Did not even notice the devbJInxyjem wrote:
Dev Build was out 1 day before mojang released 1.4.4, lol
But I'd prefer waiting for Recommended or at the very least, Beta
Anyways why bother? dev is stable enough.
Did not even notice the devbJInxyjem wrote:
Dev Build was out 1 day before mojang released 1.4.4, lol
But I'd prefer waiting for Recommended or at the very least, Beta
Suddenly a bug that deletes all towns after 5 days of installation.Corin wrote:
Anyways why bother? dev is stable enough.
All it takes is a spilled cup of JAVA to break that much at once. I guess that's the "fun" part of it besides making it work.JInxyjem wrote:
You really have to wonder how the poot they even managed to break some stuff that had been working for ages, like making water currents too strong in 1.4.3
You don't have to wonder if you've ever developed a program even a fraction of Minecraft's scope.JInxyjem wrote:
You really have to wonder how the poot they even managed to break some stuff that had been working for ages, like making water currents too strong in 1.4.3
I thought that was natural unless it causes mobs to spawn?kwakkevin wrote:
Torch flickering has yet to be fixed.
Meaning, I'm expecting 1.4.6 :V
Flickering as in flame particles appear in random places on the screen instead of at the torch.whymeman wrote:
I thought that was natural unless it causes mobs to spawn?kwakkevin wrote:
Torch flickering has yet to be fixed.
Meaning, I'm expecting 1.4.6 :V
I've also noticed the increase of small mob wars at night...
http://forums.bukkit.org/threads/craftbukkit-1-4-5-r0-1-is-now-available.111826/page-2#post-1422344TnT wrote:
As for Betas not being stable, I disagree. Our Beta releases are as stable as any initial RB has been in the past. Recommended Builds should be feature complete, including API additions. In the past, our community often would get upset with the initial RB's that came out following a Mojang release, due to not having all the APIs that people craved. That put immense pressure on the team. Combining that with not utilizing Beta builds as often as we perhaps should have, we decided it was a better idea to go for Beta builds following a Mojang release first, instead of RBs.
You can use mineshafter. Details can be found here http://mineshafter.appspot.com/instructionsFluKerr wrote:
Never played Minecraft.. Always thought it was boring but others enjoyed it so idk meh :l
I'd like to try it once but too bad I'm gonna have to pay for it :/
The biggest reason why not many people are playing in this server is because it's stuck on 1.3.2, whereas the latest minecraft and a lot of servers moved onto 1.4.5. We are waiting for bukkit to release 1.4.5 recommended build.cat2006house wrote:
It seems not many people is playing minecraft on this server. Well i totally agree with the guy who posted his comment five years ago. This server is dying out. Why do no one place the server on the Mineshafter Squared or any websites showing the minecraft servers. LOL
Honestly, the idea of that is not amusing. Especially since "uninvited guests" could just go around destroying things in the server like we had before and even go around killing your animals, live stock, and villagers.cat2006house wrote:
It seems not many people is playing minecraft on this server. Well i totally agree with the guy who posted his comment five years ago. This server is dying out. Why do no one place the server on the Mineshafter Squared or any websites showing the minecraft servers. LOL
Don't make me repeat myself. Admins are waiting for bukkit 1.4.5 recommended build and all plugins we use to be updated.cat2006house wrote:
What is going on with the admin? Is he busy or up to something that he has no time for updating the server? I think the server is very stable right now.
P.S. I am waiting to see the potatoes and carrots in new versoin. Plus, controlling the pig on where to go is so much fun!!
I still stand by the opinion that Beta is more than stable for our needs. Recommended is just new API, which a server with so little plugins has no need for.kwakkevin wrote:
Don't make me repeat myself. Admins are waiting for bukkit 1.4.5 recommended build and all plugins we use to be updated.cat2006house wrote:
What is going on with the admin? Is he busy or up to something that he has no time for updating the server? I think the server is very stable right now.
P.S. I am waiting to see the potatoes and carrots in new versoin. Plus, controlling the pig on where to go is so much fun!!
And you are not the only one waiting for 1.4.5. I need them anvils :V
If so, I guess I have no reason to stand against it.JInxyjem wrote:
Other servers claim they run probably triple the plugins we have with no crashes (as long the plugins are updated), and the devs have repeatedly said to use Beta.
An admin from a server with even more than that many plugins claims his server runs smoothly...Ephemeral wrote:
i'd honestly rather wait for the recommended builds since we have this many plugins currently:
Plugins: BKCommonLib, ChunkBreedLimit, dynmap, Dynmap-Towny, Essentials, EssentialsChat, EssentialsProtect, EssentialsSpawn, iChat, LWC, osuAuth, PermissionsEx, PlugMan, Questioner, Register, RemoteToolkitPlugin, TogglePvP, Towny
i maintain cbl and osuAuth, but i'd rather not have to fix other people's shit as well
As said from before....Xleonq wrote:
can up to 1.4.4? :'(
We won't get an update till the bukkit build are verified as complete. I expect the build to at be done as soon as this month honestly. But till then, just try to make do with the current build.Ephemeral wrote:
i'd honestly rather wait for the recommended builds. . .
Downgrade your minecraft, sir/madam.Stefan wrote:
;^;
since I use Mineshafter, this isn't possible.. or am I wrong here?stevefox74 wrote:
Downgrade your minecraft, sir/madam.Stefan wrote:
;^;
And that server is quite empty.. suppose its down or no one is interested in joining?
The biggest reason why the server is quite empty is because the server is still stuck in 1.3.2, while most of the old players have moved onto 1.4.5 and refuses to downgrade their minecraft, hence a lot of players (like jinx and myself) have been asking eph and ppy to update the server.stevefox74 wrote:
And that server is quite empty.. suppose its down or no one is interested in joining?
Ephemeral wrote:
i'd honestly rather wait for the recommended builds
JInxyjem wrote:
New snapshot for 1.4.6 is out for a mini Christmas/New Year's update, and I assume Bukkit will start making a build for that and leave 1.4.5 at Beta because they consider it stable enough.
Thank you very much!!Kert wrote:
Downgrading is very possible with MCNostalgia and then using Mineshafter as usual
You never asked?Stefan wrote:
God dem, why didn't you told me that earlier? D:
I feel like this was quite obvious from the beginning.JInxyjem wrote:
So as it turns out the real reason no one plays is because no one downgraded
wow
JInxyjem wrote:
Try finding a jar on the forums or something, I guess
I can also get it onto mediafire, gimme 5 mins
EDIT: http://puu.sh/1iW9b because mediafire blocked it
I think that's my 1.3 backup. I have so many jar files of different mods I'm losing track
Put this jar file into the .minecraft/bin folder, replacing the old(new?) jar.
Both on page 29Lolicore Flandre wrote:
If you plan to update go to your AppData/.minecraft/bin and backup your minecraft.jar and then update.
If you wanna go back to 1.3 just use your backup and remove the 1.4 version of that jar file.
Not neccesarily just that.JInxyjem wrote:
So as it turns out the real reason no one plays is because no one downgraded
wow
I noticed the explosion damage to blocks are completely disabled... At least the damage done by creepers are.whymeman wrote:
PLEASE stay away from the other towns (excluding the villager towns). Creeper damage is something one wouldn't like to fix all day.
whymeman wrote:
Well, looks like the whole MC network system is down at the moment...
Quote from Towny:
1.4.X Support: Towny 0.82.0.2 supports bukkit 1.4 Builds and is available on the files page.
Tekkit Support: Towny 0.82.0.0 works fine with 1.2.5 versions of Minecraft and Tekkit. You will need to use the older TownyChat 0.30 found in the Towny 0.81.0.0 release.
upgrading to towny 0.82 actually broke everything initially, 0.81 worked finewhymeman wrote:
Hmm....Quote from Towny:
1.4.X Support: Towny 0.82.0.2 supports bukkit 1.4 Builds and is available on the files page.
Tekkit Support: Towny 0.82.0.0 works fine with 1.2.5 versions of Minecraft and Tekkit. You will need to use the older TownyChat 0.30 found in the Towny 0.81.0.0 release.
Fresh start (no items etc)Ephemeral wrote:
i am thinking of having some cataclysmic event heralding the start of a new world, except people will get to keep their characters and their enderchests with any items they have left in them. ideas?
If by mc.ppy.sh you mean the map, I don't see the problem. Blow it into dust! (It counts as a plugin too)Azure_Kite wrote:
You'd totally need to disable mc.ppy.sh for such a system to really work well. Otherwise there's no real point to random spawns since you'll know exactly where everybody is anyways.
Correct me if I'm questioning the obvious since I'm not an expert when it comes to minecraft mods and plugins, but would downgrading the towny to 0.81 work?Ephemeral wrote:
upgrading to towny 0.82 actually broke everything initially, 0.81 worked fine
If we get to keep all items that are in the enderchest and player inventory, I'm not against it.Ephemeral wrote:
i am thinking of having some cataclysmic event heralding the start of a new world, except people will get to keep their characters and their enderchests with any items they have left in them. ideas?
Quote from Towny:Maybe that's the issue? Though I doubt eph missed such a trivial thing...
1.4.X Support: Towny 0.82.0.2 supports bukkit 1.4 Builds and is available on the files page.
JInxyjem wrote:
If we aren't getting towny back, could we have some plugin that gives teleportation? All my buildings are spread pretty far and I can't actually reach any of them now because I used to outpost teleport.
A good one seems to be http://dev.bukkit.org/server-mods/mywarp/ as it has limits to prevent overuse. Doesn't seem to have economy built in though.
That's basically saying to delete all the hard work that whymeman and I did with the roads ._.VelperK wrote:
just delete the map and do it all over again, it'd be pretty cool
That's a joke... right?VelperK wrote:
just delete the map and do it all over again, it'd be pretty cool
All I have to say is this:VelperK wrote:
yes i was srs, its fun to start stuff all over again sometimes
JInxyjem wrote:
this map is still young imo
I'm indifferent to it, but it's definitely not necessary.