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Black∞Hole - Pluto

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Verdisphena
Oh my god o.o
Suzully
From my modding queue. Sorry for taking long time :<

[Difficult]
  1. 01:37:554 (1,2,3) - This is a hard diff. So please follow the consistent distance spacing here.
[Basic]
  1. 01:21:008 (4,5) - Since it's too hard for beginner to read the timing, change these notes to a slider.
Please tell me your thought.

About red timing sections. I'll ask other members about this and I'll write a result here. Please wait a bit.
Topic Starter
Snow Note

Suzully wrote:

From my modding queue. Sorry for taking long time :< <<Never mind~

[Difficult]
  1. 01:37:554 (1,2,3) - This is a hard diff. So please follow the consistent distance spacing here.<<Ok~
[Basic]
  1. 01:21:008 (4,5) - Since it's too hard for beginner to read the timing, change these notes to a slider.<<I can't change it to slider,because the slider is too slow.
Please tell me your thought.

About red timing sections. I'll ask other members about this and I'll write a result here. Please wait a bit.<<Okay,I think It is fine because it is from the official timing~
Thank!~
Shiro

7odoa wrote:

Suzully wrote:

About red timing sections. I'll ask other members about this and I'll write a result here. Please wait a bit.<<Okay,I think It is fine because it is from the official timing~
Even if this was true, there is absolutely no indication whatsoever that the slider speed changes, which makes it unacceptable. I can understand for some slow sections, but many others are just you adding them for the sake of changing slider speeds, which is unrankable. Please use this timing - I tried not to remove any of your green lines, forgive me if I did:

104,300,4,2,1,95,1,0
9704,272.727272727273,4,1,2,60,1,0
18431,260.869565217391,4,1,1,70,1,1
22539,-100,4,2,1,95,0,1
22800,-100,4,1,1,70,0,0
22995,-100,4,1,1,70,0,1
26778,250,6,1,1,70,1,0
32778,260.869565217391,6,1,1,70,1,1
41438,300,4,1,2,60,1,0
48638,272.727272727273,4,1,1,70,1,0
58456,300,4,1,1,70,1,0
59056,-100,4,1,1,63,0,0
59656,-100,4,1,1,56,0,0
60256,-100,4,1,1,49,0,0
63106,-100,4,2,2,95,0,0
68056,272.727272727273,4,1,1,80,1,0
80260,-100,4,1,1,85,0,0
80806,-100,4,1,1,90,0,0
81351,-100,4,1,1,95,0,0
81624,-100,4,2,1,90,0,0
82237,250,4,1,2,65,1,0
90077,230.769230769231,4,1,1,75,1,1
93711,-100,4,2,1,95,0,1
94111,-100,4,1,1,80,0,1
94666,222.222222222222,4,1,1,80,1,1
95499,-100,4,1,1,85,0,1
96443,222.222222222222,5,1,1,85,1,1
96831,-66.6666666666667,5,1,1,85,0,1
97220,-100,5,1,1,85,0,0
97331,-100,5,1,1,70,0,0

I liked what you did with the slows because it fits and makes sense, but the how the slows are made is unrankable. I'll gladly help you go through your map to find replacements for them and fix the patterns ! Contact me as soon as you can - search "Shiro" on IRC if I'm not online so we can work through this and get your map rebubbled asap !
Suzully
As what Odaril wrote, we cannot allow these red timing sections.
Fix them and call me back. I'll rebubble after rechecking.
Topic Starter
Snow Note
Sorry,I don't want to use this timing for some reason:
  1. I want to keep BPM:50~270,not BPM:200~270(as I said before,it is from the official timing)
  2. If I use this timing,then I must Re-map those slow part.
  3. I think using BPM:50x4=200 for slow part is not fit.
Sorry about that. :(
Nessuka
This feels entirely rankable.
Great job on the map :3
Topic Starter
Snow Note

Twilight Sparkle wrote:

This feels entirely rankable.
Great job on the map :3
Thank You!~

No BAT going to rank this? orz... :o
Charles445
Well, no, I mean two BATs plainly told you what's going on. If a BAT were to rank this now it'd be directly defying the other two.

Here's my opinion on it.

I think the difficulties are FUN AS HELL. Challenge is epic, and Expert is even better. The slowdowns in Challenge, however, do not add to the fun.
While you did a somewhat okay job at indicating their speeds with white combo colors, that sort of speed change hasn't been rankable for a very long time.
DarknessAngel

Rules wrote:

我在mod這張圖的時候就該說的...orz
沒辦法,要是你不改的話就不能ranked ;_;
Topic Starter
Snow Note

DarknessAngel wrote:

Rules wrote:

我在mod這張圖的時候就該說的...orz
沒辦法,要是你不改的話就不能ranked ;_;
我不想改了,改了只會令圖的質量變差...
rank不了便算吧,而且我不只是想這張圖rank~
(新圖求MOD XD)

I tired to get it ranked...
DarknessAngel

7odoa wrote:

我不想改了,改了只會令圖的質量變差...
rank不了便算吧,而且我不只是想這張圖rank~
(新圖求MOD XD)

I tired to get it ranked...
我個人很想看到這圖上架的說T.T
慢滑條的確很有梗,可是不用紅線就沒辦法達成...(綠線最少0.5倍速度還是快了些..)
還是說改成像Expert那樣1/1重疊?
雖說捨棄變慢的梗讓人不爽但是至少能ranked ;w;

話說在這裡求MOD是哪招xD
sry我最近不接req =3=
Topic Starter
Snow Note

DarknessAngel wrote:

我個人很想看到這圖上架的說T.T<-我都是.
慢滑條的確很有梗,可是不用紅線就沒辦法達成...(綠線最少0.5倍速度還是快了些..)<-只是用的原作的timing而已,不是我想出來的梗.
還是說改成像Expert那樣1/1重疊?<2個難度用同一種寫法太沒有新意了
雖說捨棄變慢的梗讓人不爽但是至少能ranked ;w;<-以圖的質量為先,改了會令我對圖的質量不滿意,我不想rank了一些陣mapper自己都不滿意的圖

話說在這裡求MOD是哪招xD
sry我最近不接req =3=<不要緊,只是宣傳一下而已~ :D
Ulysses

7odoa wrote:

我不想改了,改了只會令圖的質量變差...
GOOD IDEAL

其實有方法令BPM不用變都可以做到這效果..不用REMAP...

把sv轉做1.35 1.0part轉2.0 bpm 慢part轉0.5試試?
Rizumu Tenshi

Suzully wrote:

About red timing sections. I'll ask other members about this and I'll write a result here. Please wait a bit.
I'm in.

I gotta tell you, 7odoa, if those unrankable BPMs were all 50 and it would have been timed with that, I'd say no to all those people saying that it's unrankable.
But, I'm sorry, this is really unrankable.
As those said, there are timing sections not needed at all, since they're just the same BPMs, divided by 4
BPMs
220/4=55
230/4=57.5
240/4=60
250/4=62.5
260/4=65

imo 50 isn't a problem, but...
00:39:038 - This timing section, imo, isn't 50. It's 200.

those wrote:

From .:Let those mod those maps:.

[General]
If you would like, you can delete all your bookmarks to decrease the size of your .osz file by a little since you won't be needing them by the time this gets put on the server.
You do not need the timing points at:
00:13:385
00:13:931
00:14:067
00:17:749
00:22:604
00:51:365
00:54:773
00:58:045
01:10:783
01:11:056
01:11:737
01:12:419
01:13:100
01:13:372
01:14:327
01:14:599
01:15:145
01:15:554
01:16:235
01:16:507
01:17:053
01:17:325
01:17:871
01:18:143
01:18:415
01:18:552
01:18:961
01:19:915
01:20:327
01:20:872
01:21:008
01:21:690
01:25:612
01:29:477
01:33:769
01:34:666
01:36:443

That's a lot of timing points you used there: at first I thought you were trying to stay on rhythm and to try to start each downbeat at the right place, but then I looked at your Challenge difficulty and realized that you were using the Timing points to manipulate your slider velocity, which is unfortunately UNRANKABLE. Let's delete these and fix your sliders before I come back to this. Feel free to PM me when that's fixed.

In addition, you also have inconsistent Kiai Times. You may want to fix those as well.

Good luck :3
I know something that can replace the unrankable sliders, but you gotta move the objects when done, if needed.
Replace those white sliders by circles, but use a VERY LOW distance snapping multiplier (even 0.0 works imo) and you can use the white combo for them. If the idea is bad, I have no other idea.

Before the post ends...
01:09:146 (1) to 01:22:237 (1) - This part...I gotta be serious. Needs an experience from who can apply my idea, who knows? May work and may not, or w/e

You gotta do something about this, pal. Best of luck~ :)
Shiro

7odoa wrote:

Twilight Sparkle wrote:

This feels entirely rankable.
Great job on the map :3
Thank You!~

No BAT going to rank this? orz... :o
No, because you're refusing to fix something that's unrankable and are ignoring three BATs (and even more) by doing so. I offered you the correct timing, and proposed to help you find a replacement, but you didn't even consider my post.

7odoa, please PM me when you've decided to be reasonable so I can unnuke this and help with the map.
Topic Starter
Snow Note

nold_1702 wrote:

把sv轉做1.35 1.0part轉2.0 bpm 慢part轉0.5試試?
好吧,我試試~

Baka Tenshi wrote:

01:09:146 (1) to 01:22:237 (1) - This part...I gotta be serious. Needs an experience from who can apply my idea, who knows? May work and may not, or w/e
It's fine,just like Expert.

BPM:50~270 Changed to 100~135

It's no problem for now?
Shiro
Hi.

I can confirm that the timing has been changed.
However, watch out for broken sliders. For example, in the Expert difficulty, 00:22:995 (1) -
while I'm at it, 01:21:556 (1,1) - (expert diff) this is quite a huge jump, and very surprising, given that the objects are a whole screen away from each other.

I'm happy to unnuke this - good luck on getting this ranked !
Topic Starter
Snow Note

Shiro wrote:

Hi.

I can confirm that the timing has been changed.
However, watch out for broken sliders. For example, in the Expert difficulty, 00:22:995 (1) -
while I'm at it, 01:21:556 (1,1) - (expert diff) this is quite a huge jump, and very surprising, given that the objects are a whole screen away from each other.

I'm happy to unnuke this - good luck on getting this ranked !
Fixed~
Suzully
Thank you for understanding.
I'm glad that I can get a bubble back now. But there is still a few issues.

[Beginner]
  1. 01:17:465 (3,1) - Incorrect spacing.
  2. 01:30:077 (1,3) - Oh...
Topic Starter
Snow Note

Suzully wrote:

Thank you for understanding.
I'm glad that I can get a bubble back now. But there is still a few issues.

[Beginner]
  1. 01:17:465 (3,1) - Incorrect spacing.<-Fixed
  2. 01:30:077 (1,3) - Oh...<-Fixed......
Thank~

Also removed some tick sound on [Challenge].
Suzully
All stuff seem fine now.
Rebubbled!
Cygnus
go go go go go!
Frostmourne
don't know I assume or not but it feels harder than before about hp drain and stuff in challange <3

why today this map is not being ranked T.T
Rizumu Tenshi

7odoa wrote:

Baka Tenshi wrote:

01:09:146 (1) to 01:22:237 (1) - This part...I gotta be serious. Needs an experience from who can apply my idea, who knows? May work and may not, or w/e
It's fine,just like Expert.

BPM:50~270 Changed to 100~135

It's no problem for now?
Just saying: I did that with Do I Smile?, but the result will have to be extremely odd for the unrankable map to be rankable.
260~6400 --> 184~360
So don't worry about the timing, at least it may be RANKABLE.
quiz-chan_DELETED
C'mon why does it take sooo long :o
Garven
Yo

[General]
Tick rate 4 to all difficulties since you have the BPM halved. I'd recommend you silence key ticks during the beginning and other quieter parts of the song.

[Easy]
01:15:556 (1,2,3) - This part is pretty trick for an easy. You might want to simplify with it longer sliders like you've used before.

[Basic]
This is hardly what I would call a Basic. Call it Standard or Normal.

[Difficult]
00:15:704 (4) - I'm not sure what this note is mapped to, but it is weird to play.
00:32:778 (1) - Something that's really bugging me about this section is that you chose to do a slider -> circle -? slider -> circle progression when the music is grouped in fours. You're essentially grouping things in threes with this type of pattern and it's really really difficult to play it naturally. I recommend you rethink this part.
01:27:917 (2,1) - This jump is egg a big pain too due to the direction change.

[Challenge]
01:26:237 (1) - I didn't like how this was the sole stacked note after a slow slider.

Good stuff. Mainly worried about the simplification of the Easy.
rrtyui
Please Rank!
DarknessAngel

rrtyui wrote:

Please Rank it !
Topic Starter
Snow Note

Garven wrote:

Yo

[General]
Tick rate 4 to all difficulties since you have the BPM halved. I'd recommend you silence key ticks during the beginning and other quieter parts of the song.
Ok~

[Easy]
01:15:556 (1,2,3) - This part is pretty trick for an easy. You might want to simplify with it longer sliders like you've used before.
I have re-map this part,it is hard to map...

[Basic]
This is hardly what I would call a Basic. Call it Standard or Normal.
It is DDRSN2's Diff Name,Basic=Normal

[Difficult]
00:15:704 (4) - I'm not sure what this note is mapped to, but it is weird to play.
Fixed
00:32:778 (1) - Something that's really bugging me about this section is that you chose to do a slider -> circle -? slider -> circle progression when the music is grouped in fours. You're essentially grouping things in threes with this type of pattern and it's really really difficult to play it naturally. I recommend you rethink this part.
[Expert]No changed because it's not very hard in this diff...
01:27:917 (2,1) - This jump is egg a big pain too due to the direction change.
Changed some.

[Challenge]
01:26:237 (1) - I didn't like how this was the sole stacked note after a slow slider.
Fixed

Good stuff. Mainly worried about the simplification of the Easy.
Thank!~
Colin Hou
[General]
  1. 01:37:220 - unsnapped KIAI section.
[Challenge]
  1. 01:34:000 (2) - for consistence, new combo this instead of the note next.
~
Topic Starter
Snow Note

Colin Hou wrote:

[General]
  1. 01:37:220 - unsnapped KIAI section.
[Challenge]
  1. 01:34:000 (2) - for consistence, new combo this instead of the note next.
~
All Fixed,Thank~
Colin Hou
[Challenge]
  1. make sure all white combo color is used properly after 01:35:111
Topic Starter
Snow Note

Colin Hou wrote:

[Challenge]
  1. make sure all white combo color is used properly after 01:35:111
Fixed~
Colin Hou
re-bubbled
Garven
Ranked!
Kawayi Rika
Finally Ranked ~!

Cool map ><
Mercurial
Finally.
Aoriki
Congratz
Mirage
RANKED HURRMUYGURRRDDD
BeatofIke
Sweet Congrats!
Grand Chase
very nice... youve been copying those speed at DDR
haigawdy
what is this crap? o_o
meiikyuu
congrats, i love this song xD
Cygnus
FCKYEAHHHHHHHHHHHHHHHHHHHHHHHHHHH!
Mara
I think I need to have a break from this game.
Suzully
Congratulations!!
[CSGA]Ar3sgice
这个好>_>
Frostmourne
Nice !!
Touche
Ranked!? Are you kidding :|
Rizumu Tenshi

T o u c h e wrote:

Ranked!? Are you kidding :|
No he's not. The map is rankable already so why not?

And 7odoa congrats for the rank! :)
/me tries to go to the top 40 before the NoFail records get out of the top 50
Buccakazu
Good :)
-Neipezi
why not Appoverd??
MillhioreF
at least rainbow dash is playable
rickyboi
I really liked the Difficult diff.

congrats!
Card N'FoRcE
Fun fact:

[quote="Ranking Criteria":b44b3]All uninherited sections must be on the downbeat of the measure. A downbeat is the first beat of a measure, and while this may not affect gameplay, it will affect the main menu pulsing. Therefore, any and all uninherited sections (including metronome changes such as 2/4 and 3/4 measures) must be correct. Please see this thread for more information on downbeats.86. Offset: 94,000ms BPM: 135.00

This section obviously doesn't follow this non-sensical rule because the music starts this BPM in the upbeat.

I wonder how many other rules are so blatantly stupid that need to be debunked every time.
rrtyui
yea!
Kurokotei
omg ranked
DarknessAngel
終於

祝賀

\:D/
RikiH_
WTF AHAHAHAHAHAHAH

I like it a lot, gratz xD
Froslass
This is good.
Garven

Card N'FoRcE wrote:

Fun fact:

[quote="Ranking Criteria":8f7c6]All uninherited sections must be on the downbeat of the measure. A downbeat is the first beat of a measure, and while this may not affect gameplay, it will affect the main menu pulsing. Therefore, any and all uninherited sections (including metronome changes such as 2/4 and 3/4 measures) must be correct. Please see this thread for more information on downbeats.
86. Offset: 94,000ms BPM: 135.00

This section obviously doesn't follow this non-sensical rule because the music starts this BPM in the upbeat.

I wonder how many other rules are so blatantly stupid that need to be debunked every time.Apply common sense and we don't have to care so much. If it's feasible to line up the downbeat, then cool. If you're going to have to jump throw hoops just to stick to this, then functionality trumps.
Card N'FoRcE

Garven wrote:

Apply common sense and we don't have to care so much.
Apply common sense and you'll agree that current ranking criteria are stupid. Which is funny because the current ranking criteria were made because "people don't seem to have common sense" (cit.).
And i would kinda like an explanation of the "we don't have to care so much".

Garven wrote:

then functionality trumps.
Functionality trumps already because some people make rules then decide to follow them only when it's convenient. That goes against the very concept of "rule" (which i remind you, is described as "may NOT be broken under ANY circumstance" in the wiki), so why would you make a rule if you know there will be some cases in which it's not possible to follow it?

Before some people go against me saying that i want the map unranked, that's not the case: I'm just pointing out how rules are broken.

EDIT:
@Loctav: I'd reply to you as well but i don't want to continue filling this thread so i won't.
@mapper: sorry for derailing the discussion.
Loctav
Open a thread about the stupid rule in Ranking Criteria Discussion Board and bring this map as example along. This beatmap thread is not the right place to discuss or doubt this rule in general.
Lan wings
挖``終於rank了
bendiegod_old
nice map :D :) :) :) :)
Nazo_old
I could have sworn I made a taiko map of this before. (but like, it's >REALLY< hard. harder than the submitted one!)

of course I never knew this was on the BSS so yeah
Touche

Nazo wrote:

I could have sworn I made a taiko map of this before. (but like, it's >REALLY< hard. harder than the submitted one!)

of course I never knew this was on the BSS so yeah
Pluto isn't hard, it's only memory :3

Passed with FL:



Passed with FC:

Aurele
tushepls.

Anyways, congratulation on ranking this. All these slowdowns and then speed-ups are not good..
AlphaWaves
^

Yes, Expert makes sense to me, but Challenge looks like completly random notes all arround.
Choose a song sounding really hard to make such hard maps next time ;).

Good job on other maps else :D
akira_silverberg
nice map :)
haigawdy

Alduric wrote:

what is this crap? o_o
I would like to apologize for my rude words ;c

(peppy you bunny ban me!)
Itachi_Uchiha
well well well
all i can say for this song is
(╯°□°)╯︵ ┻━┻
Pretty Rhythm

akira_silverberg wrote:

nice map :)
blaterwolf
The Ex-Taiko Oni Difficulty was sure made by Satan ._.

http://puu.sh/7MuHf.jpg
mati12xxl
trutne :o
Touhou
Good map!
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