I don't accpt od+1 and tick rate 2 both standard diff.Garven wrote:
[Another]
Tick rate 2
OD +1
02:55:879 (1) - Remove whistle from sliderslide fixed
[4 dim]
Tick rate 2
OD +1
00:37:503 (6) - This slider is fairly obscured by the hitburst from 00:36:693 (3) - many player can play well this part. but fixed
03:11:539 (3,4,5) - Strange to throw a stack out there fixed
because od +1 make impossible to clear.... od9 is not good for this map.
and tick rate2.... I don't like use this.
because it makes dirty 3/4 slider. like 00:02:133 (1) - this.