Nice choice of song o.O ~ Awesooommme //
same words, but regarding Easy instead.Darksonic wrote:
Sorry guys but I will not change anything on my diff, Mostly because I don't want to ruin patterns/rhythm I made, or spacing. I'm sure everything I did is not so hard/confusing for Hard players, due this kind of diffs are a bit usual nowadays. If someone wanna ask me something about it, catch me ingame.
epic colossal titan is epic ^_^newtoniorock8 wrote:
Nice choice of song o.O ~ Awesooommme //
lol actually i wanna know too how xDCPLs wrote:
so many favorite in 1 week
I wonder if mine can have many favorite too lol![]()
I think its impossible after all
Thank you for modding Rare chanRare wrote:
[Normal]
00:46:609 (1,2) - kotti no houga suki http://puu.sh/2DAKu.png koko dake kono mama de :3
thanks rare!Rare wrote:
[Insane]
00:55:741 (5) - pref to circle because fit the music better than slider.not really fit imo, i prefer them on 00:55:409 (4) - instead but i cant because i'm not find a good position to put the notes on that spot
01:05:371 - would you add soft-sampleset green line? nice idea!
01:25:130 (3,5,7,1) - suggestion, add soft sampleset on end? mm not bad, but i'll leave the last slider as before since the slider end have a loud drum on it
kanpakyin wrote:
Taiko mod as requested:
[General]no change,if use 70% my map might lose the bass
- Volume is too loud. I would prefer normal 70%.
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[qoot8123's Oni]
- 00:35:318 (1) - Remove this spinner and then add a note at 00:35:484 (216) - . I prefer a kat there. fixed
- 00:38:141 (18,19,20,21,22,23,24) - ddkdkdk? no change,because it can emphasize here 00:38:639 -
- 00:45:280 (71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87) - I don't know why you want to stuff a long stream here. It doesn't fit the music. Remove it and map that part with 1/2 would be nice. fixed
[qoot8123's Muzukashii]
- ok.
thanks mod><DaxMasterix wrote:
Taiko Mod at Request!~
qoot8123's Muzukashii:qoot8123's Oni:
- 00:03:106 (6,7) - This sounds much better how ''k d'' o3o
- 00:05:763 (15,16) - the same... Change this to ''k d'' fixed
- 00:08:419 (24,25) - (^) yes.. change this to ''k d'' fixed
- 00:10:744 (32) - For the pattern consistency.. This need be ''D''. fixed
- 00:11:076 (33,34) - and this ''k d'' :33 (No really.. Sound much better lol) fixed
- 00:12:903 (40,41,42,43) - Maybe... change this to ''k k k d'' o.o fixed
- 00:37:642 (8,9) - change this to ''k d'' oAo fixed
- 00:38:971 (25,26,27,28,29) - change this to ''kkdkd''.the reason is same as kpy's mod,so no change
- 01:25:960 (377) - this note in ''Muzukashii'' is a kat. I recommend change this note to a kat o3o fixed
Okay that is all!~ Good luck with all ^^)bGeneral View:
In both diff I see a Slider Velocity of 1,42x ... I know always need be 1,40x or 1,60x ... I don't know if 0,02x more in the Slider Velocity can affect in the diff.. or in the Taiko guidelines... whatever.. I recommendchangeFix the Slider Velocity to 1,40x. fixed
Other thing is the Diff Spread between both diffs.. Oni is so hard for the muzu... But don't worry... BATs Never see this and isn't a Big Problem.~
thanks sakuya, updated my diff and saten'sLunarSakuya wrote:
unf
Saten's Easy
00:13:401 (4) - NC maybe, there's a tone change in bg music nah, wanna keep the combopattern owo
00:32:163 (2) - Angle this upwards to make a better blanket http://osu.ppy.sh/ss/714421 open the spoiler
00:56:073 (1) - Finish on tail, new epic stanza starts kk
Insane
00:00:117 (1,2,3,4,1,2,3) - i think using Soft sample set/lower volume would be more appropriate for this beginning part alright im agree with ya, use soft sample now lol
00:02:276 (4,5,6,7,8,9) - Use green ticks to make a crescendo, would be cool yeah!
00:32:827 (4) - Try something like this http://osu.ppy.sh/ss/714490, to avoid the random overlap with (2) and better cursor flow imo i'm still can't agree with this, actually i'm intended to make a mirror pattern between 00:31:831 (1,2) - and 00:32:495 (3,4) -
00:38:307 (5) - Shorten to 1/2, hear vocals closely i'll still feel that this one is more fit by use 3/4 though, because that change of vocal accent is from 00:38:307 - , i think you're referring to the percussion here instead vocal because i feel the vocal pacing is already use different beat from the time i mentioned before
00:43:786 (4) - NC, similar to 00:41:129 (1) - kk
00:54:080 (4) - Ctrl + H and adjust like this maybe http://osu.ppy.sh/ss/714497, to blanket (3) kinda lol nah, i think the flow is better this way, especially on the 00:54:080 (4,1) - because the slider is directed to the next slider on this current one
01:26:790 (2,3,4,5,6) - Highlight this stream and 1 grid left ahuehuehaue huehuehue done
that was fun thanks^^
Thank you for moddingLunarSakuya wrote:
alacat's Normal
00:00:948 (2,3) - Try using Soft sample set on the reverses? Or something to make this beginning part more gentler sounding no.want to keep Normal sound.
00:59:892 (1) - Finish on head ok!
oOBonch0 wrote:
This is better than the ranked one :<
fix'd above and what saten mentionedMakar wrote:
[General]
- You must have a reversearrow.png to complete the skin set added :3
- Pleaaaseeee switch to tick rate 1 on all difficulties... 2 is really unfitting here and on the easier diffs it can cause a lot of breaks with newer players at this bpm.mmm for this one i'm not really agree, because there's some part on the diff (hard diff) that uses the tick as a hitsound, so i need to set the tick to 2 to handle that, also i make all the diff with 2 to make them consistent for each other, i think it's not a bad thing since i'm not really find the big difference between using the tick 1 or 2 because they're not really audible on the first place (at least for me), of course with the exception on the custom ticksound for the hard diff
i'll keep the tick to 2 for now, just poke me ingame if you're still disagree :3
Thank you!Makar wrote:
[Hard]
- 01:17:160 - I suggest shortening the repeat slider by one here and adding a circle to fit the downbeat. Done
- 01:22:473 - Same as above. Done
- 01:27:122 - And here too if you agree. This one sounds better as it is, due that here is when the song finishes.
run osume.exeNewRulerNA wrote:
not work video....
I think video is broken.
Relieved~ :3Scorpiour wrote:
also , score won't be wiped :>
Not that hard to guess you knowDakeDekaane wrote:
Two weeks and still in the peak, nice job Kuria, someday you'll have to tell us your secret.
Exactly. For example Gangnam Style, i dont even remember if the map was hard or not. That's why some mappers mostly hurry to find mp3, video and things when a new anime comes.BrokenArrow wrote:
You basically just have to map the right song at the right time. The map itself doesn't even have to be special or anything, people will still play it.
Well, there are 2 kinds of mappers. Some of them maps it just for the sake of rank even if they don't know about a thing the song they are mapping. And some of them map the song because they love it, they love where it belongs to (such as anime/manga/novel/game) and in the end a good map appears because of that love. You are the second type, i've seen it on your maps all the time that's why you have my full support dear fureeeeaaaaaa.Kuria wrote:
except i'm mapping this because my obsession of kyojin not because for the sake of rank lol
but yea the i think the right situation may became one of the biggest factor here