Hi there! Here's the mod that I promised from my queue. Thanks for the M4M btw. ^^
[Storyboard]
[Storyboard]
- 00:36:735 ~ 00:37:110 - The turning of the Background into black white looks cool but one thing I noticed is that the background kind of moved a few grids to the left on [Easy]. I don't if it's just me but I tried redownloading and the problem is still there. You might want to fix that because it'll be a total mess if people play this map.
- 00:07:110 (1) - You better find a way to turn this slider into a beat blanket. It'll improve your map structures as well as it's flow. If you're not so sure about what a beat blanket looks like, try checking the image together with the description below:SPOILER
As you can see, the curve slider (1) is trying to surround the previous slider which is (2) perfectly.. Right now, your current beat blanket surrounds the previous slider but it is not well placed. If you will check the distance around (2), you will notice that they are not all the same compared to the image that i showed above, the spacing remains consistent throughout the slider head. - 00:11:610 (2) - It would be better if this slider makes a mini blanket too with the slider on 00:13:485 (2), same thing that you did with 00:13:485 (2,1). Try following the map structure I did below:SPOILER
Meanwhile, it's your choice whether you wanna change the slider on 00:10:110 (1) since I believe you made them identical to form a symmetry. But I already tried doing that and it doesn't look good. One thing I can suggest you for this one is to avoid having two identical sliders for this part. Try to look for a way to avoid this problem, but it's fine if you keep it that way, I'm pretty sure it's not that obvious to some players. - 00:15:360 (2) - This slider also has blanket issues with 00:13:485 (2). Can you at least try fixing them to improve the gameplay for this difficulty? I know I'm trying to act so picky about this one, but every suggestion is worth a fix so I hope you'll fix them. ^^
- 00:21:360 (2,1,3,4,1) - I really don't like how this flow. Just like the rest of my suggestions, you should fix these sliders and circles. I'm not sure if you're trying to make blankets out of this objects but you should turn this one into perfect blanket, you not only improve the visuals of this difficulty, but also the flow of gameplay so it's best that you fix this objects.
- 00:38:610 (3,4) - Another one of these blankets. Please fix them to improve your difficulty's flow in gameplay and visuals. ^^
- 00:40:110 (1,2) - These sliders I believe doesn't make any sense at the music at all. It feels like you're just trying to fill up the rhythm with some random long sliders just for the sake of having a 'flow' of objects. What I can suggest here is you to not use [1 1/2] sliders and use [1/1] sliders instead, maybe add a note perhaps if you find it more fitting (which I do) XD
- 00:50:610 (3) - I know I don't have the right to judge maps badly, but using a simple curve sliders with 3 anchors could've been better. These sliders don't make a great flow since it's not a perfectly curve slider. Feels like this slider came from the old school. lol. But I don't hate this one, you can keep it this way if you think it's not wrong. But I would really suggest you change it to a simple curve slider instead.
- 00:59:610 (3) - Another one of your beat blanket problems. Can you try to find a way to fix them please?
- 01:05:610 (3) - Almost perfect blanket. Try to fix this one a little bit more.
Just a side note, if you can't seem to find a way to fix the blankets/spacing in your map, you could try turning off the grid snap. This way, you would be able to have a freedom to place the anchor points wherever you want. Good luck fixing all the errors. I'll be looking forward to getting this difficulty fixed XD
[Normal]- Bump your Overall Difficulty and HP Drain +1 to maintain a good diff spread with this difficulty.
- 00:01:110 (1,2,3) - Why is the spacing used for these three sliders .8 (0.77 to be specific) when all of the other hit objects you used have x1.0 spacing? Fix this up please. Also, you might want to make some cute blankets too if you want ^^ But don't mind me, it feels like I've been modding blankets all this time. lol
- 00:05:610 (1,2,3,4) - I feel like these circles were just placed randomly just for the sake of filling up empty timelines. D: Can you just make a square pattern with these circles? They don't look good, especially since two circles (00:05:985 (2,4)) are overlapping with each other. Please find a way to fix this one.
- 00:11:610 (2) - This slider is totally off and is not making any sense with the music. I say you replace this one with [1/1] sliders instead. They will make much more sense if you'll try doing my suggestion.
- 00:22:860 (3,1) - Please fix the spacing. Circle (1) is too near from the previous circle. This will make quite a confusion for Normal players because you remained consistent with the spacing and all throughout suddenly, you have this sudden change in spacing. D:
- 00:26:610 (5) - I believe the new combo should be marked here instead of the circle in 00:26:797. Meanwhile, this part feels so hard for Normal players. I would suggest you to unstack this circle instead to make it a bit more readable for players. OR. Reduce a few circles in this part.
- 00:30:735 (1) - Okay, you're overmapping. >.> This is a normal diff, don't put any gimmicks around here. Please change this one into a hit circle instead or a [1/1] slider.
- 00:50:610 (4,5,6) - It would make much more sense if you'll move [1/2] beat backwards since there is a loud beat that occurred on this part and it's bad to just ignore it. I hope you'll follow this one so you could emphasize the big beat a lot more. By the way, you should add a finish on (4) if you followed my suggestion.
- 00:52:110 - If you happen to follow my suggestion above, add a note here.
I gotta be honest with this one. I don't feel comfortable with this difficulty. The placement of the circles in the timeline are fine but I don't like how they are placed on the gameplay itself. There are some parts that I believe are fine and rankable but they don't make me feel good. But you may ignore this one that I'm saying since this is just an opinion ^^ You don't have to go serious about it. lol But I suggest you try to ask some people about this one.
[Hard]- 00:04:110 (5,1) - Can you somehow try to look for a way to avoid this kind of overlap? I'm sorry if my strictness came over again XD But fixing this won't be a bad you know XD
- 00:17:610 (1,2,3,4) - I hope you could notice what's wrong here. There's a spacing error here so better fix it for better flow of gameplay.
- 00:22:110 (1,2,3,1,2,3) - Weird overlaps. They don't look good for my taste. Can you somehow try to avoid them? Try doing the thing that you did on 01:04:485 (1,2). If you'll look carefully, they don't overlap and thus, they look a lot more better XD
- 00:25:672 (3,4,5) - These circles are better if they're unstacked. Why not follow the image instead? I know there's a lot more ideas other than that but they play good to me XD:
- 00:30:735 (1) - I'm not sure If still have to point this out, but you're overmapping. Yes, I stated that this one in Normal, but really, there's no need for a 1/4 reverse slider on this part. Why not just add a simple circle? It'll emphasize the map a bit more/
- 00:44:422 (3) - This wave slider is poorly done in my honest opinion. Can you try to make a perfect curve? I'm not really good at making one too since I'm not a fan of wave sliders. But you could try visiting this page to learn more about making sliders: Making Delicious Sliders: A Guide.
I don't if it's just me, but I'm seeing this Hard diff a bit overmapped in the beginning. I'm spotting some little streams around. I know it's okay, but some I believe are not necessary. I don't wanna point them out since I believe this is just my opinion. I don't want anything to be changed but I want to warn you to avoid these stuffs on your future maps. XD
[Insane]- You're HP Drain is so painful. Please change it to 6 instead. x.x
- Can you do AR8? The circles appear fast in a wrong way. I believe using AR 8 would solve this problem.
- 00:06:547 (3) - Please stop this overmapping. D: Replace this slider with a circle instead. This thing is not necessary.
- 00:42:547 (4,5,6,7,8,1) - Please.. Just no. This is too much. You are demanding too much in terms of difficulty and challenge when in fact, the song doesn't calls for one. Please try to reduce the spacing for this one. This is too insane for this song.
- 00:43:860 (1) - The little turns near the slider's head doesn't look good. Why not try doing the image I provided below?:
- 00:46:485 (5,6,7) - Too much x.x What about stacking these circles instead?
- 00:59:422 (5) - This is the most not-so-creative sliders i've seen throughout the whole difficulty. Can you try replacing this with a more unique and creative slider? Please? XD
- 01:09:922 (4) - I think you should replace this with a hit circle instead. Since I believe you need to emphasize the change in rhythm on 01:10:110. And by this, I am suggesting you to add a [1/2] slider on 01:10:110 to emphasize the change in rhythm.
- 01:11:047 (1) - This slider feels random. Making a straight or a curve slider would best do this one in my opinion.
Okay, first things first, this difficulty is so hard which made me dislike it (But I don't hate it so don't worry ;D). This song doesn't demand a super hard difficulty so you don't have to make it so challenging. I know the whole difficulty is rankable and I can play them too.. But this doesn't mean it's okay. The song itself is not calling for a super insane diff so you really should reduce the difficulty of this map. But if you are persistent and you wanna keep this one, I suggest you to make another easier-Insane diff and rename this one Extra. I think that would be better.