bump one
00:18:39 (9) - kick that one out <-- Fixed.Thanks for your mod Ryuukun.
00:22:58() - put a beat in here (my opinion)
00:27:32 (1,2,3,4,5,6,7,8) - thats just weird. i would make it into a deadstream or single slider. <-- Thinking of
deadstream.
01:07:25 (1) - why is a slider here? <-- I don't think this is a problem
LOL, I was looking for this map. Ummm... it's kinda disapponting that the song ends where it ends, it'd be nice if you extended it to the end. I really like the spammage in Insane though, ima star this map!Yes, I would LOVE to extend it to the end but I'm just not good enough
Nice map, but some sliders should be fully straight instead of a few pixels away. (Ok fine, maybe its nazi.)Nope, wasn't a nazi mod. It is all because of my careless.
Download: Darude - Sandstorm (bmin11) [animask's Insane].osublissfulyoshi wrote:
animask's insane:
00:18:07 (7) - align with 2 (even though it is the wrong spacing, I think it looks better that way) I'd rather not...
00:21:37 (6,7) - different than 3,4 's spacing fixed
00:27:33 (7,8,9,10,11,12,13,14,15,16,17,18,19,20) - This section is pretty hard to read, might want some more combo colors I think adding more combo colors might make it more confusing...at least the pattern is consistent so I added it when the stack started.
01:14:32 (5) - align with 4 fixed
I would probably say this is insane because it follows the other insane in speed, and shin's hard is far easier than this.
DeathxShinigami wrote:
more priority to you~
Edit: someone really needs to check on the map more..get a BAT!
[Overall]I couldn't figure it out how to fix it. It sounds ok to me to.
I like all of them and the hitsounds were good, but throughout the entire time I was modding, it seemed that all the notes were off a bit, I could be imaging things but that's what I heard. Regardless, starred.
Not the whole song, eh? :WWay too hard for me. The song is very predictable to.
Yes, I know I was supposed to mod animask's Insane only or something, but bah. You did say I can do the rest anyway. :3 There isn't a lot of problems on that difficulty as well.I mean it would be nice of you if you mod the other diffs to, but it is okay to just mod animask's diff.
I always feel that somehow the rhythm is always going to be all strange, but it's all the more challenge to the player. I guess it's not the way I envisioned the map (Since I liked playing it on DDR and such).Because the song is kind a predictable, I think the map just happen to be playing their own beats with the song.
By the way, what's with the Red and Blue combo colors? ;oCan't imagine the colour. Any good suggestion?
Fixed~Mafiamaster wrote:
BPM: 136.04
Your beats were getting late halfway through the song.
+0.4 to the BPM makes a difference. Resnap afterwards on all difficulties.
Recheck all your beats to make sure no sliders shorten/lengthen.
Make sure to use 1/8 divisor to resnap [Shin's Hard]
NT1996: I will star this after you edit the map (or not).Thank you
DxS: Bmin11!!!! Where aaaaarrrreeee you?!
Thank youStarrodkirby86 wrote:
Mmh.
[Insane]:
00:22:25 (7) - Hidden slider? :< uh... the fading is fast enough to see the slider
[animask's Insane]:
01:25:99 (1,1) - Because the way the slider is placed here, the spinner starts out kind of late/funny.
Set a better preview point, please? >A<
Zekira wrote:
...wait a minute, what IS this offset D:
Offset: 13646, resnap
From the current looks of things, the starting beat doesn't even start on the first beat of the song (this is a minor error and can be usually passed up, so it doesn't matter much), but I gotta wonder... 5 pages of mods and the offset's quite off...
Star because of familiar song. Lol.
Saturos-fangirl wrote:
[Normal]
not bad...not stellar but not bad
[Shin]
01:13:20 (1) - unintuitive bpm change
01:14:96 (1,1,2,3,1) - ^
01:18:93 (2,1,1,1) - ^
wtf these are gay, you need to like memorize them to play this =.=
[Insane]
kill the kiai it doesnt belong in this song
still a bit on the repetitive side but a whooole ton better than i remember it
[animask]
again kill kiai (sry if i missed it in other diffs but its bad in all of them)
01:22:46 (1,2,3,4,5,6,7,8) - hitsound the last hit of each
also a bit repetitive ...
Ok, I'll try to fix itRemmyX25 wrote:
Still not ready to rebubble this, normal still feels holey in plases.
best example: 00:54:23 (1,2,3,4,5)
the entire flow of the map dies with these pauses, imo
I have no idea know what to fill withGens wrote:
[Overall][Timing]
- Maybe fill in Source and Tags?
[Normal]
- Isn't BPM 136.05? Feels off near the end.
- Also, I'd use Offset 1,309, but it isn't important ;p
Awesome~
[Shin's Hard]
ARGH THOSE WHISTLES
KILL THOSE WHISTLES KILL THEM NOW
Actually, just lower hitvolume a bit.
[Insane]
Slider repeats are kinda tricky, but meh.
[animask's Insane]~ ~ ~
- Only difficulty with Kiai?
- Hm, this is easier than [Insane], lol.
Awesome.
Really a solid beatmap[System] Sandstorm got title [Solid], +5 Prime.
Matma Rex wrote:
Uhh. All diffs except Normal were way too hard for me.
[Normal]
00:27:77 (5) - just place a single hitcircle here. That silent slider does not fit. I like my silent slider
ztrot wrote:
Shin's Hard: Plz Remove those whistles.
animask's Insane:
00:26:00 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8) - This part was boring and not insane imo. tho the rest of the map was fun.
Fix that and I'll get back ro it for a bubble but plz rember it's my 1st day :<
happy30 wrote:
[Normal]
I didnt like the beginning.
00:18:40 (x) - im missing a note here ><
hmm
the switch is too sudden from the background music to the foreground music
hmm hmm
Either make this timing pattern: 00:16:30 (4,5,6,7) - last longer in the map or remove it and remap without using blue ticks.
or dont change anything at all ><
[Shin's Hard]
00:26:66 (3) is suddenly very loud. maybe place a green line after each small slider and accelerate slower.
weh, unpredictable slider speed changes ._.
[Insane]
00:27:88 (3) - no way, give them some volume please >< This is way better. Thanks
this doesnt make sense
00:38:79 (6) - wait this is placed different? whaat?! *breaks combo* I don't think this is a problem but fixed
[animask's insane]
00:43:42 (8) - outstanding slider with the whistle sliderslide![]()
the current overall difficulty doesnt fit the map imo >< should be higher.
01:26:32 (1) - start 1/4 later 0.0
ztrot wrote:
Shin's Hard: Plz Remove those whistles.
animask's Insane:
00:26:00 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8) - This part was boring and not insane you can make a better pattern I'm sure. tho the rest of the map was fun.
Fix that and I'll get back ro it for a bubble but plz rember it's my 1st day :<
Raise the stack leniency on mine. That should fix it.Larto wrote:
animask:
00:26:00 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8) - This spot is quite horrible while playing. the stack screws up the spacing so badly. And don't tell me it's on purpose like that because it's kinda.. dumb.
Personally I dislike Shin's diff but I suppose it's rankable.
The other two diffs are <3
I tried, but 00:28:65 (1,2,3,4,5,6,7,8) - looks weird. I hope you can fix it for me. Sorryanimask wrote:
Raise the stack leniency on mine. That should fix it.Larto wrote:
animask:
00:26:00 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8) - This spot is quite horrible while playing. the stack screws up the spacing so badly. And don't tell me it's on purpose like that because it's kinda.. dumb.
Personally I dislike Shin's diff but I suppose it's rankable.
The other two diffs are <3
I don't know. I just don't knowZekira wrote:
How long is this taking ._.
-00:34:82 (2,3,4) - Remove the Whistles, they're annoying as sin.If Mogsworth's hitsounds mod is accepted, I'm afraid that [Shin's Hard] is nearly un hitsounded, as Shinxyn feared a weak or two ago
-00:40:11 (2,3,4,5) - ^
-01:18:92 (2) - New Combo mark goes here.
-Un-SB'd slowdowns make Mogsy angry. ):<
Finally understoodanimask wrote:
Add Tags (include beatmapper guests)
Add Source
I'll upload everything on my holidayJarJarJacob wrote:
Clip the mp3. It's far too long.
I should learn to cut my mp3 file...
Make an Easy.
Made, but won't be updated until the next holiday
Tags: Techno Darude Shinxyn animask 0_oI guess "0_o" doesn't shows up on score/beatmap listing?