Everyone has their own fun aspect of the game that makes it appealing. I am not a memorization player. I like playing high AR maps and fast maps. Pushing visual and physical speed boundaries is just funner to me than pushing memory boundaries. I don't care if that makes me a good or bad player, that's just what I enjoy doing. There is nothing wrong at all with flashlight mod, and there are plenty of players who's main enjoyment comes from memorizing maps. FL mod seems way more common in the easy/normal/hard difficulty range, but I do not prefer those maps, personally. There are only a handful of true flashlight players, meaning ones that will do the highest difficulty maps (Mesita and BenJip come to mind, but I know there are others!). Nothing against people who like doing the easy/normal maps, but flashlight mod is much simpler on those maps. The patterns are very similar in most every song, with notes falling only on up and down beats. There are also only a couple hundred notes per map to learn. Doing flashlight mod on insane difficulty maps takes a LOT of work, and most players only want to put a handful of tries into a lot of maps. Watching Mesita put in hundreds of plays into just one map to get a hidden/FL results in an epic end product. Flashlight on maps like Gold Dust and Masterpiece is impressive as hell. But the majority of people don't have the patience to sit down and pick one or two really hard maps per week to sit down and try and get a full clear with hd/FL. Again, I am speaking on behalf of insane difficulties and not normal/easy/hard maps.