touch you, touch you (ღ˘⌣˘ღ).。o♡h3k1ru wrote:
touch you, touch you (ღ˘⌣˘ღ).。o♡h3k1ru wrote:
Thx for your modByakugan249 wrote:
[aabc's Taiko]
00:51:022 (1) - i feel that this should be a K. it should follow up the drumroll to the next note in this part. I guess you're saying that I should remove the finish here. Done for the consistency. Didn't notice this b4 www
01:12:860 (2) - i feel that this K doesn't fit since there's no cymbals in the drums. make this a k to follow the drums in this part. I'll keep it as K because it's intended to follow the vocal. You can notice that both 1 & 2 have the same level of high pitch, so using K will be nice imo ~
02:01:389 - consider adding 2 notes here to continue the drumroll. i suggest d k as it plays nicely with the drumroll IMO. I'll also keep this because I want to keep the pattern consistent. ( o o o o oooo pattern )
Byakugan249 wrote:
oh my this got popped...alright let's see what we got here. mod requested on my queue.
Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.
[General]
CLEAR!
[Easy]
00:28:742 (2) - not a big deal but maybe you can stack this note on the pink (2)? i think it'd look neater during gameplay since the notes are at the same spots. i like overlaps like this, but its not necessary here
00:51:242 (1) - that clap at the end sounds weird since this part focuses on whistles. replace it for a whistle since it focuses on consistency and vocals in this part. dunno, i think its fine .w.
wow this diff is perfect o_o.
[Normal]
00:23:889 (2) - maybe Ctrl+J to make the path easier for players to clear? also i think the flow would be smoother as the transition goes down to the point that the flow continues during gameplay. hmm, looks fine o.o
00:29:625 (3) - maybe a stack on (1) would make it a bit easier for players since stacks like this are common after a combo IMO. i feels like stacking 2 notes is better ww
00:30:948 (2) - add a whistle at the beginning. it'll keep that whistle pattern going from (1).
00:32:713 (2) - ^
00:34:478 (2) - it should be whistle, clap, clap like the other (2)'s.
00:38:007 (2) - same as 00:30:948.
00:39:772 (2) - same as 00:34:478.
01:20:360 (2) - same as 00:30:948.
01:22:125 (3) - ^
01:23:889 (2) - similar to 00:34:478, this time i'm feeling whistle, whistle, whistle to emphasize the vocals/instrumental. if not, then follow 00:34:478.
just self preference to use claps like that
02:51:022 - unsnapped line. consider re-snapping it. ok~
[Hard]
00:29:183 (4,5) - maybe something like this to make the diff easier and fun for players IMO? i think small sliders more fun then repeat kickslider :3
01:18:595 (4,5) - ^
01:19:478 (1) - missing a finish? add it to match the cymbals in the song. also add a whistle for more effect. it'll be consistent with the hitsounds in the mapset. yyyy
02:00:507 (2) - i'm thinking Ctrl+R since the instrumental changes and a jump would fit here IMO. i want to keep mine *small jump* here
02:01:831 (1) - you got the finish, but add a whistle. same reason as 01:19:478. oh no, not using whistles here was on purpose ww
02:08:889 (1) - ^
[Insane]
00:56:536 (1,2,3,4,5,6) - how about something like this? the notes are fully visible and i feel that a shape would fit with this part during gameplay. i think my placement fits better with vocal :3
I guess that's it. you're almost there, just get a few more mods and this map will get ranked soon. GL
-Bakari- wrote:
oh you ;_;
popped bubble. bubble repair, please
[General]
clear
[Easy]
00:19:919 (2,1) - your combo pattern feels broken here. i think NC swap would work i think its fine o.o
00:42:419 (3) - try new combo here. (NC nazi, lol) all 3 pre-chorus parts have same combo, i will keep it without changes :3
[Normal]
00:57:419 (3) - make 1/1 shorter and add circle at 00:58:301 (sounds better, imo) ok~
[Taiko]
seems fine
[Hard]
00:15:728 - try to put circle here. i think it fits here i understand your reason, but i following different rhytm :3
[Insane]
nice
~~~~~~~
short suggestions (doesn't worth kd, i think)bubblerank-ready mapset.
difficulty of my [Hard] diff is fine, it basically following song without any overmapping and other stuff.Shiro wrote:
So, I was rechecking this, and you changed nothing in the Hard and the Insane. The Hard is still too hard (mainly rhythm-wise) and the spacing in Insane is still inconsistent. I can't possibly rebubble this. You didn't even change the comboing in the Normal difficulty. Changing just a few minor things to make it look like you considered the mod isn't the right way to go.
I'll just leave this to be checked by other BATs or MATs. If they think that's good, fine by me, I won't stop this from getting ranked - but I won't bubble it.
Thx LKs~, your opinion is enough for meLKs wrote:
I'm not clear of the other issues but as for the Hard, it's ok for me. The mapper follow the song precisely so I don't see any hardship for an advanced player
You'd bargain and discuss. That's all from me
put NC on the big white tick only because its BIG WHITE TICK, rather than follow patterns, the most useless suggestion i even sawShiro wrote:
You didn't even change the comboing in the Normal difficulty.
please stop forcing mappers to apply ur mods, thxShiro wrote:
Changing just a few minor things to make it look like you considered the mod isn't the right way to go.
It works well. I think it's OK to use this to updateOnosakiHito wrote:
Leorda asked me about the sliders. So I'm here to fix your taiko sliders!
00:49:478 (2) - 256,192,49478,2,0,B|256:32,1,161256,192,49478,2,0,B|256:32,1,154.000004699707
256,192,49478,2,0,B|256:32,1,155
01:38:889 (2) - 256,192,98889,2,0,B|256:16,1,161256,192,98889,2,0,B|256:32,1,154.000004699707
256,192,98889,2,0,B|256:32,1,155
02:21:242 (2) - 256,192,141242,2,0,B|256:32,1,161256,192,141242,2,0,B|256:32,1,154.000004699707
256,192,141242,2,0,B|256:32,1,155
02:35:359 (2) - 256,192,155359,2,0,B|256:16,1,176256,192,155360,2,0,B|256:16,1,167.999994873047
256,192,155360,2,0,B|256:16,1,169
http://puu.sh/R0Jl
I think it should be okay if I do it for aabc, since I know him really well.
Thank you Rika~Kawayi Rika wrote:
Hi ~ cRyo[iceeicee] ~
Checked map for my Random Queue ~ really perfect to me ~ Nice job ~!
Just a issue in taiko diff :
00:49:478 (2) - Unsnapped slider (end point).
01:38:889 (2) - ^
02:21:242 (2) - ^
Fix and call me back ~
I will ask wmf~ about that, since i got ticket from his queue, anyway thx for your help SG~SapphireGhost wrote:
If Kawayi Rika rebubbles this, I can probably try to rank it afterwards and you can move on to your real life things. Lastly, are you sure the title is correct? I couldn't find any matches when looking for a source. Is there a source?
So, let me have some clarifications about the sliders in my taiko diffKawayi Rika wrote:
Hi ~ cRyo[iceeicee] ~
Checked map for my Random Queue ~ really perfect to me ~ Nice job ~!
Just a issue in taiko diff :
00:49:478 (2) - Unsnapped slider (end point).
01:38:889 (2) - ^
02:21:242 (2) - ^
Fix and call me back ~
Idk x.xSnowy Dream wrote:
=v=?
What's エトセトラ Could I eat this?
Changed !aabc271 wrote:
As the title is changed, please overwrite the existing taiko bg with this :3
And btw, seems that the title of normal & insane haven't been changed properly ( Issues of capital letters ). You may want to recheck them and full submit ~
Well, maybe my PC was having some issues when importing repeated maps or sth. But now it should be finecRyo[iceeicee] wrote:
Changed !aabc271 wrote:
As the title is changed, please overwrite the existing taiko bg with this :3
And btw, seems that the title of normal & insane haven't been changed properly ( Issues of capital letters ). You may want to recheck them and full submit ~
idk what happened to titles, i rechecked it and everything was fine o:
Thx Rika~ \:3/Kawayi Rika wrote:
OK ~ Looks fine now ~
Here we go :3
Thx! blissfulyoshi~ this artists and titles 1 big problem for me xDblissfulyoshi wrote:
Quick question, I looked up the album on vgmdb http://vgmdb.net/album/34742 , and it said that the album was published by monoROSETTA and composed by void. Wouldn't that make "void" the artist.
Edit: I went to check the past few Touhou songs that were ranked, and it seems like the current trend is to use either Circle name or artist name. As a result, the artist name is probably fine....
Edit 2: Bubble repair to add void to the tags.
Thank youGarven wrote:
[General]
Tick rate 2 fits this song best. I+H = ST2, E+N = ST1
You can't have the sliderslide and the slidertick silenced for such large portions of the song. The sliderslide is too quiet, so it is effectively silenced. Just use the default soft sliderslide sound for an easy fix since I'm sure you're morally opposed to ticks. ok +Ticks \x.x/
No kiai? Fountain \^^/
Is monoROSETTA - Koi no recipe to Et cetera (cRyo[iceeicee]).osb an old file from a previous name? removed
[Easy]
00:30:948 (2,1) - This really isn't an easy-level-friendly technique to use. Simplify it please.
00:38:007 (2,1) - ^
01:20:360 (2,1) - ^ etc. I won't point them out anymore.
ok x.x
02:51:242 (1) - Fairly soon after a spinner for an Easy. At least position it closer to the center please, but I'd prefer more recovery time regardless. moved it closer to center, this spinner is not short and i think its enough recovery time for 2.34 star diff !
[Insane]
01:06:353 (4) - Whistle on sliderslide there was some slider slide whistle, but now i removed it ^^
Anyway, thx for your mod :3Saturos-fangirl wrote:
[aabc]
Might want to label it as an Oni
I actually name my diffs as "aabc's Taiko" unless it's a taiko-only mapset
( You can refer to this for proof )
So I think it's fine to keep the name unchanged for consistency ~
Edit : If you're referring to adding tags of "Oni", I'm fine with that. I can find cRyo to do so ~
Awwww its all because baka Garven with his *SLIDER TICKS WILL SAVE THE WORLD* ヽ(#`Д´)ノSaturos-fangirl wrote:
[Easy]
looks amazing
[Normal]ok you really need to do something about that tick rate, only having ticks as a hiccup at the end of sliders is weird. I suggest a tick rate of 2 or 4 (4 is kind of super high but makes it symmetrical, 2 is a nice compromise)
[Hard]
looks great
[aabc]
Might want to label it as an Oni
[Insane]
this map is incredibly well done in all difficultiesI wish you the best of luck in getting it ranked ASAP
I know, but ST-2 sounds weird x.xGarven wrote:
wut. I suggested tick rate 2 for all maps. 2 would make the awkward tick rate 1, which you originally had, better. Also: if you change the tick rate, it'll have to be rebubbled again. =P
slap.。slap..。slap.:* ==/h3k1ru wrote:
\(〇O〇)/
Chewin wrote:
[General]
- Snap all green lines in all diffs çwç The green lines are already snapped ?
[Taiko]
- 00:12:198 Add kat My original intention was to make this part a bit easier ( Beginning of song ), but I've added one because this sounds valid ~
- 00:20:470 The vocal starts here. Add a kat? But I would like to keep a similar pattern with 01:09:110 ( ooo o & o ooo ), so I'll keep this unchanged ~
- 00:21:353 ^ add a don? ^
- 01:38:448 (5,1) - k d instead of d k, the sound is really much better I'll say d k fits better in this case. You can notice that I map based on vocal, but not drum. As the slider part is significantly higher in pitch, I wanna use d k to show the rising pitch ( k d gives the opposite feeling and so they don't really fit the coming slider )
- 01:39:992 (4) - kat Um... OK. Also changed other similar parts ~
- 00:49:478 (2) - Unsnapped slider's end Why don't you guys read the map description x_x See this
To other Mats / Bats : I hope you guys won't complain about this again. Other mats / bats like Garven, Rika & kpy all agreed to be rankable and I don't think there's any valid reason for me to use broken sliders instead of complete ones Orz- 01:38:889 (2) - ^ ^
- 02:21:242 (2) - ^ ^
Thx for mod :3Yusura Sakurae wrote:
why don't you set a kiai time to Easy , Normal , Hard , Insanetaiko has kiai time ....
Well, I think kiai sections fit well in taiko ww
I'm not sure how's the effects in other diffs, but I believe cRyo has a strong reason for not using them
At least from what I remember, it's not a must to follow the same kiai sections in all diffs, as long as they make sense :3
✿ Thank you ✿ Chewin~ andChewin wrote:
Hi cRyo <3 Chewiiiiiin <3
Garven asked me for a recheck and.. let's start.
[General]but i dont know which of them snapped and which not www, its because everytime when i want to change section for 1 note i using double click and new section automaticly appears 100ms later from previous (just saving time x.x) so everything should works correctly, kiai and SV changes always normally snapped ^^
- Snap all green lines in all diffs çwç
[Easy]i used consistent rhytm with claps and whistles on whole map, i think it sounds fine :>
- 00:30:066 (1) - I can hear a sound similar to a clap here. I suggest you to use clap on this slider's end removing it from 00:30:948 (2)'s head instead
- 00:37:125 (1,2) - ^
- 00:38:889 (1,2) - ^
[Normal]no i just decided to end without claps :3, same with 00:07:897 (3) - , 03:04:367 (2) -
- 00:14:955 (2) - Forgot clap on the slider's end?
[Hard][Insane]
- Looks awesome
- 00:41:978 (3) - Use 2.19x spacing from the previous circle to keep consistency waaaaa my bad, fixed ~
- 02:02:272 (2) - x:364 y:144 for symmetry with (1) and (3) yeah!
Call me back ;3
Yusura Sakurae wrote:
nice map!!why don't you set a kiai time to Easy , Normal , Hard , Insanetaiko has kiai time ....kiai brings bad luck \o.o/just dont like kiai ww
hmm....
this map will be ranked ! i'm practicing now~ yeah lets hope ww
done !Chewin wrote:
[Easy]
02:11:536 (2) - To keep consistency with 02:04:478 (2) remove whistles, or, at least, remove it from the head like the other diffs
I noticed it just now, sorry.
Thanks Chewin ♡~Chewin wrote:
Nice, have your bubble :3
ok x.xGarven wrote:
Make the slider ticks audible or the slider slide louder. You know why.
I only changed slider ticks which are change nothing, and removed sliderslide sample which is also change nothing x___________xGarven wrote:
Well, so much for setting that up for a rank. Since tick rates were changed -again- I have to rebubble.
Again ~you are forgot see this p/1742682Suzully wrote:
Don't need to wait so long time
[aabc's Taiko]Tell me when done fixes.
- 00:49:478 (2) - Unsnapped slider end. O| ̄|_
- 01:38:889 (2) - ^
- 02:21:242 (2) - ^
Umm...such a case has been unranked before IIRC...Alright, now I'm sure it's rankable, thanks Rika.Kawayi Rika wrote:
Again ~you are forgot see this p/1742682Suzully wrote:
Don't need to wait so long time
[aabc's Taiko]Tell me when done fixes.
- 00:49:478 (2) - Unsnapped slider end. O| ̄|_
- 01:38:889 (2) - ^
- 02:21:242 (2) - ^
Thx Suzully~Suzully wrote:
Don't need to wait so long time
[Easy]both changed to sliders!
- 01:34:367 (2,1,2,3) - For the beginner, the difference between these spacings is a bit too difficult to read imo. Try to use the same pattern as 00:45:948 (1,2) or 02:31:830 (1,2)?
- 02:17:713 (1,2,3) - ^ Same here.
[aabc's Taiko]Tell me when done fixes.
- 00:49:478 (2) - Unsnapped slider end. O| ̄|_
- 01:38:889 (2) - ^
- 02:21:242 (2) - ^
waaa thx Suzully~ <3Suzully wrote:
~
hentaiMythol wrote:
Touch me now~ \></
hentai desuxsrsbsns wrote:
hentaiMythol wrote:
Touch me now~ \></
ask OdarilSandpig wrote:
;w;where is my holy light
need to add it to cw x.x!Sandpig wrote:
;w;where is my holy light
i know .-.senaya wrote:
previous bg was better :<
Thx! Fionana~ :3Fionana wrote:
gratz cRyo~!!
rickyboi wrote:
Damn cryo, your background images are always too lewd for me.
congrats!