You can use 72 dpi as your image resolution [that's the web image resolution] to maintain a low memory space but still, a good looking element


You don't need to specify amount of comboburst. If you want to randomize combobursts add this to [General] part in skin.ini .netoxr2000 wrote:
just a question, i see there can be more than 1 comboburst.png image andthey are named comboburst-0.png, comboburst-1.png, comboburst-2.png etc. Do i have to specify in the .ini file that the skin uses more than a comboburst? Can combo burst images be slected randomly when performing a combo?
ComboBurstRandom: 1
You flimsy poo just had to go and link thatMLGnom wrote:
(we have already skin that contain "blood" but this kind is okay).
1,2, Thanks for helping!MLGnom wrote:
1. Just create new thread in skinning.
2. Yes, don't post anything that contains nudity or any explicit continent. Ecchi is fine but you should give a warning in your thread. About blood, please don't post guro. It's should be somewhat safe. (we have already skin that contain "blood" but this kind is okay).
3. Pause-overlay must be .png like other parts of skin. (Exception are beatmap skins where you can have backgrounds as jpg).
4. Are you sure it's flipped? Please test this sliderball (added skin.ini with it). I don't know why you have differently.
5. SliderBallFrames will affect speed of animation of sliderball.
6. Are you sure you don't have "OpenGL" or "low end PC" turned on in options? Because of OpenGL skins will have forced sliderstyle : 2 and only style 2 and 3 will work.
Skin.ini is inside of every skin, also in template, so no need. :3c
Damn it. Don't know why I called it "Kaiai". Corrected. D:
[Fonts]
HitCirclePrefix: default
HitCircleOverlap: 3
ScorePrefix: score
ScoreOverlap: 3
[Fonts]
HitCirclePrefix: score
HitCircleOverlap: 3
ScorePrefix: score
ScoreOverlap: 3
KingisNitro wrote:
I've got another question.
What are default-[number].png used for? I've tried changing 0 but I can't see any place where it'd change. Thanks in advance!
that's rightMLGnom wrote:
By default they are used as "Hitcircle numbers".
But if you have edited where they are used , they won't be changed.
This is default part in skin.ini[Fonts]
HitCirclePrefix: default
HitCircleOverlap: 3
ScorePrefix: score
ScoreOverlap: 3
By editing it in this way, hitcircles will use score numbers instead. (or vice versa)[Fonts]
HitCirclePrefix: score
HitCircleOverlap: 3
ScorePrefix: score
ScoreOverlap: 3
That's why sometimes you should use template skin.ini instead of ini from any skin.
KingisNitro wrote:
@MLGnom, OsuMe65; Thank you both! I actually copied the template, renamed the copy and started editing it; I couldn't see the change because I only edited 0 xD And you don't see that one that often. I've tried editing 1 now and it works perfectly. Thanks for help again! ^^
i got it when i downloaded an unofficial add-on for osuMLGnom wrote:
I wondering who are you asking about these things? And where are you getting this kind of information? xD
Will add them later.
Oh, this seems to be useful! Thanks for more info~ (Could you maybe upload them and post links?)OsuMe65 wrote:
@KingisNitro: you're welcome...KingisNitro wrote:
@MLGnom, OsuMe65; Thank you both! I actually copied the template, renamed the copy and started editing it; I couldn't see the change because I only edited 0 xD And you don't see that one that often. I've tried editing 1 now and it works perfectly. Thanks for help again! ^^we're always here to help...
@MLGnom: new discoveries and their image dimensions:SPOILERthat's all i discovered that works...
play-unranked.png (mentioned earlier)
Dimensions: 133x30
spinner-rpm.png (NEW!)
Dimensions: 279x96
Personally I'm using this but you can also use thisKingisNitro wrote:
Oh, this seems to be useful! Thanks for more info~ (Could you maybe upload them and post links?)
And I have a question not really related to skinning but - how do you take a video? I mean, what program/online site do you use? Any video I take lags horribly so one can't see anything. :/ I'd really like to make a video preview but I can't. (I did use the Replay option instead of recording while playing.)
Oh, this seems to be useful! Thanks for more info~ (Could you maybe upload them and post links?)Fraps seems good enough like what MLGnom posted...
And I have a question not really related to skinning but - how do you take a video? I mean, what program/online site do you use? Any video I take lags horribly so one can't see anything. :/ I'd really like to make a video preview but I can't. (I did use the Replay option instead of recording while playing.)
Can you please tell me more about this "add-on"? (name, link to download) maybe over pm?OsuMe65 wrote:
i got it when i downloaded an unofficial add-on for osuMLGnom wrote:
I wondering who are you asking about these things? And where are you getting this kind of information? xD
Will add them later.
it's hard and sucks so i deleted it [except the images in the Data folder]
i'm curious about those images so i tried them one by one
and i'm surprised to see some good results
Well, yes, I know I can create them myself, but I like to copy the basic shape of it. It kind of feels, well... more similar than the shape I'd probably use (like I usually make buttons with straight lines). But well what you said is apparently the only way to do them C:MLGnom wrote:
Personally I'm using this but you can also use thisKingisNitro wrote:
Oh, this seems to be useful! Thanks for more info~ (Could you maybe upload them and post links?)
And I have a question not really related to skinning but - how do you take a video? I mean, what program/online site do you use? Any video I take lags horribly so one can't see anything. :/ I'd really like to make a video preview but I can't. (I did use the Replay option instead of recording while playing.)
For play-unranked.png and spinner-rpm.png simply create new file, use any size you want (larger, smaller anything that fits you) and save with correct file name. (just test it for correct size ^^)
that add-on is the unofficial O2Jam (osu!Beta1.2.9[JFF1.0]TechnikaFlash wrote:
Can you please tell me more about this "add-on"? (name, link to download) maybe over pm?
thanks :3OsuMe65 wrote:
that add-on is the unofficial O2Jam (osu!Beta1.2.9[JFF1.0]TechnikaFlash wrote:
Can you please tell me more about this "add-on"? (name, link to download) maybe over pm?
I'm not good at this so i deleted it. except the images in the data folder
http://puu.sh/EUTCP.S.it sucks(crashes may encountered)... and i don't know who created this beta...
Okay so this is exactly why I wanted them to post it online.OsuMe65 wrote:
play-unranked.png (mentioned earlier)
Dimensions: 133x30
spinner-rpm.png (NEW!)
Dimensions: 279x96
that's all i discovered that works...
what happens at spinner-rpm.png:KingisNitro wrote:
Okay so this is exactly why I wanted them to post it online.OsuMe65 wrote:
play-unranked.png (mentioned earlier)
Dimensions: 133x30 (pixels)
spinner-rpm.png (NEW!)
Dimensions: 279x96 (pixels)
that's all i discovered that works...
I've tried editing the spinner-rpm.png, by the size said, and osu! 'ate' lower half of it. That's why I rather copy the originals and see where the text/other stuff is positioned. Nevermind & thanks again for sharing the info!My skin will be done in a while fufufu I hope
13 and "already that old"?OsuMe65 wrote:
thanks for the correction
[sorry, i'm 13 years old and i forgot it already the actual size ^^V]SPOILERI'm already that old? OwO
no worries... and more discoveries will comeAllyses wrote:
I'd like to try this tut. Thanks
agree... XDKingisNitro wrote:
13 and "already that old"?OsuMe65 wrote:
thanks for the correction
[sorry, i'm 13 years old and i forgot it already the actual size ^^V]SPOILERI'm already that old? OwO
Also forgetting is exactly the reason why I either write things somewhere or let them open until I need to write them somewhere else. I am also pretty paranoid about this stuff so yeah. Cx
MLGnom wrote:
I know already about it. ^^'
(yeah, it's pooting late)
Edit:
Added short information about spinner-rpm, play-unranked and nightcore icon.
(thanks...[except for the Nightcore icon])
Nightcore is a new mod in osu! which has a score multiplier of 1.12 [just like DT].KingisNitro wrote:
What does that Nightcore thingy do?
Okay I have tried making selection-mod-nightcore.png, taking selection-mod-doubletime.png away and nothing changed (only the icon for DT is now the classic one). How do I add it in? Owo (My osu! updated like every day for the last week)OsuMe65 wrote:
Nightcore is a new mod in osu! which has a score multiplier of 1.12 [just like DT].KingisNitro wrote:
What does that Nightcore thingy do?
It modifies the pitch (+ the function of DT that doubles the song's playback speed) and adds some claps and cymbal crashes...P.S.I don't play this mod because it's weird... O_O
You don't take it away from skin.KingisNitro wrote:
Okay I have tried making selection-mod-nightcore.png, taking selection-mod-doubletime.png away and nothing changed (only the icon for DT is now the classic one). How do I add it in? Owo (My osu! updated like every day for the last week)
great...KingisNitro wrote:
Okay I have tried making selection-mod-nightcore.png, taking selection-mod-doubletime.png away and nothing changed (only the icon for DT is now the classic one). How do I add it in? Owo (My osu! updated like every day for the last week)
What do you mean? What you are unable to import?hydrosilver wrote:
what will i do when is unable to import?
he meant the .osk fileMLGnom wrote:
What do you mean? What you are unable to import?hydrosilver wrote:
what will i do when is unable to import?
Thank you c:MLGnom wrote:
After adding skin, you can find skin.ini inside template skin folder.
I don't think it's possible in Beatmap skin, however better wait for a response from MLGnom or OsuMe65.pyransc wrote:
How can i change SliderBallFlip in beatmap skin??
it is possible...pyransc wrote:
How can i change SliderBallFlip in beatmap skin??
[General]
SliderBallFlip: 0
CursorRotate: 0
CursorExpand: 1
CursorCentre: 1
SliderBallFrames: 10
SliderStyle: 2
HitCircleOverlayAboveNumer: 0
CustomComboBurstSounds: 50,100,200,300,400,500
[Colours]
Combo1: 255,150,0
Combo2: 5,240,5
Combo3: 5,5,240
Combo4: 240,5,5
Combo5: 240,5,5
SliderBorder: 237,237,237
//SliderTrackOverride: 0,0,0
SpinnerApproachCircle: 77,139,217
StarBreakAdditive: 0,109,220
SongSelectActiveText: 0,58,90
SongSelectInactiveText: 255,255,255
[Fonts]
HitCirclePrefix: default
HitCircleOverlap: 3
ScorePrefix: score
ScoreOverlap: 3
yes, it is impossible...pyransc wrote:
Then it is impossible to do? I no have any idea how i can do this. It's a pity.
In the future probably will be beatmap skin.ini but right now it's impossible to do. :<pyransc wrote:
Then it is impossible to do? I no have any idea how i can do this. It's a pity.
Put it in skin.ini and call the skin. Every time someone puts a skin in a beatmap, I feel like they just gave me the middle finger.pyransc wrote:
How can i change SliderBallFlip in beatmap skin??
You can only change the text colour. Menu-button-background.png is coloured into white, blue, red, pink, or orange via reducing the RGB channels. Red, for example, is achieved by removing the blue and green channels. You can use this to make different colours, but many colours are just not possible.WASSHOI wrote:
It isn't possible to change the colors of song select tabs?
menu-button-background.png, the colors that are used for unselected tracks, unopened folders, unplayed songs, etc.MLGnom wrote:
Which one tabs?
ziin wrote:
You can only change the text colour. Menu-button-background.png is coloured into white, blue, red, pink, or orange via reducing the RGB channels. Red, for example, is achieved by removing the blue and green channels. You can use this to make different colours, but many colours are just not possible.WASSHOI wrote:
It isn't possible to change the colors of song select tabs?
Yes...WASSHOI wrote:
Thanks, I was afraid of that. Has Peppy ever said he was against that part of osu! being skinnable? I'd image a lot of people would rather use their own color values, especially if they have a skin themed around a set of colors already.
The hell you are talking about? He asked about menu-button-background colours not about title.png. Read again his post.OsuMe65 wrote:
Yes...
[title.png]
this title.png is a forbidden part in a skin...
you need to put it in the "Data" folder of osu! (replacing the 1x1 title.png) in order to work...
[and peppy doesn't allow any skinner to do that (even most skinners disobey this)]
I think there was a topic about this, but I don't remember if peppy was against about changing these colours. But I think he wouldn't like to change them. Yeah I know it doesn't help anyway...WASSHOI wrote:
Thanks, I was afraid of that. Has Peppy ever said he was against that part of osu! being skinnable? I'd image a lot of people would rather use their own color values, especially if they have a skin themed around a set of colors already.
i forgot...MLGnom wrote:
The hell you are talking about? He asked about menu-button-background colours not about title.png. Read again his post.
well... if you mean the droplets between the fruits, it is called fruit-drop.png. it comes along with fruit-drop-overlay.png (if i'm correct...) for a stylish look...xXDoNiXx wrote:
nice theardbut does anyone know how the slider-like things between the fruits in catch the beat are called
(filename) i can't find it
you can exclude the black bar if you take the risk of this "LSD"xXDoNiXx wrote:
you have to include the black bar on the top cause if you don't add the black bar osu goes LSD XD
options-background.png example without the black bar on the top:
i hope this could answer your question
Is the black bar a separate skin element? Or is there a point in your background image where you need to manually cut off and make your own bar?xXDoNiXx wrote:
you have to include the black bar on the top cause if you don't add the black bar osu goes LSD XD
options-background.png example without the black bar on the top:
i hope this could answer your question
... No... The bar is part of options-background.png, and it should be around 85 pixels high.WASSHOI wrote:
Is the black bar a separate skin element? Or is there a point in your background image where you need to manually cut off and make your own bar?xXDoNiXx wrote:
*Space Saver*
any size is legit enough for a basic design... even it is 16:9, 4:3, 16:10 blah, blah, blah... (i used a 1366x768 options-background)MLGnom wrote:
Ehh... I was hoping for someone to explain this instead of me... but I see I must do this.
So let's begin.
1. So "options-background.png" doesn't have constant size like spinner-background or anything else in gameplay. What I mean? That you must remember about people that use different aspect ratio : 16:9, 4:3, 16:10 etc.
So if you are going to add it to skin and release, remember to add different sizes of this for different people.
2. Simple example how it's look for me as I'm using 4:3 (1280x960).
3. "But the tabs looks bad!" - Don't worry, these tabs are 83px lower than top of the picture.
4. So let me show you quick example how could it look if you want edit it.
So basically you should use size 1024x768 or 1024x600 but this is up to you.
Don't make it transparent because things will mess up!
Create new image file in size that you use, save it as options-background.png and add it to your skin.Dark_Ai wrote:
How can I use options-background btw ??
Have you tested it on something different that your pattern? Because you won't see the problem with simple pattern.OsuMe65 wrote:
...
for a fixed image (like anime), it's not really legit to have a single sized image...MLGnom wrote:
Have you tested it on something different that your pattern? Because you won't see the problem with simple pattern.
I need to waste time to explain you this geez...
Yes I know it's work for basic patterns. But people need to know if they are going to use for example a picture...