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KOTOKO - thyme

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Rare
Topic Starter
alacat

R a r e wrote:

SRY FOR THE DELAY 8-)
ありがとうございます、られ様 :oops:
MRMR_old
hey
Mod reqありがとお
初心者だから、大したことかけないけど。。。 :o
いい譜面すぎて、特に変なとこ見当たらなかったから、少し気になったことだけかくね!

[Easy]

00:51:321 (3) - 始点のClapが要らない気がした
01:12:529 (3) - 少し形が汚いかもしれない。。
01:34:808 (1) - 初心者には押しづらいかも(間もあるし)そこで提案ですが、
前の01:33:523 (5) - がボーカルと少しずれてるから前のスライダーを白線まで伸ばして こうしてみたらいかが :|
01:36:736 (3) - ここは、01:36:308 - にnoteおいて、そのあとすらいだー (↓こんなかんじに したほうが曲ともこのあとの音取りの流れともあってるきがします :o
配置についてはEasyの配置のことあんまわかんないから何もいえない。。けど配置はいいとおもいます :oops:

[Rare's Normal]

いい譜面でした :oops:
こっちも特に問題ないと思ったので、気になった点だけかきます
01:40:378 (5) -ここのNCをやめて01:41:235 (7) - をNCにしてみてはどうでしょう!
あと、全体的に、ノートがスライダーの下に重なってる部分をあったり、このような形でおいてあったり↓
(おいてあること自体が ではなく両方ばらばらな感じであるのでという意味で)defaultスキンでやる初心者の人は少し混乱してしまうかも?とおもいました


[Hard]
これは以前スカチャでmodしたのでスルーで :D


[D.N.Angel]

Nice Map :oops:
Amazing!
00:03:109 (2) -  difficult rhythm :( My just Timing↓
00:23:150 (2,3,4) -It is hard to push it..00:23:150 (2) - How about deleting this?


神譜面おつ :!: :!: :!: :!: :!: :!: :!: :!: :!: :!: :!: :!: :!: :!:


もらったkdsどっちに打とうかまよったけど
もっとーにうっとくw


.
Topic Starter
alacat

MRMR wrote:

hey
Mod reqありがとお
初心者だから、大したことかけないけど。。。 :o
いい譜面すぎて、特に変なとこ見当たらなかったから、少し気になったことだけかくね!



[Easy]

00:51:321 (3) - 始点のClapが要らない気がしたwhistel にしてみました
01:12:529 (3) - 少し形が汚いかもしれない。。すこし調整しました
01:34:808 (1) - 初心者には押しづらいかも(間もあるし)そこで提案ですが、
前の01:33:523 (5) - がボーカルと少しずれてるから前のスライダーを白線まで伸ばして こうしてみたらいかが :|
fixed
01:36:736 (3) - ここは、01:36:308 - にnoteおいて、そのあとすらいだー (↓こんなかんじに したほうが曲ともこのあとの音取りの流れともあってるきがします :o
fixed
配置についてはEasyの配置のことあんまわかんないから何もいえない。。けど配置はいいとおもいます :oops:

[Hard]
これは以前スカチャでmodしたのでスルーで :D
hey  :oops:

神譜面おつ :!: :!: :!: :!: :!: :!: :!: :!: :!: :!: :!: :!: :!: :!:
.
modありがとう~! all fixed :oops:
NewRulerNA
[General]
osbファイルが2つ入っています
"KOTOKO - thyme (alacat).osb"の方は必ず削除、もう片方はSBを使わず、特にこだわりとかがなければ削除で

AudioLeadInが1511なので切りの良い1500に変更で

[Easy]

01:05:659 - ここからの短いBreakは十分な時間が確保されておらず、逆に初心者が混乱するように思えました

01:48:733 (1) - このスピナーの音量が終わりの方に一気に下がり偏りがあるように思えます
より多くの緑線を使って音量の減っていく箇所のバランスを調節していくべきです

[Rare's Normal]

01:48:733 (1) - このスピナーの最後だけを音量調節しているのはなぜでしょうか?
spinnerspinとspinnerbonusのことを考えると最後だけ音量が下がっているのは不自然なように思えます
徐々に音量を下げていくスピナーにするべきです

01:55:160 - この緑線の位置が微妙にずれていてスピナーの音量調節ができていません

[Hard]

01:48:840 (1) - なぜEasyと同じタイミングでスピナーが始まっていないのでしょうか?
あとはEasy同様音量に関しての指摘のみ

[D.N.Angel]

Looks very good.


特に指摘するところもなく問題もありません
Rankedがんばって~
Topic Starter
alacat

NewRulerNA wrote:

[General]
osbファイルが2つ入っています
"KOTOKO - thyme (alacat).osb"の方は必ず削除、もう片方はSBを使わず、特にこだわりとかがなければ削除で

1つ削除しました。ですがもう1つが見当たりませんでした :o
AudioLeadInが1511なので切りの良い1500に変更で

[Easy]

01:05:659 - ここからの短いBreakは十分な時間が確保されておらず、逆に初心者が混乱するように思えました

01:48:733 (1) - このスピナーの音量が終わりの方に一気に下がり偏りがあるように思えます
より多くの緑線を使って音量の減っていく箇所のバランスを調節していくべきです

[Hard]

01:48:840 (1) - なぜEasyと同じタイミングでスピナーが始まっていないのでしょうか?
あとはEasy同様音量に関しての指摘のみ
all fixed :3

MODありがとうございます :oops:
DarknessAngel

MRMR wrote:

[D.N.Angel]

Nice Map :oops:
Amazing!
00:03:109 (2) -  difficult rhythm :( My just Timing↓
//hmm...I don't want to follow the vocal at the moment :p
00:23:150 (2,3,4) -It is hard to push it..00:23:150 (2) - How about deleting this? //I did that because I would like to have it consistent with 00:24:757 (1,2,3,4,5),00:26:470 (1,2,3,4,5) and 00:28:184 (1) ...etc
Thank for modding ~ :)
DarknessAngel
well,I seen to forget to add normal-hitwhistle2
here it is
please full submit ~

Download: normal-hitwhistle2.rar
-HaRuNa-
Hi~
From In-game via PM :3
My English is poor ;w;

[Easy]

01:27:524 (5) - NC?
01:28:167 (1) - If you do, delete this NC~
01:48:733 (1) - end at 01:55:159?

[Rare's Normal]

OD - 1?

00:53:891 (5) - NC

[Hard]

01:48:733 (1) - same as Easy

[D.N.Angel]

神mapper mod不能
That's all~ ;w;
Good map and good song~~
Star ★~
Good luck :)
Topic Starter
alacat

DarknessAngel wrote:

well,I seen to forget to add normal-hitwhistle2
here it is
please full submit ~
ok :)
Topic Starter
alacat

-HaRuNa- wrote:

Hi~
From In-game via PM :3
My English is poor ;w;

[Easy]

01:27:524 (5) - NC?
01:28:167 (1) - If you do, delete this NC~
01:48:733 (1) - end at 01:55:159?

[Hard]

01:48:733 (1) - same as Easy
That's all~ ;w;
Good map and good song~~
Star ★~
Good luck :)
all fixed :oops:

Thank you for modding and star ~ ! :)
Rare

MRMR wrote:

[Rare's Normal]
いい譜面でした :oops:
こっちも特に問題ないと思ったので、気になった点だけかきます
01:40:378 (5) -ここのNCをやめて01:41:235 (7) - をNCにしてみてはどうでしょう! このままでも特に違和感ないのでこのままで><
あと、全体的に、ノートがスライダーの下に重なってる部分をあったり、このような形でおいてあったり↓
(おいてあること自体が ではなく両方ばらばらな感じであるのでという意味で)defaultスキンでやる初心者の人は少し混乱してしまうかも?とおもいました

NewRulerNA wrote:

[Rare's Normal]
01:48:733 (1) - このスピナーの最後だけを音量調節しているのはなぜでしょうか?
spinnerspinとspinnerbonusのことを考えると最後だけ音量が下がっているのは不自然なように思えます
徐々に音量を下げていくスピナーにするべきです
01:55:160 - この緑線の位置が微妙にずれていてスピナーの音量調節ができていません セクション消しました

-HaRuNa- wrote:

[Rare's Normal]

OD - 1? sry no change
00:53:891 (5) - NC added
thanks for modding guys ~

Download: KOTOKO - thyme (Short Ver.) (alacat) [Rare's Normal].osu
Jupiter
Hi,mod request from my queue.
[D.N.Angel]
00:10:618 (1) - RNC
00:50:035 (1) - ^
01:07:387 (8) - NC?
01:07:602 (1) - RNC?
01:38:021 (1) - RNC
01:42:949 (5) - NC
01:43:163 (1) - RNC
01:46:805 (1) - ^

[Hard]
00:22:187 (9) - Delete note
00:47:679 (5,6) - add whistle
00:48:964 (1) - ^
00:49:179 (2) - slider start point add whistle and end point add finish.
01:07:602 (5) - NC
01:20:455 (7,8) - add whistle
01:48:733 (1) - spinner end point change 01:55:588

[Rare's Normal]
00:57:319 (1) - slider start point add finish
01:38:236 (2) - ^
01:47:019 (5) - NC
01:48:733 (1) - spinner end point change 01:55:588

[Easy]
01:02:460 (2) - slider end point add finish.
01:03:746 (3) - add whistle
01:04:174 (1) - add finish?
01:30:738 (1) - slider end point add finish.
01:48:733 (1) - spinner end point change 01:55:588

ナイスソング
Rankedがんばれ~
DarknessAngel

Jupiter wrote:

[D.N.Angel]
00:10:618 (1) - RNC
00:50:035 (1) - ^
01:07:387 (8) - NC? //no
01:07:602 (1) - RNC? //no
01:38:021 (1) - RNC
01:42:949 (5) - NC
01:43:163 (1) - RNC
01:46:805 (1) - ^

//all suggestions breaks my NC pattern,so no change for this
Thank for modding ~ :)
Rare

Jupiter wrote:

[Rare's Normal]
00:57:319 (1) - slider start point add finish added
01:38:236 (2) - ^ added
01:47:019 (5) - NC added
01:48:733 (1) - spinner end point change 01:55:588 alacatさんに合わせます
thanks for modding ~
Topic Starter
alacat

Jupiter wrote:

Hi,mod request from my queue.

[Hard]
00:22:187 (9) - Delete note sorry no change
00:47:679 (5,6) - add whistle fixed
00:48:964 (1) - ^ fixed
00:49:179 (2) - slider start point add whistle and end point add finish. fixed
01:07:602 (5) - NC fixed
01:20:455 (7,8) - add whistle fixed
01:48:733 (1) - spinner end point change 01:55:588 fixed


[Easy]
01:02:460 (2) - slider end point add finish.
01:03:746 (3) - add whistle
01:04:174 (1) - add finish?
01:30:738 (1) - slider end point add finish.
01:48:733 (1) - spinner end point change 01:55:588
all fixed
ナイスソング
Rankedがんばれ~
Thanks modding :oops:
SakiK
here my mod from in-game chat

[General]

Easy-Normal-Hardの難易度バランスがちょっと悪いかも?
Normal少し簡単にするかHard少し難しくしたほうがいいかも 特にNormal HardはどちらかSV調節必要かもです
個人的にはNormal1.0~1.2がベストだと思います

01:35:022 KIAI time ここまで?

[Easy]

AR -1
HitSound
00:02:613 (2) - 頭にwhistel追加で終わりの削除
00:04:596 (3) - 頭にwhistel追加
00:09:333 (1) - whistel slider end
00:11:046 (2) - ^
00:12:332 (3) - clap
00:14:902 (1) - ^
00:15:331 (2) - clap at N:C1
00:15:759 (3) - clap
00:16:188 (1) - finish slider head and whistel slider ends
00:17:473 (2) - clap
00:20:901 (2) - ^
00:21:115 (3) - finish slider ends
00:23:900 (2) - ここみたいに白線三本目に置くなら全部置くといいと思います
00:28:184 (2) - ^リバース
00:31:612 (1) - ^
00:33:326 (3) - ^リバース
00:35:896 (4) - ^
00:36:753 (1) - ここからのclapN:C1の方がいいかも
00:50:464 (1) - からclap S:CS1
00:50:892 (2) - clap
00:51:321 (3) - add whistel instead of clap
00:53:463 (4) - clap
00:53:891 (1,2) - add whistel instead of clap
00:56:890 (3) - clap
00:57:319 (1,2,1) - whistel reverse point and add clap slider end
01:03:746 (3) - clap
01:27:096 (4) - whistel
01:34:594 (1) - clap
01:36:308 (3) - ^
01:38:021 (5) - ^
01:40:592 (1) - ^ というかここから最初のところと同じですね

other
00:04:596 (3) - NC
00:12:332 (3) - 間隔の短いスタックは初心者を混乱させるかと思います 4難易度の一番下ですし、スタックは使わないほうがいいかも
01:00:746 (1) - せっかくだしこれも前の二つに合わせてしまってはどうでしょう
01:34:594 (1) - NC消して 01:35:022 (2) - こっちNC

[Rare's Normal]

00:06:580 (1) - 他の難易度同様終わりを00:08:935 に
00:14:902 (2) - clap
01:19:598 (3) - 少し見づらいのでx:260y:108 などどうでしょう
01:26:239 (1,2,3) - 1に少し小さめのfinish 3に大きめのfinishなどどうでしょう
01:41:877 (1) - イントロと同じく頭にfinish
01:48:733 (1) - 最後の方曲に合わせて音量を下げる

いい難易度でした~

[Hard]

HP or OD +1
00:04:596 (3) - NC
01:07:174 (1) - ちょっと前と近いかと
01:26:668 (5) - whistelにちぇんじ



[D.N.Angel]

00:42:109 (1) - rm NC and NC 00:42:537 (2) - here
00:44:037 (1) - ^ 00:44:251 (2) -
01:27:096 (2) - finish

nice diff>< I can't find problems


fight~
Rare

SakiK wrote:

[Rare's Normal]

00:06:580 (1) - 他の難易度同様終わりを00:08:935 に 相談してみます
00:14:902 (2) - clap added
01:19:598 (3) - 少し見づらいのでx:260y:108 などどうでしょう fixed
01:26:239 (1,2,3) - 1に少し小さめのfinish 3に大きめのfinishなどどうでしょう sry no change
01:41:877 (1) - イントロと同じく頭にfinish added
01:48:733 (1) - 最後の方曲に合わせて音量を下げる fixed
thanks for modding ~
Topic Starter
alacat

SakiK wrote:

here my mod from in-game chat

[General]

Easy-Normal-Hardの難易度バランスがちょっと悪いかも?
Normal少し簡単にするかHard少し難しくしたほうがいいかも 特にNormal HardはどちらかSV調節必要かもです
個人的にはNormal1.0~1.2がベストだと思います

Normalを1.2に変更してもらいました~

01:35:022 KIAI time ここまで?sry no change~

[Easy]

AR -1 ok~
HitSound
00:02:613 (2) - 頭にwhistel追加で終わりの削除 fixed
00:04:596 (3) - 頭にwhistel追加 fixed
00:09:333 (1) - whistel slider end fixed
00:11:046 (2) - ^ fixed
00:12:332 (3) - clap fixed
00:14:902 (1) - ^ fixed
00:15:331 (2) - clap at N:C1 fixed
00:15:759 (3) - clap fixed
00:16:188 (1) - finish slider head and whistel slider ends fixed
00:17:473 (2) - clap fixed
00:20:901 (2) - ^ fixed
00:21:115 (3) - finish slider ends fixed
00:23:900 (2) - ここみたいに白線三本目に置くなら全部置くといいと思います no change
00:28:184 (2) - ^リバース
00:31:612 (1) - ^
00:33:326 (3) - ^リバース
00:35:896 (4) - ^
00:36:753 (1) - ここからのclapN:C1の方がいいかも 少し追加しました
00:50:464 (1) - からclap S:CS1 fixed
00:50:892 (2) - clap fixed
00:51:321 (3) - add whistel instead of clap fixed
00:53:463 (4) - clap fixed
00:53:891 (1,2) - add whistel instead of clap fixed
00:56:890 (3) - clap fixed
00:57:319 (1,2,1) - whistel reverse point and add clap slider end fixed
01:03:746 (3) - clap fixed
01:27:096 (4) - whistel fixed
01:34:594 (1) - clap fixed
01:36:308 (3) - ^ fixed
01:38:021 (5) - ^ fixed
01:40:592 (1) - ^ というかここから最初のところと同じですね

other
00:04:596 (3) - NC fixed
00:12:332 (3) - 間隔の短いスタックは初心者を混乱させるかと思います 4難易度の一番下ですし、スタックは使わないほうがいいかも 保留で・・!
01:00:746 (1) - せっかくだしこれも前の二つに合わせてしまってはどうでしょう fixed
01:34:594 (1) - NC消して 01:35:022 (2) - こっちNC fixed

[Hard]

HP or OD +1 HP+1しました
00:04:596 (3) - NC fixed
01:07:174 (1) - ちょっと前と近いかと fixed
01:26:668 (5) - whistelにちぇんじ fixed

fight~
ありがとうございました :oops:

thanks modding~
Naichatta
From my queue.

[General]
動画ファイルに音声が入ってるのは確かUnrankableなのでちゃんと消しましょう。

[Easy]
HP-1 Normalも3だったので。

00:12:546 (4,1) - NC入れ替えましょう。
01:38:021 (4,1) - ^
01:44:877 (4,1) - ^

特に問題はないかと!

[Rare's Normal]

Resnapしましょう。

00:22:614 (5) - スライダーの終わりを00:23:043 ()ここまで伸ばしてみるとかどうでしょう。
00:36:111 (3,1) - 初心者だとたぶんこれは戸惑ってしまうと思います。なので(1)をスペーシング通りに置いたほうがいいかも。
01:14:457 (1) - x:304 y:224

すごく…作りづらそうでした。

[Hard]
OD+1

00:15:117 (3) - Finishを追加?
00:21:115 (6) - 終点にFinishを追加?
00:21:973 (8) - Finishを追加?
00:35:040 (6) - NC追加?
00:41:896 (5) - ^
00:45:109 (4) - ^
00:55:820 (4) - ^
00:59:033 (5) - ^
01:01:818 (1,4) - NCを入れ替える?
01:03:318 (6,7) - いくらスライダーとは言えHardで3.20のジャンプはきっと怖い人に怒られます。
01:11:030 (1) - 始点にFinishを追加?
01:15:528 (4) - NC追加?
01:19:598 (6) - ^
01:24:740 (1) - 始点にFinishを追加?
01:39:950 (5) - NCを追加して始点にFinishも追加?
01:40:807 (7) - 始点にFinishを追加?
01:41:878 (1) - ^
01:45:092 (5,1) - NC入れ替えて(5)の始点にFinishを追加?
01:46:806 (4) - NC追加?

個人的にちょっと音が寂しく感じました。

[D.N.Angel]

00:10:404 (3,1) - switch NC?
00:14:045 (5,1) - ^
00:43:394 (6,1) - ^
00:45:108 (4,1) - ^
00:50:035 (1) - remove NC?
01:02:460 (6,1) - switch NC?
01:03:960 (4,1) - ^
01:37:807 (3,1) - ^
01:39:949 (5,1) - ^

nice map :3

いい曲だー。是非Rankedまで頑張ってください! :)
Rare

kusano wrote:

[Rare's Normal]

Resnapしましょう。 fixed

00:22:614 (5) - スライダーの終わりを00:23:043 ()ここまで伸ばしてみるとかどうでしょう。 ドラムとベースカバーなのでno changeで
00:36:111 (3,1) - 初心者だとたぶんこれは戸惑ってしまうと思います。なので(1)をスペーシング通りに置いたほうがいいかも。 fixed
01:14:457 (1) - x:304 y:224 fixed

すごく…作りづらそうでした。 Normal下手くそすぎでした :(
thanks for modding ~
Topic Starter
alacat

kusano wrote:

From my queue.

[General]
動画ファイルに音声が入ってるのは確かUnrankableなのでちゃんと消しましょう。

うっかり・・・消しました :o
[Easy]
HP-1 Normalも3だったので。

00:12:546 (4,1) - NC入れ替えましょう。
01:38:021 (4,1) - ^
01:44:877 (4,1) - ^
all fixed
特に問題はないかと!

[Hard]
OD+1 fixed

00:15:117 (3) - Finishを追加?whistel
00:21:115 (6) - 終点にFinishを追加?fixed
00:21:973 (8) - Finishを追加?fixed
00:35:040 (6) - NC追加?fixed
00:41:896 (5) - ^fixed
00:45:109 (4) - ^fixed
00:55:820 (4) - ^fixed
00:59:033 (5) - ^fixed
01:01:818 (1,4) - NCを入れ替える?fixed
01:03:318 (6,7) - いくらスライダーとは言えHardで3.20のジャンプはきっと怖い人に怒られます。ごめんなさい。1.80にしました
01:11:030 (1) - 始点にFinishを追加?fixed
01:15:528 (4) - NC追加?fixed
01:19:598 (6) - ^fixed
01:24:740 (1) - 始点にFinishを追加?fixed
01:39:950 (5) - NCを追加して始点にFinishも追加?fixed
01:40:807 (7) - 始点にFinishを追加?fixed
01:41:878 (1) - ^fixed
01:45:092 (5,1) - NC入れ替えて(5)の始点にFinishを追加?fixed
01:46:806 (4) - NC追加?fixed

個人的にちょっと音が寂しく感じました。

いい曲だー。是非Rankedまで頑張ってください! :)
ありがとうございました :oops:

hit soundこれでばっちりです :)
Flask
Hi :3 Request from CLANNAD Mod queue~

:3 KOTOKO !

[General]
Add "howie5555555" in tags
KIAI TIME doesn't same at every diff , and i think D.N.Angel's KIAI Time is the best , change Easy Normal Hard 's KIAI Time!
[Easy]
AR -1 OD -1 is better
00:09:333 (x) - which sampleset do you want to choose ? S or S:C1?
00:12:232 (3) - nc
00:12:546 (1) - remove nc

[Rare]
Fine.

[Hard]
00:13:189 (3) - put it on 296,224
01:25:812 (3) - move left 1 gird (gird level4)

[D.N.Angel]
00:45:965 (2,3,4) - 這spacing很奇妙 還是一致吧



That's all I can find , good luck :D!
DarknessAngel

kusano wrote:

[D.N.Angel]

00:10:404 (3,1) - switch NC?
00:14:045 (5,1) - ^
00:43:394 (6,1) - ^
00:45:108 (4,1) - ^
00:50:035 (1) - remove NC?
01:02:460 (6,1) - switch NC?
01:03:960 (4,1) - ^
01:37:807 (3,1) - ^
01:39:949 (5,1) - ^

//these suggestions break my NC pattern,so no change for this Dx

SakiK wrote:

[D.N.Angel]

00:42:109 (1) - rm NC and NC 00:42:537 (2) - here
00:44:037 (1) - ^ 00:44:251 (2) -
01:27:096 (2) - finish
//all fixed

nice diff>< I can't find problems \:D/


fight~




Flask wrote:

Hi :3 Request from CLANNAD Mod queue~

:3 KOTOKO !

[General]
Add "howie5555555" in tags //It is unecessary,I don't add it in all of my GDs cuz I started mapping after my name is "DarknessAngel"


[D.N.Angel]
00:45:965 (2,3,4) - 這spacing很奇妙 還是一致吧 //這Jump是強調用的...



That's all I can find , good luck :D!

thank for modding ~ :)
http://puu.sh/yqSr
Topic Starter
alacat

Flask wrote:

Hi :3 Request from CLANNAD Mod queue~

:3 KOTOKO !

[General]
KIAI TIME doesn't same at every diff , and i think D.N.Angel's KIAI Time is the best , change Easy Normal Hard 's KIAI Time!
fixed

[Easy]
AR -1 OD -1 is better OD-1 I think AR 3 is better :3
00:09:333 (x) - which sampleset do you want to choose ? S or S:C1? fixed
00:12:232 (3) - nc fixed
00:12:546 (1) - remove nc fixed


[Hard]
00:13:189 (3) - put it on 296,224 fixed
01:25:812 (3) - move left 1 gird (gird level4) hmm... sry no change

That's all I can find , good luck :D!
Thanks modding :oops:
Quilt
Easy
SPOILER
00:53:891 (1) - スライダーの頭にふぃにっしゅ!

01:07:173 (1) - もうちょっと中心に寄せてみる?

01:12:529 (3) - スライダーの最後にふぃにっしゅ!

01:16:171 (4) - スライダーを 01:16:813 - で終わらせてみるとか

01:47:447 (2) - 01:47:662 - ここにうごかしてーの

01:47:876 (3) - delete note

easyしか指摘デキナカッタデス
nokudos plz

がんばあ!!
Topic Starter
alacat

Quilt wrote:

Easy
00:53:891 (1) - スライダーの頭にふぃにっしゅ!fixed

01:07:173 (1) - もうちょっと中心に寄せてみる?fixed

01:12:529 (3) - スライダーの最後にふぃにっしゅ!fixed

01:16:171 (4) - スライダーを 01:16:813 - で終わらせてみるとかno change

01:47:447 (2) - 01:47:662 - ここにうごかしてーのno change

01:47:876 (3) - delete noteno change

easyしか指摘デキナカッタデス
nokudos plz

がんばあ!!
Thanks modding :P
jamxx
from modreq


Rare's Normal

00:06:580 (1) - 青線ですが00:08:067で終了させると曲にあってます
00:23:900 (2) - 叩きやすくするため音追加
00:38:467 (5) - ^
01:48:733 (1) - 他の難易度のようにだんだん小さくしていってみては


Hard00:32:469(x)- (5)をスライダーにするかサークルを置いて音を入れたほうが次の(1)が叩きやすいと思います

指摘するところが全然見つかりませんでした…
nicemap~!
Topic Starter
alacat

jamxx wrote:

from modreq


Hard00:32:469(x)- (5)をスライダーにするかサークルを置いて音を入れたほうが次の(1)が叩きやすいと思います
00:29:899 (4,5) - と同じにしたいので no chage で;_;
指摘するところが全然見つかりませんでした…
nicemap~!
ありがとうございました! :oops:
Kitsuneko
hi there =v=
my modding is here

[General]

  1. sliderslide.wavに無音入れてもいいかもしれない 特にEasyでスライダーの音が気になる
  2. 01:55:159でスピナーの音量5%になっているけれどここでスピン終わりにするか01:55:588で音量5%にしたほうが良さそう

[Easy]


  • Hitsounding

  1. 00:23:043 (1) - add Whsitle
  2. 00:23:900 - ^
  3. 00:25:614 - ^
  4. 00:27:327 - ^
  5. 00:29:041 - ^
  6. 00:32:469 - ^
  7. 00:34:183 - ^
Mapping

  1. 01:33:523 (5) - 01:33:951でスライダー終わった方がいいかと
  2. 01:38:021 (4) - こっちにNC
  3. 01:44:877 (4) - ^


[Rare's Normal]


  • Mapping

  1. 00:06:580 (1) - スピナーエンドは00:08:687もしくは00:08:439 (Normal音の音量40%くらいに切り替えるといいかな)
  2. 00:38:039 (4) - 00:39:752 (3) をコピー上下左右反転して使う 角度揃えた方が綺麗に見える


[Hard]


  • Hitsounding

  1. 00:05:588 - Add whistle
  2. 00:08:439 - Normal音40%に切り替え?
Mapping

  1. 00:40:609 (1) - 前のリズムの通りに音を取ってもいいのでは 下の感じ

[D.N.Angel]


  • Mapping

  1. 00:57:961 (2,3,4) - X:348 Y:316? (move 00:57:319 (1) end point to left a little if change it)
  2. 01:00:746 (1) - X:368 Y:288. I felt that angle is hard a little.
  3. 01:37:165 (1) - try make more soft curve
    good jumps, nice mapping style!

Black = suggestion. Does not mean that must be changed / Blue = recommend to change / Red = Unrankable issues
Topic Starter
alacat

Kitsuneko wrote:

hi there =v=
my modding is here

[General]

  1. sliderslide.wavに無音入れてもいいかもしれない 特にEasyでスライダーの音が気になる ゲストのみなさんがokなら追加したいと思います
  2. 01:55:159でスピナーの音量5%になっているけれどここでスピン終わりにするか01:55:588で音量5%にしたほうが良さそうfixed 後者にしました

[Easy]


  • Hitsounding

  1. 00:23:043 (1) - add Whsitle
  2. 00:23:900 - ^
  3. 00:25:614 - ^
  4. 00:27:327 - ^
  5. 00:29:041 - ^
  6. 00:32:469 - ^
  7. 00:34:183 - ^
    all fixed
Mapping

  1. 01:33:523 (5) - 01:33:951でスライダー終わった方がいいかと
  2. 01:38:021 (4) - こっちにNC
  3. 01:44:877 (4) - ^
    all fixed


[Hard]


  • Hitsounding

  1. 00:05:588 - Add whistle
  2. 00:08:439 - Normal音40%に切り替え?
    all fixed

Mapping

  1. 00:40:609 (1) - 前のリズムの通りに音を取ってもいいのでは 下の感じ

    全て同じ感じなのでここだけ少し違う音とりにしています


Black = suggestion. Does not mean that must be changed / Blue = recommend to change / Red = Unrankable issues
mod ありがとうございました :oops:
Thite
Easy
00:12:332 (1,2) - スタックさせないほうがいいかも
00:15:759 (5) - ホイッスル追加してみては?
00:17:687 (3) - リピートの終わりにfinish追加?
00:21:115 (3) - スタックさせないでおいてみては
00:21:115 (3) - ホイッスル追加?
00:22:614 - ここにノート追加?
01:11:029 (1) - もう少しきれいにスライダー作ってみてはー
01:21:312 (1) - finish追加?



Rare's Normal
00:06:580 (1) - hardとinsaneと同じように00:08:439でスピンをきってみては?
00:35:039 (1) - finish追加?
00:38:467 - ここにノート追加してみては?
01:20:455 (4) - リピートを消して01:21:312にノート追加してみては?
01:26:239 (1) - ホイッスル追加?
01:43:377 (4) - ^


Hard
00:05:588 (2) - こういう風にしません?
00:09:333 (1) - finish追加
00:17:688 (4) - ホイッスル追加?
01:31:596 (5) - スライダーの最初にfinish追加?
01:43:378 (1) - ホイッスル追加?

ふぁいとー :)
Topic Starter
alacat

Thite wrote:

Easy
00:12:332 (1,2) - スタックさせないほうがいいかも fixed
00:15:759 (5) - ホイッスル追加してみては? fixed
00:17:687 (3) - リピートの終わりにfinish追加? fixed
00:21:115 (3) - スタックさせないでおいてみては fixed
00:21:115 (3) - ホイッスル追加? fixed
00:22:614 - ここにノート追加? no ;_;
01:11:029 (1) - もう少しきれいにスライダー作ってみてはー fixed
01:21:312 (1) - finish追加? fixed



Hard
00:05:588 (2) - こういう風にしません? 歌詞にあわせてるので no で ;_;
00:09:333 (1) - finish追加 fixed
00:17:688 (4) - ホイッスル追加? fixed
01:31:596 (5) - スライダーの最初にfinish追加? fixed
01:43:378 (1) - ホイッスル追加? fixed

ふぁいとー :)
MOD ありがとうございましたー! :oops:
frost-b-spec
#modreqs

とっても良い譜面でした。
NormalとHardで少しだけ・・・


[Hard]
00:36:541 (3) - object isn't snapped

[Rare]
00:22:614 (5) - return?
00:22:614 (5) - 3grid left and 1grid down(grid lvl4)
00:59:033 (3) - 2grid down?
Topic Starter
alacat

frost-b-spec wrote:

#modreqs

とっても良い譜面でした。
NormalとHardで少しだけ・・・


[Hard]
00:36:541 (3) - object isn't snappedfixed
Thanks modding :oops:
DarknessAngel

Kitsuneko wrote:

[D.N.Angel]


  • Mapping

  1. 00:57:961 (2,3,4) - X:348 Y:316? (move 00:57:319 (1) end point to left a little if change it)
  2. 01:00:746 (1) - X:368 Y:288. I felt that angle is hard a little.
  3. 01:37:165 (1) - try make more soft curve
    good jumps, nice mapping style!

Black = suggestion. Does not mean that must be changed / Blue = recommend to change / Red = Unrankable issues
all fixed,thank for modding ~ :)

http://puu.sh/zwO0
Rare

jamxx wrote:

Rare's Normal
00:06:580 (1) - 青線ですが00:08:067で終了させると曲にあってます あらきゃっと先生にまかせます!
00:23:900 (2) - 叩きやすくするため音追加 特に必要はないと思ったのでNo changeで
00:38:467 (5) - ^ ^
01:48:733 (1) - 他の難易度のようにだんだん小さくしていってみては 相談してみます

Kitsuneko wrote:

[Rare's Normal]


  • Mapping
  1. 00:06:580 (1) - スピナーエンドは00:08:687もしくは00:08:439 (Normal音の音量40%くらいに切り替えるといいかな) あらきゃっと先生にまかせます!
  2. 00:38:039 (4) - 00:39:752 (3) をコピー上下左右反転して使う 角度揃えた方が綺麗に見える 直しました

Thite wrote:

Rare's Normal
00:06:580 (1) - hardとinsaneと同じように00:08:439でスピンをきってみては? あらきゃっと先生にまかせます!
00:35:039 (1) - finish追加? 他の人にも言われるようなら考えてみます
00:38:467 - ここにノート追加してみては? 追加しました
01:20:455 (4) - リピートを消して01:21:312にノート追加してみては? んんん…考えてみます
01:26:239 (1) - ホイッスル追加? No changeで
01:43:377 (4) - ^ 追加しました

frost-b-spec wrote:

[Rare]
00:22:614 (5) - return? no changeで
00:22:614 (5) - 3grid left and 1grid down(grid lvl4) ^
00:59:033 (3) - 2grid down? 下げました
thanks for modding guys :)
http://puu.sh/zBuy
Laurier
request by Quilt

Easy
00:06:828 - break 必要ないと思います消しましょう
01:12:315 (2,3) - 重ねないほうがいいと思います
01:32:452 (3,4) - ^
01:38:021 (1,2) - ^
01:44:877 (1,2) - ^

Normal
00:06:580 (1) -終点を00:08:687 - に?
00:22:614 (5) - リピート追加で終点にCS1のfinish
00:49:607 (2) - add finish
01:26:239 (1,2,3) - soft soundにしてホイッスル追加?
01:48:733 (1) - 音量徐々に下げていくほうがいいと思います。

Hard
00:00:630 (1,2) - スライダーの最後にもホイッスル追加?
00:26:471 (1) - 反る向きを逆?
01:46:806 (1) - ほかのスライダーは綺麗に見えますがこれだけ歪ませてるのはわざとですか?


D.N.Angel
00:48:107 (1) - more up and this slider's end point stack on 00:46:393 (4) head ?
Topic Starter
alacat

Laurier wrote:

request by Quilt

Easy
00:06:828 - break 必要ないと思います消しましょう
01:12:315 (2,3) - 重ねないほうがいいと思います
01:32:452 (3,4) - ^
01:38:021 (1,2) - ^
01:44:877 (1,2) - ^

Hard
00:00:630 (1,2) - スライダーの最後にもホイッスル追加?
00:26:471 (1) - 反る向きを逆?
01:46:806 (1) - ほかのスライダーは綺麗に見えますがこれだけ歪ませてるのはわざとですか?

all fixed
Thanks modding :oops:
Rare

Laurier wrote:

Normal
00:06:580 (1) -終点を00:08:687 - に?他のdifに合わせました
00:22:614 (5) - リピート追加で終点にCS1のfinish んー、Noで
00:49:607 (2) - add finish 追加しました
01:26:239 (1,2,3) - soft soundにしてホイッスル追加? No change
01:48:733 (1) - 音量徐々に下げていくほうがいいと思います。added section
thanks for modding ~
http://puu.sh/zHL3
Strawberry
Hi~alacat.
Request form ur mod queue >w<

[Easy]
`1/2 rhythm and stack notes can be confusing for beginners
`AR-1 OD-1

[Rare's Normal]
00:23:686 - add a note? make the same rhythm as 00:25:185 (2,3) - (just suggestion.It's ok now.
00:50:035 (3) - x:200 y:320 ?

Sry that I can't find any suggestion about Hard and D.N.Angel diffs.I did my best Q.Q.
deserves the 8th Star~
Topic Starter
alacat

Strawberry wrote:

Hi~alacat.
Request form ur mod queue >w<

[Easy]
`1/2 rhythm and stack notes can be confusing for beginnerssome notes delete
`AR-1 OD-1no change ;_;

Sry that I can't find any suggestion about Hard and D.N.Angel diffs.I did my best Q.Q.
deserves the 8th Star~
star and modding Thank you :oops:
Midasmens
Midas~ here
request from my queue

General
Nothing~

Easy
Set 40% to 50% volume at beginning~ Just a little loud
01:00:746 (1) - remove NC and end with whistle not finish
01:02:460 (2) - add NC here
01:07:173 (1) - um...this slider appearance is too short after spinner.Sometimes player can't recognize it shortly.I think you can delete it.
oh.....be remember to add NC to the next note if you delete this slider.
01:26:025 - useless green line
01:26:668 (3,4) - finish sound should be better
01:30:738 (1) - remove NC
01:32:666 (3) - confused if you don't NC here
~~~~~~

Rare's Normal
01:46:805 - add note should be fine when i play the map only miss here.
Nice map!
~~~~~~


Hard
00:22:186 (9) - delete note should be fine imo.
00:32:897 (1) - remove NC
00:33:326 (2) - add NC
00:48:964 (1) - remove NC
00:49:178 (2) - NC
01:01:818 (1) - remove NC
01:07:173 (1) - ^
~~~~~~

D.N.Angel
00:03:109 (2) - 移到 00:02:985 配合vocal 純建議~
00:16:188 - 從這裡開始clap聲音似乎沒了~~~不太好www
00:50:035 (1) - 為啥NC 0.0
嗯~~好圖www
~~~~~~


That's it~~~Hope I can help you :D

GL~

٩(๑╹◡╹๑)۶
Konei
From my modding Queue




Easy


00:06:828 add spinner? Feels very empty for me

01:22:169 (3,4) Do them to a slider. 4 Circles in a row are too many for an Easy IMO.


Normal

~~


Hard

The map is really kinda easy maybe incrase the OD + 1?

01:27:096 (3) Whistle sounds better than that finish IMO


Insane


Very nice and fun :)



That's all ( very less ) what I found :D Nice map and gl for ranking~
Topic Starter
alacat

Midasmens wrote:

Midas~ here
request from my queue

General
Nothing~

Easy
Set 40% to 50% volume at beginning~ Just a little loud fixed
01:00:746 (1) - remove NC and end with whistle not finish fixed
01:02:460 (2) - add NC here fixed
01:07:173 (1) - um...this slider appearance is too short after spinner.Sometimes player can't recognize it shortly.I think you can delete it.
oh.....be remember to add NC to the next note if you delete this slider. fixed
01:26:025 - useless green line fixed
01:26:668 (3,4) - finish sound should be better fixed
01:30:738 (1) - remove NC fixed
01:32:666 (3) - confused if you don't NC here fixed
~~~~~~

Hard
00:22:186 (9) - delete note should be fine imo. fixed
00:32:897 (1) - remove NC no change
00:33:326 (2) - add NC no change
00:48:964 (1) - remove NC no change
00:49:178 (2) - NC no change
01:01:818 (1) - remove NC fixed
01:07:173 (1) - ^ no change
~~~~~~

That's it~~~Hope I can help you :D

GL~

٩(๑╹◡╹๑)۶
Thank you for modding :oops:
Topic Starter
alacat

Konei wrote:

From my modding Queue




Easy


00:06:828 add spinner? Feels very empty for me fixed

01:22:169 (3,4) Do them to a slider. 4 Circles in a row are too many for an Easy IMO.fixed



Hard

The map is really kinda easy maybe incrase the OD + 1?no change

01:27:096 (3) Whistle sounds better than that finish IMOno change

That's all ( very less ) what I found :D Nice map and gl for ranking~
Thank you for modding :oops:
DarknessAngel

Midasmens wrote:

D.N.Angel
00:03:109 (2) - 移到 00:02:985 配合vocal 純建議~ third one,but I still say "no" 我想跟voice而不是vocal
00:16:188 - 從這裡開始clap聲音似乎沒了~~~不太好www //明顯就是漏掉了啊lol ! 為什麼之前的modders沒發現...fixed
00:50:035 (1) - 為啥NC 0.0 //強調用唄
嗯~~好圖www //ww
~~~~~~


٩(๑╹◡╹๑)۶

Laurier wrote:

D.N.Angel
00:48:107 (1) - more up and this slider's end point stack on 00:46:393 (4) head ? //It is ok

Thank for modding ~ :)

http://puu.sh/zUiF
Rare

Midasmens wrote:

Rare's Normal
01:46:805 - add note should be fine when i play the map only miss here. sry no change.

Strawberry wrote:

[Rare's Normal]
00:23:686 - add a note? make the same rhythm as 00:25:185 (2,3) - (just suggestion.It's ok now. umm... sry no change.
00:50:035 (3) - x:200 y:320 ? nice suggestion. fixed
thanks for modding ~
http://puu.sh/zVOB
Star Stream
from in-game PM

[General]
  1. soft-hitclap.wav - can't hear clearly during kiai, volume up plz
[Easy]
  1. 00:04:596 (1) - don't need to NC here imo
  2. 00:15:331 (4) - y:288 will be more enjoyable
  3. 01:12:529 - finish
  4. 01:14:457 - finish
[Normal]
  1. 00:21:115 - finish
  2. 00:21:972 - finish
  3. 00:33:326 (4) - NC
  4. 00:43:608 (1) - finish
  5. 00:49:607 - finish
  6. 01:04:174 - finish
  7. 01:05:031 - finish
  8. 01:26:239 (1,3) - finish
[Hard]
  1. 00:36:541 (3) - Unsnapped circle
[DNA]
  1. 00:08:935 (2) - use 1/6
  2. 00:22:400 (1) - ctrl+r
  3. 01:41:342 - add a circle for drum sound
Good luck with rank~
Rare

Star Stream wrote:

[Normal]
  1. 00:21:115 - finish no
  2. 00:21:972 - finish no
  3. 00:33:326 (4) - NC added
  4. 00:43:608 (1) - finish no
  5. 00:49:607 - finish added
  6. 01:04:174 - finish no
  7. 01:05:031 - finish no
  8. 01:26:239 (1,3) - finish no
thanks for modding ~
http://puu.sh/zXta
Topic Starter
alacat

Star Stream wrote:

from in-game PM

[General]
  1. soft-hitclap.wav - can't hear clearly during kiai, volume up plz
fixed

[Easy]
  1. 00:04:596 (1) - don't need to NC here imo
  2. 00:15:331 (4) - y:288 will be more enjoyable
  3. 01:12:529 - finish
  4. 01:14:457 - finish
all fixed

[Hard]
  1. 00:36:541 (3) - Unsnapped circle
fixed

Good luck with rank~
Thank you for modding :oops:
nanda2009
hello from my modding queue :D
OwO sucre

[Easy]
  1. 00:12:546 (2) - finish at 1st and 3rd repeat, volume it up to so it could be heard
  2. 00:17:687 (3) - ^, also delete finish at 2nd repeat
  3. [optional] 00:51:321 (3) - make it encircling 00:53:463 (4), something like this :
  4. 01:12:529 (3) - weird shape . . ., make it something simple but not linear... like this :

    Great Map
[Rare's Normal]
  1. 00:21:115 (3) - finish at last repeat?
  2. 00:28:827 (2) - don't stack it to 00:28:184 (1), confusing for beginners, consider move it a little, something like this :
    remember, when moving the circle, make sure the spacing is still 1.00x, you can see it at right-top of your osu's window, a little thing about spacing if you want to check it
    something like this are allowed on hard or insane but not in easy-normal
  3. 00:30:541 (2) - ^
  4. 00:32:255 (2) - ^
  5. 00:35:682 (2) - ^
  6. 00:47:679 (2) - ^ (duh, it's too much)
  7. 01:23:668 (4) - ^
  8. 01:28:810 (4), 01:28:810 (4), 01:33:737 (3) - ^
  9. 01:45:734 (2) - ^
  10. 01:47:662 (2) - ^
  11. [optional] 01:25:811 (2) - move the end of this slider so it'll pointing to 01:26:239 (1)

    nice map
[Hard]
  1. 00:22:401 (1) - move it a little to left, then make the end of this slider pointing to 00:23:044 (2)
    As for hitsounds mod, make it the same as Easy mod
[D.N.Angel]
no comment :D just fix the hitsounds same as Easy mod

Thx
DarknessAngel

nanda2009 wrote:

[D.N.Angel]
no comment :D just fix the hitsounds same as Easy mod //ok

Thx

Star Stream wrote:

[DNA]
  1. 00:08:935 (2) - use 1/6 //k
  2. 00:22:400 (1) - ctrl+r //ops ! fixed ~
  3. 01:41:342 - add a circle for drum sound //sounds good,but I don't want to break this part
thank for modding ~ :)

http://puu.sh/A8yB
Topic Starter
alacat

nanda2009 wrote:

hello from my modding queue :D
OwO sucre

[Easy]
  1. 00:12:546 (2) - finish at 1st and 3rd repeat, volume it up to so it could be heard fixed
  2. 00:17:687 (3) - ^, also delete finish at 2nd repeat fixed
  3. [optional] 00:51:321 (3) - make it encircling 00:53:463 (4), something like this : fixed
  4. 01:12:529 (3) - weird shape . . ., make it something simple but not linear... like this :no change

    Great Map
[Hard]
  1. 00:22:401 (1) - move it a little to left, then make the end of this slider pointing to 00:23:044 (2) fixed
    As for hitsounds mod, make it the same as Easy mod fixed
Thanks modding :oops:
My Angel Kitteh
From my modding queue :)

Let's see~

[General]

Notes start to play right away - it can be very confusing. Better increase your mp3 file with an empty sound for a couple of seconds.

[Easy]

00:06:580 end this spinner at 00:08:687 and add finish
01:12:529 ugly slider :<

[Normal]

00:06:580 end this spinner at 00:08:687 and add finish
01:12:743 feels empty, add circle
01:36:093 ^

[Hard]

00:02:117 add circle
00:04:101 ^
00:06:580 end this spinner at 00:08:687 and add finish
01:16:171 add circle
01:22:169 instead of this slider put circle
01:22:383 add slider and reverse it - it must end at 01:22:597
01:22:812 add circle
01:47:876 maybe will be better if you increase this slider with one more reverse arrow

[D.N.Angel]

00:03:109 move this circle to 00:02:985
00:54:105 feels empty, add circle
01:32:880 ^
Beautiful map, hope it will be ranked soon and good luck :3
Rare

hichman wrote:

[Normal]

00:06:580 end this spinner at 00:08:687 and add finish have a complete set of other diff
01:12:743 feels empty, add circle sry not fitting for me
01:36:093 ^ ^
thanks for modding ~
Shohei Ohtani
This map sparked up a giant conversation in #modhelp on how hentai game makers get such big artists to make music for them.

THANKS FOR THAT

Insane:
00:16:188 - MY CLAP HITSOUNDS WHERE HAVE YOU GONE
01:00:746 (1) - not kawaii overlap
01:33:737 (3) - Add clap
01:34:594 (5) - ^

Hard:
00:08:563 - add note here? Or extend the slider to the white tick? Idunno, it just sounds weird
00:35:469 (2) - Add customclap here :>

Normal:
Cools

Easy:
00:00:630 (1) - Make the good more notable
00:02:613 (2) - ^

kawaii~.
DarknessAngel

CDFA wrote:

This map sparked up a giant conversation in #modhelp on how hentai game makers get such big artists to make music for them.

THANKS FOR THAT

Insane:
00:16:188 - MY CLAP HITSOUNDS WHERE HAVE YOU GONE // lol !! okok,they are back now
01:00:746 (1) - not kawaii overlap //hmm... but I don't know how to fix it
01:33:737 (3) - Add clap // miss again lol
01:34:594 (5) - ^ ^

hichman wrote:

[D.N.Angel]

00:03:109 move this circle to 00:02:985
00:54:105 feels empty, add circle
01:32:880 ^ //no change for these[/size][/b][/notice]
Thank for modding ~ :)

http://puu.sh/AlYd
Topic Starter
alacat

hichman wrote:

From my modding queue :)

[size=85]Let's see~

[General]

Notes start to play right away - it can be very confusing. Better increase your mp3 file with an empty sound for a couple of seconds.
I don't think so.
[Easy]

00:06:580 end this spinner at 00:08:687 and add finish no change
01:12:529 ugly slider :< fixed

[Hard]

00:02:117 add circle no change
00:04:101 ^ no change
00:06:580 end this spinner at 00:08:687 and add finish no change
01:16:171 add circle no change
01:22:169 instead of this slider put circle no change
01:22:383 add slider and reverse it - it must end at 01:22:597 no change
01:22:812 add circle no change
01:47:876 maybe will be better if you increase this slider with one more reverse arrow fixed

Beautiful map, hope it will be ranked soon and good luck :3
Thanks modding :oops:
Topic Starter
alacat

CDFA wrote:

This map sparked up a giant conversation in #modhelp on how hentai game makers get such big artists to make music for them.

THANKS FOR THAT


Hard:
00:08:563 - add note here? Or extend the slider to the white tick? Idunno, it just sounds weird no change
00:35:469 (2) - Add customclap here :> no change


Easy:
00:00:630 (1) - Make the good more notable fixed
00:02:613 (2) - ^ fixed

kawaii~.
Thanks modding and star :oops:
Rare

nanda2009 wrote:

[Rare's Normal]
  1. 00:21:115 (3) - finish at last repeat? I was forgot this. fixed
  2. 00:28:827 (2) - don't stack it to 00:28:184 (1), confusing for beginners, consider move it a little, something like this :
    remember, when moving the circle, make sure the spacing is still 1.00x, you can see it at right-top of your osu's window, a little thing about spacing if you want to check it
    something like this are allowed on hard or insane but not in easy-normal
  3. 00:30:541 (2) - ^
  4. 00:32:255 (2) - ^
  5. 00:35:682 (2) - ^
  6. 00:47:679 (2) - ^ (duh, it's too much)
  7. 01:23:668 (4) - ^
  8. 01:28:810 (4), 01:28:810 (4), 01:33:737 (3) - ^
  9. 01:45:734 (2) - ^
  10. 01:47:662 (2) - ^
  11. [optional] 01:25:811 (2) - move the end of this slider so it'll pointing to 01:26:239 (1) no
    nice map
sry overlooked your post.
fixed spacing.
thanks for modding~
http://puu.sh/AG7Z
Melophobia
sorry for the delay

[General]
videoの容量が12.7MBとShort譜面にしてはかなり大きいので最低でも10MB以下に変更で
無音のNormal-sliderslide追加 (Easyの00:47:679 (2) - とかがかなり煩いので)
タイミングにやや不安が残ります、特に 00:08:439 - など~

[Easy]
00:00:630 - sliderslideが煩いのでsamplesetをC:1に
00:04:596 (3) - 始点whistle
00:06:580 (1) - 音聞く感じ00:08:687 - の方が音が大きいので
そっちで終わらせる方が適切だと思います
00:12:332 (1) - このnote本当に必要ですか? 最低難易度で1/2rhythmは避けたいし
clapもあんまり合ってません 後続がsliderなので1.5rhythmも経験則上問題ないと思います
00:14:902 (3,4) - 1.5rhythmなのでsliderに置き換えた方が初心者には易しいです
00:17:473 (2) - 00:12:332 (1) - に同じ
00:20:472 (1) - 赤線→白線のrhythmは単発だとやや難しいのと
drumの音を拾う意味でもこのnoteを00:20:044 - からのsliderに変えちゃうのがベターだと思います
00:21:115 (3) - 00:21:972 - と聴き比べても強さに大きな違いがないので始点もfinishで
00:23:043 - 曲調的に70%は大きすぎ、50%くらいで十分かと
00:33:326 (3) - ちょっとvocalに合ってないと思います こんな感じで↓

00:36:753 - 音量60%
00:38:467 (2) - 始点whistle
00:40:181 (1) - whistle
00:41:895 (3) - 始点whistle
00:43:180 - 良く聞いてみるとfinishの音がなってるのでここはnote合った方がいいかな
00:43:608 (1) - 始点&終点whistle
00:47:036 (1) - ここにnormalのhitsoundは合わない softのwhistleの方が合うかな
00:50:464 - 音量70%
00:51:321 (3) - 00:51:963 - の音を拾いたいのでこのsliderを1/2短く
00:53:891 (1) - finishはなんていうか大げさです whistleで十分
00:53:891 (1,2,3) - どちらかというと00:54:534 - 、00:54:962 - 、00:55:391 - の音を拾いたい

01:08:458 (3) - 始点&終点whistle
01:10:172 (5) - whistle
01:11:029 (1) - 始点&終点whistle
01:12:529 (3) - ^
01:15:956 - ここに音が欲しいから(4)をここからstartで
終点は01:16:813 - 。もし可能なら2,3をslider1個に纏めると初心者にも1/2叩きやすくなると思う
01:19:598 (3) - 終点whistle
01:22:169 (3) - 始点whistle
01:23:026 (4) - ^
01:23:883 (5) - ^
01:24:740 (1) - ^
01:25:596 (2) - ^
01:26:668 (3) - finish
01:27:524 (1,2) - switch newcombos
01:29:881 (5) - 始点whistle
01:33:523 (2) - ここにnormalは合わないような・・最低でもfinishは外すべき
01:35:022 (1,2) - この2つのsliderの置き方がちょっと美しくない
01:36:522 (2) - 始点whistle
01:38:236 (2) - 始点&終点whistle
01:40:592 (3,4) - 1.5rhythmはちょっと難しいのでsliderに変更
01:43:377 - に音が欲しいので(3)をここからstart 終点は01:44:234 -
01:44:234 - ここにも音が欲しいです


[Rare's Normal]
00:00:630 - sliderslideを消すためにsamplesetをC:1に。
00:06:580 (1) - Easyに同じ
00:09:333 - 前のpartと比較するとここで+10%は少なすぎる 70%で良いと思う
00:09:333 (1) - デフォのfinishの方が音的には合うと思います
00:10:832 (5,6,1) - 少し違和感があるので音取りの提案

00:23:043 - ここに音が欲しい
00:38:467 - 音欲しいかな 00:41:895 (1) - みたいにしても良いと思う
00:42:537 (3) - 00:42:752 - が強調されるべきだと思うのでそこの音を拾いたいところ
01:04:174 - ここはfinishで
01:19:598 (3) - すこし終点を上に動かしてみたほうが美しい

01:21:740 (1,2) - この音取りはちょっと合わないです 01:22:169 - が強調される部分なのでそこに音が必要
01:23:668 (4,5) - ^
01:27:953 - 音的にここはsoftの方が合うしイイ感じに鳴ると思います
01:33:094 (2) - 始点finish
01:36:736 (4) - 始点が音にあってない。 01:36:522 - で始まるべき
01:47:019 (1) - ^

[Hard]
00:00:630 - samplesetをC:1に
00:06:580 (1) - Easyに同じ
00:21:115 (6) - 終点のfinishはあわないです
00:23:044 (2) - 始点finish?最低でもwhistle
00:38:254 (5) - このwhistleはちょっと違和感ある 置くなら次のsliderの始点にpianoの音があるのでそっちで
00:39:967 - ^
00:41:681 (4) - ^
00:53:249 (5,6) - このjumpはあんまり合ってないし読みにくいような
00:53:892 (1) - finishはおおげさです、whistleで十分
01:05:674 (1,2,3) - Spinnerの後に1/2間隔で3連打はHardにしてもかなり難しいです
最低でも1/4のkickに置き換えた方がベター
01:19:598 (1) - 終点finish
01:22:597 (4,5) - んーまぁ音にはあってるけど若干読みにくいしもしここにjump置くなら01:23:884 (3,4) - にも置くべき
01:29:882 (5) - 始点finish
01:47:447 (2,3,4) - 一応1.4xの範囲内なんだけどspacingが不揃いで美しくない

[D.N.Angel]
* personally i hate soft-hitwhistle2. it doesnt fit imo and doesnt give me a perfect feeling.. well, it's still your choice though
00:00:630 - why not use C:1 sample set to mute sliderslide?
00:01:621 (2) - change this into 3 circles to follow the piano?
00:08:894 (2) - why 1/6? 1/4 is better to me. i think it's a timing error even if you think it doesnt fit.
00:14:045 (5,1,2,3,4) - i prefer placing them like this

00:10:618 (1) - i dont think this newcombo looks that good and necessary
00:17:259 (4,1,2) - make triangle? the current one looks messy and spacing is inconstant
00:21:543 (3) - remove whistle? it'll sound better to me since it's not as strong as 00:21:115 - and 00:21:972 -
01:13:921 (4,5,6,7) - kinda overmapped imo, you should not make stream like this especially when you use normal hitsounds
01:18:741 (4) - add finish at the beginning? just suggestion
01:19:598 (1) - finish sounds nice here i think
01:41:342 - find way to add a note here to follow the drum
01:42:949 (5,1) - switch these newcombos in order to warn change of spacing? it also suits music better
01:47:233 (1) - same reason as 00:21:543 (3) -, you should remove the whistle imo
01:47:876 (1) - make this stream? such a long kick slider is kinda boring for the highest diff imo

that's all from me, there is no technical issue here, but i'm concerned about lack of whistles in general.
i think you can try to add some more whistles and match them with the piano sound
good luck anyway~
Rare

Melophobia wrote:

[Rare's Normal]
00:00:630 - sliderslideを消すためにsamplesetをC:1に。 変えた
00:06:580 (1) - Easyに同じ 他のdiffと合わせます。
00:09:333 - 前のpartと比較するとここで+10%は少なすぎる 70%で良いと思う 変えた
00:09:333 (1) - デフォのfinishの方が音的には合うと思います 変えた
00:10:832 (5,6,1) - 少し違和感があるので音取りの提案 直したー

00:23:043 - ここに音が欲しい 欲望のままにスライダーにしてみた
00:38:467 - 音欲しいかな 00:41:895 (1) - みたいにしても良いと思う 追加したー
00:42:537 (3) - 00:42:752 - が強調されるべきだと思うのでそこの音を拾いたいところ んー自分には合わないのでno changeで;;
01:04:174 - ここはfinishで (3)の始点と同じ音なのでwhistleのままで~
01:19:598 (3) - すこし終点を上に動かしてみたほうが美しい うめー!! 直した

01:21:740 (1,2) - この音取りはちょっと合わないです 01:22:169 - が強調される部分なのでそこに音が必要 直した
01:23:668 (4,5) - ^ ここも直した
01:27:953 - 音的にここはsoftの方が合うしイイ感じに鳴ると思います んー…no changeで>< 01:27:310 - ここの音量40%にして(2)に30%のセクション追加しました。
01:33:094 (2) - 始点finish 追加した
01:36:736 (4) - 始点が音にあってない。 01:36:522 - で始まるべき サークル追加した
01:47:019 (1) - ^ 直した
thanks for 神MOD!!! 8-)
http://puu.sh/AShg
DarknessAngel

Melophobia wrote:

[D.N.Angel]
* personally i hate soft-hitwhistle2. it doesnt fit imo and doesnt give me a perfect feeling.. well, it's still your choice though //...I think it fits well
00:00:630 - why not use C:1 sample set to mute sliderslide? //because it's not really loud
00:01:621 (2) - change this into 3 circles to follow the piano? //no,I wanna keep this because it is the easiest pattern in this diff
00:08:894 (2) - why 1/6? 1/4 is better to me. i think it's a timing error even if you think it doesnt fit.
00:14:045 (5,1,2,3,4) - i prefer placing them like this //adjusted a bit

00:10:618 (1) - i dont think this newcombo looks that good and necessary //to warn the jump and emphasize the music
00:17:259 (4,1,2) - make triangle? the current one looks messy and spacing is inconstant //ok
00:21:543 (3) - remove whistle? it'll sound better to me since it's not as strong as 00:21:115 - and 00:21:972 - //I had the volume lower
01:13:921 (4,5,6,7) - kinda overmapped imo, you should not make stream like this especially when you use normal hitsounds // ! fixed of course
01:18:741 (4) - add finish at the beginning? just suggestion //added
01:19:598 (1) - finish sounds nice here i think //yes,it is ~
01:41:342 - find way to add a note here to follow the drum //done
01:42:949 (5,1) - switch these newcombos in order to warn change of spacing? it also suits music better //hmm...it breaks my Nc pattern
01:47:233 (1) - same reason as 00:21:543 (3) -, you should remove the whistle imo had the volume lower
01:47:876 (1) - make this stream? such a long kick slider is kinda boring for the highest diff imo //I don't wanna do that since the diff is not that "Insane"
Thank for modding ~ :)

http://puu.sh/B54P
Topic Starter
alacat

Melophobia wrote:

sorry for the delay

[General]
videoの容量が12.7MBとShort譜面にしてはかなり大きいので最低でも10MB以下に変更で fixed
無音のNormal-sliderslide追加 (Easyの00:47:679 (2) - とかがかなり煩いので) fixed
タイミングにやや不安が残ります、特に 00:08:439 - など~ Easy Hardは修正しました~

[Easy]
00:00:630 - sliderslideが煩いのでsamplesetをC:1に fixed
00:04:596 (3) - 始点whistle fixed
00:06:580 (1) - 音聞く感じ00:08:687 - の方が音が大きいので
そっちで終わらせる方が適切だと思います fixed
00:12:332 (1) - このnote本当に必要ですか? 最低難易度で1/2rhythmは避けたいし
clapもあんまり合ってません 後続がsliderなので1.5rhythmも経験則上問題ないと思います fixed
00:14:902 (3,4) - 1.5rhythmなのでsliderに置き換えた方が初心者には易しいです fixed
00:17:473 (2) - 00:12:332 (1) - に同じ fixed
00:20:472 (1) - 赤線→白線のrhythmは単発だとやや難しいのと
drumの音を拾う意味でもこのnoteを00:20:044 - からのsliderに変えちゃうのがベターだと思いますここはこのままで!
00:21:115 (3) - 00:21:972 - と聴き比べても強さに大きな違いがないので始点もfinishで fixed
00:23:043 - 曲調的に70%は大きすぎ、50%くらいで十分かと fixed
00:33:326 (3) - ちょっとvocalに合ってないと思います こんな感じで↓ fixed

00:36:753 - 音量60% fixed
00:38:467 (2) - 始点whistle fixed
00:40:181 (1) - whistle fixed
00:41:895 (3) - 始点whistle fixed
00:43:180 - 良く聞いてみるとfinishの音がなってるのでここはnote合った方がいいかな fixed hitsoundは何もつけませんでした!
00:43:608 (1) - 始点&終点whistle fixed
00:47:036 (1) - ここにnormalのhitsoundは合わない softのwhistleの方が合うかな fixed
00:50:464 - 音量70% fixed
00:51:321 (3) - 00:51:963 - の音を拾いたいのでこのsliderを1/2短くここはこのままで!
00:53:891 (1) - finishはなんていうか大げさです whistleで十分 fixed
00:53:891 (1,2,3) - どちらかというと00:54:534 - 、00:54:962 - 、00:55:391 - の音を拾いたいここはこのままで!

01:08:458 (3) - 始点&終点whistle fixed
01:10:172 (5) - whistle fixed
01:11:029 (1) - 始点&終点whistle fixed
01:12:529 (3) - ^ fixed
01:15:956 - ここに音が欲しいから(4)をここからstartで
終点は01:16:813 - 。もし可能なら2,3をslider1個に纏めると初心者にも1/2叩きやすくなると思う 両方とも修正しました!
01:19:598 (3) - 終点whistle fixed
01:22:169 (3) - 始点whistle fixed
01:23:026 (4) - ^ fixed
01:23:883 (5) - ^ fixed
01:24:740 (1) - ^ fixed
01:25:596 (2) - ^ fixed
01:26:668 (3) - finish fixed
01:27:524 (1,2) - switch newcombos fixed
01:29:881 (5) - 始点whistle fixed
01:33:523 (2) - ここにnormalは合わないような・・最低でもfinishは外すべき softにして音量をすこしあげました!
01:35:022 (1,2) - この2つのsliderの置き方がちょっと美しくない fixed
01:36:522 (2) - 始点whistle fixed
01:38:236 (2) - 始点&終点whistle fixed
01:40:592 (3,4) - 1.5rhythmはちょっと難しいのでsliderに変更 fixed
01:43:377 - に音が欲しいので(3)をここからstart 終点は01:44:234 - fixed
01:44:234 - ここにも音が欲しいです 上でここのおとがあるのでこのままで!


[Hard]
00:00:630 - samplesetをC:1に fixed
00:06:580 (1) - Easyに同じ fixed
00:21:115 (6) - 終点のfinishはあわないです fixed
00:23:044 (2) - 始点finish?最低でもwhistle fixed
00:38:254 (5) - このwhistleはちょっと違和感ある 置くなら次のsliderの始点にpianoの音があるのでそっちで fixed
00:39:967 - ^ fixed
00:41:681 (4) - ^ fixed
00:53:249 (5,6) - このjumpはあんまり合ってないし読みにくいようなここはこのままで!
00:53:892 (1) - finishはおおげさです、whistleで十分 fixed
01:05:674 (1,2,3) - Spinnerの後に1/2間隔で3連打はHardにしてもかなり難しいです
最低でも1/4のkickに置き換えた方がベター 連打を消して見ました
01:19:598 (1) - 終点finish fixed
01:22:597 (4,5) - んーまぁ音にはあってるけど若干読みにくいしもしここにjump置くなら01:23:884 (3,4) - にも置くべき fixed
01:29:882 (5) - 始点finish fixed
01:47:447 (2,3,4) - 一応1.4xの範囲内なんだけどspacingが不揃いで美しくない fixed

good luck anyway~
ありがとうございました!神様 :oops:
Axey
D.N.Angel

音效不够饱满 我来补充点 不喜欢就无视吧=w=

00:10:189(2)-add clap
00:11:046(1)-^
00:11:903(1)-^
00:14:474(2,4,5)-白线上加clap
00:17:045(3)-^
00:17:901(1)-^
00:18:758(5)-^

以后clap多加点在白线上XD 后面也是啦 多加点 会让map更有感觉啦 ~

no kds
DarknessAngel

BakaHuang wrote:

D.N.Angel

音效不够饱满 我来补充点 不喜欢就无视吧=w=

00:10:189(2)-add clap
00:11:046(1)-^
00:11:903(1)-^
00:14:474(2,4,5)-白线上加clap
00:17:045(3)-^
00:17:901(1)-^
00:18:758(5)-^

以后clap多加点在白线上XD 后面也是啦 多加点 会让map更有感觉啦 ~

no kds
嗚嗚,我實在不能接受把clap放滿白線的做法OAQ (除了特殊的音樂外)
我覺得clap現在這樣就好了
這段的確有點空啦
有考慮過加預設的soft - whistle但是太麻煩T.T
嘛,謝謝你的建議 ~ :)
ouranhshc
How does this timing sound:
First offset: 624
2nd timing section: 140.040bpm offset: 8433
3rd timing section: 140.040bpm offset: 9289

D.N.Angel
00:06:084 (4) - i don't see a reason for this jump
01:21:214 (Kiai) - Add kiai here so that it is consistent with the other diffs
01:47:195 (1) - remove new combo

Hard
Fine

Normal
Fine

Easy
Fine

Folder looks good :D
Good Luck
DarknessAngel

ouranhshc wrote:

How does this timing sound:
First offset: 624
2nd timing section: 140.040bpm offset: 8433
3rd timing section: 140.040bpm offset: 9289

D.N.Angel
00:06:084 (4) - i don't see a reason for this jump //follow the vocal. well,I think it is not too sudden for players
01:21:214 (Kiai) - Add kiai here so that it is consistent with the other diffs //I want to keep this cuz it is good to me
01:47:195 (1) - remove new combo //I don't want to do that cuz it is to be emphasis
Thank for checking ~ :)
Topic Starter
alacat

ouranhshc wrote:

How does this timing sound:
First offset: 624
2nd timing section: 140.040bpm offset: 8433
3rd timing section: 140.040bpm offset: 9289

sorry.. keep offset :o

Folder looks good :D
Good Luck

Thanks modding :oops:
meiikyuu


feel free to ignore anything u don't like

Easy
00:36:753 (1) - imo, instead of the clap at the end, try a whistle? the clap sounds a little loud at that spot o.o
00:38:467 (2) - ^
that's it i guess lol

Rare's Normal
00:23:686 - add note? (so that it fits the note rhythm of 00:25:185 (2) - and 00:26:470 (1,2) - )
01:23:026 (3) - add whistle at beginning of slider
01:48:090 (3) - add a reverse to the slider? it also fits the tune but just a suggestion

Hard
00:47:036 (3) - add whistle at beginning of slider?
i like the hitsounds ^^

D.N.Angel
looks fine

very nice map, hope it gets ranked soon~
Rare

meiikyuu wrote:

Rare's Normal
00:23:686 - add note? (so that it fits the note rhythm of 00:25:185 (2) - and 00:26:470 (1,2) - )
01:23:026 (3) - add whistle at beginning of slider
01:48:090 (3) - add a reverse to the slider? it also fits the tune but just a suggestion
almost fixed. thanks for modding~
http://puu.sh/Fu8m
xsrsbsns
00:08:687 (1,2) - These objects timing don't match the BGM (can hear especially the repeating sliders), I believe it's already in fast BPM part

Please try this (it really works best for me)

#1 120.00 BPM - 630
#2 140.00 BPM - 8476 (end of spinner beat here)
#3 140.00 BPM - 9333

Here's DNA diff with changed red lines for preview http://puu.sh/Fvlr

can't wait for rank ><
Topic Starter
alacat

meiikyuu wrote:



feel free to ignore anything u don't like

Easy
00:36:753 (1) - imo, instead of the clap at the end, try a whistle? the clap sounds a little loud at that spot o.o
00:38:467 (2) - ^
that's it i guess lol

no change ><

Hard
00:47:036 (3) - add whistle at beginning of slider?
i like the hitsounds ^^ thanks ^^
fixed
very nice map, hope it gets ranked soon~
Thanks modding ~ :oops:

xsrsbsns wrote:

00:08:687 (1,2) - These objects timing don't match the BGM (can hear especially the repeating sliders), I believe it's already in fast BPM part

Please try this (it really works best for me)

#1 120.00 BPM - 630
#2 140.00 BPM - 8476 (end of spinner beat here) added
#3 140.00 BPM - 9333

Here's DNA diff with changed red lines for preview http://puu.sh/Fvlr

can't wait for rank ><
Thanks timing help><
Sherry
[Hard]

00:10:189 (3) - 00:10:832 (5)
(3)(4)の単発の次に強調の(5)きていて、さらに(5)(6) と (7)(8)が同じ表現なので (3)-(6)の間で若干の違和感が生じています。
(5)あたりにnew combo を使うか ジャンプ もしくは別の表現にするといいかもしれません。

00:22:400 (1) - 00:26:256 (5)
00:23:686 色が同じのせいか ジャンプしてないからか、 (4)の終端と (5)の位置が方向的にあっていないからか違和感があります。
00:24:114 (5) で new combo し、00:25:185 (1)で new comboを消すとかでもいいかもしれません

[D.NAngel]

Overall, sound was dreary a little

00:46:072 add hit circle or 00:46:286 add hit circle I like 00:46:072

--------------------------------------------------------------------------------------------
1ヶ月前に見てくださいいわれて今頃見ました :?
NomalとEasyは深く突っ込めるところがなかったので特にコメントしてません。

すべて細かく見れてないですけど気になったところはこんな感じです。
全体的に盛り上がり度50~60をいったりきたりするような平坦的な印象を受けたので
ヒットサウンド等でもう少し盛り上がり感を出してもいいかもしれませんw (finishする場合を少し大きくするとか?)

。・・)っ☆ 十分良いマップだと思います 星つけといきますね 
Topic Starter
alacat

Sherry wrote:

[Hard]

00:10:189 (3) - 00:10:832 (5)
(3)(4)の単発の次に強調の(5)きていて、さらに(5)(6) と (7)(8)が同じ表現なので (3)-(6)の間で若干の違和感が生じています。
(5)あたりにnew combo を使うか ジャンプ もしくは別の表現にするといいかもしれません。
とてもいい提案ですが、Hardということで、保留にしておきます。今後mapを作成する際に参考にしたいと思います!

00:22:400 (1) - 00:26:256 (5)
00:23:686 色が同じのせいか ジャンプしてないからか、 (4)の終端と (5)の位置が方向的にあっていないからか違和感があります。
00:24:114 (5) で new combo し、00:25:185 (1)で new comboを消すとかでもいいかもしれません
DSのとおり置いているので no changeで。

すべて細かく見れてないですけど気になったところはこんな感じです。
全体的に盛り上がり度50~60をいったりきたりするような平坦的な印象を受けたので
ヒットサウンド等でもう少し盛り上がり感を出してもいいかもしれませんw (finishする場合を少し大きくするとか?)
強調させるところを10%上げました!

。・・)っ☆ 十分良いマップだと思います 星つけといきますね 
☆、modありがとうございました!

Thanks modding :oops:
Mythol
kotoko<3

[General]
alacat moe ><

[Easy]
00:15:331 - Try 50% vol here, the clap sounds too loud~
00:47:679 (2) - Add whistle start?
01:12:529 (3) - Change whistle to finish on start?
01:15:314 (2) - Did you forget clap on end? :o
01:17:884 (1) - Whistle end~
01:43:377 (3) - ^
01:44:877 (1) - Move this note to prev red tick? sounds and plays better imo
01:47:447 (3,4,5) - Try this? o.o
[Normal]
00:02:630 (3) - NC for consistency~
00:15:117 (3) - I don't like this repeat... maybe try this? 01:28:167 (3) - NC here instead of 01:27:524 (1)
Raise all green line volumes to 60% after kiai? because the song is much louder here than the beginning

[Hard]
00:17:259 (2) - Plays weird.. put x332 y254? 00:21:115 (6) - Try NC here, and remove nc on 00:22:400 (1), and add nc next note on 00:23:043 (1)~
00:34:397 (3) - Remove whistle o.o
00:35:039 (1) - Add whistle~

[Angel]
Useless green line at 8439 offset
00:08:476 - Change red line to Normal hitsound with 50% vol?
00:21:543 (3,4,5) - Change these to normal hitsound? remove whistle on 3 if you do o.o
00:50:035 (5) - Why nc? :o
01:47:233 (1) - ^

im so sleeeeepy :<
Fenya
Hi hi~

Easy:
00:55:605 (3) - Put like this: http://puu.sh/Gaq6 ?
01:19:598 (3) - 1 grid left?

Rare's Normal:
Fine

Hard:
00:05:630 (2) - Press shift to align with (1) http://osu.ppy.sh/ss/362578
01:13:171 (2,3) - 2 grid left?

D.N.Angel:
00:00:630 - http://puu.sh/Gb20 ? o.o
01:48:840 (1) - Finish in 01:55:588

That's all, sorry for my nazi mod
Sorry for my bad English, I hope you serve something.
Good map, good luck~
MiLu
hihi~ (ノ*゚ω゚)ノ
KOTOKO神!!!
Fenyaのmodとは被ってないはず・・・


[General]
sourceをSucre ~sweet and charming time for you~
にしたほうがいいかもしれません

[Easy]
00:17:687 (2) - ここから http://puu.sh/G1t9 こうとか?
00:41:895 (3) - どうせなら左右対称に? http://osu.ppy.sh/ss/362032 (もし変えるなら00:47:036 (1) - まで位置をずらしてください)
00:50:464 - 不要な緑線
01:10:601 (6) - delete note.....?
01:20:883 (4) - add whistle?
01:45:091 (2) - ここから http://puu.sh/G1rw こういうのとかどうですか?(赤線ばっかりになるのであまり良くないかもしれません・・・)

[Rare's Normal]
00:06:130 (2) - remove whistle?
00:22:186 - 不要な緑線
01:31:380 - 音が欲しい気もします
01:36:308 (3,4,5) - こうとか? http://puu.sh/G2Gm これだと5は要らないかも・・・?
01:48:090 (3) - 01:48:518までスライダー伸ばしてもいいかも?かもです かもね 今のままのほうが良い気も(=.=)

[Hard]
00:40:609 (1) - ここから http://puu.sh/GdIT こういう音取りどうでしょう
00:42:537 (2) - 始点にwhistle?
00:42:966 (3) - remove whistle?

[D.N.Angel]
00:21:972 (5) - add whistle?
01:14:243 (1) - RNC and 01:14:457 (3) - NC?
01:21:098 (1) - ^
01:33:737 (3) - add whistle?
01:33:951 (4) - remove whistle?
01:34:165 (1) - add whistle?
01:47:662 (3) - add whistle?
01:48:840 (1) - spinner end 01:55:588


自信ないので気にいらなかったら無視してください!
nice map ;D がんばって!
Rare

MiLu wrote:

[Rare's Normal]
00:06:130 (2) - remove whistle? このままで
00:22:186 - 不要な緑線 消した
01:31:380 - 音が欲しい気もします うーん 保留で
01:36:308 (3,4,5) - こうとか? http://puu.sh/G2Gm これだと5は要らないかも・・・? (3)をスライダーにした!
01:48:090 (3) - 01:48:518までスライダー伸ばしてもいいかも?かもです かもね 今のままのほうが良い気も(=.=) 終点にwhistleつけるの忘れたのでそこだけ><
thanks for pantsu
http://puu.sh/GhxI
DarknessAngel

MiLu wrote:

[D.N.Angel]
00:21:972 (5) - add whistle? //good idea,added ~
01:14:243 (1) - RNC and 01:14:457 (3) - NC? //no,I think it is now fine :O
01:21:098 (1) - ^ //^
01:33:737 (3) - add whistle?
01:33:951 (4) - remove whistle?
01:34:165 (1) - add whistle? //I try to add whistle to follow the vocals,so no change for these
01:47:662 (3) - add whistle? //k
01:48:840 (1) - spinner end 01:55:588 //k


自信ないので気にいらなかったら無視してください!
nice map ;D がんばって!

Fenya wrote:

D.N.Angel:
00:00:630 - http://puu.sh/Gb20 ? o.o //no,I don't want to follow the vocals here
01:48:840 (1) - Finish in 01:55:588 //k

Mythol wrote:

[Angel]
Useless green line at 8439 offset //removed
00:08:476 - Change red line to Normal hitsound with 50% vol? //k
00:21:543 (3,4,5) - Change these to normal hitsound? remove whistle on 3 if you do o.o //um..no,I think mine is better :O
00:50:035 (5) - Why nc? :o //oh,removed
01:47:233 (1) - ^ //k

im so sleeeeepy :< //good night
Thank for modding ~ :)
and sorry for a bit delay

http://puu.sh/GiX5
Leorda
Hi there


[Easy]
00:47:679 (2) - Add clap?
01:00:746 (3) - Add clap at end slider? Like 00:57:319 (1)?
01:15:314 (2) - Add clap at tail slider?


[Rare's Normal]
* AR +1?

00:21:115 (3) - Add finish at end slider?
00:43:180 (4) - Add finish at head slider?
01:41:877 (1) - Spacing here must 1,00x not 0,80x


[Hard]
00:36:111 (1,2,3) - Use normal sampleset for this object
01:05:888 (1) - New combo here, since it's after spinner. You seems forgot it, don't you?


[D.N.Angel]
00:14:688 (4) - Add clap at tail slider?
01:13:386 (3) - Add whistle at tails slider?
01:14:028 (4) - Add clap


Good luck
Topic Starter
alacat
some fixed~


Leorda,Fenya,MiLu,Mythol

Thanks modding! :oops:
Rare

Leorda wrote:

[Rare's Normal]
* AR +1?
00:21:115 (3) - Add finish at end slider?
00:43:180 (4) - Add finish at head slider?
01:41:877 (1) - Spacing here must 1,00x not 0,80x
all fixed~
thanks for modding ></
http://puu.sh/Gnh8
DarknessAngel

Leorda wrote:

[D.N.Angel]
00:14:688 (4) - Add clap at tail slider?
01:13:386 (3) - Add whistle at tails slider?
01:14:028 (4) - Add clap


Good luck
all fixed,thank for modding ~ :)

http://puu.sh/GucJ
Nichiyouki


Hi, alacat

My mod from your request (Sorry for me too late.)

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Inconsistency in Kiai Times:
    - [Easy] :
    Kiai #1: Starts on 01:07:602, ends on 01:35:022

    - [Rare's Normal] :
    Kiai #1: Starts on 01:07:602, ends on 01:35:022

    - [Hard] :
    Kiai #1: Starts on 01:07:602, ends on 01:35:022

    - [D.N.Angel] :
    Kiai #1: Starts on 01:07:602, ends on 01:21:205
    Kiai #2: Starts on 01:21:312, ends on 01:35:022

Easy

  1. 01:07:602 (1) - Move to x:232 y:284, will make parallel with (3).
  2. 01:12:315 (2) - It's hard for new player. Should remove this circle.
  3. 01:15:314 (2) - Reason as well. I suggest moving slider end at 01:15:956, remove slider at 01:15:956 (3), and add a circle at 01:16:813
  4. 01:27:524 (5) - Remove this slider, and add a circle at x:56 y:144.
  5. 01:38:021 (1) - Remove circle, and add NC at 01:38:236 (2).
  6. 01:43:163 (2) - Remove circle. Will making new players can playing it.

Rare's Normal

  1. 00:08:439 - Unsnapped green line. Resnap to 00:08:476
  2. 01:28:810 (4) - Change this circle is slider from here until 01:29:024.
  3. 01:34:165 - Add a circle?

Hard

  1. 00:36:539 (3,5) - Try to make them congruent.
  2. 00:47:679 (5) - Add NC.
  3. 01:05:888 (2) - Adding a NC here, since this note follows a spinner.

D.N.Angel

  1. 00:47:779 - Unsnapped green line. Resnap to 00:47:786
  2. 01:47:876 (1) - I think that change is circle all for increasingly challenging.

That's all that I can find them.
nice song.

Good luck~
Topic Starter
alacat

nich95 wrote:



Hi, alacat

My mod from your request (Sorry for me too late.)

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Inconsistency in Kiai Times:
    - [Easy] :
    Kiai #1: Starts on 01:07:602, ends on 01:35:022

    - [Rare's Normal] :
    Kiai #1: Starts on 01:07:602, ends on 01:35:022

    - [Hard] :
    Kiai #1: Starts on 01:07:602, ends on 01:35:022

    - [D.N.Angel] :
    Kiai #1: Starts on 01:07:602, ends on 01:21:205
    Kiai #2: Starts on 01:21:312, ends on 01:35:022

fixed change to kiai time same Insane diff

Easy

  1. 01:07:602 (1) - Move to x:232 y:284, will make parallel with (3). fixed!
  2. 01:12:315 (2) - It's hard for new player. Should remove this circle. fixed
  3. 01:15:314 (2) - Reason as well. I suggest moving slider end at 01:15:956, remove slider at 01:15:956 (3), and add a circle at 01:16:813 no change
  4. 01:27:524 (5) - Remove this slider, and add a circle at x:56 y:144. no change
  5. 01:38:021 (1) - Remove circle, and add NC at 01:38:236 (2). no change
  6. 01:43:163 (2) - Remove circle. Will making new players can playing it. fixed

Hard

  1. 00:36:539 (3,5) - Try to make them congruent. no change
  2. 00:47:679 (5) - Add NC. fixed
  3. 01:05:888 (2) - Adding a NC here, since this note follows a spinner. don't need to change

That's all that I can find them.
nice song.

Good luck~

Thanks modding~ :oops:
DarknessAngel

nich95 wrote:

D.N.Angel

  1. 00:47:779 - Unsnapped green line. Resnap to 00:47:786 //k
  2. 01:47:876 (1) - I think that change is circle all for increasingly challenging. //no,I want to keep this ><
thank for modding ~ :)

To alacat :
Please help me fix that thing ><



nich95 wrote:

  1. 00:47:779 - Unsnapped green line. Resnap to 00:47:786 //k
Topic Starter
alacat
ok, up date! :oops:
kanpakyin
As per your request:

[General]
  1. Probably add a silent sliderslide to S1 because some parts are too noisy.
[Easy]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 01:11:029 (1) - (design) I would change a slider style here if I were you, probably try this? I feel much better with this.
      suggestion and code

      144,100,71029,6,0,B|80:88|24:144|40:204,1,160,2|2
    2. 01:15:314 (2,3) - I don't recommend 1/2 click in easiest diff and since you don't put that much 1/2 in this diff so I highly suggest removing this, also consider the ability of newbie, changing this to 1/1 is the best way. Also for consistency to whole difficulty.
    3. 01:27:524 (5,1) - ^Same.
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:30:755 (3) - How about removing the whistle here? I can't see any reason that a whislte is needed and it doesn't fit the music at all.
    2. 00:32:897 (2) - Probably add a S2 clap with 40% here to fit the music?
    3. 01:33:523 (x) - May I ask why you decide to reduce the volume here? I can't see a reason that you need to do it. How about removing this timing section?
[Rare's Normal]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:43:608 (1) - nazi here, I would like to align the slider to the end of (4)- ,It will look much better after change.
    2. 01:09:101 (x) - I would place a note here if I were you because I can hear there is a drum sound, so a note there would be nice. Also if you add it, please change it to normal hitsound.
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:29:470 (4) - How about changing to normal hitsound at the end of the slider? That's mean you only need to move 00:29:898 - this green line to 00:29:577 - .
    2. 01:03:960 (x) - Increase the volume from here? Since the whistle sound on the background music is louder than this.
    3. 01:12:315 (2) - Change it to normal hitsound at the beginning of the slider due to drum sound.
[Hard]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:36:111 (1,2,3,1) - (design) Imperfect square shape, "Create Polygon circle" function can help you though.
    2. 00:47:679 (1) - I feel like a jump here because I can see there is a accent point, a jump can fit the music perfectly well.
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:19:598 (1) - Add a whistle at the beginning and the end of the slider respectively.
[D.N.Angel]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:56:890 (8) - I feel like a new combo here and then remove the new combo at 00:57:319 - because the vocal start from 00:56:890 - .
    2. 01:11:029 (1,2,3,4,5,6,7,8) - 經過試打之後, 總是感覺這段跳打起來不舒服, 原因可能是不定點間距, 但是這種間距用得不太好, 想這裡的話, 音樂沒甚麼變化, 用小間距對角跳 感覺就夠了, 太大間距反而有反效果.
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:47:876 (1) - Change to normal hitsounds with 40% volume here and than back to soft hitsound at 01:48:411 - to fit the drum sound.
Good luck.
DarknessAngel

kanpakyin wrote:

[D.N.Angel]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:56:890 (8) - I feel like a new combo here and then remove the new combo at 00:57:319 - because the vocal start from 00:56:890 - .
      //唔,可是我NC都是放在長白線的說,而且00:57:319剛好有重音呢
    2. 01:11:029 (1,2,3,4,5,6,7,8) - 經過試打之後, 總是感覺這段跳打起來不舒服, 原因可能是不定點間距, 但是這種間距用得不太好, 想這裡的話, 音樂沒甚麼變化, 用小間距對角跳 感覺就夠了, 太大間距反而有反效果. //我這裡是根據vocals放跳的。嘛,既然你說玩起來不順那我就改了~
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:47:876 (1) - Change to normal hitsounds with 40% volume here and than back to soft hitsound at 01:48:411 - to fit the drum sound.//k
Good luck.
thank for modding ~ :)
http://puu.sh/JxDn
Topic Starter
alacat

kanpakyin wrote:

As per your request:

[General]
  1. Probably add a silent sliderslide to S1 because some parts are too noisy.
fixed

[Easy]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 01:11:029 (1) - (design) I would change a slider style here if I were you, probably try this? I feel much better with this.
      suggestion and code

      144,100,71029,6,0,B|80:88|24:144|40:204,1,160,2|2
      fixed
    2. 01:15:314 (2,3) - I don't recommend 1/2 click in easiest diff and since you don't put that much 1/2 in this diff so I highly suggest removing this, also consider the ability of newbie, changing this to 1/1 is the best way. Also for consistency to whole difficulty.
      fixed
    3. 01:27:524 (5,1) - ^Same.
      fixed
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 00:30:755 (3) - How about removing the whistle here? I can't see any reason that a whislte is needed and it doesn't fit the music at all.
      fixed
    2. 00:32:897 (2) - Probably add a S2 clap with 40% here to fit the music?
      fixed
    3. 01:33:523 (x) - May I ask why you decide to reduce the volume here? I can't see a reason that you need to do it. How about removing this timing section?
      removed
[Hard]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:36:111 (1,2,3,1) - (design) Imperfect square shape, "Create Polygon circle" function can help you though.
      fixed,remake~
    2. 00:47:679 (1) - I feel like a jump here because I can see there is a accent point, a jump can fit the music perfectly well.
      fixed,spacing to x1.20
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:19:598 (1) - Add a whistle at the beginning and the end of the slider respectively.
      fixed
Good luck.
Thanks modding >.<
Rare
almost fixed~
thanks for modding kanpakyin ;)
http://puu.sh/JylY
Yuukari-Banteki
[Easy]
01:32:666 (1) - offbeats might be hard for beginners, try starting the combo 1/2 earlier on the red tick either with an unstacked circle or making the slider repeat

[Rare]
looks good

[Hard]
00:53:249 (5) - i am sure you can find a place for this note that does not involve having to double the spacing to reach 6 afterwards

[DNA]
00:08:690 (1) - note is too soon after the end of a spinner
00:38:681 (1,2,3,4,5,6) - why do you change spacing multiple times in the same combo?
00:40:181 (1,2,3,4,5,6,7) - ^
00:43:394 (5) - spacing
00:45:965 (2) - ^
00:56:033 (2) - ^
00:58:604 (5) - ^
00:59:033 (1,2,3,4,5) - ^
01:00:746 (1,2,3,4) - ^
01:11:029 (1,2,3,4,5,6,7,8) - ^
01:14:457 (3,4,5,6,7,8) - ^
01:16:385 (1,2,3,4) - ^
01:29:881 (1,2,3,4,5) - ^
01:39:093 (3) - ^
01:40:806 (3,4) - ^
seriously though, go ask AngelHoney, 0108, ztrot, Odaril, or Blue Dragon about how to properly use jumps and spacing. I don't have time to lecture you while I'm in college but it is the one serious, glaring flaw in your map. Other than your spacing your map plays beautifully, is well-hitsounded, and fun. Your spacing is completely ruining it for you.
Low

Saturos-fangirl wrote:

AngelHoney

Saturos-fangirl wrote:

how to properly use jumps and spacing
Topic Starter
alacat

Saturos-fangirl wrote:

[Easy]
01:32:666 (1) - offbeats might be hard for beginners, try starting the combo 1/2 earlier on the red tick either with an unstacked circle or making the slider repeat

fixed , add slider :3

[Hard]
00:53:249 (5) - i am sure you can find a place for this note that does not involve having to double the spacing to reach 6 afterwards

fixed , I make the spacing equal here
Thanks modding ~ ^^
DarknessAngel

Saturos-fangirl wrote:

[DNA]
00:08:690 (1) - note is too soon after the end of a spinner //it is fine
00:38:681 (1,2,3,4,5,6) - why do you change spacing multiple times in the same combo?
00:40:181 (1,2,3,4,5,6,7) - ^
00:43:394 (5) - spacing
00:45:965 (2) - ^
00:56:033 (2) - ^
00:58:604 (5) - ^
00:59:033 (1,2,3,4,5) - ^
01:00:746 (1,2,3,4) - ^
01:11:029 (1,2,3,4,5,6,7,8) - ^
01:14:457 (3,4,5,6,7,8) - ^
01:16:385 (1,2,3,4) - ^
01:29:881 (1,2,3,4,5) - ^
01:39:093 (3) - ^
01:40:806 (3,4) - ^
seriously though, go ask AngelHoney, 0108, ztrot, Odaril, or Blue Dragon about how to properly use jumps and spacing. I don't have time to lecture you while I'm in college but it is the one serious, glaring flaw in your map. Other than your spacing your map plays beautifully, is well-hitsounded, and fun. Your spacing is completely ruining it for you.
= =



I'm sure the spacing is fine.
I make jumps by emphasizing vocals and voices.

01:14:243 (1,2,3,4,5,6,7,8,9)、00:42:537 (1,2,3,4,5)、00:45:751 (1,2)、00:58:604 (5,1,3,4)、01:16:385 (1,2,3,4)、01:28:810 (2,3,4,5,6,1,2,3,4,5) - I usually make the jumps because I want to emphasize vocals.

like ykcarrot did it on his beatmap (Hashimoto Miyuki - Aozora no Yakusoku (Short Ver.))
01:07:845 (2) 、01:08:609 (1,2,3,4,5)、01:14:342 (1,2,3,4)、01:18:546 (2)、01:20:457 (3)、01:23:514 (3,4,5,6)

I also make jumps by emphasizing voices sometimes
(00:15:117 (5,6,1)、00:29:470 (4,5)、01:36:308 (1,2)、01:38:021 (1,2)...etc)

and how did ykcarrot use the jumps to empphasize voices
00:13:004 (7)、00:18:928 (2)、00:20:457 (2)、00:29:629 (1,2,3,4,1,2,3,4,1,2,3)、00:38:418 (3,4,5,6)、00:56:380 (1,2,3,4,5,6,7)、01:10:520 (1,2,3,4,5,6,7,8,9,10)

I think the exsamples show clearly how jumps happened
Here are some beatmaps you can take a look

Hashimoto Miyuki - The Day Takeoff - by Suzully
paraoka - Manima ni (Short Ver.) - by NatsumeRin
Hatsune Miku - Recommended Spell - by val0108
Atoguru - To the Limit - by AngelHoney
Milky Holmes - Nazo! Nazo? Happiness!! (TV Size) - by kanpakyin
Topic Starter
alacat
>DarknessAngel

Thanks

all diff up date ~
Yuukari-Banteki
I don't know why you think its okay to reject the most important part of my mod post and then ask me for a recheck. That's kind of rude. At any rate, I will reiterate for you since you seem to be somewhat confused.

[DNA]
00:38:681 (1,2,3,4,5,6) - why do you change spacing multiple times in the same combo?
00:40:181 (1,2,3,4,5,6,7) - ^
00:43:394 (5) - spacing
00:45:965 (2) - ^
00:56:033 (2) - ^
00:58:604 (5) - ^
00:59:033 (1,2,3,4,5) - ^
01:00:746 (1,2,3,4) - ^
01:11:029 (1,2,3,4,5,6,7,8) - ^
01:14:457 (3,4,5,6,7,8) - ^
01:16:385 (1,2,3,4) - ^
01:29:881 (1,2,3,4,5) - ^
01:39:093 (3) - ^
01:40:806 (3,4) - ^
seriously though, go ask AngelHoney, 0108, ztrot, Odaril, or Blue Dragon about how to properly use jumps and spacing. I don't have time to lecture you while I'm in college but it is the one serious, glaring flaw in your map. Other than your spacing your map plays beautifully, is well-hitsounded, and fun. Your spacing is completely ruining it for you.

And yes I do mean AngelHoney. He might use too many jumps but at least he makes sure they all make sense.
xsrsbsns
edit: please don't kds, 谢了DNAngel
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