It seems that 02:37:39 (7) is a New Combo on Sweatin, but not on Hard Rock. It could be intentional, but it's odd how it's the only inconsistency (aside from the obviously intentional de-stacking of notes) between the two difficulties.
Edit: Here too, only the reverse: 02:46:59 (1)
Also, consider setting the PreviewTime in the .osu files to 66173.
Lastly, in all of the iNiS games, combo colours follow a yellow-green-blue-red order.
Starred.
Mar. 10 Edit as to not whore kudosu:
All difficulties:
PS. I caught the change: You put the Objection Sliders into Breezin and Cruisin. (I kinda liked the snap I had going on on the old versions' rebounds. =/)
Edit: Here too, only the reverse: 02:46:59 (1)
Also, consider setting the PreviewTime in the .osu files to 66173.
Lastly, in all of the iNiS games, combo colours follow a yellow-green-blue-red order.
Starred.
Mar. 10 Edit as to not whore kudosu:
All difficulties:
- *sees blue hitcircles* Nooo!! Here are the correct combo colours:
(240, 160, 0)
(0, 232, 24)
(64, 96, 240)
(240, 32, 0)
- 00:40:73 (4) - 00:40:73 (4) - Endpoint feels awkward. It would feel more natural if it was a 1/1 longer.
- 00:50:57 (5) - Also awkward. I'd make this into a circle-shaped slider centred around (3) with the same timing as the other difficulties. (This slider also overlaps (3) by one grid, which is an authentic no-no. )
- 01:44:36 (5) - Overlaps (3) by 1 grid. Also sounds better if lengthened by a 1/1. Be sure to correct your timing sections for the sounds.
- 01:56:42 (6,1) - Spacing. Authentic yes yes, but you can still space. I'd like to think of this map as something which could appear in a possible Elite Beat Agents 2, and iNiS have gotten progressively better with their spacing as they've progressed through the games.
- 02:01:21 (1) - This and all of the "Don't stop me" sliders just feel odd having their ends on the less emphasized beats, but nothing at all on the more emphatic beat, "stop."
- 02:42:76 (5,1) - Awfully cruel jump for Easy. .__.
- 00:40:93 (7) - Endpoint feels awkward. Would feel more natural if it was a 1/1 longer. I know it's as wide as the screen, but you can curve it or do other stuff. =3
- 01:13:24 (2,4) - (Red (2) and yellow (4) slider to clarify.) Breaks the iNiS "notes on top of notes" style guide. (4) appears onscreen before (2) has been hit.
PS. I caught the change: You put the Objection Sliders into Breezin and Cruisin. (I kinda liked the snap I had going on on the old versions' rebounds. =/)