요.. ㄳㄳ
00:24:252 (1) - 상대적으로 00:23:567 (1,2)와 길이가 비슷해서 1/4 점프는 헷갈립니다. 하얀색으로 구별하려는 의도는 보이지만, 처음부터 이러시면 플레이에 어려움이 따르니까 여기의 점프는 없애는게 나을거 같네요. 1/4은 킵하는대신 방향을 다음 슬라와 가깝게해서 슬밋을 방지하는식으로 수정해봤어요. 굿아이디어
00:41:039 (2) - 뉴콤? fixed
00:54:399 (1) - 하얀색이 이상한 곳에 들어간듯 하네요. 슬라 길이 변경은 하셨지만 두드러지지는 않는 거니까 일반적인 색으로 둬도 좋을거 같아요 다른데보다는 약한변속이지만 그래도 변속이니 그냥 두고싶네요
00:57:483 (1) - 이전 300과 겹치는게 개인적으로 덜 깔끔해 보였습니다. 감싸는게 나을거라는 의견 음.. at further demand
01:00:052 (2) - 이것도 비슷하게 슬라랑 겹쳐서 이상해 보였어요. (2,3)을 재배치하시는게 더 좋을거 같다는 제 생각,, 이 맵에선 이런걸 특징으로 내세우려는.. 잘 안어울리는거같지만 플레이는 잘되는 그런걸 노렸달까..
01:02:621 (3) - 뉴콤? done
01:04:334 (3) - ctrl+G가 더 좋을거 같지만 두셔도 되요 넴..
01:25:232 (2) - 뉴콤. done
02:15:934 (1) - 여기 만큼은 3/4 슬라이더가 안어울리는듯합니다. 음 그러네요.. 근데 일단은 킵해볼게요. 모딩더오면 생각해볼게영
02:42:313 (1,2,3,1,2,3) - 배치를 거꾸로 하시는게 더 음악과 어울린다고 봅니다. 02:42:313 (1,2,3)의 악기 소리를 안티점프하시고 02:42:827 (1,2,3)를 넓게 놓는게 더 좋을거 같아요. 거절하시더라도 02:42:827 (1,2)는 좀 아니라고 봐요. 플레이할때 치기는 했지만 썩 어울린다는 생각은 안들었어요.
우선 첫 1,2,3을 삼각배치시킨 이유는 그부분 음이 선명하게 들려서이고 02:42:656 (3,1,2) - 여기에 안티점프를 둔 이유는 첫 1,2,3에서의 피아노 소리가 희미해져서입니다.. 그러다가 다시 02:42:998 (2,3,1) - 이부분부터 한옥타브 높은 피아노음이 새로 들어오면서 보라1에 큰 다운비트가 오게되니 조금씩 늘어나는 점프를 썼어요. 일단 킵해볼게요.
02:49:165 (3) - 휘슬 추가 done
별.
모딩 감사합니다~ 도움됬어요~ :>Star Stream wrote:
피방이라 AIBAT은 없고.. 너무 어색하다고 생각하는것만 집을게요
[Normal]
01:18:038 (1) - 이전 슬라랑 다음 슬라랑 봤을때 약간 어색하게 움직여요 ctrl ghj 해주시는게 좋을거같아요 done
01:20:093 (1) - 노트 위치는 좀 위로 올려주시고 슬라 방향은 조금 평평하게 내려주세요 done
01:39:620 (2) - 너무 u자로 기울어졌어요 평평하게 해주세요 플레이에 큰 문제는 안되니 일단 킵.
02:46:082 (3) - 조금 아래에 배치해주세요 done
02:47:452 (2) - 평평하게 해주시거나 아래쪽으로 해주시는게 좋을거같네요 done.
02:50:193 (4,1) - 끝이 서클로 처리되서 약간 끝나는느낌이 안들어요 슬라로 해주시면 좋을듯 이건 개인차인것 같네요. 전 서클이 끝나는 느낌이 들던데..
[Broccoly]
00:24:252 (1,1) - 서클처리 해주세요
00:40:696 (1) - 안어울리네요 2번 지우고 2번까지 슬라로 해주세요
00:43:779 (1) - 서클
00:48:918 (1) - ^ 아니면 꼬리부분을 5%로 해주세요 done.
00:55:941 (2,3,4,1) - 동선이 좀 어색하네요 부드럽게 해주세요, 00:55:427 (1) - 이 슬라를 ctrl ghj 시킨 모양으로 해서 사용하시면 더 쉽게 고칠 수 있을거 같네요 3,4번 ctrl g 했어요
02:13:194 (3) - 이것도 ctrl ghj한 모양으로 쓰시면 더 좋을듯 요건 지금께 맘에 들어서 킵.
02:50:021 (2,3,4) - 동선이 많이 어색해요, 4-2-3 이나 3-2-4 순으로 하시는게 좋을거같네요 3-2-4로 바꾸고 모양도 보정했어요.
모든 하얀색 감속 슬라 너무 어색해요 제가 생각했던건 이렇게 쓰는게 아닌데.. 억지로 3/4 쓰지 마시고 그냥 정박으로 쓰세요 전 별로 어색한것 같지 않네요. 저도 저런 실험적인 감속을 써보는건 처음이라 걱정되서 지금까지 맵텟해주신분들한테 일일히 물어봤는데 다들 위화감 안들고 괜찮다고 하셨구요. 글구 억지로 쓴게 아니라 충분히 노래에 3/4 쓸만한 소리가 들려서 썼어요.. 물론 앞으로 의견수렴을 더 해봐야 하겠지만 일단은 킵해보겠습니다.
감사합니다 ㅋㅋ :3/HelloSCV wrote:
from pmGeneral
- Art Of The World 태그 추가해주세요, 앨범이름이네요 (creator's word에 넣어놓은 사진도 바꾸셔야할듯 ㅋㅋ) 태그 아직 다 안채워 넣으신건가요? 스핀복서도 없네요 아하 감사합니다 ㅋㅋ 태그도 추가완료.
- 슬라이더 틱하고 슬라이더슬라이드 둘중에 하나는 무조건 무음으로 넣으면 안돼요 언랭커블임니다 슬라이더틱 무음 해제했어요~
Normal
00:19:422 (1) - 피니시? doneBroccoly
00:19:423 (1) - 여기도 피니시 넣으시면 좋을듯 done
01:10:843 (1) - 클랩보단 휘슬이 부드러울꺼 같아요 (01:25:232 (2) - 여기완 달리 클랩 사운드도 없구요) 음.. 그부분엔 무언가 특별한 사운드를 넣고 싶었어서.. 일단 킵하는대신 볼륨을 좀더 낮췄어요.
02:34:776 (3) - 이왕 스택 시키시려면 깔끔하게? done
02:29:638 (3) - 이 슬라이더는 반대로 해주시는게 좋을꺼 같아요 이런 패턴이 난이도 상에서 많은건 아는데 02:29:295 (2) - 여기서 동선이 좀 껄끄러운거 같아서 다음 슬라이더는 좀더 부드럽게 하심이? 음 맞는말이네요.. 근데 동선은 지금께 맘에들어서 ..일단 2번과 3번과의 거리를 좀 줄였어요
02:35:119 (1) - 좀 비는 느낌이라 해야하나? http://puu.sh/3RURi.jpg 이런건 어때요? 이건 음악에 맞춘거라 노픽스 ㅋㅋ;
02:42:998 (2,3) - 이 패턴은 매우 좋네요 ㅋㅋ, 이 2개노트 위치를 반대로 하시고 슬라이더도 바뀐 2번 노트 아래쪽으로 두시면 좀더 재밌을꺼 같아요 오오 좋은 아이디어네요 fixed
잘만드셧네요!다른난이도 귀찮아서 모딩 안한거 아님덕분에 좋은 아티스트 알아갑니닼
굿럭~
oh good idea.. i didn't know there was an update on the sb :>Vainslay wrote:
Why not enable widescreen story-boarding in the .osb?
You don't really need too, but it would eliminate the boarders considering your bg is 1280 x 720
Thanks ><Kawayi Rika wrote:
[Softboxer]
- 00:19:422 (6) - Shorten to 00:19:802 - and add a circle on 00:19:992 - ,followed BG music. Thank your mod Rika, but in my opinion 00:19:802 - have slider tick is enough if you think that place should have hitsound. I want keep it
(其實也是打起來的感覺 我想強調的位置是00:20:182 - 如果前頭有note重點就會被分散了)
모딩감사합니다!!!Kawayi Rika wrote:
Hi ~ Broccoly ~![]()
Mod time for my queue ~
Red : Must be fixed
Pink : Need to consider
Purple : Just suggestionsFixed~ (오프셋이 좀 빠른거같아서 +17 했으니 참고바랍니다~)[General]
- 02:50:535 - Kiai time end to here is better IMO.
[Broccoly]
- 00:57:483 (1) - Change to blanket looks better for me,like this. 그것도 좋아서 다른곳엔 많이 썼는데 이런 패턴이 어떤경우에는 더 잘 어울리는것 같더라구요... 01:21:821 (1,1) - 여기도 그렇구... 일단 킵해보구 싶네요...
- 01:43:218 (2) - Move to X:256 Y:216,balanced spacing. 고치다가 갑자기 아이디어가 떠올라서 좀 다르게 바꿔봤어요.
- 02:21:073 (2) - Use ctrl+g better flow,when you test play. 처음에 매핑할땐 그런식으로 엇갈리게 했었는데 다 세로로 놓는것도 재밌고 개인적으로 더 신선하더라구요 ㅋㅋ
- 02:29:638 (3) - ^ 이것도 같은 이유!
OK ~ nice map and SB ~
Call me back ~ when you are ready ~
Zero__wind wrote:
oh wow
this is ni~~~~~~~~~~~~~ce!
Thanks!!!Strawberry wrote:
Hey here
[Broccoly]fixed
- Firstly, if I were you, i would have used od8 over the difficulty since the bpm is comfortable to play, a little simple for the highest diff imo. Done
- 00:56:472 (1) - I'd like to decrease the volume to about 15% on the kick-slider except that tail, the whistles sound a bit loud at present.
- 01:02:638 (1) - ^
- 01:04:694 (1) - ^
- 01:29:360 (1) - ^ (etc..
---volume all fixed---- 01:10:860 (1) - ahh.. I think it could be better. :p sorry.. i really like the current one.. ;_;
- 01:16:684 (1) - not recommend to reduce the slider velocity since there is a distance between that tail and the following slider.. it would be some weird to play. i worried about it at the beginning, but a number of test players played well.. not even 100,, tho i moved a little bit closer to the white tail hehe
- 01:31:415 (1) - make the blanket better. moving the first anchor onto x~472 y~216. fixed
- 02:16:636 (1) - looks crowded with the previous slider (1)s, how about moving to x~348 y~288?
call me since you've done, so we can do the last step.
Shiro wrote:
- the spacing feels completely erratic
- the map uses AR9 for a song that is described by the mapper themselves as "calm"
- the map uses highly inconsistent extended sliders some of which are slowed down and with jumps afterwards which makes the map extremely confusing to read and awkward to play
22:48 Irreversible: Hello :)
22:48 Broccoly: hi~
22:49 Irreversible: About your map, it got unranked
22:49 Broccoly: o.o why?
22:50 Irreversible: Can you first of all read .. this
22:50 Irreversible: https://osu.ppy.sh/forum/t/141274/start=60
22:50 Irreversible: I'm ready to take a look at it and i hope we can find a solution
22:50 Broccoly: sigh....
22:51 Irreversible: :/
22:51 Irreversible: the map ideas are good tho, in my opinion
22:51 Broccoly: another unrank..
22:51 Irreversible: don't be sad please.
22:51 Broccoly: thanks
22:51 Irreversible: we just want to help you, to get even better maps
22:51 Broccoly: so if we fix this, can we rerank it today?
22:52 Irreversible: Probably o.o
22:54 Irreversible: alright first we need to fix the timing
22:54 Broccoly: okay
22:54 Irreversible: Nice songchoice you have there btw ~
22:55 Broccoly: yeah i love raujika ~
22:58 Irreversible: k the timing: the first offset is
22:58 Irreversible: 3482
22:58 Irreversible: 3483 *
22:59 Irreversible: for the second one, it's 21539
23:01 Irreversible: Please make sure everything is snapped correctly
23:02 Broccoly: ok working on it
23:02 Irreversible: tell me when you're done
23:02 Broccoly: alright
23:14 Broccoly: ok timing fixed,
23:14 Broccoly: i'll be back online in a few minutes
23:15 Irreversible: alright
23:25 Broccoly: ok back
23:25 Irreversible: wb~
23:25 Broccoly: library closed.. had to move place
23:27 Irreversible: o.o
23:27 Irreversible: I see
23:29 Irreversible: did you update?
23:29 Broccoly: yup
23:30 Irreversible: k then let's go
23:30 Broccoly: kk
23:31 Irreversible: 00:05:381 (5) - The spacing from 4 and 5 seems rather high
23:32 Irreversible: do you have a specific reason for that or would it be okay to lower it a bit?
23:33 Broccoly: it's totally playable, and it doesn't even feel like a jump..
23:33 Broccoly: and i wanted to express that high one note
23:33 Broccoly: ding
23:34 Irreversible: ah
23:34 Irreversible: i wanted to keep that for sure
23:34 Irreversible: 00:05:381 (5) - but 184 64 just looks a bit closer, and might let other people think the same
23:34 Irreversible: just my opinoin tho, leave it if you want.
23:35 Broccoly: ok moved to 167 63
23:35 Broccoly: a bit closer
23:35 Irreversible: alright, thanks
23:35 Broccoly: npnp
23:35 Irreversible: http://puu.sh/56XCP.jpg 00:06:520 (2,3,4) - about those, nazi,
23:36 Irreversible: move 4 a bit to the right, so you have the same distance where i drew it, looks a bit more proper made
23:36 Broccoly: ok
23:36 Irreversible: 00:13:736 (3) - To follow the natural flow i suggest moving this to the right side of the slider end of 00:13:356 (2) -
23:37 Irreversible: http://puu.sh/56XJ5.jpg
23:38 Broccoly: ah i think that doesn't matter because of the slider leniency
23:38 Broccoly: and also the same thing.. expressing that high note
23:38 Irreversible: http://puu.sh/56XO0.jpg what about that then?
23:39 Broccoly: ok
23:39 Irreversible: Going to be a little nazi and try to improve the overall, it's those little things which makes a map even better.
23:39 Irreversible: 00:14:115 (4,5) - between those, same reason as before: http://puu.sh/56XRs.jpg like the picture where i've drawn the distance between them
23:40 Irreversible: 00:16:014 (1,2) - This is one of the 3/4 which doesn't fit at all, please remove it and map 1/2, maybe even just place a circle 00:16:014 (3) - here.
23:42 Irreversible: 00:19:432 (1,2,3) - move this one a bit to the left (whole combo) to avoid being so close to the otherone, and to keep some consistency through the overall, it also gives the other piano 'noises' a good emphasis
23:43 Irreversible: 00:22:224 (1) - I think a stack with the slider start of 00:22:566 - would fit perfectly according to the music. personal opinion tho
23:43 Irreversible: Tell me when i'm too fast or should stop
23:43 Broccoly: ok
23:44 Irreversible: so I can go on?
23:44 Broccoly: yup
23:44 Broccoly: all fixed so far
23:44 Irreversible: ah, and feel free to tell me if you disagree, don't wanna ignore your mapstyle
23:44 Broccoly: yeah
23:45 Broccoly: but can you first give me the important things to change before the nazi?
23:45 Irreversible: yeah i try going to that now
23:45 Broccoly: ok
23:46 Irreversible: 00:25:136 (2) - spacing, 00:24:622 (1,2,3) - between those, it should be the same
23:46 Irreversible: that was one of the reasons why it was unranked, it just jumps around and is not consistent at all, so that's going to be the main thing
23:47 Irreversible: http://puu.sh/56YhF.jpg 00:25:307 (3,1,2) - Same thing here. Screen will show you what I mean.
23:48 Irreversible: 00:29:418 (4) - flows bad. rotate by like 30°, selection centre
23:48 Broccoly: one sec
23:48 Irreversible: fine
23:49 Broccoly: 00:24:622 (1,2,3) - what's wrong with this?
23:49 Broccoly: the jumps play fine..
23:49 Irreversible: the spacing
23:49 Irreversible: yeah but you have this overall your map, and it looks unconsistent.
23:49 Broccoly: it's not that serious to the point where it's unrankable
23:49 Broccoly: alright
23:50 Irreversible: well nvm then.
23:50 Irreversible: If you don't wanna change those,
23:50 Irreversible: 00:41:066 (2) - According to your new combo patterns this would need a NC.
23:51 Broccoly: btw 30' rotate fixed
23:51 Irreversible: 01:24:906 (1,2) - Same here.
23:51 Broccoly: ah both were intentional because the section itself is slowdown
23:51 Broccoly: not only the slider
23:53 Irreversible: 02:25:896 (1,2,3) - this one here plays very weird. Imagine, you're in a rush, and you make 1/4 spam.
23:53 Irreversible: It would be nice if you stack those, or space them properly.
23:54 Broccoly: fixed
23:54 Irreversible: 00:57:167 (1,1) - Any reason for that overlap?
23:54 Irreversible: I actually prefer this pattern:
23:55 Irreversible: http://puu.sh/56YLm.jpg since you've most of the time used that.
23:55 Broccoly: yeah kawayi rika suggested that too
23:55 Broccoly: hmm but i wanted to keep it since i like it
23:55 Broccoly: dunno.. on hold for now
23:56 Irreversible: 01:16:694 (1,1) - This one looks really different as well, the flow is interrupted here. If you wanna make something special, you should keep it consistent.
23:58 Broccoly: fixing...
00:00 Broccoly: fixed it to be more intuitive
00:00 Irreversible: 01:25:259 (2) - Is that clap there on purpose?
00:00 Broccoly: yeah
00:01 Irreversible: 01:13:954 (1) - consistency again, wouldn't space 01:13:611 (1,1) - those one so far.
00:01 Irreversible: 01:16:694 (1,1) - Same here, that just looks so totally different, And the flow breaker doesn't make sense according to how you've mapped before.
00:02 Irreversible: 01:22:176 (1) - if you changed the thing before, do the same here please.
00:02 Broccoly: overlaps i'll think about it more
00:02 Broccoly: 01:13:954 (1) - fixed
00:02 Irreversible: 01:32:453 (1) - and i would space that abit further, to keep consistency again.
00:03 Broccoly: done
00:09 Irreversible: 02:17:674 (1) - 5.81 spacing.
00:09 Irreversible: wtf.
00:09 Irreversible: Ctrl + G?
00:09 Broccoly: lol
00:09 Broccoly: it's the start of the climax
00:09 Irreversible: That's the main problem
00:09 Irreversible: the spacing of the 3/4
00:11 Broccoly: why is the reason that i shouldn't use 5.81 spacing
00:11 Irreversible: 02:32:405 (1,1) - Same here, 3.12 for the 1/4 and 2.2 for the 1/2
00:12 Irreversible: 5.81 is really high, and i said it already, to keep at least a bit consistency.
00:12 Irreversible: But it's up to you
00:12 Irreversible: It's your map, you can decide
00:12 Irreversible: all of those things had been suggestions
00:12 Broccoly: ah thanks for respecting
00:13 Broccoly: yeah i don't that's unplayable
00:13 Broccoly: lemme hear from other people too
00:13 Irreversible: Yeah, but as said, that was the 'why-the-unrank-' thing
00:13 Irreversible: I find the idea nice,
00:13 Broccoly: ok
00:13 Irreversible: 02:44:053 (3) - This one bothers me a bit
00:13 Irreversible: it's stacked and flows a bit bad
00:14 Irreversible: 02:44:053 (3,1) - maybe something like this? it has a special flow as well.
00:14 Irreversible: (and shouldn't this one be slowed down anyway?)
00:15 Irreversible: after this, could you update? I wanna play it through again, and that's it basically
00:15 Broccoly: something like what..?
00:15 Broccoly: alright
00:15 Irreversible: huh
00:15 Irreversible: 02:44:053 (3,1) -
00:15 Irreversible: -.- ^^
00:15 Irreversible: http://puu.sh/5701d.jpg
00:15 Irreversible: Sorry again, didn't want to offend your map at all
00:15 Broccoly: ah ok
00:15 Broccoly: no no it's fine
00:16 Irreversible: and about the nazi
00:16 Irreversible: all i can do is offering it to you, but you can deny. so if you don't want it's fine
00:16 Irreversible: tell me when you've updated
00:17 Broccoly: alright one sec
00:19 Irreversible: maybe 1 thing
00:19 Irreversible: 02:39:086 (4) - move to 492 160
00:19 Irreversible: haha xD
00:19 Broccoly: yea
00:19 Irreversible: better flow
00:19 Irreversible: As long as the mapper gives me reason, and I see that he wants to change something, it's fine.
00:19 Broccoly: i'll move it a bit down but not exactly
00:20 Broccoly: cool
00:25 Broccoly: updated
00:28 Irreversible: kk
00:28 Irreversible: i found some more, do you mind?
00:29 Irreversible: you should wait for UWS anyway, so why not using the time :3
00:30 Broccoly: no no go ahead
00:30 Broccoly: was playing too
00:30 Irreversible: 00:37:297 (3) - i wouldn't use the 1/4 here, it's not the same as before
00:30 Irreversible: you should just use it at places like -all the other places-
00:31 Irreversible: 00:44:149 (1) - move a bit closer to 00:43:806 (1) - , (same reason as above, you've fixed them, so here should be good too)
00:31 Broccoly: hmm i'd really like to keep that...
00:31 Irreversible: and about 00:37:294 (3) - i
00:31 Irreversible: i tried to play it
00:31 Irreversible: and it feels much better.
00:31 Broccoly: cool
00:32 Irreversible: ?
00:32 Irreversible: if you make it to 1/2 haha
00:32 Broccoly: oh lol
00:32 Irreversible: 00:45:862 (3) - move a bit up? // nazi :P
00:32 Broccoly: 00:44:149 (1) - this fixed
00:32 Irreversible: alright
00:32 Broccoly: moved up
00:32 Broccoly: but 00:37:297 (3) - this i really want to keep it..
00:33 Irreversible: alright. http://puu.sh/5712I.jpg ? the the spacing is more clearer.
00:34 Irreversible: then it's actually cool.
00:35 Irreversible: http://puu.sh/57187.jpg 00:47:746 (3,4,5,1) - think about something like this once, it's really hidden, and i think some people could be slightly frustated. whats your opinion?
00:35 Irreversible: this suggestion is to keep the flow overall, to let the people play this really smooth
00:35 Broccoly: for 00:37:297 (3) - this i ctrl+g ed slider 4
00:36 Broccoly: and adjusted the spacing
00:36 Irreversible: god :D
00:36 Irreversible: good*
00:36 Irreversible: So you wanna keep the overlap?
00:36 Irreversible: 00:57:510 (1) - ? (it's ok if you want)
00:37 Broccoly: if i fixed it to blanket, then the distance will be further..
00:37 Broccoly: is that ok?
00:37 Irreversible: it's not because of the distance
00:37 Irreversible: it's because it's hidden
00:37 Irreversible: but if that's fixed, why not
00:38 Irreversible: 01:25:259 (2) - this clap bothers me really >< maybe make it a bit more quiet? then it's less distracting imo
00:38 Broccoly: ok so blanket
00:39 Broccoly: done
00:39 Irreversible: 02:10:823 (2) - this is really hidden too. 02:10:823 (2) - something like this provides cool flow
00:39 Broccoly: quieter
00:39 Broccoly: img plz?
00:40 Irreversible: omg
00:40 Irreversible: http://puu.sh/571nd.jpg
00:40 Broccoly: ty
00:40 Irreversible: sorry i ctrl + v too fast
00:40 Broccoly: haha
00:40 Irreversible: 02:21:100 (2) - ctrl + g for awesome up and down flow?
00:40 Broccoly: one sec
00:40 Broccoly: 02:10:823 (2) - for this i think i should add slowdown
00:41 Broccoly: for consistency
00:41 Irreversible: i disagree
00:42 Irreversible: ah
00:42 Irreversible: not for 2
00:42 Irreversible: 02:11:165 (3) - for this
00:42 Broccoly: yeah that
00:43 Irreversible: alright, 'll watch out for more issues
00:43 Broccoly: so i add slowdown?
00:43 Irreversible: if you want
00:43 Broccoly: kk
00:44 Broccoly: hmm
00:45 Broccoly: 01:29:713 (1,1,2) - but here the music is same
00:45 Broccoly: but slowdown's the 1st slider
00:45 Irreversible: o.o
00:45 Irreversible: did i suggest smth there?
00:45 Irreversible: btw 01:37:935 (1) - move to 208 172
00:46 Broccoly: no i mean
00:46 Broccoly: 02:11:165 (3) - this and 01:29:713 (1,1,2) - this part
00:46 Broccoly: the music are same
00:46 Irreversible: o.o
00:47 Irreversible: you can leave it'
00:47 Broccoly: almost
00:47 Broccoly: ok i'll see what i can do
00:47 Irreversible: 02:07:054 (1) -
00:47 Irreversible: i'd remove this slowdown.
00:47 Irreversible: it's not the same as before
00:47 Irreversible: and it makes the part feel weird, with the jumps afterwards, so this one please remove
00:48 Irreversible: 02:18:702 (1,2,3,1) - this flows bad, is hidden, and the jump is TOO high imo. http://puu.sh/571RY.jpg Here, i have a suggestion
00:49 Irreversible: tell me when you're finished with that, update again then please
00:49 Broccoly: ok
00:53 Irreversible: did you?
00:54 Broccoly: still fixing.. sorry
00:54 Irreversible: ah
00:54 Irreversible: wait i have other suggestions then haha 01:29:713 (1) - this one
00:54 Irreversible: you should really remove it, as you said, the music is the same.
00:54 Irreversible: 01:37:935 (1) - and here.
00:54 Broccoly: no that i didn't say it right
00:54 Broccoly: the music isn't actually the same..
00:55 Irreversible: eh
00:55 Irreversible: ops
00:55 Irreversible: yeah isn't
00:55 Broccoly: and those i really really really want to keep...
00:55 Irreversible: why ?
00:55 Broccoly: i just like the pattern..
00:55 Broccoly: and how it plays..
00:55 Irreversible: 02:21:100 (2) - CTRL + G please.
00:55 Broccoly: oh that i wanted to give a descending feeling
00:55 Irreversible: 02:27:609 (3) - and this one here, you have to slowdown this one i guess
00:55 Broccoly: ctrl + g is too cliche
00:56 Irreversible: you can't give a descending feeling if you go 02:21:443 (3) - to the top again
00:56 Broccoly: no but three downward cursor movement
00:56 Broccoly: that's what i mean
00:56 Irreversible: 02:32:748 (1) - please move closer to the slowdown, the jump doesn't feel good here (248 352)
00:57 Broccoly: to the blue slider?
00:57 Irreversible: http://puu.sh/572kM.jpg
00:57 Broccoly: oh sorry my color is all messed up right now
00:58 Irreversible: dw dw
00:59 Irreversible: 01:17:037 (1) - http://puu.sh/572sm.jpg slight curve? looks a bit smoother
01:01 Broccoly: ok
01:01 Broccoly: whoo too much thing to fix.
01:04 Irreversible: o.o
01:04 Irreversible: 02:29:322 (2) - Last sugegstion for now: ctrl + g: this jump is really weird.
01:05 Broccoly: oh sorry didn't see your pm
01:06 Broccoly: that one i'd like to keep
01:06 Irreversible: For this one
01:06 Irreversible: I have to say it's really bad.
01:06 Irreversible: flow improves 100%
01:07 Irreversible: When you're done, update, and UWS finished his mod
01:08 Irreversible: But yeah, the last thing rather should be changed.
01:08 Broccoly: ok i'll think about it
01:09 Broccoly: i mean after looking uws's mod first
01:09 Irreversible: alright
01:09 Irreversible: update and go! :D
no no it's totally fine strawberry. you did nothing wrongStrawberry wrote:
i'm sorry Broccoly. ; ;
good luck for the re-rank.
Raging Bull wrote:
forever unranked for 2 months. Let's see.
i disagree that AR9 can't be used for calm songs. in cases such as this, i think it fits, because it was executed well.Shiro wrote:
- the spacing feels completely erratic
- the map uses AR9 for a song that is described by the mapper themselves as "calm"
- the map uses highly inconsistent extended sliders some of which are slowed down and with jumps afterwards which makes the map extremely confusing to read and awkward to play
one thing. when did i describe that the song is calm.dkun wrote:
With the thoughts of other BAT's and myself, I'm afraid I'm going to have to unrank this. There should be other BAT's (Irreversible and UWS) following up with a mod post, but my initial unrank reason is that the offset needs +10 and notable problems in the Broccoly diff that need to be addressed.Shiro wrote:
- the spacing feels completely erratic
- the map uses AR9 for a song that is described by the mapper themselves as "calm"
- the map uses highly inconsistent extended sliders some of which are slowed down and with jumps afterwards which makes the map extremely confusing to read and awkward to play
Thank a ton UWS. Your mod was really helpful. you get right on to the things i didn't catch... wow.UnitedWeSin wrote:
Hi Broccoly.![]()
AR9 is necessary imo. agreed
[Insane]
- 00:20:571 - Make sure to resnap the delayed break. done
- 00:32:501 (1,1) - If you could reduce some distance there, that would be great. placed white 1 in a different place
- 00:49:202 - Needs to be 15% volume on the end like the other sliders. fixed
- 01:03:676 (1) - Whistle missing on head? fixed
- 01:04:704 (1,2) - I'd like it moved up a bit for nicer flow. Try it. real nice. thanks!
- 01:15:667 (3) - Needs 1 grid left to equalize the spacing in this anti-jump pattern.fixed
- 01:17:037 (1) - Missed whistle on the head. Also if you don't like this placement, you can revert back and try something more like this:tried reverting back.. dunno if that's good enough..
Example
I think it played better this way tbh. It's nice to have some spacing between them. yeah same- 01:29:713 (1,1) - For consistency purposes I'd like to move the slow down slider to 01:30:055. That's what the player will be expecting here. Mainly it's consistent with 01:32:111 (1). for this I'd like to keep it since it plays well nevertheless, and i really like the pattern myself...
- 01:30:226 - Something strange going on with the volume here, I think you forgot to bring it back up. my bad
- 01:43:791 (1) - Could be nicer if you started the spinner in 1/4 at 01:43:834. i don't like that empty feeling between 1/4... that's why i used 1/8 to minimize that..
- 01:44:615 - Don't change the SV in the middle of the spinner. It would be nicer to move this timing section to 01:44:786. done
- 01:59:175 - Need to resnap the ending of the break to here. good catch
- 02:17:332 (1,1) - If you could reduce some spacing there it would be nice, it's extremely difficult not to get a 100 on the first slider. Maybe you could curve 02:17:674 (1) more. curved 02:17:674 (1) more
- 02:27:609 (3) - Move to (332,236) plays really nice and fits with your style here. fixed
- 02:28:979 (1) - 3/4 slider feels bad here because it's inconsistent with patterns before like 02:20:757 (1,2,3) where the music was the same. I'd like you to shorten this slider by 1/4. I'd like to keep this.. it gives a rather refreshing and not-boring flow imo..
- 02:30:007 (1) - Same idea, the 3/4 doesn't fit, it would play much better if you extended this slider by 1/4. this i fixed
- 02:50:562 - Add a note and move the spinner 1/4 forward plays really nicely. Try it. added a note, but spinner 1/8.
[Normal]For the most part I'm alright with the slowdowns because you mark them with the grey color. I just found some of your 3/4 to be overmapped and not so great. Other than that just watch the spacing after those slowdowns because it can get pretty tricky. This is pretty much it from me. I'm not sure if Shiro wants to mod it or not. Call me back I'll do a recheck.
- 00:22:224 (1) - Remove whistle sounds much better for me.
- 00:20:571 - Resnap delayed break.
- 01:59:175 - Resnap the break ending.
normal all fixed
thx your modktgster wrote:
[SoftBoxer]
This is honestly really hard to read and thats due to AR 7 and very random spacing that honestly don't make sense in the first place. It's more of a soft insane than a hard and if its suppose to be that, wheres the hard?
Honestly, you need to learn to have some sort of consistant spacing. This is modded as soft insane otherwise half of your notes would have been changed.
AR +1 as its just hard to read in the first place.
00:03:103 (1) - just stack this on the next 1
00:04:622 (3,4) - looks like 1/2, AR 7 makes this really look like 1/2
00:13:736 (3,4) - ^
-Have newcombo, problem? that's won't make player confuse because have NC and enough AR
00:20:191 (7) - dumb overlapping nazi fixed
00:20:666 (1) - end your spinner here. If its too short, just don't map it then where? you didn't give me your timing
00:23:080 (3,4,5) - please don't do this why? please give me your reason, I don't want make my diff only follow the flow
00:42:093 (3,4) - very tight spacing yet you forced it. If anything, you should move the 2 to the right more and create space for this part k
00:48:089 (3,4) - please make this spacing farther no, make spacing farther will break my graph
00:56:482 (5,6,7) - this is a part where you pretty much call it soft insane, its not even a hard anymore with this pattern
01:00:593 (4,5,6) - couldn't you do something like this to the one above
01:31:083 (1) - why NC? make 01:30:398 (1,1) - more clear to read and follow the music, problem?
01:44:786 (1) - random clap k remove
02:05:341 (1,2,1) - no, 1 covers the next 1 due to the combo colors, its pretty much not readable and requires reaction or memory to do well on, practically unrankable ahahah what? or why other BAT can bubble it or ranked it? even they aren't mention it? sorry, but it's rankanle.
02:24:868 (4,5,6,7,8,9) - this is pretty much forced in as its not really readable to begin with keep it, as I said before I don't want make the diff "only follow the flow" make follow the flow only it's very bored. you can copy other mapper's Hard to apply it... It's not have any sense imo
02:50:562 (5) - bad overlap keep
Even with me modding it as soft insane, probably half of your map would have been changed regardless. NCing makes no sense and is not consistent, spacing is inconsistent. What I see in this difficulty is more of neatness and how it looks but this also has to be playable at a certain degree.
i think most of NCs are still working, NCs are placed because of changing rhythm , distance and slider velocity and i really disagree with having consistence spacing (how boring), this diff isn't Easy diff this diff can have jumps or anti-jumps because it's "Insane" diff, don't be sillyktgster wrote:
Even with me modding it as soft insane, probably half of your map would have been changed regardless. NCing makes no sense and is not consistent, spacing is inconsistent. What I see in this difficulty is more of neatness and how it looks but this also has to be playable at a certain degree.
quote of the day, well saidHelloSCV wrote:
make sure you modded this map because you want to improve map's quality, not express your dissatisfaction. If you think some patterns are really bad, write down the solution, NOT posting like "this looks like shit"
slowdowns keptktgster wrote:
Going to have to disregard all things here.
[General]
I really don't see the needs to name your insane "Broccoly" as it really just doesn't say anything about and its your own map in the first place.
What is Softboxer suppose to be, soft insane, hard, if its the former, then you don't have a hard completing the set. naming's free. i had this discussion with the former map. softboxer's hard+
[Broccoly]
AR -1, this is pretty much AR 10 with your note density, AR 8 plays fine already plus this is pretty calm to warrant AR 8. ar9 plays better
00:24:279 (1) - now this isn't even worth asking, its pretty much unreadable as it camouflages looking like a 1/2 slider. Even if you do NC with a specfic color, it just feels forced in and the SV change doesn't even make sense in the first place. To this pitch, wouldn't you increase it instead? This applies to all other sliders like this wait, increase the sv on those sliders? i don't think that fits the music
00:27:362 (3,1) - I really don't understand this extended slider here, it plays off and its overmapped too plus it feels forced to begin with the pitch that starts on 00:27:362 - is continuous till the next pitch comes in. If i were to make it 1/2 then there'd be an awkward pause between that and the next slider
00:32:501 (1) - same as 00:24:279 (1) fun rhythmic variation
00:35:927 (1,2) - bad overlap plz explain when you are using subjective words like bad. how am i supposed to fix when i mapped it thinking that's good?
00:37:297 (3,4) - same as 00:27:362 (3,1) ^
00:43:806 (1) - this is also a dumb usage of slider but even worse. You are literally using a slow SV on this part which doesn't even change pitch at all. It makes no sense in the first place and what you did before is a circle here before. Remove it music is subjective to interpretation; i think it fits decently to the music
00:48:945 (1) - again, don't do this
00:52:371 (1,2,3) - this is the only time you do this for this whole map, 00:52:714 (2) - is also the only linear 3/4 slider here which I don't get why you do this, at least make them all 1/2's or make (2) a 1/2 using something other than linear what's wrong with linear 3/4? also they fit well to the music
00:54:426 (1,2) - remove 2 and extend 1 to where 2 was. Also no point for this slow down ehh.....that looks rather silly
00:56:482 (1) - I don't mind this at all but I don't see any usage of streams as they do fit quite nicely stream feels more rigid than a repeat slider, which gives more soft texture
00:56:482 (1,2) - horrible spacing, use 1.28x spacing instead when using a fast-multiple-repeated slider, the player can't expect as well when to let go; the close spacing is to prevent sliderbreaking during that letting-go process
01:02:648 (1,1) - ^ ^
01:04:704 (1,2) - probably the most fitting for a stream ^
01:09:843 (1) - nazi but stack this slider end more properly they don't even overlap when playing, but fixed
01:10:870 (1) - why clap at the end of the slider sounds good to me
01:13:611 (1) - zzzz the sliders again
01:14:981 (1,2,3) - I honestly think this ruins the pacing as you're pretty much waiting when the whole time you have been moving your cursor nonstop pace variation; refreshing effect
01:16:694 (1) - no just no
01:21:833 (1) - yet again
01:24:916 (1,2) - ^ but the 2 doesn't really warrant a slow down ya but i want to use it
01:28:856 (2,3) - this breaks your flow pretty badly, something like this will work well good suggestion actually, but 2 easy like that
01:29:713 (1) - again
01:32:111 (1) - remove due for the same reasons as 00:43:806 (1)
01:37:935 (1) - yeah...
01:43:416 (1) - just replace this with 2 1/1 circles, this is just a dumb slider usage in the first place who defines dumb
01:43:801 (1) - make it start 1/4 early instead of 1/8 ok
02:11:165 (1) - .... modding is easy
02:15:961 (1) - do something other than this as this also just plays bad
02:17:332 (1) - now this is just trolling here. If you were consistant with the other parts like this, why the sudden change and for little reason at all the 'hold' moment right before the climax; builds up tension
02:19:387 (1) - the song goes stronger in this kiai, you're still doing tricks here when the fact that for the rest of this kiai, you did no such thing making this the only slider in this kiai thats like this yeah that part isn't strong yet enough even though it's kiai. i didn't use it after that because it ruins the excitement
-------
02:21:100 (2) - reverse 2 with slider end (Ctrl + G)
02:24:526 (3) - ^
02:28:979 (1,2) - this plays bad and breaks your flow. It also feels forced too. Just reverse the 2
02:35:831 (2) - try doing something where this thing doesn't overlap, heck circles might be a viable option here
02:42:854 (1,2,3) - I really don't get why you do this, you just put a random pattern there and be done. This is also the only part where this may require AR 9 but AR 8 already plays well for the whole map that its better to find something different for this
------ already discussed with uws. no fix-----
02:44:053 (3) - can't you find somewhere else to place this i'll ask broccoli
02:50:562 (5) - NC fixed
02:50:605 (1) - make this 1/4 apart fixed
AR9 feels right to this map as it currently is.ktgster wrote:
Going to have to disregard all things here. I'm just here giving my own opinions, not aiming at anyone
[Broccoly]
AR -1, this is pretty much AR 10 with your note density, AR 8 plays fine already plus this is pretty calm to warrant AR 8.
HabiHolic wrote:
오프셋도 전에꺼하고 10 을 올렸을때하고 별 차이는 없는것 같아요
근데 왜 언랭인건지 모르겠네요.. 이건 너무 어이없게 내려간 듯 합니다
1. the spacing 'feels' completely erratic?Shiro wrote:
- the spacing feels completely erratic
- the map uses AR9 for a song that is described by the mapper themselves as "calm"
- the map uses highly inconsistent extended sliders some of which are slowed down and with jumps afterwards which makes the map extremely confusing to read and awkward to play
http://osu.ppy.sh/forum/t/146542Broccoly wrote:
is that how you decide unrankable stuff?
You actually didn't use the word calm; howeverBroccoly wrote:
I never described the map as 'calm'
op wrote:
So beautiful that I had to map even though I usually don't map slow songs"
Which absolutely doesn't mean that the map was intuitive and all. Players nowadays can FC anything, so judging how good a map plays on that is stupid. You can just call your own circle of friends and ask them all to post in this thread insulting BATs, but it will never do anything.Broccoly wrote:
There were tons of FCers and SSers
And shouldn't have been, which is why it was unranked.Broccoly wrote:
Also, the map has once already been ranked
It's already the case, actually. All maps seem to have lost any kind of notion of spacing to try to go for snappy inconsistent jumps and rhythms because that's what "players like".Come[Back]Home wrote:
People should accept other mappingstyles. Otherwise every Map would be the same, with always the same patterns etc.
I don't have enough time right now to respond (I will later today), but that's just shit. "A single BAT can unrank a map based on a subjective standpoint". That's an overuse of power, and the evidence that there are unignorable discrepancies, and I mean serious discrepancy which causes unranking, between BATs who are supposed to be standing in a rather objective standpoint considering they are like public officials. Give me any map that has been ranked and I can give some modding with real cool looking music theory, and make it sound unrankable.Ephemeral wrote:
A map may be unranked by any BAT if there are elements within the map that are of particular concern from either a subjective or objective standpoint.