forum

Nanahira & Mameko & Riko & Mega - Straight LOVE

posted
Total Posts
85
show more
TicClick
First of all, I should say I'm sorry for this delay.

Normal
  1. 00:09:880 (1) - it looks better when bended to another side: http://osu.ppy.sh/ss/432884
  2. 00:11:243 (3) - add finish to the end and whistle (optional)
  3. 00:18:061 (1) - switch to grid4 and try to get its beginning stacked better with the repeat of previous slider
  4. 00:18:061 (1) - add finish to beginning
  5. 00:20:789 (5) - (optional)
  6. 00:28:970 (2,3) - I would add finish to repeats, too
  7. 00:39:880 (2,3) - ^
  8. 00:45:334 - starting from here, you have sliders overlapped. If you temporarily increase spacing up to 1x, you'll get rid of them. Try it!
  9. 01:13:970 (1) - add finish to beginning
  10. 01:14:993 (2) - make it curvy to match 01:16:016 (4): http://puu.sh/15i79
  11. 01:33:061 (2,3) - what I said about finish on repeat earlier
----------
  1. 01:43:970 (1,3) - finish for beginning
  2. 01:48:061 (3) - finish to the end
  3. 01:50:789 (2,3) - bad overlap again, 1x will fix it
  4. 02:39:198 (2,3) - I'd fix this overlap too (also fix the big slider a little to make an ideal beat blanket: http://puu.sh/15icu)
  5. 02:48:061 (1) - add finish to beginning
  6. 02:50:789 (1) - ^
  7. 03:05:789 (2) - here's a good suggestion: make everything between the spinner (don't touch the spinner itself) and this slider sound in soft sampleset to follow music (return normal sampleset back on this slider)
  8. 03:11:243 (1) - add finish to beginning
  9. 03:16:698 (2) - ^
  10. 03:22:152 (1) - ^
  11. 03:24:880 (1) - ^
Hard
  1. To follow the music better, add whistle to the end of 00:18:402 (2) and to 00:19:255 (5,2,1,3) (also, to the end of 00:21:641 (4))
  2. 00:33:061 (1,2,3,4) - increase volume level
  3. 00:39:880 (2,5) and 00:41:243 (4,7) - add finish (for slider, add to beginning only)
  4. 00:52:152 (1) - add finish
  5. 00:55:220 (2,4) - add clap to the beginning
  6. 01:04:084 (3) - make it curvy to fit the curvy sliders around?
  7. 01:16:698 (1) - remove finish. Also, try adding a note with finish on the big white tick and start spinner 1/4 after it
  8. 01:27:607 (1) - add finish to beginning
  9. 01:33:061 (2,5) - add finish (and so on.. to follow the music)
  10. 01:37:152 (1,2,3,4) - again, make them louder
----------
  1. 01:59:311 (2,4) - add clap to the beginning (if you followed the same suggestion before)?
  2. 02:31:527 (2) - I don't know why, but it's really hard to catch from the first time. Think about it
  3. 02:48:061 (1,1) - I'd add finish here
  4. 03:05:789 (1) - here's a good suggestion: make everything between the spinner (don't touch the spinner itself) and this slider sound in soft sampleset to follow music (return normal sampleset back on this slider)
I am, as a whistle lover, a bit disappointed that you added whisthes only when hitsounding the intro and outro of the song. It's too few!

Insane
  1. 00:21:130 (3,2) - add whistle
  2. 00:28:970 (3,6,1,4) - the same thing with the finishes as on Normal and Hard
  3. 00:33:061 (1,3,3,1,3,3) - add whistles? They fit the music, in my opinion
  4. 01:16:698 - I still hope you will add a note here
  5. 01:27:607 (1) - doesn't fit at all, better use a 1/2 slider with no repeat
  6. 01:37:152 (1,3,3,1,3,3) - add whistles?
  7. 01:49:425 (1) - move it 2 grids down to match the stream's shape
  8. 01:54:794 (4,5) - unstack please, plays better
  9. 02:01:016 (5) - I wouldn't add a slowdown here to avoid sliderbreak (but it's personal). However, if you keep it, at least mark it with a new combo
  10. 02:20:789 (7) - aha, you forgot the finish!
  11. 03:05:789 (1) - here's a good suggestion: make everything between the spinner (don't touch the spinner itself) and this slider sound in soft sampleset to follow music (return normal sampleset back on this slider)
  12. 03:28:459 (8) - add whistle
  13. 03:34:425 (1,2,3,4,5,6,7,8) - (personal opinion) ewwwwww this pattern looks disgusting, also it's kinda uncomfortale to play. What if you change it to note stream?
Generic Insane, now with 7% more jumps. I mean, there's nothing outstanding, just one more difficulty to pass.

Anyway, you did a good job, and most of elements flow nice.
Topic Starter
Lami
1

TicClick wrote:

First of all, I should say I'm sorry for this delay.

Normal
  1. 00:09:880 (1) - it looks better when bended to another side: http://osu.ppy.sh/ss/432884 k
  2. 00:11:243 (3) - add finish to the end and whistle (optional) k
  3. 00:18:061 (1) - switch to grid4 and try to get its beginning stacked better with the repeat of previous slider x
  4. 00:18:061 (1) - add finish to beginning k
  5. 00:20:789 (5) - (optional) x
  6. 00:28:970 (2,3) - I would add finish to repeats, too x
  7. 00:39:880 (2,3) - ^ x
  8. 00:45:334 - starting from here, you have sliders overlapped. If you temporarily increase spacing up to 1x, you'll get rid of them. Try it! x
  9. 01:13:970 (1) - add finish to beginning k
  10. 01:14:993 (2) - make it curvy to match 01:16:016 (4): http://puu.sh/15i79 k
  11. 01:33:061 (2,3) - what I said about finish on repeat earlier x
----------
  1. 01:43:970 (1,3) - finish for beginning k
  2. 01:48:061 (3) - finish to the end k
  3. 01:50:789 (2,3) - bad overlap again, 1x will fix it k
  4. 02:39:198 (2,3) - I'd fix this overlap too (also fix the big slider a little to make an ideal beat blanket: http://puu.sh/15icu) k
  5. 02:48:061 (1) - add finish to beginning x
  6. 02:50:789 (1) - ^ x
  7. 03:05:789 (2) - here's a good suggestion: make everything between the spinner (don't touch the spinner itself) and this slider sound in soft sampleset to follow music (return normal sampleset back on this slider) um.................... x
  8. 03:11:243 (1) - add finish to beginning k
  9. 03:16:698 (2) - ^ k
  10. 03:22:152 (1) - ^ k
  11. 03:24:880 (1) - ^ k
Hard
  1. To follow the music better, add whistle to the end of 00:18:402 (2) and to 00:19:255 (5,2,1,3) (also, to the end of 00:21:641 (4)) k
  2. 00:33:061 (1,2,3,4) - increase volume level x
  3. 00:39:880 (2,5) and 00:41:243 (4,7) - add finish (for slider, add to beginning only) x
  4. 00:52:152 (1) - add finish k
  5. 00:55:220 (2,4) - add clap to the beginning x
  6. 01:04:084 (3) - make it curvy to fit the curvy sliders around? k
  7. 01:16:698 (1) - remove finish. Also, try adding a note with finish on the big white tick and start spinner 1/4 after it k
  8. 01:27:607 (1) - add finish to beginning k
  9. 01:33:061 (2,5) - add finish (and so on.. to follow the music) x
  10. 01:37:152 (1,2,3,4) - again, make them louder x
----------
  1. 01:59:311 (2,4) - add clap to the beginning (if you followed the same suggestion before)? x
  2. 02:31:527 (2) - I don't know why, but it's really hard to catch from the first time. Think about it eh........look like okay.
  3. 02:48:061 (1,1) - I'd add finish here x
  4. 03:05:789 (1) - here's a good suggestion: make everything between the spinner (don't touch the spinner itself) and this slider sound in soft sampleset to follow music (return normal sampleset back on this slider) x
I am, as a whistle lover, a bit disappointed that you added whisthes only when hitsounding the intro and outro of the song. It's too few!
orz, i have no idea about this.

Insane
  1. 00:21:130 (3,2) - add whistle k
  2. 00:28:970 (3,6,1,4) - the same thing with the finishes as on Normal and Hard x
  3. 00:33:061 (1,3,3,1,3,3) - add whistles? They fit the music, in my opinion um.... x
  4. 01:16:698 - I still hope you will add a note here k
  5. 01:27:607 (1) - doesn't fit at all, better use a 1/2 slider with no repeat k
  6. 01:37:152 (1,3,3,1,3,3) - add whistles? x
  7. 01:49:425 (1) - move it 2 grids down to match the stream's shape k
  8. 01:54:794 (4,5) - unstack please, plays better fix
  9. 02:01:016 (5) - I wouldn't add a slowdown here to avoid sliderbreak (but it's personal). However, if you keep it, at least mark it with a new combo x
  10. 02:20:789 (7) - aha, you forgot the finish! k
  11. 03:05:789 (1) - here's a good suggestion: make everything between the spinner (don't touch the spinner itself) and this slider sound in soft sampleset to follow music (return normal sampleset back on this slider) x
  12. 03:28:459 (8) - add whistle
  13. 03:34:425 (1,2,3,4,5,6,7,8) - (personal opinion) ewwwwww this pattern looks disgusting, also it's kinda uncomfortale to play. What if you change it to note stream? k
Generic Insane, now with 7% more jumps. I mean, there's nothing outstanding, just one more difficulty to pass.

Anyway, you did a good job, and most of elements flow nice.

thank you~ :)
Leorda
Annyeonghaseyo


[Normal]
00:09:880 (1) - Add clap at repeating slider. Also, the repeating slider seems going to be offscreen (just a warning)
00:24:198 (1,3) - Overlapped by spinner-osu, can be hidden for beginners while gameplay (sometimes, beginners are slow to read)
01:43:630 (4) - Add clap? You probably forgot
03:01:357 (1,2) - Same issue as 00:24:198 (1,3), also hitbursts is overlapped this note too


[Hard]
02:31:527 (2) - Remove 1 repeating slider, so players are able to click the next note with perfect timed
02:33:061 (1) - Remove finish at head slider?


[Insane]
00:19:936 (6) - New combo for your combo pattern?
00:57:266 (6) - New combo? Since it's calm part?


That's all~
Topic Starter
Lami

Leorda wrote:

Annyeonghaseyo


[Normal]
00:09:880 (1) - Add clap at repeating slider. Also, the repeating slider seems going to be offscreen (just a warning)
00:24:198 (1,3) - Overlapped by spinner-osu, can be hidden for beginners while gameplay (sometimes, beginners are slow to read)
01:43:630 (4) - Add clap? You probably forgot
03:01:357 (1,2) - Same issue as 00:24:198 (1,3), also hitbursts is overlapped this note too


[Hard]
02:31:527 (2) - Remove 1 repeating slider, so players are able to click the next note with perfect timed
02:33:061 (1) - Remove finish at head slider?


[Insane]
00:19:936 (6) - New combo for your combo pattern?
00:57:266 (6) - New combo? Since it's calm part? prevent NC spam


That's all~
almost fix
thank you~
wantuole
[General]
It's my first see paly before red line :? , it's fine? I don't konw
a lot of idea not be use in [Normal]
try to use more things at next map
[Normal]
00:21:641 (6,7) -at middle is OK, but 5→6 is look's so bad
[Hard]
00:40:902 (2,4) - ctrl+r
01:16:186 (3,5) - ^
01:44:141 (3,4) - ^
02:20:448 (3,4) - not good for look
03:13:630 (3) - ctrl+r
03:15:675 (3) - at x:228 y:204 is butter foe play
[insane]
00:57:266 (6,1) - ctrl+h
02:38:175 (4) - ctrl+r
03:36:982 (1) - at middle,no same end like hard is butter

that all good luck
Topic Starter
Lami
SPOILER

wantuole wrote:

[General]
It's my first see paly before red line :? , it's fine? I don't konw fine desu~
a lot of idea not be use in [Normal]
try to use more things at next map
[Normal]
00:21:641 (6,7) -at middle is OK, but 5→6 is look's so bad x
[Hard]
00:40:902 (2,4) - ctrl+r k
01:16:186 (3,5) - ^ x
01:44:141 (3,4) - ^ x
02:20:448 (3,4) - not good for look x
03:13:630 (3) - ctrl+r x
03:15:675 (3) - at x:228 y:204 is butter foe play x
[insane]
00:57:266 (6,1) - ctrl+h x
02:38:175 (4) - ctrl+r x
03:36:982 (1) - at middle,no same end like hard is butter x

that all good luck

thank you~~~~ > <
Chewin
Hi intoon, m4m from my modding queue.

[Normal]

  1. 00:07:152 (4) - New combo.
  2. 00:18:061 (1,3) - I suggest you to add some finishes on (1)'s end and (2)'s tail and head to emphasize the cymbals in the song
  3. 00:20:789 (5) - New combo
  4. 00:36:470 (2) - Wrong hitsounds here. Remove clap from tail adding it on the head instead
  5. 00:37:152 (3) - Following my suggestion above, add clap on this slider's end removing it from (4)
  6. 01:05:789 (6) - Clap on the slider's tail
  7. 01:07:152 (1) - Finish at the beginning to match the cymbals
  8. 01:13:970 (1) - I'd add a finish on the slider's end too
  9. 01:37:152 (3) - Clap on the reverse arrow?
  10. 01:51:470 (3) - Clap on the head
  11. 01:53:516 (2,3) - Clap on the tails?
  12. 02:01:357 (1) - Clap?
  13. 02:36:130 (2,4) - Claps
  14. 03:34:425 (1) - I think a whistle on this slider's head would sound very nice
[Hard]

  1. 00:27:948 (6,7) - Make this pattern symmetric. Move the (6) to x:268 y:340 and (7) to x:336 y:280
  2. 00:40:220 (4,5) - Select them and ctrl + r?
  3. 00:40:732 (1,2,3,4) - I think this pattern with this low AR and this sudden jump between (1,2) is could be enough confusing to play
  4. 00:43:970 (6) - New combo?
  5. 02:32:039 (3) - New combo and remove from 02:33:061 (1)
  6. 03:05:448 (7) - Clap
[Insane]

  1. 00:28:630 (1) - Remove new combo
  2. 00:28:970 (3) - Add new combo
  3. 00:39:539 (1) - Remove new combo
  4. 00:39:880 (3) - Add new combo
  5. 00:41:243 (4) - ^
  6. 00:50:789 (5) - Move to x:136 y:268? To make a bigger spacing with the next element
  7. 01:43:630 (1,3) - You already know. Please follow the same combo pattern I wrote above
  8. 02:01:016 (5) - To advice player about the SV changes I'd use new combo here
  9. 02:32:039 (8) - Same of hard
That's all
Topic Starter
Lami
SPOILER

Chewin wrote:

Hi intoon, m4m from my modding queue.

[Normal]

  1. 00:07:152 (4) - New combo. k
  2. 00:18:061 (1,3) - I suggest you to add some finishes on (1)'s end and (2)'s tail and head to emphasize the cymbals in the song
    add 1's start and 3's start
  3. 00:20:789 (5) - New combo k
  4. 00:36:470 (2) - Wrong hitsounds here. Remove clap from tail adding it on the head instead k
  5. 00:37:152 (3) - Following my suggestion above, add clap on this slider's end removing it from (4) k
  6. 01:05:789 (6) - Clap on the slider's tail k
  7. 01:07:152 (1) - Finish at the beginning to match the cymbals k
  8. 01:13:970 (1) - I'd add a finish on the slider's end too k
  9. 01:37:152 (3) - Clap on the reverse arrow? k
  10. 01:51:470 (3) - Clap on the head k
  11. 01:53:516 (2,3) - Clap on the tails? k
  12. 02:01:357 (1) - Clap? k
  13. 02:36:130 (2,4) - Claps k
  14. 03:34:425 (1) - I think a whistle on this slider's head would sound very nice k and slider's body too
[Hard]

  1. 00:27:948 (6,7) - Make this pattern symmetric. Move the (6) to x:268 y:340 and (7) to x:336 y:280 eh..... i like it as it is now.
  2. 00:40:220 (4,5) - Select them and ctrl + r? x.x
  3. 00:40:732 (1,2,3,4) - I think this pattern with this low AR and this sudden jump between (1,2) is could be enough confusing to play k
  4. 00:43:970 (6) - New combo? k
  5. 02:32:039 (3) - New combo and remove from 02:33:061 (1) k/color]
  6. 03:05:448 (7) - Clap k
[Insane]

  1. 00:28:630 (1) - Remove new combo now is looking for good....... this NC partten divide only note(no slider) part....
  2. 00:28:970 (3) - Add new combo
  3. 00:39:539 (1) - Remove new combo
  4. 00:39:880 (3) - Add new combo
  5. 00:41:243 (4) - ^
  6. 00:50:789 (5) - Move to x:136 y:268? To make a bigger spacing with the next element k
  7. 01:43:630 (1,3) - You already know. Please follow the same combo pattern I wrote above
  8. 02:01:016 (5) - To advice player about the SV changes I'd use new combo here k
  9. 02:32:039 (8) - Same of hard k
That's all

thank you~
Dark Fang
Hi in 약장수모딩
Let's go~

[General]

NM diff and HD diff's spread is not good. why don't you make new map, or adjust that maps?

[Normal]

OD +1
HP +1

AR +1
00:38:516 (5) - add Clap at tail of slider
01:27:607 (1) - ^
01:28:970 (2) - ^
01:47:380 (2) - add Clap
01:50:789 (2) - add Clap at tail of slider
01:51:470 (3) - same as above and Remove Clap at head
01:56:925 (3) - Why don't you move to (180,264) second of slider point?
02:12:607 (1) - add Clap at tail
02:13:289 (2) - add Calp at arrow
02:15:334 (2,3) - same as above
02:17:720 (1) - add Calp
02:18:061 (2) - add Finish at head, and add Clap at arrow

[Hard]

This diff looks like Insane maybe..
01:01:527 (4) - When play is FC, this slider's arrow coverd by Combo number like this just suggestion
01:33:061 (2) - add Finish
01:33:573 (5) - ^
01:34:425 (4) - ^
01:34:936 (6) - add Finish at head
01:43:970 (2) ~ 01:45:845 (5) - same as above. If you feels sound bad on Finish, you use Whistle instead Finish
02:09:880 (4) - add Whistle at head for HL 'chu~' ... just joke
02:53:516 (1,2,3,4) - Can you make bigger jump than now? ( I like gradually bigger jump )

[Insane]

AR -1? NVM if you don't want that
01:35:362 (9) - Can you make notes instead slider?
01:46:272 (8) - ^
02:14:993 (2,3,4) - Why don't you make jump in this part instead triple notes?
03:31:953 (4) - same as 01:35:362 (9)
03:33:402 (2) - add Clap
03:34:084 (4) - ^


Sorry for my poor modding

Have a nice day, Enjoy~
Topic Starter
Lami
SPOILER

Dark Fang wrote:

Hi in 약장수모딩
Let's go~

[General]

NM diff and HD diff's spread is not good. why don't you make new map, or adjust that maps? x

[Normal]

OD +1 [b] x
HP +1[/b] x
AR +1 x
00:38:516 (5) - add Clap at tail of slider
01:27:607 (1) - ^
01:28:970 (2) - ^
01:47:380 (2) - add Clap
01:50:789 (2) - add Clap at tail of slider
01:51:470 (3) - same as above and Remove Clap at head
01:56:925 (3) - Why don't you move to (180,264) second of slider point?
02:12:607 (1) - add Clap at tail
02:13:289 (2) - add Calp at arrow
02:15:334 (2,3) - same as above
02:17:720 (1) - add Calp
02:18:061 (2) - add Finish at head, and add Clap at arrow

[Hard]

This diff looks like Insane maybe.. > < ;;;
01:01:527 (4) - When play is FC, this slider's arrow coverd by Combo number like this just suggestion x
01:33:061 (2) - add Finish x
01:33:573 (5) - ^ x
01:34:425 (4) - ^ x
01:34:936 (6) - add Finish at head x
01:43:970 (2) ~ 01:45:845 (5) - same as above. If you feels sound bad on Finish, you use Whistle instead Finish x
02:09:880 (4) - add Whistle at head for HL 'chu~' ... just joke
02:53:516 (1,2,3,4) - Can you make bigger jump than now? ( I like gradually bigger jump )

[Insane]

AR -1? NVM if you don't want that x
01:35:362 (9) - Can you make notes instead slider? x
01:46:272 (8) - ^ x
02:14:993 (2,3,4) - Why don't you make jump in this part instead triple notes?
03:31:953 (4) - same as 01:35:362 (9) x
03:33:402 (2) - add Clap
03:34:084 (4) - ^


Sorry for my poor modding

Have a nice day, Enjoy~

thanks you for modding ;)
Nichiyouki


Hi, intoon

My mod from your request

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Fine

Normal

  1. 00:01:016 (1) - Slider repeat at 00:01:357, and end at 00:01:698 be better.
  2. 00:08:516 (2) - Remove clap in slider end. It may not be appropriate to put any sound.
  3. 00:18:061 (1) - Move to up 1 grid. (stack with slider repeat of (4).)
  4. 00:28:630 (1,2,3) - Move to left 1 grid?
  5. 02:50:789 (1,2) - Spacing is too far. Please reduce spacing of it.
  6. 03:06:470 (3) - Remove NC?

Hard

  1. 03:31:527 (3,4,5) - Try to stack it.

Insane

  1. 02:55:561 (4,5) - Reduce the spacing.

That's all that I can find them.
nice map, give a star ;)

Good luck~
Topic Starter
Lami
SPOILER

nich95 wrote:



Hi, intoon

My mod from your request

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Fine

Normal

  1. 00:01:016 (1) - Slider repeat at 00:01:357, and end at 00:01:698 be better. k
  2. 00:08:516 (2) - Remove clap in slider end. It may not be appropriate to put any sound. just follow regular partten
  3. 00:18:061 (1) - Move to up 1 grid. (stack with slider repeat of (4).) k
  4. 00:28:630 (1,2,3) - Move to left 1 grid? k
  5. 02:50:789 (1,2) - Spacing is too far. Please reduce spacing of it. k
  6. 03:06:470 (3) - Remove NC? k

Hard

  1. 03:31:527 (3,4,5) - Try to stack it. fix

Insane

  1. 02:55:561 (4,5) - Reduce the spacing. it's fine

That's all that I can find them.
nice map, give a star ;)

Good luck~

thanks you for your modding and star~~ >▽<
Lally
[general ]

*-* looks all great

[Normal]

01:17:039 - finish

02:21:130 - finish

02:56:243 - finish

[Hard]

01:16:868 - finish

02:20:789 - finish

[Insane]

00:22:152 - whistle

02:20:874 - finish

02:54:880 (1,2) - http://puu.sh/1aIi1 maybe (?)

02:56:243 - finish
Topic Starter
Lami
SPOILER

Lally wrote:

[general ]

*-* looks all great

[Normal]

01:17:039 - finish

02:21:130 - finish

02:56:243 - finish

[Hard]

01:16:868 - finish

02:20:789 - finish

[Insane]

00:22:152 - whistle

02:20:874 - finish

02:54:880 (1,2) - http://puu.sh/1aIi1 maybe (?)

02:56:243 - finish

add whistle or finish on spinner.
thank you~
kurohana
Thank you for request \(^^)/
Sorry for delay ^^'

Normal

  1. 01:32:039 (6) - Forgot clap?

Insane

  1. 02:17:720 (5) - Stack correctly

Good map :3 Good luck ^^
Topic Starter
Lami
SPOILER

kurohana wrote:

Thank you for request \(^^)/
Sorry for delay ^^'

Normal

  1. 01:32:039 (6) - Forgot clap? um.....no

Insane

  1. 02:17:720 (5) - Stack correctly eh..........this is no problem... but, fixed

Good map :3 Good luck ^^
thanks you > <
NatsumeRin
[Normal]
00:21:641 (2,3) - change to a slider? (something like http://puu.sh/1bvc4)
01:32:039 (6) - clap?
03:32:039 (3) - remove?
Honestly a bit boring...

[Hard]
00:05:959 (1) - add whistle? (in fact just think some way to make the 2 sliders different)
00:18:061 (1) - i think you could stop the 2/4 clap here.
00:19:766 (1) - and move this 1/2 earlier.
00:40:220 (4,5) - switch them and then make it like http://puu.sh/1bvq9
02:00:334 (1,2,3,4,5) - manually move it a bit... now after stack it's a bit too close to the previous slider.

[Insane]
00:05:959 (1) - whistle?
00:05:959 (1,2,3,1,2,3) - http://puu.sh/1bvvm <<also what i may think for this part...
00:11:584 (5,7,8) - if you have a good clap you could add it here...= = meh. try some custom sound in the future.
00:33:061 (1) - as you're using a really colorful stream... maybe think of better way to place them..? just a straight line seems the easiest way to do this.
00:43:970 (1) - ^
00:47:380 (5) - a little disapointted that nothing is designed for the echo effect.
00:56:925 (5,6) - make them farther because i worry this would still be considered a jump after the previous jumps...
02:47:294 - add a note?
Topic Starter
Lami

NatsumeRin wrote:

[Normal]
00:21:641 (2,3) - change to a slider? k (something like http://puu.sh/1bvc4)
01:32:039 (6) - clap? um....k
03:32:039 (3) - remove? sounds good
Honestly a bit boring... frankly speaking, i agree this.......

[Hard]
00:05:959 (1) - add whistle? (in fact just think some way to make the 2 sliders different) k
00:18:061 (1) - i think you could stop the 2/4 clap here. k
00:19:766 (1) - and move this 1/2 earlier. k
00:40:220 (4,5) - switch them and then make it like http://puu.sh/1bvq9 good
02:00:334 (1,2,3,4,5) - manually move it a bit... now after stack it's a bit too close to the previous slider. k

[Insane]
00:05:959 (1) - whistle? k
00:05:959 (1,2,3,1,2,3) - http://puu.sh/1bvvm <<also what i may think for this part... k
00:11:584 (5,7,8) - if you have a good clap you could add it here...= = meh. try some custom sound in the future. ok
00:33:061 (1) - as you're using a really colorful stream... maybe think of better way to place them..? just a straight line seems the easiest way to do this. hmm... try something.
00:43:970 (1) - ^
00:47:380 (5) - a little disapointted that nothing is designed for the echo effect. huu...... i have no idea about new partten.
00:56:925 (5,6) - make them farther because i worry this would still be considered a jump after the previous jumps... fixed
02:47:294 - add a note? i don't know whether this part need note or not. but as you say and you may be right....
thanks you~ > ω <
NatsumeRin
Bubbled.
Topic Starter
Lami
thanks~ Rin :3
Lizellota
Thanks Rin !!
<3
ririco

Lizellota wrote:

Thanks Rin !!
<3
kurohana
And now: Go Go, rank this <3
Kawayi Rika
Hi ~ intoon ~ :)

Random mod bubbled map ~ just few thing.



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Insane]


  1. 02:08:175 (3,5,6) - Try change parttern,like this.
  2. 03:36:982 (1) - Move to center?

[Hard]


  1. 00:21:470 - Add a circle sound much better,have drum here.
  2. 03:34:084 (3,1) - Change same spacing?
  3. 03:36:982 (1) - Same as Insane.

[Normal]


  1. Some weird claps,pls fix this.
    SPOILER
    02:02:039 - Add clap.
    02:02:720 - ^
    02:03:402 - ^
    02:05:448 - ^
    02:04:084 - ^
    02:06:811 - ^
    02:02:380 - Remove clap.
    02:03:743 - ^
  2. 02:18:061 (2,3) - Try more better rhythm,like this.
  3. 03:16:698 (2,3) - Same as above.
  4. 03:22:152 (1,2) - ^
  5. 02:42:266 (4) - Move to X:204 Y:296 looks better.

That's all ~ Moe song and awesome map ~

Call me back recheck ~
;)
Topic Starter
Lami

Kawayi Rika wrote:

Hi ~ intoon ~ :)

Random mod bubbled map ~ just few thing.



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Insane]


  1. 02:08:175 (3,5,6) - Try change parttern,like this. nice
  2. 03:36:982 (1) - Move to center?
    pure pure in my heart this note use pink color for some reason.
oops..... puush is trolled now
this note placed follow BG (if you see this note with BG, you know what i say)

[Hard]


  1. 00:21:470 - Add a circle sound much better,have drum here. k
  2. 03:34:084 (3,1) - Change same spacing? k
  3. 03:36:982 (1) - Same as Insane.

[Normal]


  1. Some weird claps,pls fix this. fix
    SPOILER
    02:02:039 - Add clap.
    02:02:720 - ^
    02:03:402 - ^
    02:05:448 - ^
    02:04:084 - ^
    02:06:811 - ^
    02:02:380 - Remove clap.
    02:03:743 - ^
  2. 02:18:061 (2,3) - Try more better rhythm,like this. god
  3. 03:16:698 (2,3) - Same as above. k
  4. 03:22:152 (1,2) - ^ k
  5. 02:42:266 (4) - Move to X:204 Y:296 looks better. k

That's all ~ Moe song and awesome map ~ thanks you~~ > <

Call me back recheck ~ ;)
Frostmourne
SPOILER
02:34 Frostmourne: I will mod through irc
02:35 Frostmourne: 00:43:970 (3) - http://osu.ppy.sh/ss/451667 make something like this \o/ curve for relaxation~~~
02:35 Frostmourne: 03:35:959 (2) - add whistle on the 1st and 2nd point of slider for corresponding with the music
02:35 Frostmourne: for normal diff , 2 points here ><''
02:35 intoon: in hard diff?
02:36 Frostmourne: ^ yeah 2 points above in normal diff
02:36 Frostmourne: hard diff I'm checking a bit hehe
02:36 Frostmourne: 00:11:243 (1) - hard
02:36 intoon: oh, i see~
02:36 Frostmourne: 00:11:243 (1) - I think remove 1 repeat
02:36 Frostmourne: triplet note is ok
02:37 Frostmourne: 4 notes might make people get slider missed easily ;o
02:37 Frostmourne: 00:21:641 (4) - new combo here
02:38 Frostmourne: because you use jump before on 1 2 3 \:D/
02:38 Frostmourne: it might be confusing for some people :P
02:38 intoon: oh.. 00:21:470 - i add note about rika's modding
02:38 Frostmourne: ohh ok ok !
02:39 intoon: 00:21:470 (4) - instead of NC(?)
02:39 intoon: if i add note here..
02:39 Frostmourne: oh if you add note here
02:39 Frostmourne: you ignore my nc
02:39 Frostmourne: go go xD
02:39 intoon: okay~
02:40 Frostmourne: new combo here I think 01:05:789 (5) -
02:40 Frostmourne: quite too long o..o
02:41 Frostmourne: and it follows the vocal very well too I believe \o/
02:41 intoon: >w<
02:42 Frostmourne: 02:49:084 (4) -
02:42 Frostmourne: maybe add note here ~
02:42 Frostmourne: depends on you ~~
02:43 Frostmourne: if you added on that , add this too 02:51:811 (4) -
02:45 Frostmourne: I'm not sure about this one 03:34:084 (3,1) -
02:45 Frostmourne: from its distance
02:45 Frostmourne: I think player might hit early on slider and get missed expectedly ?
02:46 intoon: oh this is fixed now by Rika
02:46 Frostmourne: ohh okay xD
02:46 Frostmourne: didn't see rika's mod xD
02:46 Frostmourne: just make sure that I found issues same as her
02:46 intoon: i don't update yet >.<
02:46 Frostmourne: haha
02:46 Frostmourne: after you fixed all
02:47 Frostmourne: go update :3
02:47 Frostmourne: bomb your bubble xD
02:47 intoon: lol updated now. after fix something about Rika's modding
02:47 Frostmourne: haha
02:48 Frostmourne: insane I think it's ok
02:48 Frostmourne: just one thing is AR9 -_-
02:48 Frostmourne: quite fast but I think it's suitable for this bpm as well <3
02:50 intoon: > < thanks you very much for your effort~ but i keep AR9 about something... ^^
02:51 Frostmourne: haha :D
02:51 Frostmourne: sorry for my lateness =_=

some minor mods couple with rika's mod before bubble :D

Good luck intoon \:D/
Aurele
Hi, random mod like Kawayi Rika.
Maybe some things has been already mentionned on Rika's mod.

[Normal]
Hitsounds mod
This box is for hitsounds. When I look for hitsounds, I am mostly looking for the consistency. Sometimes I may give some suggestions
•00:27:948 (5) - For the consistency, add a clap here.
•00:44:993 - Same as above
•01:48:743 - You could add a clap here to keep the consistency.
•01:55:220 - For the consistency once again, add a clap here.
•03:14:311 - Add a clap here for all the reasons above.
Objects mod
This box means that I am looking at flows and useless circle/slider that doesn't sound really good or even, doesn't fit well for the difficulty.
•00:13:970 (3,4) - This may be confusing for beginner players since the second slider has a reverse arrow and the second is just, normal. So I am suggesting you to delete the reverse arrow and add a circle at 00:16:698.
[Hard]
Hitsounds mod
This box is for hitsounds. When I look for hitsounds, I am mostly looking for the consistency. Sometimes I may give some suggestions
00:03:232 (1,2) - You did something completly different with Insane. In Hard, you added a whistle on 00:03:573 and 00:04:084 while on Insane you added a whistle to 00:03:573 and 00:03:914 (1) - . So for here, a whistle will be better at 00:03:914 then 00:04:084. Make difficulties hitsounds consistent please.
00:05:959 (1,2,3,1,2,3) - Same thing as I said above. add a whistle to 00:06:641 (1) - and 00:06:811 also, delete the whistle at 00:06:982
•01:02:039 - Add a clap here to keep the consistency.
•01:52:152 - To keep the consistency with your finished, add a finish here.
Objects mod
This box means that I am looking at flows and useless circle/slider that doesn't sound really good or even, doesn't fit well for the difficulty.
I guess I have nothing to say here o__o ...
Combo mod
This box is for new combos. If new combos are fitting well with the vocals or if they aren't too big (ex: 23combos)
•00:01:698 (1) - Since the song is starting there, add a new combo.
•00:06:641 (3) - Delete the new combo here since you haven't added a new combo to 00:03:914 (2) - which is the same thing.
•00:09:368 (1) - Same as above.
•01:04:936 (1) - Delete the new combo here and add a new combo to the next object.
•02:03:061 (4) - It will be better if you delete the new combo because at this point 02:08:175 (4,5,6) - , it looks the same and you haven't added any new combos. So I guess you should delete it.
•02:15:334 (7) - Add a new combo here for the vocal.
[Insane]
Hitsounds mod
This box is for hitsounds. When I look for hitsounds, I am mostly looking for the consistency. Sometimes I may give some suggestions
•02:51:130 - I really think you should add a clap here like this combo 02:53:516.
•03:08:516 - I though you added a finish here to keep the consistency with the previous finishes.
•01:14:993 - Add a clap here to keep the consistency.
Objects mod
This box means that I am looking at flows and useless circle/slider that doesn't sound really good or even, doesn't fit well for the difficulty.
•02:08:175 (3,4,5,6) - I agree with Kawayi Rika for this point because (3,4) seems to be far and it looks like (3,6) are touching each others
•02:09:880 (4) - This sliders form could have been improved to make it more curved and also, it's not the same spacing as the circle (2,3). By moving the slider's start to x:136 y:272, you could be able to change the slider's form like this. After you make the change, make sure that the next slider has the same spacing!
Combo mod
This box is for new combos. If new combos are fitting well with the vocals or if they aren't too big (ex: 23combos)
•01:31:698 (1) - You could add a new combo here to fit the vocal and you did the same thing there 01:42:607 (1) -
•01:53:516 (6,7,8,9,1,2,3) - I think this should be a combo because of the vocal, it's saying the same thing.
•01:57:607 (6) - A new combo here because the previous four sliders are a pattern, so it's better to keep them as a combo.

Hope it was helpfull ~
Topic Starter
Lami

Gabe wrote:

Hi, random mod like Kawayi Rika.
Maybe some things has been already mentionned on Rika's mod.

[Normal]
Hitsounds mod
This box is for hitsounds. When I look for hitsounds, I am mostly looking for the consistency. Sometimes I may give some suggestions
•00:27:948 (5) - For the consistency, add a clap here.
•00:44:993 - Same as above
•01:48:743 - You could add a clap here to keep the consistency.
•01:55:220 - For the consistency once again, add a clap here.
•03:14:311 - Add a clap here for all the reasons above.
Objects mod
This box means that I am looking at flows and useless circle/slider that doesn't sound really good or even, doesn't fit well for the difficulty.
•00:13:970 (3,4) - This may be confusing for beginner players since the second slider has a reverse arrow and the second is just, normal. So I am suggesting you to delete the reverse arrow and add a circle at 00:16:698.no.... it's not confuse i tink.
[Hard]
Hitsounds mod
This box is for hitsounds. When I look for hitsounds, I am mostly looking for the consistency. Sometimes I may give some suggestions
00:03:232 (1,2) - You did something completly different with Insane. In Hard, you added a whistle on 00:03:573 and 00:04:084 while on Insane you added a whistle to 00:03:573 and 00:03:914 (1) - . So for here, a whistle will be better at 00:03:914 then 00:04:084. Make difficulties hitsounds consistent please.
00:05:959 (1,2,3,1,2,3) - Same thing as I said above. add a whistle to 00:06:641 (1) - and 00:06:811 also, delete the whistle at 00:06:982
•01:02:039 - Add a clap here to keep the consistency.
•01:52:152 - To keep the consistency with your finished, add a finish here.
Objects mod
This box means that I am looking at flows and useless circle/slider that doesn't sound really good or even, doesn't fit well for the difficulty.
I guess I have nothing to say here o__o ...
Combo mod
This box is for new combos. If new combos are fitting well with the vocals or if they aren't too big (ex: 23combos)
•00:01:698 (1) - Since the song is starting there, add a new combo.
•00:06:641 (3) - Delete the new combo here since you haven't added a new combo to 00:03:914 (2) - which is the same thing.
•00:09:368 (1) - Same as above.
•01:04:936 (1) - Delete the new combo here and add a new combo to the next object.
•02:03:061 (4) - It will be better if you delete the new combo because at this point 02:08:175 (4,5,6) - , it looks the same and you haven't added any new combos. So I guess you should delete it.
•02:15:334 (7) - Add a new combo here for the vocal.
[Insane]
Hitsounds mod
This box is for hitsounds. When I look for hitsounds, I am mostly looking for the consistency. Sometimes I may give some suggestions
•02:51:130 - I really think you should add a clap here like this combo 02:53:516.
•03:08:516 - I though you added a finish here to keep the consistency with the previous finishes.
•01:14:993 - Add a clap here to keep the consistency.
Objects mod
This box means that I am looking at flows and useless circle/slider that doesn't sound really good or even, doesn't fit well for the difficulty.
•02:08:175 (3,4,5,6) - I agree with Kawayi Rika for this point because (3,4) seems to be far and it looks like (3,6) are touching each others
•02:09:880 (4) - This sliders form could have been improved to make it more curved and also, it's not the same spacing as the circle (2,3). By moving the slider's start to x:136 y:272, you could be able to change the slider's form like this. After you make the change, make sure that the next slider has the same spacing!
Combo mod
This box is for new combos. If new combos are fitting well with the vocals or if they aren't too big (ex: 23combos)
•01:31:698 (1) - You could add a new combo here to fit the vocal and you did the same thing there 01:42:607 (1) -
•01:53:516 (6,7,8,9,1,2,3) - I think this should be a combo because of the vocal, it's saying the same thing.
•01:57:607 (6) - A new combo here because the previous four sliders are a pattern, so it's better to keep them as a combo.

Hope it was helpfull ~
thanks you~
almosted fixed.
Kawayi Rika
OK ~ Looks better now ~

Here we go ~ :3


Topic Starter
Lami
thanks~ Rika ;)
Lizellota
Ranked!
DDDD:
Topic Starter
Lami
my hope........... > < ;;;;;
Aurele
Rank it!
Lizellota

Gabe wrote:

Rank it!
Andrea
Cuteness overload :3

Ranked~
Aurele
YAY OMFGGGGG <3333
Guy
gratz ;)
Beige
축하드려요 ^^ 흥해라 한국 매퍼!
kajiyatta
congratz 8-)
Topic Starter
Lami
!!! thanks, Andrea~ :>
and thanks everyone~
haha5957
intoon :)
Dark Fang
축하드려요 :)
Skystar
congratz
ririco

Gabe wrote:

YAY OMFGGGGG <3333
THANKS ANDREA QAQ <3
Lizellota

Sekai-nyan wrote:

Gabe wrote:

YAY OMFGGGGG <3333
THANKS ANDREA QAQ <3
YEEEEEAH <33333333
Sonnyc
인툰님 축하합니다~
Kawayi Rika
Omedeto moe <3
kurohana
congratz <33
Dino99
Gratz!
Sure
축 to the 하
Tsukimi Luna
Grats >w<
Hanabira o3o <3
Remon_Coppola
omedetou! :D
THS
omedetou ^^
cRyo[iceeicee]

intoon wrote:

nanahira <3 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
congratz~ :)
Nichiyouki
Congrats~ :)
Topic Starter
Lami
thanks everyone~, again ;)
Please sign in to reply.

New reply