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osu! minecraft server

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Corin

JInxyjem wrote:

Dev Build was out 1 day before mojang released 1.4.4, lol

But I'd prefer waiting for Recommended or at the very least, Beta
Did not even notice the devb

Anyways why bother? dev is stable enough.
kwakkevin

Corin wrote:

Anyways why bother? dev is stable enough.
Suddenly a bug that deletes all towns after 5 days of installation.
gg

But seriously, I'd prefer to wait until recommended build release, just to make sure there are not any weird bugs.
whymeman



I just lol'ed at the list of fixes. Though, I did experience a 1-block drop death on a boat 2 days ago. It wasn't fun..... :|
Jinxy
You really have to wonder how the poot they even managed to break some stuff that had been working for ages, like making water currents too strong in 1.4.3
whymeman

JInxyjem wrote:

You really have to wonder how the poot they even managed to break some stuff that had been working for ages, like making water currents too strong in 1.4.3
All it takes is a spilled cup of JAVA to break that much at once. I guess that's the "fun" part of it besides making it work.
Corin
Mojang are terrible at their job. Even Bukkit team are better.

Trust me.
Jinxy


What.

WHAT.

NO.

NO.

at the rate this thing is going 1.4 is going to be this server's christmas present
Corin
Not that it really matters.
1.4.4 will works with 1.4.5
awp

JInxyjem wrote:

You really have to wonder how the poot they even managed to break some stuff that had been working for ages, like making water currents too strong in 1.4.3
You don't have to wonder if you've ever developed a program even a fraction of Minecraft's scope.

Software is complicated
kwakkevin
Torch flickering has yet to be fixed.
Meaning, I'm expecting 1.4.6 :V
whymeman

kwakkevin wrote:

Torch flickering has yet to be fixed.
Meaning, I'm expecting 1.4.6 :V
I thought that was natural unless it causes mobs to spawn?

I've also noticed the increase of small mob wars at night...
Jinxy

whymeman wrote:

kwakkevin wrote:

Torch flickering has yet to be fixed.
Meaning, I'm expecting 1.4.6 :V
I thought that was natural unless it causes mobs to spawn?

I've also noticed the increase of small mob wars at night...
Flickering as in flame particles appear in random places on the screen instead of at the torch.
Azure_Kite
Yeah, that flickering is fun.
Jinxy
Kert can't shaders



Man that is so creepy
kwakkevin

iirc, bukkit usually releases recommended build a few days after beta release.
And minecraft 1.4.5 is coming out tomorrow.

Can we finally see 1.4 in osucraft? I could really use dem anvils :V
Jinxy

TnT wrote:

As for Betas not being stable, I disagree. Our Beta releases are as stable as any initial RB has been in the past. Recommended Builds should be feature complete, including API additions. In the past, our community often would get upset with the initial RB's that came out following a Mojang release, due to not having all the APIs that people craved. That put immense pressure on the team. Combining that with not utilizing Beta builds as often as we perhaps should have, we decided it was a better idea to go for Beta builds following a Mojang release first, instead of RBs.
http://forums.bukkit.org/threads/craftbukkit-1-4-5-r0-1-is-now-available.111826/page-2#post-1422344

I do think we should just upgrade to 1.4.5. using a beta build once all required mods are workable. It's stable according to the mods there, only lacking in new API which I assume is not that required since we aren't thowing in new mods all the time, right?
Stefan
Jinxy
Well, 1.4.5 has been fully released.
whymeman
Still have to make sure the build is safe enough to use without breaking anything since it's not like something that can be reversed in SP mode scale. But, we'll see what happens from here.
cokeshawty
Never played Minecraft.. Always thought it was boring but others enjoyed it so idk meh :l
I'd like to try it once but too bad I'm gonna have to pay for it :/
kwakkevin

FluKerr wrote:

Never played Minecraft.. Always thought it was boring but others enjoyed it so idk meh :l
I'd like to try it once but too bad I'm gonna have to pay for it :/
You can use mineshafter. Details can be found here http://mineshafter.appspot.com/instructions
cokeshawty
Yo thanks! C:
cat2006house
It seems not many people is playing minecraft on this server. Well i totally agree with the guy who posted his comment five years ago. This server is dying out. Why do no one place the server on the Mineshafter Squared or any websites showing the minecraft servers. LOL
kwakkevin

cat2006house wrote:

It seems not many people is playing minecraft on this server. Well i totally agree with the guy who posted his comment five years ago. This server is dying out. Why do no one place the server on the Mineshafter Squared or any websites showing the minecraft servers. LOL
The biggest reason why not many people are playing in this server is because it's stuck on 1.3.2, whereas the latest minecraft and a lot of servers moved onto 1.4.5. We are waiting for bukkit to release 1.4.5 recommended build.
We don't advertise our server because this server is only for those who play osu! (hence the whitelist)
If you want people to play osu!craft, try asking admins for 1.4.5 update. A lot of old players will come back, and some new players will join, too. (I met one person who logged in briefly and said he'll come back after server update) But the update won't happen until bukkit recommended build comes out since quite a bit of us (including myself) have been claiming that waiting for recommended build would be better.

tl;dr: wait for bukkit 1.4.5 recommended build. and no advertise because it's for osu! players only.
whymeman

cat2006house wrote:

It seems not many people is playing minecraft on this server. Well i totally agree with the guy who posted his comment five years ago. This server is dying out. Why do no one place the server on the Mineshafter Squared or any websites showing the minecraft servers. LOL
Honestly, the idea of that is not amusing. Especially since "uninvited guests" could just go around destroying things in the server like we had before and even go around killing your animals, live stock, and villagers.

As kwak said, do not advertise the osucraft server to outsiders that are not part of osu.
cat2006house
What is going on with the admin? Is he busy or up to something that he has no time for updating the server? I think the server is very stable right now.

P.S. I am waiting to see the potatoes and carrots in new versoin. Plus, controlling the pig on where to go is so much fun!!
kwakkevin

cat2006house wrote:

What is going on with the admin? Is he busy or up to something that he has no time for updating the server? I think the server is very stable right now.

P.S. I am waiting to see the potatoes and carrots in new versoin. Plus, controlling the pig on where to go is so much fun!!
Don't make me repeat myself. Admins are waiting for bukkit 1.4.5 recommended build and all plugins we use to be updated.
And you are not the only one waiting for 1.4.5. I need them anvils :V
loveyw123
i should buy mc
Jinxy

kwakkevin wrote:

cat2006house wrote:

What is going on with the admin? Is he busy or up to something that he has no time for updating the server? I think the server is very stable right now.

P.S. I am waiting to see the potatoes and carrots in new versoin. Plus, controlling the pig on where to go is so much fun!!
Don't make me repeat myself. Admins are waiting for bukkit 1.4.5 recommended build and all plugins we use to be updated.
And you are not the only one waiting for 1.4.5. I need them anvils :V
I still stand by the opinion that Beta is more than stable for our needs. Recommended is just new API, which a server with so little plugins has no need for.

Other servers claim they run probably triple the plugins we have with no crashes (as long the plugins are updated), and the devs have repeatedly said to use Beta.
Stefan
Can't wait to continue my Work at my house. ._.
kwakkevin

JInxyjem wrote:

Other servers claim they run probably triple the plugins we have with no crashes (as long the plugins are updated), and the devs have repeatedly said to use Beta.
If so, I guess I have no reason to stand against it.
Now there's my second question: are all of the plugins we use updated?
If the answer is yes, please update the osucraft to 1.4.5
(Btw, can we have /tc fixed along with update? I don't want the general chat to be bombarded with Spanish again :V)
Ephemeral
i'd honestly rather wait for the recommended builds since we have this many plugins currently:

Plugins: BKCommonLib, ChunkBreedLimit, dynmap, Dynmap-Towny, Essentials, EssentialsChat, EssentialsProtect, EssentialsSpawn, iChat, LWC, osuAuth, PermissionsEx, PlugMan, Questioner, Register, RemoteToolkitPlugin, TogglePvP, Towny

i maintain cbl and osuAuth, but i'd rather not have to fix other people's shit as well
kwakkevin

Ephemeral wrote:

i'd honestly rather wait for the recommended builds since we have this many plugins currently:

Plugins: BKCommonLib, ChunkBreedLimit, dynmap, Dynmap-Towny, Essentials, EssentialsChat, EssentialsProtect, EssentialsSpawn, iChat, LWC, osuAuth, PermissionsEx, PlugMan, Questioner, Register, RemoteToolkitPlugin, TogglePvP, Towny

i maintain cbl and osuAuth, but i'd rather not have to fix other people's shit as well
An admin from a server with even more than that many plugins claims his server runs smoothly...
just pointing it out there :V
Jinxy
By the way, does ChunkBreedLimit affect Villager Breeding too?
whymeman
I'm sure that goes for anything that can breed/multiply.
Jinxy
Ok, that's good, I don't have to worry about any farm overloading then.
Hellgert
can up to 1.4.4? :'(
whymeman

Xleonq wrote:

can up to 1.4.4? :'(
As said from before....

Ephemeral wrote:

i'd honestly rather wait for the recommended builds. . .
We won't get an update till the bukkit build are verified as complete. I expect the build to at be done as soon as this month honestly. But till then, just try to make do with the current build.

Also, the server seems to be having some login issues? Didn't seem like a restart was going on either since it would be obvious from the DynaMap.
Jinxy
New snapshot for 1.4.6 is out for a mini Christmas/New Year's update, and I assume Bukkit will start making a build for that and leave 1.4.5 at Beta because they consider it stable enough.

whoop dee doo

I'll just leave this here once again to reiterate that RB is for new API which we don't need, and I feel this Beta is stable because nothing major has been sounded out for the past 17 days
whymeman
I hope not. I'm really getting annoyed answering the same question many times now...

It would also be silly of them to do something like that when other people are sitting around waiting for a non-beta build.
Jinxy
It's not silly of them, because they've already said Beta is more than usable and they will not be making an RB without all the API they want, and making an RB which will only work for a short while before 1.4.6 comes out is wasting their time when they can use the time to work on 1.4.6
whymeman
Heh. I guess we'll just have to see before Christmas then if the changes are not too great.

And reading through the forum earlier, one person made a solid point about how screwy the flucutation between bukkit and minecraft builds are causing issues for people.

"Looks like we have a new snapshot (that'll be released in a couple of weeks). Uggh. Was hoping for users to have a little more time to update to 1.4.5, after I take the leap and give the beta a shot this weekend.

With respect, I do think it would be a good idea for the bukkit team to revisit this new release model. It's hard to say that the new API features are more "urgently needed" than just the basic updates to the game. I wrote some plugins myself, so I'll be interested to see what those new features are (like maybe entity interact events for detector rails please), but it's far more important to have all the servers and clients on the same version first. A fragmented community will just lead to ghost servers and less people playing minecraft. You have to keep the audience in their seats if you want them to stick around for the new features.

Thanks for all the hard work!"
whymeman
Doing a second post to send a notice....

"Minecraft logins

This service is down! We are doing our very best to resolve the issue as soon as possible.
"

If you're having trouble logging into Minecraft right now, well this is the issue atm. You can keep track of the Mojang server status here.
kwakkevin


looks like its back up now.
Jinxy
Can't the map be backed-up, then the server updated to beta to see what plugins break (IF it even breaks)?

If all works well then we get to play on 1.4.5 and I'll scream TOLD YOU SO, but if not, then we revert, use the backup and I promise I'll shut up and wait for Recommended.
VelperK
this is just sad
stevefox74
Everyone looks like the server had a problem.
I'm not really wanting to look through 35 pages so tell me what happened?
Willing to play on MC with osu! players. :P
Jinxy
There was a problem with the login servers, now it's fixed. Another thing is that the server is still in Version 1.3.2, but you are free to join and play.
Azure_Kite



wat
Stefan


;^;
stevefox74

Stefan wrote:



;^;
Downgrade your minecraft, sir/madam.
And that server is quite empty.. suppose its down or no one is interested in joining?
Stefan

stevefox74 wrote:

Stefan wrote:



;^;
Downgrade your minecraft, sir/madam.
And that server is quite empty.. suppose its down or no one is interested in joining?
since I use Mineshafter, this isn't possible.. or am I wrong here?
Kert
Downgrading is very possible with MCNostalgia and then using Mineshafter as usual
kwakkevin

stevefox74 wrote:

And that server is quite empty.. suppose its down or no one is interested in joining?
The biggest reason why the server is quite empty is because the server is still stuck in 1.3.2, while most of the old players have moved onto 1.4.5 and refuses to downgrade their minecraft, hence a lot of players (like jinx and myself) have been asking eph and ppy to update the server.

But then, that won't happen anytime soon because...

Ephemeral wrote:

i'd honestly rather wait for the recommended builds

JInxyjem wrote:

New snapshot for 1.4.6 is out for a mini Christmas/New Year's update, and I assume Bukkit will start making a build for that and leave 1.4.5 at Beta because they consider it stable enough.
Jinxy
The point about bukkit is so plugins requite minimal to no updates in new versions, and I'm pretty sure those that needed updates have already done so for however long 1.4.5 beta has been there since the devs are also telling modders to support Beta. In the event that they're not compatible which I feel is highly unlikely, the world could be backed up in case of trouble.
Ephemeral
i really dont have the time/effort to administrate this anymore which is why so little is being done

if i get some time later on in the next few days i'll update it, but we'll just have to hope plugins work
Jinxy
I did a quick scan of a few key plugins, and LWC on dev.bukkit seems to have quite a few problems, maybe we should try this one which was recently updated
Stefan

Kert wrote:

Downgrading is very possible with MCNostalgia and then using Mineshafter as usual
Thank you very much!!
God dem, why didn't you told me that earlier? D:
kwakkevin

Stefan wrote:

God dem, why didn't you told me that earlier? D:
You never asked?
Stefan
orz
whymeman
I guess i'll look into any repairs that needs to be done. That massive water leak from the skyfort had to be fixed ~_~
Sakura
Wait it's possible to downgrade?
Jinxy
So as it turns out the real reason no one plays is because no one downgraded

wow
kwakkevin

JInxyjem wrote:

So as it turns out the real reason no one plays is because no one downgraded

wow
I feel like this was quite obvious from the beginning.
Azure_Kite
Well, uhhh. Yeah?
Jinxy

JInxyjem wrote:

Try finding a jar on the forums or something, I guess

I can also get it onto mediafire, gimme 5 mins

EDIT: http://puu.sh/1iW9b because mediafire blocked it

I think that's my 1.3 backup. I have so many jar files of different mods I'm losing track

Put this jar file into the .minecraft/bin folder, replacing the old(new?) jar.

Lolicore Flandre wrote:

If you plan to update go to your AppData/.minecraft/bin and backup your minecraft.jar and then update.
If you wanna go back to 1.3 just use your backup and remove the 1.4 version of that jar file.
Both on page 29

I don't even
stevefox74

JInxyjem wrote:

So as it turns out the real reason no one plays is because no one downgraded

wow
Not neccesarily just that.
There are also tons of servers out there and they were mostly updated to 1.4.5. If anyone were to play our osu! server, they would have to go through some troubles to play the server. Simply speaking, most of the osu! players are simply lazy.

If the server administrators are unable to lead the server, might as well hand it over to some co-owners that have more time to spend on the server. They can take care of the server while you owners are busy with osu! development.
Jinxy
By the way Eph how is the Wither going to work
theowest
Minecraft Version Changer
that looks useful.
whymeman
Lets see.... 1, 2, 3, 4, 5, 6, 7......
Azure_Kite
You know, all i did was acquire the 1.3.2 jar, then used it with Magic Launcher. It doesn't automatically ask to update, can still play with Rei's minimap /HD Patch (From what I read the Downgraders only work for normal size texture?) and I can switch between 1.4.5 and 1.3.2 at the click of a box. Convenience.
Jinxy
Magic Launcher is only for legit copies, since using it means being unable to use mineshafter. I used to use that too, but then I switched to Mineshafter and manually changing jars so I could see skins from non-legit players.

I've never used a downgrader before actually
Miyu
I use magiclauncher,so the server isnt playable because its version is lower right? >_<
Azure_Kite
But you can get a minecraft jar with the lower version required, then create a new configuration that uses the 1.3.2 Minecraft jar.
Ephemeral
i have taken the leap and updated to 1.4.5-R0.2, the terminal window is only half full of errors so i assume this was a grand success

edit: updated lwc and fixed a lot of shit, should be okay, towny still seems to work fine
Azure_Kite
Fix'd
Ephemeral
towny completely broke, completely and utterly - there is no hope of reprisal, so i'm just not going to bother. installing grief prevention soon instead.

i am thinking of having some cataclysmic event heralding the start of a new world, except people will get to keep their characters and their enderchests with any items they have left in them. ideas?

EDIT: grief prevention is in, temporary thing, use http://dev.bukkit.org/server-mods/grief ... -reference at your leasure

basically, get a golden shovel and right click to set the start point, then right click at the end of your area to claim your area. use /trust to allow other people to build within it, read page i linked for more info

sorry about towny going boom, but i did warn you guys this might happen
Azure_Kite
I love my island though D:
Ephemeral
the initial block claim thing SHOULD be at 2500, but if you need more, just ask whymeman and he'll give you a 1-time care package of 2500 blocks to get you started. otherwise, you get 300 per hour that you're online.

i've also re-allowed essentials /home and /sethome to compensate for the loss of town spawn, so go nuts i guess
Jinxy
http://dev.bukkit.org/server-mods/grief ... rotection/
http://youtu.be/yA-Eb_PD4SQ

Here's instructions for griefprevention btw. It works less like towny where there's a mayor per town and more personal where basically everyone's a mayor, so if you used to be in a big town I'd suggest claiming your own home only, because there's probably not enough blocks to claim an entire town.

Also, doors and switches seem automatically open to all, while chests and permissions to destroy/build are protected.
There are /trusts that work like towny perms, but I can't get them to work. Not enough permissions.

EDIT: One more thing, mob spawns aren't prevented, so be careful


If we aren't getting towny back, could we have some plugin that gives teleportation? All my buildings are spread pretty far and I can't actually reach any of them now because I used to outpost teleport.
A good one seems to be http://dev.bukkit.org/server-mods/mywarp/ as it has limits to prevent overuse. Doesn't seem to have economy built in though.
whymeman
Also, if there's any greving issues that comes up while on the server, feel free to send a PM. Screenshots will be helpful and make sure to get the user's profile name, not the nick.

Thinking about it now.... PLEASE stay away from the other towns (excluding the villager towns). Creeper damage is something one wouldn't like to fix all day.
Corin
Or you could use LogBlock and stop running around like dumb headless chickens.
just a suggestion.
kwakkevin

whymeman wrote:

PLEASE stay away from the other towns (excluding the villager towns). Creeper damage is something one wouldn't like to fix all day.
I noticed the explosion damage to blocks are completely disabled... At least the damage done by creepers are.

And is towny completely lost now? If so, can I have $140000 that was in my town bank?
and the teleport stations :S
whymeman
Well, looks like the whole MC network system is down at the moment...

kwakkevin

whymeman wrote:

Well, looks like the whole MC network system is down at the moment...


yup, it's down again.
whymeman
Hmm....

Quote from Towny:
1.4.X Support: Towny 0.82.0.2 supports bukkit 1.4 Builds and is available on the files page.

Tekkit Support: Towny 0.82.0.0 works fine with 1.2.5 versions of Minecraft and Tekkit. You will need to use the older TownyChat 0.30 found in the Towny 0.81.0.0 release.
Ephemeral

whymeman wrote:

Hmm....

Quote from Towny:
1.4.X Support: Towny 0.82.0.2 supports bukkit 1.4 Builds and is available on the files page.

Tekkit Support: Towny 0.82.0.0 works fine with 1.2.5 versions of Minecraft and Tekkit. You will need to use the older TownyChat 0.30 found in the Towny 0.81.0.0 release.
upgrading to towny 0.82 actually broke everything initially, 0.81 worked fine

Corin: you can take your snide remarks elsewhere, either volunteer to help out, or shut up.
Mara

Ephemeral wrote:

i am thinking of having some cataclysmic event heralding the start of a new world, except people will get to keep their characters and their enderchests with any items they have left in them. ideas?
Fresh start (no items etc)
Random spawns
PVP
Griefing allowed
No other plugins or mods other than the obvious automatic world saver (and random spawns?)

Tadaa, best system ever. I am actually serious.
Azure_Kite
You'd totally need to disable mc.ppy.sh for such a system to really work well. Otherwise there's no real point to random spawns since you'll know exactly where everybody is anyways.
Mara

Azure_Kite wrote:

You'd totally need to disable mc.ppy.sh for such a system to really work well. Otherwise there's no real point to random spawns since you'll know exactly where everybody is anyways.
If by mc.ppy.sh you mean the map, I don't see the problem. Blow it into dust! (It counts as a plugin too)
kwakkevin

Ephemeral wrote:

upgrading to towny 0.82 actually broke everything initially, 0.81 worked fine
Correct me if I'm questioning the obvious since I'm not an expert when it comes to minecraft mods and plugins, but would downgrading the towny to 0.81 work?

Ephemeral wrote:

i am thinking of having some cataclysmic event heralding the start of a new world, except people will get to keep their characters and their enderchests with any items they have left in them. ideas?
If we get to keep all items that are in the enderchest and player inventory, I'm not against it.
But if towny can be fixed somehow (even if we lose all the outposts and have to reclaim them all over again), I vote no.

EDIT:
Quote from Towny:
1.4.X Support: Towny 0.82.0.2 supports bukkit 1.4 Builds and is available on the files page.
Maybe that's the issue? Though I doubt eph missed such a trivial thing...
Jinxy
Eph said 0.81 suddenly stopped working too. As for Towny, since we know what everyone wants back is outpost teleportation:

JInxyjem wrote:

If we aren't getting towny back, could we have some plugin that gives teleportation? All my buildings are spread pretty far and I can't actually reach any of them now because I used to outpost teleport.
A good one seems to be http://dev.bukkit.org/server-mods/mywarp/ as it has limits to prevent overuse. Doesn't seem to have economy built in though.
VelperK
just delete the map and do it all over again, it'd be pretty cool
kwakkevin

VelperK wrote:

just delete the map and do it all over again, it'd be pretty cool
That's basically saying to delete all the hard work that whymeman and I did with the roads ._.
Not to mention all the cool creations that people came up with. :V

I did say I'm not against it, but I'm nowhere near supporting the idea. Just to clear things up.
whymeman

VelperK wrote:

just delete the map and do it all over again, it'd be pretty cool
That's a joke... right?
Jinxy
Usually maps should only be changed when it gets saturated/old or mc changes terrain drastically. 1.4 only added witch huts and villages with new crops, and this map is still young imo

I'm indifferent to it, but it's definitely not necessary.
VelperK
yes i was srs, its fun to start stuff all over again sometimes
kwakkevin

VelperK wrote:

yes i was srs, its fun to start stuff all over again sometimes
All I have to say is this:

JInxyjem wrote:

this map is still young imo

I'm indifferent to it, but it's definitely not necessary.
Jinxy
One more way to start all over is also to just abandon all your stuff and move to somewhere else on the map to start afresh. Pretty sure Azure's doing just that.
Ephemeral
i spent four hours last night trying to fix the issue with towny and just gave up, the devs are going to have to do something about it since they actually know what they're looking for.

the towny tables are safely backed up on my own harddrive and they're fully intact, so it's just a matter of getting the stupid thing working again.
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