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monoROSETTA - Koi no Recipe to Et Cetera

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Topic Starter
cRyo[iceeicee]

h3k1ru wrote:

touch you, touch you (ღ˘⌣˘ღ).。o♡
aabc271
So, after IRC talk with sp3, I decided to add 3 more finishes in my taiko diff :3
Chatlog
14:50 spboxer3: : :o
14:50 aabc271: : :3 ?
14:50 *spboxer3 is editing (monoROSETTA - Koi no recipe to Et cetera)[http://osu.ppy.sh/s/42836]
14:51 spboxer3: : 00:43:301 (1) -  finish ;w;
14:51 aabc271: : Waitwaitwait lol
14:51 aabc271: : Let me fix this simple mod first > <
14:51 aabc271: : 5 mins
14:51 spboxer3: : sure~
14:51 spboxer3: : It's just a suggestion
14:56 aabc271: : OK back
14:56 aabc271: : Let me see . . .
14:57 aabc271: : One of my older, yet better diffs =w=
14:57 spboxer3: : lol
14:58 aabc271: : 00:43:301 - Um... I can't hear any sound emphasis on vocal / music / drum here ?
14:59 spboxer3: : :/
14:59 aabc271: : Just asking, you'll probably suggest finish at 01:32:713 - ?
15:00 aabc271: : So, why will you suggest adding finishes on them :3 ?
15:00 spboxer3: : :o 有可能是Orz...
15:00 aabc271: : Also 02:15:066 -
15:00 aabc271: : Just wanna know your reasoning :3
15:01 spboxer3: : 因為...在test的時候去打打看 個人感覺那地方是可以用finish強調結尾的
15:02 aabc271: : But I already used 6 finishes at 00:40:654 - ?
15:02 aabc271: : Using finishes in a short period of time kind of reduces their effects on emphasis ?
15:05 spboxer3: : 就是因為前頭有六個finish 所以才會感覺結尾弱了些lol
15:05 spboxer3: : 每個人對節奏的感覺不同:P
15:05 spboxer3: : 所以這只是我的看法~
15:05 aabc271: : Let me see how it looks if I change . . .
15:05 aabc271: : Wait
15:06 spboxer3: : :P
15:07 aabc271: : Well, your reasoning & actual effects are both valid. So I think I'll add them
15:07 spboxer3: : :D
15:07 aabc271: : Added finishes x 3
15:07 spboxer3: : X3
15:08 aabc271: : Any other suggestions ?
15:09 spboxer3: : nope~:3
15:09 aabc271: : So, what's your overall feeling of the map ?
15:10 spboxer3: : Umm... too slow lol
15:10 aabc271: : D:
15:10 spboxer3: : for SV
15:10 aabc271: : BPM 136
15:10 aabc271: : SV x 1.1 too slow ?
15:10 aabc271: : And last kiai x1.2
15:10 spboxer3: : lol
15:11 spboxer3: : http://puu.sh/PHsp so blind... I need sunglasses 8-(
15:11 aabc271: : You know, although I usually don't play mods, I care for HR players
15:11 aabc271: : wwwww
15:11 spboxer3: : lol
15:12 aabc271: : So maybe I'll post the update now
15:12 spboxer3: : www
15:13 *aabc271 savelogs
Update here ~
Please update, thx :)
riffy
oh you ;_;
popped bubble. bubble repair, please :D

[General]
clear

[Easy]
00:19:919 (2,1) - your combo pattern feels broken here. i think NC swap would work
00:42:419 (3) - try new combo here. (NC nazi, lol)

[Normal]
00:57:419 (3) - make 1/1 shorter and add circle at 00:58:301 (sounds better, imo)

[Taiko]
seems fine

[Hard]
00:15:728 - try to put circle here. i think it fits here

[Insane]
nice

~~~~~~~
short suggestions (doesn't worth kd, i think)
bubble rank-ready mapset.
YTYuyu
oh my this got popped...alright let's see what we got here. mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.

[General]
CLEAR!

[Easy]
00:28:742 (2) - not a big deal but maybe you can stack this note on the pink (2)? i think it'd look neater during gameplay since the notes are at the same spots.
00:51:242 (1) - that clap at the end sounds weird since this part focuses on whistles. replace it for a whistle since it focuses on consistency and vocals in this part.
wow this diff is perfect o_o.

[Normal]
00:23:889 (2) - maybe Ctrl+J to make the path easier for players to clear? also i think the flow would be smoother as the transition goes down to the point that the flow continues during gameplay.
00:29:625 (3) - maybe a stack on (1) would make it a bit easier for players since stacks like this are common after a combo IMO.
00:30:948 (2) - add a whistle at the beginning. it'll keep that whistle pattern going from (1).
00:32:713 (2) - ^
00:34:478 (2) - it should be whistle, clap, clap like the other (2)'s.
00:38:007 (2) - same as 00:30:948.
00:39:772 (2) - same as 00:34:478.
01:20:360 (2) - same as 00:30:948.
01:22:125 (3) - ^
01:23:889 (2) - similar to 00:34:478, this time i'm feeling whistle, whistle, whistle to emphasize the vocals/instrumental. if not, then follow 00:34:478.
02:51:022 - unsnapped line. consider re-snapping it.

[aabc's Taiko]
00:51:022 (1) - i feel that this should be a K. it should follow up the drumroll to the next note in this part.
01:12:860 (2) - i feel that this K doesn't fit since there's no cymbals in the drums. make this a k to follow the drums in this part.
02:01:389 - consider adding 2 notes here to continue the drumroll. i suggest d k as it plays nicely with the drumroll IMO.

[Hard]
00:29:183 (4,5) - maybe something like this to make the diff easier and fun for players IMO?
01:18:595 (4,5) - ^
01:19:478 (1) - missing a finish? add it to match the cymbals in the song. also add a whistle for more effect. it'll be consistent with the hitsounds in the mapset.
02:00:507 (2) - i'm thinking Ctrl+R since the instrumental changes and a jump would fit here IMO.
02:01:831 (1) - you got the finish, but add a whistle. same reason as 01:19:478.
02:08:889 (1) - ^

[Insane]
00:56:536 (1,2,3,4,5,6) - how about something like this? the notes are fully visible and i feel that a shape would fit with this part during gameplay.

I guess that's it. you're almost there, just get a few more mods and this map will get ranked soon. GL :D
aabc271

Byakugan249 wrote:

[aabc's Taiko]
00:51:022 (1) - i feel that this should be a K. it should follow up the drumroll to the next note in this part. I guess you're saying that I should remove the finish here. Done for the consistency. Didn't notice this b4 www
01:12:860 (2) - i feel that this K doesn't fit since there's no cymbals in the drums. make this a k to follow the drums in this part. I'll keep it as K because it's intended to follow the vocal. You can notice that both 1 & 2 have the same level of high pitch, so using K will be nice imo ~
02:01:389 - consider adding 2 notes here to continue the drumroll. i suggest d k as it plays nicely with the drumroll IMO. I'll also keep this because I want to keep the pattern consistent. ( o o o o oooo pattern )
Thx for your mod :)
Update link : Here
Topic Starter
cRyo[iceeicee]
SPOILER

Byakugan249 wrote:

oh my this got popped...alright let's see what we got here. mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.

[General]
CLEAR!

[Easy]
00:28:742 (2) - not a big deal but maybe you can stack this note on the pink (2)? i think it'd look neater during gameplay since the notes are at the same spots. i like overlaps like this, but its not necessary here
00:51:242 (1) - that clap at the end sounds weird since this part focuses on whistles. replace it for a whistle since it focuses on consistency and vocals in this part. dunno, i think its fine .w.
wow this diff is perfect o_o.

[Normal]
00:23:889 (2) - maybe Ctrl+J to make the path easier for players to clear? also i think the flow would be smoother as the transition goes down to the point that the flow continues during gameplay. hmm, looks fine o.o
00:29:625 (3) - maybe a stack on (1) would make it a bit easier for players since stacks like this are common after a combo IMO. i feels like stacking 2 notes is better ww
00:30:948 (2) - add a whistle at the beginning. it'll keep that whistle pattern going from (1).
00:32:713 (2) - ^
00:34:478 (2) - it should be whistle, clap, clap like the other (2)'s.
00:38:007 (2) - same as 00:30:948.
00:39:772 (2) - same as 00:34:478.
01:20:360 (2) - same as 00:30:948.
01:22:125 (3) - ^
01:23:889 (2) - similar to 00:34:478, this time i'm feeling whistle, whistle, whistle to emphasize the vocals/instrumental. if not, then follow 00:34:478.
just self preference to use claps like that
02:51:022 - unsnapped line. consider re-snapping it. ok~

[Hard]
00:29:183 (4,5) - maybe something like this to make the diff easier and fun for players IMO? i think small sliders more fun then repeat kickslider :3
01:18:595 (4,5) - ^
01:19:478 (1) - missing a finish? add it to match the cymbals in the song. also add a whistle for more effect. it'll be consistent with the hitsounds in the mapset. yyyy
02:00:507 (2) - i'm thinking Ctrl+R since the instrumental changes and a jump would fit here IMO. i want to keep mine *small jump* here
02:01:831 (1) - you got the finish, but add a whistle. same reason as 01:19:478. oh no, not using whistles here was on purpose ww
02:08:889 (1) - ^

[Insane]
00:56:536 (1,2,3,4,5,6) - how about something like this? the notes are fully visible and i feel that a shape would fit with this part during gameplay. i think my placement fits better with vocal :3

I guess that's it. you're almost there, just get a few more mods and this map will get ranked soon. GL :D


SPOILER

-Bakari- wrote:

oh you ;_;
popped bubble. bubble repair, please :D

[General]
clear

[Easy]
00:19:919 (2,1) - your combo pattern feels broken here. i think NC swap would work i think its fine o.o
00:42:419 (3) - try new combo here. (NC nazi, lol) all 3 pre-chorus parts have same combo, i will keep it without changes :3

[Normal]
00:57:419 (3) - make 1/1 shorter and add circle at 00:58:301 (sounds better, imo) ok~

[Taiko]
seems fine

[Hard]
00:15:728 - try to put circle here. i think it fits here i understand your reason, but i following different rhytm :3

[Insane]
nice

~~~~~~~
short suggestions (doesn't worth kd, i think)
bubble rank-ready mapset.

-Bakari- & Byakugan249 thx for mods :)
Shiro
So, I was rechecking this, and you changed nothing in the Hard and the Insane. The Hard is still too hard (mainly rhythm-wise) and the spacing in Insane is still inconsistent. I can't possibly rebubble this. You didn't even change the comboing in the Normal difficulty. Changing just a few minor things to make it look like you considered the mod isn't the right way to go.

I'll just leave this to be checked by other BATs or MATs. If they think that's good, fine by me, I won't stop this from getting ranked - but I won't bubble it.
LKs
I'm not clear of the other issues but as for the Hard, it's ok for me. The mapper follow the song precisely so I don't see any hardship for an advanced player

You'd bargain and discuss. That's all from me
Topic Starter
cRyo[iceeicee]

Shiro wrote:

So, I was rechecking this, and you changed nothing in the Hard and the Insane. The Hard is still too hard (mainly rhythm-wise) and the spacing in Insane is still inconsistent. I can't possibly rebubble this. You didn't even change the comboing in the Normal difficulty. Changing just a few minor things to make it look like you considered the mod isn't the right way to go.

I'll just leave this to be checked by other BATs or MATs. If they think that's good, fine by me, I won't stop this from getting ranked - but I won't bubble it.
difficulty of my [Hard] diff is fine, it basically following song without any overmapping and other stuff.
About score between Insane and Hard, you can check your own bubbled Nightwish map and you will see absolutely same score gap between Insane and Hard

LKs wrote:

I'm not clear of the other issues but as for the Hard, it's ok for me. The mapper follow the song precisely so I don't see any hardship for an advanced player

You'd bargain and discuss. That's all from me
Thx LKs~, your opinion is enough for me
h3k1ru

Shiro wrote:

You didn't even change the comboing in the Normal difficulty.
put NC on the big white tick only because its BIG WHITE TICK, rather than follow patterns, the most useless suggestion i even saw

Shiro wrote:

Changing just a few minor things to make it look like you considered the mod isn't the right way to go.
please stop forcing mappers to apply ur mods, thx
Leorda
IRC Modding :
* (Easy) - Add clap at tail slider on 00:36:242 (2), 01:25:654 (2), 02:11:536 (2)
* (Normal) - Remove whistle and add clap at , 00:39:772 (2)
* (Normal) - New combo for emphasis for 01:47:713 (4)


PM me again when Ono is fix aabc's diff about the broken slider.....
OnosakiHito
Leorda asked me about the sliders. So I'm here to fix your taiko sliders!

00:49:478 (2) - 256,192,49478,2,0,B|256:32,1,161 :arrow: 256,192,49478,2,0,B|256:32,1,154.000004699707 :arrow: 256,192,49478,2,0,B|256:32,1,155
01:38:889 (2) - 256,192,98889,2,0,B|256:16,1,161 :arrow: 256,192,98889,2,0,B|256:32,1,154.000004699707 :arrow: 256,192,98889,2,0,B|256:32,1,155
02:21:242 (2) - 256,192,141242,2,0,B|256:32,1,161 :arrow: 256,192,141242,2,0,B|256:32,1,154.000004699707 :arrow: 256,192,141242,2,0,B|256:32,1,155
02:35:359 (2) - 256,192,155359,2,0,B|256:16,1,176 :arrow: 256,192,155360,2,0,B|256:16,1,167.999994873047 :arrow: 256,192,155360,2,0,B|256:16,1,169

http://puu.sh/R0Jl

I think it should be okay if I do it for aabc, since I know him really well.
aabc271

OnosakiHito wrote:

Leorda asked me about the sliders. So I'm here to fix your taiko sliders!

00:49:478 (2) - 256,192,49478,2,0,B|256:32,1,161 :arrow: 256,192,49478,2,0,B|256:32,1,154.000004699707 :arrow: 256,192,49478,2,0,B|256:32,1,155
01:38:889 (2) - 256,192,98889,2,0,B|256:16,1,161 :arrow: 256,192,98889,2,0,B|256:32,1,154.000004699707 :arrow: 256,192,98889,2,0,B|256:32,1,155
02:21:242 (2) - 256,192,141242,2,0,B|256:32,1,161 :arrow: 256,192,141242,2,0,B|256:32,1,154.000004699707 :arrow: 256,192,141242,2,0,B|256:32,1,155
02:35:359 (2) - 256,192,155359,2,0,B|256:16,1,176 :arrow: 256,192,155360,2,0,B|256:16,1,167.999994873047 :arrow: 256,192,155360,2,0,B|256:16,1,169

http://puu.sh/R0Jl

I think it should be okay if I do it for aabc, since I know him really well.
It works well. I think it's OK to use this to update

Thx Ono :)
Topic Starter
cRyo[iceeicee]
Updated, thx for mod Leorda & OnosakiHito :)
Kawayi Rika
Hi ~ cRyo[iceeicee] ~

Checked map for my Random Queue ~ really perfect to me ~ Nice job ~!

Just a issue in taiko diff :


00:49:478 (2) - Unsnapped slider (end point).
01:38:889 (2) - ^
02:21:242 (2) - ^


Fix and call me back ~ ;)
SapphireGhost
If Kawayi Rika rebubbles this, I can probably try to rank it afterwards and you can move on to your real life things. Lastly, are you sure the title is correct? I couldn't find any matches when looking for a source. Is there a source?
Topic Starter
cRyo[iceeicee]

Kawayi Rika wrote:

Hi ~ cRyo[iceeicee] ~

Checked map for my Random Queue ~ really perfect to me ~ Nice job ~!

Just a issue in taiko diff :


00:49:478 (2) - Unsnapped slider (end point).
01:38:889 (2) - ^
02:21:242 (2) - ^


Fix and call me back ~ ;)
Thank you Rika~

SapphireGhost wrote:

If Kawayi Rika rebubbles this, I can probably try to rank it afterwards and you can move on to your real life things. Lastly, are you sure the title is correct? I couldn't find any matches when looking for a source. Is there a source?
I will ask wmf~ about that, since i got ticket from his queue, anyway thx for your help SG~
About title, i took *kanji* title from flac album's image and asked KSHR~ to help me translate it to romaji, i will try to find original title again and recheck it :>


i will eat aabc~ soon :v
aabc271

Kawayi Rika wrote:

Hi ~ cRyo[iceeicee] ~

Checked map for my Random Queue ~ really perfect to me ~ Nice job ~!

Just a issue in taiko diff :


00:49:478 (2) - Unsnapped slider (end point).
01:38:889 (2) - ^
02:21:242 (2) - ^


Fix and call me back ~ ;)
So, let me have some clarifications about the sliders in my taiko diff

I made the sliders unsnapped because currently 1 hit is missing when they're snapped
This is a bug that existed for long time. Sometimes the last hit will be missing when the slider is snapped properly
So I just made the ending points of sliders 1ms later than usual, so that all hits appear
You can see the images in the boxes below for clearer explanation~


I've talked with Rika & Garven, and Rika also found another person for check
And they all agreed that these sliders are rankable

If any mat / bat has questions with that, please pm me directly :3

And cRyo, don't eat me ;w;
Topic Starter
cRyo[iceeicee]
Thx aabc~ (added link to ur post in creators words)
i will eat TeddyRin first \o.o/

Made some minor changes in Insane
SPOILER
00:04:367 (3) - move few grids for better looking
00:09:661 (3) - ^
00:34:478 (3) - change it to curve slider
01:46:830 (5) - changed placement


Idk what to do with title http://puu.sh/XosR
i asked 3 JP friends and got 3 different answers

updated /x.x\

decided to use Melophobia's~ title, because I Like Big Letters !
Snowy Dream
=v=?
What's エトセトラ Could I eat this?
aabc271
As the title is changed, please overwrite the existing taiko bg with this :3

And btw, seems that the title of normal & insane haven't been changed properly ( Issues of capital letters ). You may want to recheck them and full submit ~
Topic Starter
cRyo[iceeicee]

Snowy Dream wrote:

=v=?
What's エトセトラ Could I eat this?
Idk x.x

aabc271 wrote:

As the title is changed, please overwrite the existing taiko bg with this :3

And btw, seems that the title of normal & insane haven't been changed properly ( Issues of capital letters ). You may want to recheck them and full submit ~
Changed !
idk what happened to titles, i rechecked it and everything was fine o:
aabc271

cRyo[iceeicee] wrote:

aabc271 wrote:

As the title is changed, please overwrite the existing taiko bg with this :3

And btw, seems that the title of normal & insane haven't been changed properly ( Issues of capital letters ). You may want to recheck them and full submit ~
Changed !
idk what happened to titles, i rechecked it and everything was fine o:
Well, maybe my PC was having some issues when importing repeated maps or sth. But now it should be fine :)
Kawayi Rika
OK ~ Looks fine now ~

Here we go :3
Rebubbled ~!

Topic Starter
cRyo[iceeicee]

Kawayi Rika wrote:

OK ~ Looks fine now ~

Here we go :3


Thx Rika~ \:3/
blissfulyoshi
Quick question, I looked up the album on vgmdb http://vgmdb.net/album/34742 , and it said that the album was published by monoROSETTA and composed by void. Wouldn't that make "void" the artist.

Edit: I went to check the past few Touhou songs that were ranked, and it seems like the current trend is to use either Circle name or artist name. As a result, the artist name is probably fine....

Edit 2: Bubble repair to add void to the tags.
Topic Starter
cRyo[iceeicee]

blissfulyoshi wrote:

Quick question, I looked up the album on vgmdb http://vgmdb.net/album/34742 , and it said that the album was published by monoROSETTA and composed by void. Wouldn't that make "void" the artist.

Edit: I went to check the past few Touhou songs that were ranked, and it seems like the current trend is to use either Circle name or artist name. As a result, the artist name is probably fine....

Edit 2: Bubble repair to add void to the tags.
Thx! blissfulyoshi~ this artists and titles 1 big problem for me xD
Garven
[General]
Tick rate 2 fits this song best.
You can't have the sliderslide and the slidertick silenced for such large portions of the song. The sliderslide is too quiet, so it is effectively silenced. Just use the default soft sliderslide sound for an easy fix since I'm sure you're morally opposed to ticks.
No kiai?
Is monoROSETTA - Koi no recipe to Et cetera (cRyo[iceeicee]).osb an old file from a previous name?

[Easy]
00:30:948 (2,1) - This really isn't an easy-level-friendly technique to use. Simplify it please.
00:38:007 (2,1) - ^
01:20:360 (2,1) - ^ etc. I won't point them out anymore.
02:51:242 (1) - Fairly soon after a spinner for an Easy. At least position it closer to the center please, but I'd prefer more recovery time regardless.

[Insane]
01:06:353 (4) - Whistle on sliderslide
Topic Starter
cRyo[iceeicee]

Garven wrote:

[General]
Tick rate 2 fits this song best. I+H = ST2, E+N = ST1
You can't have the sliderslide and the slidertick silenced for such large portions of the song. The sliderslide is too quiet, so it is effectively silenced. Just use the default soft sliderslide sound for an easy fix since I'm sure you're morally opposed to ticks. ok +Ticks \x.x/
No kiai? Fountain \^^/
Is monoROSETTA - Koi no recipe to Et cetera (cRyo[iceeicee]).osb an old file from a previous name? removed

[Easy]
00:30:948 (2,1) - This really isn't an easy-level-friendly technique to use. Simplify it please.
00:38:007 (2,1) - ^
01:20:360 (2,1) - ^ etc. I won't point them out anymore.
ok x.x
02:51:242 (1) - Fairly soon after a spinner for an Easy. At least position it closer to the center please, but I'd prefer more recovery time regardless. moved it closer to center, this spinner is not short and i think its enough recovery time for 2.34 star diff !

[Insane]
01:06:353 (4) - Whistle on sliderslide there was some slider slide whistle, but now i removed it ^^
Thank you bubble-eater \==/ Garven~ ^^
Snowy Dream
cRyo 求泡ww
> <
Garven
(>~<)もぐもぐ
Yuukari-Banteki
[Easy]
looks amazing

[Normal]
:x ok you really need to do something about that tick rate, only having ticks as a hiccup at the end of sliders is weird. I suggest a tick rate of 2 or 4 (4 is kind of super high but makes it symmetrical, 2 is a nice compromise)

[Hard]
looks great

[aabc]
Might want to label it as an Oni

[Insane]
this map is incredibly well done in all difficulties :) I wish you the best of luck in getting it ranked ASAP
aabc271

Saturos-fangirl wrote:

[aabc]
Might want to label it as an Oni
I actually name my diffs as "aabc's Taiko" unless it's a taiko-only mapset
( You can refer to this for proof )
So I think it's fine to keep the name unchanged for consistency ~
Edit : If you're referring to adding tags of "Oni", I'm fine with that. I can find cRyo to do so ~
Anyway, thx for your mod :3
Topic Starter
cRyo[iceeicee]

Saturos-fangirl wrote:

[Easy]
looks amazing

[Normal]
:x ok you really need to do something about that tick rate, only having ticks as a hiccup at the end of sliders is weird. I suggest a tick rate of 2 or 4 (4 is kind of super high but makes it symmetrical, 2 is a nice compromise)

[Hard]
looks great

[aabc]
Might want to label it as an Oni

[Insane]
this map is incredibly well done in all difficulties :) I wish you the best of luck in getting it ranked ASAP
Awwww its all because baka Garven with his *SLIDER TICKS WILL SAVE THE WORLD* ヽ(#`Д´)ノ
I will return my blanket sample on next XAT mod
Take this kudos and slap him with it plz (¬_¬)ノ*
Thx for check Sfg!
xsrsbsns
等着等着等着等着bc等着等着等着等着
Topic Starter
cRyo[iceeicee]
等什么bx
7 month bubble, rebbuble, bubble, rebbuble (/゚Д゚)/
Garven
wut. I suggested tick rate 2 for all maps. 2 would make the awkward tick rate 1, which you originally had, better. Also: if you change the tick rate, it'll have to be rebubbled again. =P
Topic Starter
cRyo[iceeicee]

Garven wrote:

wut. I suggested tick rate 2 for all maps. 2 would make the awkward tick rate 1, which you originally had, better. Also: if you change the tick rate, it'll have to be rebubbled again. =P
I know, but ST-2 sounds weird x.x
i used ST-2 in H/I because only few sliders on the map have ticks www, while on E/N every slider TICK TICK TICK \TAT/
going to change low volume slider slide and MUTE THIS EVIL TICKS {{|└(>o< )┘|}}


Kkkk added ST-2 to all diffs, added new low volume sample for sliderslide, added blanket sample YES!!!! for ticks, now slider slide audible !
EVIL TICKs WERE DEFEATED \(〇O〇)/

i wasted my #1000 post on Garven o(-`д´- 。)
h3k1ru
\(〇O〇)/
Topic Starter
cRyo[iceeicee]

h3k1ru wrote:

\(〇O〇)/
slap.。slap..。slap.:* ==/
Chewin
Hi cRyo <3
Garven asked me for a recheck and.. let's start.

[General]

  1. Snap all green lines in all diffs çwç
[Easy]

  1. 00:30:066 (1) - I can hear a sound similar to a clap here. I suggest you to use clap on this slider's end removing it from 00:30:948 (2)'s head instead
  2. 00:37:125 (1,2) - ^
  3. 00:38:889 (1,2) - ^
[Normal]

  1. 00:14:955 (2) - Forgot clap on the slider's end?
[Hard]

  1. Looks awesome
[Insane]

  1. 00:41:978 (3) - Use 2.19x spacing from the previous circle to keep consistency
  2. 02:02:272 (2) - x:364 y:144 for symmetry with (1) and (3)
[Taiko]

  1. 00:12:198 Add kat
  2. 00:20:470 The vocal starts here. Add a kat?
  3. 00:21:353 ^ add a don?
  4. 01:38:448 (5,1) - k d instead of d k, the sound is really much better
  5. 01:39:992 (4) - kat
  6. 00:49:478 (2) - Unsnapped slider's end
  7. 01:38:889 (2) - ^
  8. 02:21:242 (2) - ^
Call me back ;3
aabc271

Chewin wrote:

[General]

  1. Snap all green lines in all diffs çwç The green lines are already snapped ?

    [Taiko]

    1. 00:12:198 Add kat My original intention was to make this part a bit easier ( Beginning of song ), but I've added one because this sounds valid ~
    2. 00:20:470 The vocal starts here. Add a kat? But I would like to keep a similar pattern with 01:09:110 ( ooo o & o ooo ), so I'll keep this unchanged ~
    3. 00:21:353 ^ add a don? ^
    4. 01:38:448 (5,1) - k d instead of d k, the sound is really much better I'll say d k fits better in this case. You can notice that I map based on vocal, but not drum. As the slider part is significantly higher in pitch, I wanna use d k to show the rising pitch ( k d gives the opposite feeling and so they don't really fit the coming slider )
    5. 01:39:992 (4) - kat Um... OK. Also changed other similar parts ~
    6. 00:49:478 (2) - Unsnapped slider's end Why don't you guys read the map description x_x See this
      To other Mats / Bats : I hope you guys won't complain about this again. Other mats / bats like Garven, Rika & kpy all agreed to be rankable and I don't think there's any valid reason for me to use broken sliders instead of complete ones Orz
    7. 01:38:889 (2) - ^ ^
    8. 02:21:242 (2) - ^ ^

Yusura Sakurae wrote:

why don't you set a kiai time to Easy , Normal , Hard , Insane
taiko has kiai time ....
Well, I think kiai sections fit well in taiko ww
I'm not sure how's the effects in other diffs, but I believe cRyo has a strong reason for not using them
At least from what I remember, it's not a must to follow the same kiai sections in all diffs, as long as they make sense :3
Thx for mod :3
Also made some other minor changes in the diff
Update : aabc's Taiko
Lita_old_1
nice map!!

why don't you set a kiai time to Easy , Normal , Hard , Insane
taiko has kiai time ....

hmm....

this map will be ranked ! i'm practicing now~
Topic Starter
cRyo[iceeicee]

Chewin wrote:

Hi cRyo <3 Chewiiiiiin <3
Garven asked me for a recheck and.. let's start.

[General]

  1. Snap all green lines in all diffs çwç
but i dont know which of them snapped and which not www, its because everytime when i want to change section for 1 note i using double click and new section automaticly appears 100ms later from previous (just saving time x.x) so everything should works correctly, kiai and SV changes always normally snapped ^^

[Easy]

  1. 00:30:066 (1) - I can hear a sound similar to a clap here. I suggest you to use clap on this slider's end removing it from 00:30:948 (2)'s head instead
  2. 00:37:125 (1,2) - ^
  3. 00:38:889 (1,2) - ^
i used consistent rhytm with claps and whistles on whole map, i think it sounds fine :>

[Normal]

  1. 00:14:955 (2) - Forgot clap on the slider's end?
no i just decided to end without claps :3, same with 00:07:897 (3) - , 03:04:367 (2) -

[Hard]

  1. Looks awesome
[Insane]

  1. 00:41:978 (3) - Use 2.19x spacing from the previous circle to keep consistency waaaaa my bad, fixed ~
  2. 02:02:272 (2) - x:364 y:144 for symmetry with (1) and (3) yeah!


Call me back ;3
✿ Thank you ✿ Chewin~ and Mr Slidertick2 everywhere B( Garven~ ^^

Yusura Sakurae wrote:

nice map!!

why don't you set a kiai time to Easy , Normal , Hard , Insane
taiko has kiai time .... kiai brings bad luck \o.o/ just dont like kiai ww

hmm....

this map will be ranked ! i'm practicing now~ yeah lets hope ww
Topic Starter
cRyo[iceeicee]
Updated!

ooops x.x
Chewin
[Easy]

02:11:536 (2) - To keep consistency with 02:04:478 (2) remove whistles, or, at least, remove it from the head like the other diffs

I noticed it just now, sorry.
Topic Starter
cRyo[iceeicee]

Chewin wrote:

[Easy]

02:11:536 (2) - To keep consistency with 02:04:478 (2) remove whistles, or, at least, remove it from the head like the other diffs

I noticed it just now, sorry.
done !
Chewin
Nice, have your bubble :3
Topic Starter
cRyo[iceeicee]

Chewin wrote:

Nice, have your bubble :3
Thanks Chewin ♡~
Garven
Make the slider ticks audible or the slider slide louder. You know why.
Topic Starter
cRyo[iceeicee]

Garven wrote:

Make the slider ticks audible or the slider slide louder. You know why.
ok x.x
Garven
Well, so much for setting that up for a rank. Since tick rates were changed -again- I have to rebubble.

Edit:

Tick rate changes constitute a bubble pop, sorry. I have to abide by that, even if I disagree.
Topic Starter
cRyo[iceeicee]

Garven wrote:

Well, so much for setting that up for a rank. Since tick rates were changed -again- I have to rebubble.
I only changed slider ticks which are change nothing, and removed sliderslide sample which is also change nothing x___________x
thx for mod
i love you and your slider ticks
Verdisphena
stress
Frostmourne
<3
Suzully
Don't need to wait so long time :P

[Easy]
  1. 01:34:367 (2,1,2,3) - For the beginner, the difference between these spacings is a bit too difficult to read imo. Try to use the same pattern as 00:45:948 (1,2) or 02:31:830 (1,2)?
  2. 02:17:713 (1,2,3) - ^ Same here.
[aabc's Taiko]
  1. 00:49:478 (2) - Unsnapped slider end. O| ̄|_
  2. 01:38:889 (2) - ^
  3. 02:21:242 (2) - ^
Tell me when done fixes.
Kawayi Rika

Suzully wrote:

Don't need to wait so long time :P

[aabc's Taiko]
  1. 00:49:478 (2) - Unsnapped slider end. O| ̄|_
  2. 01:38:889 (2) - ^
  3. 02:21:242 (2) - ^
Tell me when done fixes.
Again ~you are forgot see this p/1742682
Suzully

Kawayi Rika wrote:

Suzully wrote:

Don't need to wait so long time :P

[aabc's Taiko]
  1. 00:49:478 (2) - Unsnapped slider end. O| ̄|_
  2. 01:38:889 (2) - ^
  3. 02:21:242 (2) - ^
Tell me when done fixes.
Again ~you are forgot see this p/1742682
Umm...such a case has been unranked before IIRC...Alright, now I'm sure it's rankable, thanks Rika.
Topic Starter
cRyo[iceeicee]

Suzully wrote:

Don't need to wait so long time :P

[Easy]
  1. 01:34:367 (2,1,2,3) - For the beginner, the difference between these spacings is a bit too difficult to read imo. Try to use the same pattern as 00:45:948 (1,2) or 02:31:830 (1,2)?
  2. 02:17:713 (1,2,3) - ^ Same here.
both changed to sliders!
[aabc's Taiko]
  1. 00:49:478 (2) - Unsnapped slider end. O| ̄|_
  2. 01:38:889 (2) - ^
  3. 02:21:242 (2) - ^
Tell me when done fixes.
Thx Suzully~
Suzully
~
Melophobia
gratz!!!!
Topic Starter
cRyo[iceeicee]

Suzully wrote:

~
waaa thx Suzully~ <3
and really BIG!!! Thanks to Kawayi Rika~ for her help。..。.*
Sure
congrats queen of loli
Garven
'bout time. Gratz~
Frostmourne
congratz :D /
Mythol
Touch me now~ \></
spboxer3
ohhhh!! gratz
xsrsbsns
why so fast B( grats! B((

Mythol wrote:

Touch me now~ \></
hentai
ririco
Gratz \o
Aqo
Grats on rank cRyo <3

why is this song so addicting ~;w;~
Chewin
Oh finally cryo <3
alacat
hentai team \^^/

=3= congrats~ ♪
h3k1ru
pon'ka
Stefan
I just hope, nobody will complain about the BG, because of hurrdurr gurls in bikini.
Congrats \o
Kawayi Rika
Finally ~ Omedeto moe cRyo <3
Gamu
omedeto~(≧∇≦)
hoLysoup
:>!
Quilt

xsrsbsns wrote:

Mythol wrote:

Touch me now~ \></
hentai
hentai desu

congratz \:D/
terametis
congratz~~~~~~~~~~~<3
[CSGA]Ar3sgice
grats :3
Sandpig
;w;where is my holy light
h3k1ru

Sandpig wrote:

;w;where is my holy light
ask Odaril
Lita_old_1
omedeto~!!!!!
senaya
previous bg was better :<
Topic Starter
cRyo[iceeicee]
Thanks!!!!
Melophobia, ykcarrot, baka Garven ==////, Frostmourne, spboxer3, xsrsbsns, Mythol, Aqo, Chewin, Sekai-nyan, alacat, h3k1ru (ti pon'ka =.=/), Stefan, Kawayi Rika, -Gamu- (uuuuuu) \^^/, hoLysoup, Quilt, terametis, [CSGA]Ar3sgice, Sandpig, Yusura Sakurae, senaya

Sandpig wrote:

;w;where is my holy light
need to add it to cw x.x!

senaya wrote:

previous bg was better :<
i know .-.
Fionana
gratz cRyo~!!
Topic Starter
cRyo[iceeicee]

Fionana wrote:

gratz cRyo~!!
Thx! Fionana~ :3
Snowy Dream
=v=
Congratz cRyo✿
I see this has been ranked when I'm at school..
Finally I'm back home > <

and the original BG!
-NSFW Link removed-
No_Gu
Congratz
Milkshake
what with those lolis everywhere
O:
Reiji-RJ
Touch me now! \></
Finally!! Gratz <3
rickyboi
Damn cryo, your background images are always too lewd for me.

congrats!
Topic Starter
cRyo[iceeicee]
Thx !!! Snowy~, No_Gu, Milkshake, Reiji , rickyboi :)

rickyboi wrote:

Damn cryo, your background images are always too lewd for me.

congrats!
IM DOING MY BEST !!!! :D
Darksonic
I just noticed that lyrics has a secret message.. lol
yoshilove
nice mapset~!
kawaii :)
grumd
lol, this song and map are epic xD love it
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