Open again! Theme of this round is Electronic-Songs. Good luck!
Techno is also ElectronicArrival wrote:
Hi !
https://osu.ppy.sh/s/86086
It's more like techno but i hope it fits with the theme![]()
Hope you'll enjoy it !
Of course it does, it is dubstep c(:inverness wrote:
https://osu.ppy.sh/s/73576
Does this counts as electronic?
Ayu wrote:
The combo colors look absolutely disgusting. The song itself has pretty soft violin sounds 'on top' of everything else, which matches great with the bg. The combo colors on the other hand look bad with the background and the combination of the 'light-brown' with the green/dark-red/red.
The Hyper difficulty contains some weird rythm changes also leading in some pauses, which can lead in to distraction of the players. They also play weird in general, especially when the spacing also kicks in.
What I dislike about the rythms used in the map the most is neglecting. There are some really nice strong beats, but it either has no object placed or a slider covering it. The spacing doesn't really look well either, being pretty inconsistent most of the time. Not only the spacing, but also the design seems lacking on most places. The slider forms could be a lot better.
Although all that, the map has great potential to improve and become a really good map. The flows are actually pretty good.
Roxas wrote:
Another: Well mapped, even if there are some patterns that meh, I don't like so much. Example: 00:01:469 (2,3) - straight slider + curve slider like that. Hitsounds are good.
Hyper: Well mapped this too, but here too there are patterns that I don't like and could be fixed easily. Here 00:07:126 (3,4) - , for example, the (4) should have the curve in the opposite way. And I didn't like these antijumps: 01:30:783 (6,1) - 01:40:040 (1,2,3,1) - . Same here for hitsounds.
Conversions in mania are good. 2 little jackhammers only in another.
Stefan wrote:
Both, Muzukashii and Oni play wonderful, have a great rhythm and have no problems right away. Good taiko Difficulties. :3
Yup.Streliteela wrote:
must rock? ...QAQ
this can?BounceBabe wrote:
Guys, the theme is Rock, NOT Anime, Japanese or Electronic.
Ayu wrote:
Kuria's map
Great flow. I'm kinda wondering, is this song related to the Fate franchise? Or is it just an AMV? I don't see it in the source, but there's Fate all over. Also the red combo colour doesn't match well with the skin, it looks distorting. I'm also kind of worried about the 'streams', since they feel a little bit exaggerated on some places. Flow is also great. Oh, and Darksonic did a really nice job there with the hard difficulty.
Sephibro wrote:
earthmind - Another Heaven -game Ver.-
Insane: AWESOME. I would like to play it again and again, rhythm is excellent and so are the patterns, it feels very good while playing it! Only thing that imo needs to be changed is OD, i would bring it to 8 (I made this on my second try http://osu.ppy.sh/ss/969841). Again, AWESOME!
DS's Hard: Rhthm could be much cooler on some parts (for example i would change this 00:39:319 (6) into something like this http://puu.sh/4kAu2.jpg to make it more interesting) and some blankets need to be corrected, by the way the flow is good and the quick direction changes are fun to play. Nice map, it just needs some corrections imo
That's all, have a nice day
Sephibro wrote:
Hello
Linkin Park - Leave Out All The Rest
Ayu: very good flow and good rhythm, i find it very nice to play with DoubleTime (Nightcore is even funnier). The only flaw is that lately most of the maps that get ranked look too similar each other, this one too. Btw it's a good map, nothing to say!
Kishiro: rhythm is very good, and it flows nice too - except for this slider 01:14:821 (4) which is awful for both rhythm and shape. Same as for Ayu diff, this is a pretty standard yet very good map.
Sephibro wrote:
Anamanaguchi - SPF 420
Insane: Really fun to play, it has some awesome patterns (the fast sliders 00:15:685 (1,2,3,4) - the rotating triangles/squares/stars 01:00:081 (1,2,3,4,1,2,3,4,1,2,3,4,1,2) - etc) and rhythm is cool. To be honest i don't like the hitsounds very much, i'm not a fan of cymbal-spam, but it's a taste matter, and it's not so bothering. Very good map
Hard: it has some patterns in common with Insane diff, i like this. There's some weird spacing with mini-overlaps somewhere, looks like CS has been reduced by 1 without correcting them. In conclusion, it's not as fun as Insane diff, but it's a nice map
Ayu wrote:
Standard: Sushi's map
Looks amazing, flows amazing, the only thing that made me wonder is why this bg ;_;. On one side, there's nothing wrong with it of course. But it looks so busy aaaaaaah it's pretty distracting and it caused me to instantly use 100% dim. The map itself is wonderful, I really enjoyed it.
Lally wrote:
Taiko: in futsu and katan the slider velocity is kind high imo nothing other to say ovo
You still can, it just would mean you have more chance of it getting a bubble when it would be ready. If you don't have an icon it would delay.pimpG wrote:
if i had the mode specific icons i would request
Well, let's testplay this! lolpimpG wrote:
my bad
https://osu.ppy.sh/s/105186 does this counts as hip-hop?
thanks
Going to check this right now~HelloSCV wrote:
https://osu.ppy.sh/s/111313
Video game
Thanks~