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Arash feat. Helena - Broken Angel (Dj Aligator Remix)

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Total Posts
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Topic Starter
riffy
This beatmap was submitted using in-game submission on 6 июля 2012 г. at 14:39:54

Artist: Arash feat. Helena
Title: Broken Angel (DJ Aligator Remix)
Tags: Black_Cherry_Ita bci
BPM: 128,58
Filesize: 3265kb
Play Time: 02:06
Difficulties Available:
  1. BCI's Normal (3,57 stars, 155 notes)
  2. Easy (2,09 stars, 141 notes)
  3. Hard (4,78 stars, 308 notes)
Download: Arash feat. Helena - Broken Angel (DJ Aligator Remix)
Information: Scores/Beatmap Listing
---------------
Save me
Melan Blue
Boring mod from a boring person :3

[General]

Тайминг точный? о.о А то мне кажется как то быстровато… может просто кажется.
Поставь превью на 00:49:927.
Я бы от начала до 00:34:995 поменяла клэпы на вистлы.

[Easy]

00:20:763 (2,3,4) – выдели их и ctrl+r
00:37:328 (1) – убери тут нк и поставь лучше на 00:38:728 (3)
00:41:061 (1) – убери нк и поставь на 00:42:461 (3)
00:43:395 (1) – убери нк
01:07:660 (2,3,4) – здесь расположение нот совсем отличается от похожего момента на 00:20:763. Может поставить их так же как там?
01:12:326 (5) – сюда нк, а на следующей ноте убери
01:27:258 (6) – начни нк тут, а на следующем слайдере убери
01:41:257 (1) – убери нк и поставь на следующем слайдере
01:44:990 (1) – убери нк и поставь его лучше на 01:46:390 (4)
01:48:724 (1) – убери нк и поставь лучше на 01:50:123 (3)
01:52:457 (1) – убери нк и поставь на след. слайдере

[Hard]

Я уже говорила про идею создать в начале секцию 0.70~
00:11:782 (3) – убери ноту
00:42:230 – поставь тут ноту прямо под (2)
00:42:463 – тут начни нк а на следующем слайдере убери
01:05:562 – поставь тут ноту прямо на (1)
01:23:527 (7,8,1,2) – очень странно читается о.о
01:30:993 (5) – нк сюда?
02:04:124 (1) – убери нк
Topic Starter
riffy

Leyko wrote:

Boring mod from a boring person :3 useful mod*

[General]

Тайминг точный? о.о А то мне кажется как то быстровато… может просто кажется. ~_~ возможно. я сам не шарю :D
Поставь превью на 00:49:927. haaai~
Я бы от начала до 00:34:995 поменяла клэпы на вистлы. а я бы пока так оставил о.о

[Easy]

00:20:763 (2,3,4) – выдели их и ctrl+r да D:
00:37:328 (1) – убери тут нк и поставь лучше на 00:38:728 (3) ^
00:41:061 (1) – убери нк и поставь на 00:42:461 (3) ^
00:43:395 (1) – убери нк ^
01:07:660 (2,3,4) – здесь расположение нот совсем отличается от похожего момента на 00:20:763. Может поставить их так же как там? разнообразие :O
01:12:326 (5) – сюда нк, а на следующей ноте убери да
01:27:258 (6) – начни нк тут, а на следующем слайдере убери ^
01:41:257 (1) – убери нк и поставь на следующем слайдере ^
01:44:990 (1) – убери нк и поставь его лучше на 01:46:390 (4) ^
01:48:724 (1) – убери нк и поставь лучше на 01:50:123 (3) ^
01:52:457 (1) – убери нк и поставь на след. слайдере ^

[Hard]

Я уже говорила про идею создать в начале секцию 0.70~ посмотрел, подумал. как-то для меня все эти переходы чужды >3<
00:11:782 (3) – убери ноту угууу~
00:42:230 – поставь тут ноту прямо под (2) o.o конечно! как я ее пропустил >3<
00:42:463 – тут начни нк а на следующем слайдере убери по тикам же
01:05:562 – поставь тут ноту прямо на (1) ага :)
01:23:527 (7,8,1,2) – очень странно читается о.о всмысле? D:
01:30:993 (5) – нк сюда? ага~
02:04:124 (1) – убери нк o.o
спасибо, и за звездочку, и за цвета, и за мод :3
-Nothing-To-Do-Here-
Привет.
Hard:
00:20:065 (6) - делитни , а клэп поставь на 00:19:831 (5) -
00:27:531 (5) - ^
00:54:129 (1) - имхо лучше будет звучать что нибудь вроде этого : (http://puu.sh/vHI6)
01:09:528 (3,4,5) - может лучше так ? (http://puu.sh/vHJL)
01:17:461 (3,4) - я бы на два слайдера заменил (http://puu.sh/vHL1)
01:24:694 (1) - перед этим явно нужна нотка (http://puu.sh/vHLt)
01:31:927 (3,4) - http://puu.sh/vHME может так?
P.S. КАК Я ЛЮБЛЮ ПИСАТЬ ДЕРЬМОВЫЕ МОДПОСТЫ!
Topic Starter
riffy

EvilElvis wrote:

Привет.
Hard:
00:20:065 (6) - делитни , а клэп поставь на 00:19:831 (5) - поправил
00:27:531 (5) - ^ ^
00:54:129 (1) - имхо лучше будет звучать что нибудь вроде этого : (http://puu.sh/vHI6) чекнул дважды. мне слайдер больше по душе
01:09:528 (3,4,5) - может лучше так ? (http://puu.sh/vHJL)не лучше >3<
01:17:461 (3,4) - я бы на два слайдера заменил (http://puu.sh/vHL1) пока не меняю ~_~
01:24:694 (1) - перед этим явно нужна нотка (http://puu.sh/vHLt) да ;_;
01:31:927 (3,4) - http://puu.sh/vHME может так? ага :)
P.S. КАК Я ЛЮБЛЮ ПИСАТЬ ДЕРЬМОВЫЕ ПОЛЕЗНЫЕ МОДПОСТЫ!
thanks, man!
Fumika
SPOILER
11:37 <-Bakari-> : hey!
11:37 <Netsukawa> : wut
11:37 <-Bakari-> : can you test something? :)
11:41 <Netsukawa> : ok
11:41 <Netsukawa> : link it
11:43 *-Bakari- is listening to (Arash Feat. Helena - Broken Angel (Dj Aligator))[http://osu.ppy.sh/s/50913]
11:43 <-Bakari-> : here's it ~_~
11:44 <Netsukawa> : Whops
11:44 <Netsukawa> : forget =w=
11:46 <Netsukawa> : That finish Hit Sounds !
11:46 *Netsukawa runs
11:47 <-Bakari-> : :O
11:48 <Netsukawa> : Hit sounds is a bit light
11:48 <Netsukawa> : I suggest you to increase it
11:48 <Netsukawa> : lol
11:48 <-Bakari-> : i'll try :3
11:49 <-Bakari-> : thanks :)
11:49 <Netsukawa> : irc mod !
11:49 *Netsukawa runs again
11:50 <Netsukawa> : Hit Sound , Try to increase to 70%
11:50 <-Bakari-> : :O
11:50 <-Bakari-> : soft hitsounds to 70%?
11:50 <Netsukawa> : 00:04:199 (3,4,5,6,7,8) - Change it to Slider ~
11:50 <Netsukawa> : Hmm
11:50 <Netsukawa> : soft 80 ?
11:51 <-Bakari-> : mhm.. kinda loud for me ><
11:51 <Netsukawa> : Then , 70
11:51 <Netsukawa> : http://osu.ppy.sh/ss/321116
11:51 <-Bakari-> : yea :)
11:52 <Netsukawa> : play much better
11:52 <Netsukawa> : 00:04:199 (3,4,5) -
11:52 <Netsukawa> : 00:06:066 (2) - remove Clap
11:52 <Netsukawa> : add whis tle instead
11:53 <Netsukawa> : 00:06:532 (3) - This too
11:53 <Netsukawa> : I think you should change clap to whistle >_>
11:53 <Netsukawa> : Just soft hit sound
11:54 <-Bakari-> : i'll change them in some notes :>
11:54 <Netsukawa> : Ok :D
11:55 <Netsukawa> : 00:08:865 (5) - Remove Finish ?
11:55 <Netsukawa> : 00:11:199 (1) - ^
11:55 <Netsukawa> : 00:13:065 (2) - ^
11:55 <Netsukawa> : useless finish
11:55 <Netsukawa> : 00:14:932 (1) -
11:55 <-Bakari-> : ok. it was bad idea to use them at soft part :D
11:55 <Netsukawa> : Hmm ~
11:56 <Netsukawa> : yea
11:56 <Netsukawa> : not in Normal HS
11:56 <Netsukawa> : 00:16:798 (1) - Remove finish
11:57 <-Bakari-> : ~done
11:58 <Netsukawa> : 00:16:798 (1) - This note sound weird
11:58 <Netsukawa> : 00:16:798 (5) - Remove and add normal note
11:58 <Netsukawa> : 00:17:032 (6) - Add Slider reverse here
11:58 <Netsukawa> : 1/2 slider*
11:59 <Netsukawa> : Ahh
11:59 <Netsukawa> : Don't add reverse
11:59 <Netsukawa> : add like this
11:59 <Netsukawa> : http://puu.sh/vI5B
11:59 <Netsukawa> : Sounds better :>
12:00 <Netsukawa> : ok ?
12:00 <-Bakari-> : yea~
12:01 <Netsukawa> : 00:20:065 (6) - Remove this note ~
12:01 <-Bakari-> : sure :)
12:01 <Netsukawa> : It's no rhythm here
12:02 <Netsukawa> : 00:33:597 (1) - Remove spinner and add break instead ?
12:03 <-Bakari-> : deleted spinner
12:03 <-Bakari-> : no need to add break :)
12:04 <Netsukawa> : lol
12:04 <Netsukawa> : 01:17:694 (4) - Add note ?
12:05 <Netsukawa> : 01:47:792 (5) - No needed to NC here , remove it ~
12:06 <Netsukawa> : 01:53:159 (4) - Sound weird
12:06 <Netsukawa> : Change it to 1/2 ?
12:06 <-Bakari-> : NC here for avoiding +10 on circle
12:06 <-Bakari-> : yea! changed into 1/2
12:07 <Netsukawa> : Ok , That's all for Hard diff.
12:08 <Netsukawa> : Easy ~
12:08 <Netsukawa> : 00:22:631 (5) -
12:08 <Netsukawa> : Remove NC and NC next note
12:09 <-Bakari-> : fxd
12:10 <Netsukawa> : Ahh
12:10 <Netsukawa> : That's all for Easy
12:10 <-Bakari-> : thanks :)
12:10 <Netsukawa> : and
12:11 <-Bakari-> : feel free to post savelog and get your kudosu :3
12:11 <Netsukawa> : I think audio lead in is too long
12:11 <Netsukawa> : just 1-1.5
12:11 <Netsukawa> : If that fine
12:11 <Netsukawa> : ww

irc modded
Cygnus
  • General
  1. Shouldn't there be a remix in Tags? :O Not sure.

  2. I don't think there's a need for an Audio Lead-In for this song. Remove it.

  3. The diff spread should be consecutive. You can't just have an Easy and a Hard diff, you should map a Normal Diff. This is part of the rules. *suggests to rename Easy to Normal* - Nah, Easy fits this Easy diff. :O Map a Normal Diff please, or try to make Easy Diff a bit harder.

  • Easy
  1. You got some Unsnapped Inherited Green Lines.

  2. 00:18:898 (1) - I suggest that this slider should start on 00:19:131. If you agree, move it to make spacing consistent.

  3. 00:26:364 (3,4,5) - These notes are off rhythm, move them to white ticks.

  4. 00:27:764 - Why is there a break in here? Map this one please.

  5. Bump Approach Rate and Overall Difficulty +1.

  • Hard
  1. You got some Unsnapped Inherited Green Lines.

  2. 00:17:732 (5) - Move 4 grids left for a perfect diamond pattern. (:

  3. 00:38:963 (5) - This note is not stacked with (2) properly.

  4. 00:39:197 (6) - This note is not stacked properly too with (3).
Topic Starter
riffy

Philippines wrote:

  • General
  1. Shouldn't there be a remix in Tags? :O Not sure. don't think so

  2. I don't think there's a need for an Audio Lead-In for this song. Remove it.yea

  3. The diff spread should be consecutive. You can't just have an Easy and a Hard diff, you should map a Normal Diff. This is part of the rules. *suggests to rename Easy to Normal* - Nah, Easy fits this Easy diff. :O Map a Normal Diff please, or try to make Easy Diff a bit harder.
it's already hard enouh to be Normal

  • Easy
  1. You got some Unsnapped Inherited Green Lines. mhm.. 'kay~

  2. 00:18:898 (1) - I suggest that this slider should start on 00:19:131. If you agree, move it to make spacing consistent. disagree

  3. 00:26:364 (3,4,5) - These notes are off rhythm, move them to white ticks. ^

  4. 00:27:764 - Why is there a break in here? Map this one please. players need some time for rest

  5. Bump Approach Rate and Overall Difficulty +1.
yea

  • Hard
  1. You got some Unsnapped Inherited Green Lines.k

  2. 00:17:732 (5) - Move 4 grids left for a perfect diamond pattern. (: and to ruin distance? no way!

  3. 00:38:963 (5) - This note is not stacked with (2) properly. k

  4. 00:39:197 (6) - This note is not stacked properly too with (3).
^


thank you

SO SORRY. FORGOT KD
716 Girl
Normal
00:13:530 (4) -
256,200,13530,2,0,B|336:200|368:252|384:324|352:356,1,220,2|8
00:19:829 (2) - нотку забыл
00:20:763 - http://puu.sh/wOVr лучше звучит
00:22:629 (1,2) - http://puu.sh/wOVZ
00:24:496 - http://puu.sh/wOYv
00:26:362 (6,7) - 2 нотки подряд сделай 1/2
01:24:458 (2) - мне кажется конец вправо надо

Hard
00:24:612 (2) - нотку сюда?
00:28:812 (3) - и сюда
00:41:061 (4) - спейсинг?
00:46:078 (4) - и сюда мне кажется
00:53:894 (4) - может сюда
00:52:027 (6,7) - и сюда
00:58:094 (2) - сюда точно надо
01:11:159 (2) - и сюда
02:05:522 (5,7) - перфект стак делай
Topic Starter
riffy

3er123 wrote:

Normal
00:13:530 (4) -
256,200,13530,2,0,B|336:200|368:252|384:324|352:356,1,220,2|8
mhm~
00:19:829 (2) - нотку забыл да
00:20:763 - http://puu.sh/wOVr лучше звучит да
00:22:629 (1,2) - http://puu.sh/wOVZ попридержу свой
00:24:496 - http://puu.sh/wOYv надо быть попроще ;_;
00:26:362 (6,7) - 2 нотки подряд сделай 1/2 не-не. они тут ок стучат
01:24:458 (2) - мне кажется конец вправо надо чуть вниз и в право

Hard
00:24:612 (2) - нотку сюда? тут либо слайдер, либо так. не вижу смысла в 1/4
00:28:812 (3) - и сюда овермап будет
00:41:061 (4) - спейсинг? для стака же
00:46:078 (4) - и сюда мне кажется да
00:53:894 (4) - может сюда нет. тишина идет
00:52:027 (6,7) - и сюда да
00:58:094 (2) - сюда точно надо +1
01:11:159 (2) - и сюда наверно
02:05:522 (5,7) - перфект стак делай лол, я дно
thanks
Darksonic
Hello, mod from my queue

Normal:

00:22:629 (5,1): 1,51x spacing seems too much for a Normal diff, reduce it?
00:24:496 (2): Try this, it follow the music much better.
01:52:923 (5): Try this, and if you do it, add NC at 01:53:856.
02:01:789 (6): NC.
02:03:189 (1): Remove NC.

Hard:

00:14:930 (1): This Finish sounds a little loud, maybe replace it with a Whistle?
00:19:596 (4,5): Move them to the center of screen?
00:38:728 (4): Missing a Clap here? or it's intentional?
00:46:194 (5): ^
00:48:061: Move to 00:47:944.
01:22:359 (4): Add NC, vocal starts here so I think it a NC fits here.
01:53:157 (4): This ?

That's all for me, nice mapset. Good luck~ :D
Topic Starter
riffy

Darksonic wrote:

Hello, mod from my queue

Normal:

00:22:629 (5,1): 1,51x spacing seems too much for a Normal diff, reduce it? meow :3
00:24:496 (2): Try this, it follow the music much better. sorry, i prefer my way ;_;
01:52:923 (5): Try this, and if you do it, add NC at 01:53:856. it's for symmetrical ~_~
02:01:789 (6): NC.
02:03:189 (1): Remove NC. fixed~

Hard:

00:14:930 (1): This Finish sounds a little loud, maybe replace it with a Whistle? fxd~
00:19:596 (4,5): Move them to the center of screen? no, thanks
00:38:728 (4): Missing a Clap here? or it's intentional? fixed
00:46:194 (5): ^ ^
00:48:061: Move to 00:47:944. D:
01:22:359 (4): Add NC, vocal starts here so I think it a NC fits here. sure
01:53:157 (4): This ? i prefer my pattern, sorry ;_;

That's all for me, nice mapset. Good luck~ :D
thank you!
Darksonic
Why you didn't kd my mod D:
Topic Starter
riffy
Because of terrible memory, sorry.
Tsukasa
Btw terrible memory also made you forget PH's mod
Topic Starter
riffy
>< bakabakabaka
RusselG
map is fine from my point of view, good job!
Topic Starter
riffy

RusselG wrote:

map is fine from my point of view, good job!
thanks! then.. why don't you shot a star if you can't find anything wrong?
Kryptogram
Hi -Bakari-

General

  1. Nothing
Normal

  1. 00:20:996 (3) - Maybe its confusing this Anti-jump so put it on x:352 y:44 http://puu.sh/yBwX
  2. 00:21:929 (5) - Add whistle, it adds some rhythm to the song
  3. 00:22:629 (1) - Add whistle at the end to add some rhythm
  4. 00:24:496 (2) - Make it a 1/4 slider whit the reverse arrow, follow's better the rhythm and add a whistle at the end
  5. 00:26:362 (3,4,5) - Change this partners like this http://puu.sh/yBDc because it really doesn't follow the rhythm and it plays awkward
  6. 00:27:996 (x) - 00:34:528 (x) - Map this part ? i think its a short song and you should map all that you can
  7. 00:47:128 (1) - Add finish, it really fits in the end of this spinner
  8. 01:05:560 (1) - Add clap in the reverse arrow to follow the claps in the song
  9. 01:08:126 (3) - Add clap to follow hitsounds in the song
  10. 01:09:526 (1) - Add clap in the reverse arrow and remove it at the end, it follows the rhythm
  11. 01:10:926 (2) - Add clap
  12. 01:11:859 (4) - ^
  13. 01:12:326 (1) - Remove clap at the begin, add it in the end to follow the hitsounds
  14. 01:13:726 (3) - Remove clap in the reverse arrow, add it in the begin and the end to follow the hitsounds
  15. 01:37:524 (4) - Add finish at the end, give some rhythm
  16. 01:52:923 (5) - Add finish in the reverse arrow, and add clap at the end to follow the hitsounds
  17. 01:54:323 (1) - Add clap in the end, remove clap in the next note 01:55:256 (2)
  18. 01:55:723 (3) - Add clap
  19. 01:56:190 (4) - Add clap in the reverse arrow, and remove it at the end
  20. 01:57:590 (1) - Add clap
  21. 01:58:056 (2) - Add clap in the reverse arrow, and remove it at the end
  22. 01:59:456 (3) - Add clap
  23. 01:59:923 (4) - Add clap in the reverse arrow, and remove it at the end
  24. 02:01:323 (5) - Add clap
  25. 02:01:789 (1) - Remove clap at the end, add it in the next note 02:03:189 (2)
  26. 02:03:656 (3) - Add clap in the reverse arrow, and remove it at the end
  27. 02:05:056 (4) - Add clap
  28. 02:05:522 (5) - Add clap in the reverse arrow, and remove it at the end
  29. 02:06:922 (1) - En this spinner here 02:08:322 (x) and add finish sounds better
Hard

  1. 00:17:730 (5) - Change this slider for 3 notes http://puu.sh/yBU0 to follow the instrumental in this part
  2. 00:25:662 (4) - Change this slider for just a note whit clap http://puu.sh/yBUV sounds better
  3. 00:27:529 (5) - Remove this note, it doesn't follow any rhythm in the song, if you don't then remove finish because its unnecessary
  4. 01:02:760 (x) - Add a note to follow the vocals
  5. 01:36:591 (1) - Add finish, sounds good
  6. 01:54:556 (4) - What about removing this note, it add some fun while you're playing
  7. 02:08:322 (8) - Add finish
Nice sliders, but hitsounds in my opinion doesn't sounds good, next time try to follow the rhythm of the song :D

Good Luck ! And Star !
Aurele
DJ Aligator !

Topic Starter
riffy

[Te][Amo] wrote:

Hi -Bakari-

General

  1. Nothing
Normal

  1. 00:20:996 (3) - Maybe its confusing this Anti-jump so put it on x:352 y:44 http://puu.sh/yBwX
  2. 00:21:929 (5) - Add whistle, it adds some rhythm to the song
  3. 00:22:629 (1) - Add whistle at the end to add some rhythm
  4. 00:24:496 (2) - Make it a 1/4 slider whit the reverse arrow, follow's better the rhythm and add a whistle at the end it's Normal (1/4 here unacceptable)
  5. 00:26:362 (3,4,5) - Change this partners like this http://puu.sh/yBDc because it really doesn't follow the rhythm and it plays awkward
  6. 00:27:996 (x) - 00:34:528 (x) - Map this part ? i think its a short song and you should map all that you can
  7. 00:47:128 (1) - Add finish, it really fits in the end of this spinner
  8. 01:05:560 (1) - Add clap in the reverse arrow to follow the claps in the song
  9. 01:08:126 (3) - Add clap to follow hitsounds in the song
  10. 01:09:526 (1) - Add clap in the reverse arrow and remove it at the end, it follows the rhythm
  11. 01:10:926 (2) - Add clap
  12. 01:11:859 (4) - ^
  13. 01:12:326 (1) - Remove clap at the begin, add it in the end to follow the hitsounds
  14. 01:13:726 (3) - Remove clap in the reverse arrow, add it in the begin and the end to follow the hitsounds
  15. 01:37:524 (4) - Add finish at the end, give some rhythm
  16. 01:52:923 (5) - Add finish in the reverse arrow, and add clap at the end to follow the hitsounds
  17. 01:54:323 (1) - Add clap in the end, remove clap in the next note 01:55:256 (2)
  18. 01:55:723 (3) - Add clap
  19. 01:56:190 (4) - Add clap in the reverse arrow, and remove it at the end
  20. 01:57:590 (1) - Add clap
  21. 01:58:056 (2) - Add clap in the reverse arrow, and remove it at the end
  22. 01:59:456 (3) - Add clap
  23. 01:59:923 (4) - Add clap in the reverse arrow, and remove it at the end
  24. 02:01:323 (5) - Add clap
  25. 02:01:789 (1) - Remove clap at the end, add it in the next note 02:03:189 (2)
  26. 02:03:656 (3) - Add clap in the reverse arrow, and remove it at the end
  27. 02:05:056 (4) - Add clap
  28. 02:05:522 (5) - Add clap in the reverse arrow, and remove it at the end
  29. 02:06:922 (1) - En this spinner here 02:08:322 (x) and add finish sounds better
Hard

  1. 00:17:730 (5) - Change this slider for 3 notes http://puu.sh/yBU0 to follow the instrumental in this part
  2. 00:25:662 (4) - Change this slider for just a note whit clap http://puu.sh/yBUV sounds better
  3. 00:27:529 (5) - Remove this note, it doesn't follow any rhythm in the song, if you don't then remove finish because its unnecessary
  4. 01:02:760 (x) - Add a note to follow the vocals
  5. 01:36:591 (1) - Add finish, sounds good
  6. 01:54:556 (4) - What about removing this note, it add some fun while you're playing keept my pattern
  7. 02:08:322 (8) - Add finish
other fixed
Nice sliders, but hitsounds in my opinion doesn't sounds good, next time try to follow the rhythm of the song :D ~_~ i'll do my best

Good Luck ! And Star !
thanks :3




Gabe wrote:

DJ Aligator !

D:
/me hides
tiper
Basshunter
SPOILER
10:31 <goddamn_tiper> : слушай, точно
10:32 <goddamn_tiper> : уполз
10:32 <-Bakari-> : 279~ :/
10:32 <goddamn_tiper> : мне кажется, наоборот
10:32 <goddamn_tiper> : нужно назад подправить
10:33 <goddamn_tiper> : сейчас попроую на 240
10:35 <goddamn_tiper> : да
10:35 <goddamn_tiper> : 240
10:35 <goddamn_tiper> : .тз
10:35 *goddamn_tiper is playing Basshunter - Angel In The Night [Night] +Hidden
10:37 <goddamn_tiper> : слайдер-стримы какие-то стремный
10:37 <goddamn_tiper> : стремные
10:37 <-Bakari-> : да, 240
10:37 <goddamn_tiper> : да точно 240
10:37 <-Bakari-> : м.. стремные = оффбит?
10:38 <goddamn_tiper> : сейчас посмотрю
10:38 <goddamn_tiper> : 00:19:312 (5) -
10:38 <goddamn_tiper> : не нужен
10:38 <goddamn_tiper> : там звуковой эффект кончается
10:39 <-Bakari-> : убери его, и послушай на 25%
10:39 <-Bakari-> : та мчетко слышен же удар на красном тике D:
10:40 <goddamn_tiper> : тогда уже вместо этого бита тоже слайдер поставь
10:42 <-Bakari-> : ага, лучше
10:42 <goddamn_tiper> : 00:46:312 (7) -
10:42 <goddamn_tiper> : тут тоже что-то не ок
10:43 <-Bakari-> : на (4) слышится 1/8
10:43 <-Bakari-> : я его заменил слайдером на 1/4
10:43 <goddamn_tiper> : киньт картинку
10:43 <goddamn_tiper> : посмотрю
10:43 <-Bakari-> : дак все как и есть
10:44 <-Bakari-> : даже на (3) там если послушать,то 1/8 удары
10:44 <-Bakari-> : но это перебор будет для харда
10:45 <goddamn_tiper> : http://puu.sh/yVak
10:45 <goddamn_tiper> : если так?
10:45 <goddamn_tiper> : суть не меняется, конечно
10:45 <goddamn_tiper> : но седьмой я постоянно выбиваю на 50
10:47 <-Bakari-> : http://puu.sh/yVaO
10:47 <-Bakari-> : там просто после 1/4 в том же комбо идет 1/2
10:47 <-Bakari-> : но да, исправить можно :3
10:52 <goddamn_tiper> : и последний слайдер стрим
10:52 <goddamn_tiper> : на 01:44:919 в музыке удара нет
10:52 <goddamn_tiper> : так что
10:52 <goddamn_tiper> : http://puu.sh/yVcB
10:52 <goddamn_tiper> : как-то так
10:54 <-Bakari-> : fxd
10:54 <-Bakari-> : кидай лог в любой из моих pending (кроме бибера) дам кд :D/
10:55 <goddamn_tiper> : ок
10:55 <goddamn_tiper> : теперь лучше
10:55 <goddamn_tiper> : выбил всего один бит на сто
10:55 <goddamn_tiper> : кстати
10:55 <goddamn_tiper> : бг видел в какой-то ранкнутой карте
10:55 <-Bakari-> : да
10:55 <goddamn_tiper> : это нормально?
10:55 <-Bakari-> : он так, временный.
10:55 <goddamn_tiper> : ну ок
10:55 <-Bakari-> : да впринципе и так ок
10:56 <-Bakari-> : но тохоту на бг не очень, потом поменяю :D
11:00 <goddamn_tiper> : да, теперь вроде неплохо выглядит
11:00 <goddamn_tiper> : хочу видеть это ранкнутым
Anto
nice map
Lizbeth
Yo~

I think you should change the dark combo colors to lighter ones, the approach circle blends with the dark parts of the BG.
No easy for this mapset?

[Hard]
00:17:496 (4) - New combo?
00:18:430 (1) - and remove it here.
00:52:261 (1) - remove new combo
00:56:227 (1) - same
01:07:426 - add note
01:26:908 (7) - remove this, doesnt really fit here >:
01:30:525 (4) - start the new combo here instead of 01:30:991 (1) -
01:32:858 (1) - remove new combo
01:33:791 (2) - and add it here.
01:44:057 (1) - remove new combo

[Normal]
00:18:896 (1) - shorten this slider by half beat, and move it to next white tick, then add a note here: 00:18:896 - I think it sounds better.
00:22:629 (1) - do the same as above.
00:24:496 (2) - same here
01:05:560 (1) - same
01:15:126 - I'd map this break till 01:19:792 if I were you.

Nice mapset~
Topic Starter
riffy

Lizbeth wrote:

Yo~

I think you should change the dark combo colors to lighter ones, the approach circle blends with the dark parts of the BG. fix
No easy for this mapset? normal isn't too hard :)

[Hard]
00:17:496 (4) - New combo? fxd
00:18:430 (1) - and remove it here. fxd
00:52:261 (1) - remove new combo fxd
00:56:227 (1) - same same
01:07:426 - add note fix
01:26:908 (7) - remove this, doesnt really fit here >: fix
01:30:525 (4) - start the new combo here instead of 01:30:991 (1) - fix
01:32:858 (1) - remove new combo fix
01:33:791 (2) - and add it here.fix
01:44:057 (1) - remove new combo fix

[Normal]
00:18:896 (1) - shorten this slider by half beat, and move it to next white tick, then add a note here: 00:18:896 - I think it sounds better. fix
00:22:629 (1) - do the same as above. hm.. sorry, but i kinda like how it is now :/
00:24:496 (2) - same here ^
01:05:560 (1) - same fix
01:15:126 - I'd map this break till 01:19:792 if I were you. yea, feels better now

Nice mapset~ yay!
thank you for mod :)


Anto wrote:

nice map
i was waiting for this words from you :D i really like your maps, lol
Bobo_old
Hi theeeere, from my queue ~

[General]

Most songs where the artist is, example, 'Help feat. Derp'. Feat is spelt with a lower case 'f'. At least it's what I noticed in most maps.
What does (Dj Aligator) mean? Is this a remix? Perhaps the correct song title is Arash feat. Helena - Broken Angel (DJ Aligator Remix).
Delete the .osb and full submit, it doesn't appear you're using it.

[Normal]

00:46:194 (6) - Perhaps you could make the slider point upwards to the curve is facing away from the hitobjects. 01:15:126 (4) - The clap should go on the endpoint instead of the startpoint. It fits the hitsound better.
01:28:192 (2,3) - Move these both 1 grid left so (3) has symmetry with the y axis.

[Hard]

00:13:063 (2) - Place a clap here on the endpoint, I like the little clap pattern you had going there D:
01:24:458 (1) - Placing a hitcircle on the sliderbody might make it a little harder to read, how about stacking it with (2)?
02:04:122 (4) - Add a clap on the repeat arrow for hitsound consistency.

----------------------------------------------------------

Wow, a very smooth and clean mapset, I'm impressed.
Take a star, good luck getting this ranked!
Topic Starter
riffy
thank you for mod! fixed all but
01:24:458 (1) - Placing a hitcircle on the sliderbody might make it a little harder to read, how about stacking it with (2)?
i still think that it's looks fine >3<

thanks for star

i surely update diff. but a bit later :3

Due to some problems i'll update map later!

Edit: thanks for mods! fixed and upd~
nobody cares
BCI
little mod хочешь, давай кд, хочешь, не давай \:D/

Normal
замапай брейк, ну хотя бы до какого-нибудь момента, где обрыв не будет резким, а лучше весь, очков будет больше.
я б оба киая закончила, когда хелена поет последнее слово в куплете
01:16:526 (1) - не очень
01:27:725 (3,1) - нк на (3), с (1) убрать

Hard
с киаями то же самое
00:16:096 (1) - http://puu.sh/zIZA там под before лучше идет слайдер покороче
01:24:458 (1,3) - не очень этот оверлап

звезда тебе
Topic Starter
riffy
киаи и нормал поправил, а на харде там симметрию разнесет же :<
cпасибо! :3
nekitkas
General
нету источника и тега

Easy
замапь брейк,а то не дело :c


Insane
00:18:430(1) - удали эту ноту,так круче
00:27:529(5) - может вместо ноты слайдер? или удалить её

ничего путевого не написал,но пофиг :3
удачи!
grumd

nekitkas wrote:

General
нету источника и тега
Да они и не нужны тут, мне кажется
Topic Starter
riffy
Источника и нет, не у всех же песен он есть. Тэги.. Я туда гостевово мапмера добавлю.
Остальное завтра посмотрю, сейчас спать пора.
BCI
grumd
Это же было 1st solo-map -_-
BCI

grumd wrote:

Это же было 1st solo-map -_-
попросили - сделано. \:D/
Topic Starter
riffy
Было да сплыло. D:

nekitkas wrote:

General
нету источника и тега предыдущие ораторы были правы

Easy
замапь брейк,а то не дело :c ладно :3


Insane
00:18:430(1) - удали эту ноту,так круче ага
00:27:529(5) - может вместо ноты слайдер? или удалить её угу

ничего путевого не написал,но пофиг :3 все путем :o
удачи!
meow :3

ДАЙТЕ КД ШТОЛИ
HP Drain и AR сделать одинаковыми. Просто так лучше как-то будет чувствоваться карта :o
00:05:130 (3) - nazi: обводка http://puu.sh/A9MI
00:07:464 (1,2) - nazi: бобавим осмысленности http://puu.sh/A9Ni
00:17:030 (5) - обводка
00:30:095 (1) - погнуть?
00:30:562 (2,5) - оверлап?
00:45:728 (1,2,3) - обводка?
00:57:160 (6,3) - оверлап.

я такой нази \:D/
Leorda
Privet

[General]
* You put the red timing section at the wrong heavy beats. The offset should be 3264. Do this for all diff


[Easy]
00:22:629 (1) - Remove the annoying whistle at sliderbody
00:50:394 (1) - Too soon from spinner for easier diff. It makes beginners are hard to reach/click this after spinner end
01:09:526 (1) - Why clap at end slider? It breaks the clap hitsound pattern


[BCI's Normal]
* AR +1?
* The 2nd kiai should end at 01:53:623

00:17:030 (5) - Move 3rd sliderpoint to 1 grid up for better blanket combo (Nazi)
00:35:462 (1) - A bit too far from spinner for normal diff. It possible hard to reach for beginners
00:50:394 (1) - Move 2nd sliderpoint to 1 grid right for better blanket combo (Nazi)
01:39:157 (2) - Overlapped by spinner-osu. Sometimes, beginners are slowly to read, so this possible hidden for them


[Hard]
* This diff is doesn't have a tags. Please add them


This song is makes me want to make an SB (still thinking, though)
Topic Starter
riffy

Leorda wrote:

Privet

[General]
* You put the red timing section at the wrong heavy beats. The offset should be 3264. Do this for all diff


[Easy]
00:22:629 (1) - Remove the annoying whistle at sliderbody
00:50:394 (1) - Too soon from spinner for easier diff. It makes beginners are hard to reach/click this after spinner end
01:09:526 (1) - Why clap at end slider? It breaks the clap hitsound pattern - because it fits with song here, imo


[Hard]
* This diff is doesn't have a tags. Please add them


This song is makes me want to make an SB (still thinking, though)
other fixed \o/
BCI

Leorda wrote:

[BCI's Normal]
* AR +1? yep
* The 2nd kiai should end at 01:53:623 guest may have different kiai

00:17:030 (5) - Move 3rd sliderpoint to 1 grid up for better blanket combo (Nazi) okay
00:35:462 (1) - A bit too far from spinner for normal diff. It possible hard to reach for beginners hm, pattern was deteriorated, but okay
00:50:394 (1) - Move 2nd sliderpoint to 1 grid right for better blanket combo (Nazi) yes
01:39:157 (2) - Overlapped by spinner-osu. Sometimes, beginners are slowly to read, so this possible hidden for them delete this note
bakari has got my diff via IRS, thank you ^w^
crabovan
Привет, моддинг на заказ :3

Hard

00:06:064 (2,1,2,3) - может лучше совместить эти части симметрией?
00:09:563 (6,7,1) - конец слайдера симметрично кружкам?
00:31:029 (3) - не совсем под конец слайдера размещен (поправь)
00:31:495 (4,6) - сделай симметрично
00:43:861 (4,5,6) - подвинь на 1 тайл вниз
01:02:527 (3,6) - ^
01:24:458 (1,3) - непонятное сочетание
01:30:991 (2,4) - сделай симметричным

BCI's Normal

Маппинг тут то на вокал, то на музыку... Надо выбрать что-то одно.

00:11:201 (1,3) - сделать симметрично
00:17:038 (5) - что это за хрень? :О
00:25:909 (2) - удалить это ноту
00:26:843 (5) - ^
00:29:411 - сюда поставить ноту
00:51:123 (2,4) - не накладываются друг на друга (исправить)
01:00:695 (3) - опять хер знает что :с
01:03:730 - ноту поставить
01:08:166 (3) - сделать слайдер с репитом
01:11:201 - сюда ноту поставить
01:13:069 - ^
01:25:676 (2,4) - может лучше переделать?
01:39:217 - поставить ноту
01:39:684 - ^
01:49:256 (6) - на репите должно быть новое комбо (переделать)
01:51:590 (1) - спиннер не в ритм
01:54:158 - поставить ноту
02:04:664 - ^

В общем, надо эту диффу переделывать конкретно.

Easy

00:16:796 (4,5,1) - сделать симметрично

Вроде всё.
Topic Starter
riffy

crabovan wrote:

Привет, моддинг на заказ :3

Hard

00:06:064 (2,1,2,3) - может лучше совместить эти части симметрией?
00:09:563 (6,7,1) - конец слайдера симметрично кружкам? ~
00:31:029 (3) - не совсем под конец слайдера размещен (поправь) ~
00:31:495 (4,6) - сделай симметрично ~
00:43:861 (4,5,6) - подвинь на 1 тайл вниз ~
01:02:527 (3,6) - ^ ~
01:24:458 (1,3) - непонятное сочетание все оно понятное! >3<
01:30:991 (2,4) - сделай симметричным ~

BCI's Normal

Маппинг тут то на вокал, то на музыку... Надо выбрать что-то одно.

00:11:201 (1,3) - сделать симметрично
00:17:038 (5) - что это за хрень? :О
00:25:909 (2) - удалить это ноту
00:26:843 (5) - ^
00:29:411 - сюда поставить ноту
00:51:123 (2,4) - не накладываются друг на друга (исправить)
01:00:695 (3) - опять хер знает что :с
01:03:730 - ноту поставить
01:08:166 (3) - сделать слайдер с репитом
01:11:201 - сюда ноту поставить
01:13:069 - ^
01:25:676 (2,4) - может лучше переделать?
01:39:217 - поставить ноту
01:39:684 - ^
01:49:256 (6) - на репите должно быть новое комбо (переделать)
01:51:590 (1) - спиннер не в ритм
01:54:158 - поставить ноту
02:04:664 - ^

В общем, надо эту диффу переделывать конкретно.

Easy

00:16:796 (4,5,1) - сделать симметрично я задумал без симметрии. так и будет :o

Вроде всё.
BCI

crabovan wrote:

BCI's Normal

Маппинг тут то на вокал, то на музыку... Надо выбрать что-то одно. есть такое, каюсь

00:11:201 (1,3) - сделать симметрично и так было
00:17:038 (5) - что это за хрень? :О слайдер, если не видно
00:25:909 (2) - удалить это ноту в ритм идет
00:26:843 (5) - ^ ^
00:29:411 - сюда поставить ноту пожалуй, нет
00:51:123 (2,4) - не накладываются друг на друга (исправить) да, спасибо
01:00:695 (3) - опять хер знает что :с ну слайдер это!1
01:03:730 - ноту поставить без нее лучше
01:08:166 (3) - сделать слайдер с репитом пожалуй, да
01:11:201 - сюда ноту поставить и так хорошо
01:13:069 - ^ ^
01:25:676 (2,4) - может лучше переделать? посоветуй, как?
01:39:217 - поставить ноту нота будет не видна под spinner-osu
01:39:684 - ^ нет с:
01:49:256 (6) - на репите должно быть новое комбо (переделать) всего лишь поставить нк на этот слайд и ничего переделывать не нужно =з=
01:51:590 (1) - спиннер не в ритм а по-моему, в ритм
01:54:158 - поставить ноту если скажешь где, так, чтобы не было лишнего перемапа карты или оверлапа под spinner-osu или еще подо что-нибудь, то да
02:04:664 - ^ немного по-другому сделала

В общем, надо эту диффу переделывать конкретно. мнение твое, я не собираюсь ^w^
спасибо за мод, да, дифа здесь
B2IN
Hi ~ -Bakari- :D

[General]
fine
[Easy]
00:30:335 (1) - remove nc
00:31:735 (1) - end the spinner till 00:33:135 (add finish) imo :d
[BCI's Normal]
00:05:130 (3) - try this
00:14:932 (1,2,3) - try this :d
00:39:903 (3) - right 1grid (third dot)
00:45:737 (1,2,3) - try this
344,156,45737,6,0,B|368:104|456:116|464:172,1,140,0|8
400,196,46437,1,0
456,236,46671,2,0,B|452:275|364:287|340:235,1,140,0|8]
02:05:084 (6) - end the slider till 02:06:017
[Hard]
00:16:099 (1) - move to here 00:16:332 (i really recommend you to this)

00:17:032 (3,4,5) - try this :3

00:18:199 (8) - finish
01:00:906 (8) - add note
01:16:542 (8) - I think it should overlapped perfectly 01:14:675 (5)
01:45:014 (7) - neatly stack to 01:44:080 (5) at the end
01:52:015 (1) - remove nc
01:52:715 (2) - nc
01:53:882 (1) - remove nc
01:55:049 (1) - ^
01:55:982 (4) - nc
01:59:716 (5) - i recommend you to add the note
02:06:484 (7) - neatly stack to 02:05:551 (5) at the end


good luck for rank !
Jesss
Request accepted from my Modding Queue

Sorry for delaying a lot...i've been busy lately :/ but here's my mod :)

Easy
00:15:866 (2) - nazi time: move to X:420 Y:124
00:29:401 (2) - ^ to X:156 Y:160
00:41:070 (5) - ^ now with slider modelling. I suggest this:
01:03:474 (3) - ^ I suggest this
No more Symmetry issues found...but i found inconsistences with hitsounds, Specially with some of the softer ones, like:
00:18:199 (5) - Finish hitsound?
00:21:467 (4) - clap?
00:22:633 (1) - Clap at the beginning and whistle at the end?
00:18:666 (1) - Whistle at the return part of the slider and clap at the end
00:26:367 (3) - whistle at the end of slider?
00:29:868 (3) - Finish sound terrible here...here's an advice...use whistle here
00:30:335 (1) - Clap at the beginning and whistle at the end?
00:31:735 (1) - Finish
00:50:405 (1) - Begin with clap and the end of slider with a whistle. Also, i recommend to volume up a little.
01:09:541 (1) - Remove clap at the very end of slider?
01:13:742 (3) - Clap at the end of slider?
01:16:076 (5) - Remove clap...sounds awkward.
01:16:542 (1) - remove that finishes (except the true end of slider) and put claps instead.
01:18:876 (2) - Whistle instead of clap.
01:19:343 (3) - Clap.
01:19:810 (4) - Finish sounds better.
01:20:276 (1) - Remove that finish.
01:22:143 (3) - Put a finish. sounds pretty nice here.
01:22:610 (4) - set a Clap
01:37:546 (4) - Whistle at the beginning, please?
01:54:349 (1) - Clap at the returning part of the slider instead of the ending one.

Normal
00:15:866 (3) - it's nazi time! move 1 grid down lvl4.
00:17:966 (6) - Finish hitsound?
00:32:202 (5) - ^ at the end of slider?
00:42:470 (3) - Nazi Time! they look messy, move them 1 grid down lvl4.
00:52:738 (5) - Dang...too close and confussing to read.
00:59:973 (2) - Nazi time! now with sliders modelling! this looks awkward currently. better do this
01:08:141 (3) - Nazi...move 1 grid down lvl4.
01:18:876 (3) - Finish hitsound at the very ending of the slider?
01:47:814 (4) - ^ ...move 1 grid to the right.

Hard
Very interesting difficulty...
00:19:600 (3,4) - you can use safely a copy+paste from 00:18:899 (1,2) -
00:22:633 (1,2,3,4) - you can move freely them to the following coordinate: x:352 y:192
00:33:135 (8) - Use finish hitsound.
00:35:002 (1) it's a little offscreen IMO...choose all the combo with the same color and move them up.
Conclussion about interesting...NICE JOB! i love it!

Final conclussion...easy uses a lot of whistle hitsounds, but in hard, you just uses claps and finishes. You need to balance that details.

I'll star this...because Hard was very funny...LOL
Topic Starter
riffy

B2IN wrote:

Hi ~ -Bakari- :D

[General]
fine
[Easy]
00:30:335 (1) - remove nc ~
00:31:735 (1) - end the spinner till 00:33:135 (add finish) imo :d sorry, i prefer my pattern. if i make spinner shorter it would be hard to play for beginners

[Hard]
00:16:099 (1) - move to here 00:16:332 (i really recommend you to this) why? it fits with song as is :o

00:17:032 (3,4,5) - try this :3 nope. i still think that circles following rythm better :<

00:18:199 (8) - finish k~
01:00:906 (8) - add note ~
01:16:542 (8) - I think it should overlapped perfectly 01:14:675 (5) no. distance will be ruined
01:45:014 (7) - neatly stack to 01:44:080 (5) at the end ~
01:52:015 (1) - remove nc no. it following vocals
01:52:715 (2) - nc ^
01:53:882 (1) - remove nc no. i still want my comboing to follow patterns/rythm~
01:55:049 (1) - ^ ^
01:55:982 (4) - nc too short combo
01:59:716 (5) - i recommend you to add the note i tested it. and if (1) were slider i'd started it here. but keep my pattern for now
02:06:484 (7) - neatly stack to 02:05:551 (5) at the end ~



good luck for rank !
thanks!

Jesss wrote:

Request accepted from my Modding Queue

Sorry for delaying a lot...i've been busy lately :/ but here's my mod :)

Easy
00:15:866 (2) - nazi time: move to X:420 Y:124 nope. even if i love nazi-mods that much i disagree.
00:29:401 (2) - ^ to X:156 Y:160 why?
00:41:070 (5) - ^ now with slider modelling: ss102 i suggest this: ss103 ~
01:03:474 (3) - ^ ~
No more Symmetry issues found...but i found inconsistences with hitsounds, Specially with some of the softer ones, like:
00:18:199 (5) - Finish hitsound? ~
00:21:467 (4) - clap? whistle
00:22:633 (1) - Clap at the beginning and whistle at the end? nope. claps aren't fits with easy diff
00:18:666 (1) - Whistle at the return part of the slider and clap at the end whistles
00:26:367 (3) - whistle at the end of slider? nope~
00:29:868 (3) - Finish sound terrible here...here's an advice...use whistle here nothing~
00:30:335 (1) - Clap at the beginning and whistle at the end? nope :<
00:31:735 (1) - Finish no way! how? why? there's no need to put ANY hitsound here :<
00:50:405 (1) - Begin with clap and the end of slider with a whistle. Also, i recommend to volume up a little. nope :< only whistle at the end
01:09:541 (1) - Remove clap at the very end of slider? nope
01:13:742 (3) - Clap at the end of slider? ~
01:16:076 (5) - Remove clap...sounds awkward. no. sounds good for me also it fits with song. so i can't find any reasons to remove this one
01:16:542 (1) - remove that finishes (except the true end of slider) and put claps instead.~
01:18:876 (2) - Whistle instead of clap. ~
01:19:343 (3) - Clap. *~*
01:19:810 (4) - Finish sounds better. k~
01:20:276 (1) - Remove that finish. ~
01:22:143 (3) - Put a finish. sounds pretty nice here. nope. feels wrong
01:22:610 (4) - set a Clap whistle
01:37:546 (4) - Whistle at the beginning, please? ~
01:54:349 (1) - Clap at the returning part of the slider instead of the ending one.~


Hard
Very interesting difficulty...huh?
00:19:600 (3,4) - you can use safely a copy+paste from 00:18:899 (1,2) - still prefer my pattern
00:22:633 (1,2,3,4) - you can move freely them to the following coordinate: x:352 y:192 188 is better
00:33:135 (8) - Use finish hitsound.needs something completly different, but i'll use whistle
00:35:002 (1) it's a little offscreen IMO...choose all the combo with the same color and move them up.http://puu.sh/B2Qy it's ok. ;_;
Conclussion about interesting...NICE JOB! i love it!

Final conclussion...easy uses a lot of whistle hitsounds, but in hard, you just uses claps and finishes. You need to balance that details.
it's my way of using hitsounds for easiest diffs. easier must be softer, imo :O
I'll star this...because Hard was very funny...LOL thanks :3
thanks!
Jesss
Sorry for posting again...i've edited my mod now with images, which i've forgotten posting them before :oops: Please check them if you want.

No kds. Good luck!
Lizellota
Такс.. как и обещала лови мод ^^

[Hard]

00:03:264 - может быть сюда ноту и финиш нормала добавить?
00:03:730 - вистл
00:04:197 - убери вистл
00:04:664 (5) - вистл
00:05:130 - убери вистл
00:05:597 (1) - убери финиш, он тут ни к чему, поставь лучше вистл
00:05:831 - добавь ноту о.о
00:06:064 - убери вистл
00:06:997 - ^
00:07:464 (1) - убери финиш
00:10:731 - убери хлопок, поставь вистл
00:13:999 (4) - вистл
00:14:465 (5) - убери вистл
00:14:932 (1) - ^ (я имею ввиду со всего слайдера убери его)
00:14:932 - поставь хлопок
00:15:866 (3) - ^
00:16:799 (2) - ^
00:17:499 (5,7) - поставь вистл
00:19:133 (2) - вместо хлопка, вистл лучше поставь
00:21:000 - ^
00:21:700 (3) - вистл
00:21:933 - убери хлопок
00:22:400 - зачем тут финиш? убери его
00:22:867 (2) - вместо хлопка, поставь вистл
00:23:800 - убери хлопок
00:24:267 - убери финиш
00:24:734 - вместо хлопка - вистл
00:25:667 - ^
00:26:601 (2,4) - ^
00:28:468 - ^
00:29:168 - вистл
00:29:401 - убери хлопок
00:30:335 - вистл
00:31:035 - ^
00:31:268 - убери хлопок
00:33:135 (8) - вместо вистла - финиш
00:49:938 - финиш
00:50:405 (1) - убери финиш
00:50:405 (1) - хлопок
00:50:871 - убери хлопок
00:51:338 - хлопок
00:51:805 (5) - убери хлопок
00:52:272 - хлопок
00:52:738 - убери хлопок
00:53:205 - хлопок
00:53:672 - убери хлопок
00:54:139 - ну зачем тут финиш? вообще никак не сочитается с ритмом, убери его, поставь лучше хлопок
00:54:605 - убери хлопок
00:55:072 - хлопок
00:55:539 (2) - убери хлопок
00:56:006 (4) - хлопок
00:56:472 - убери хлопок
00:56:939 - хлопок
01:01:140 (9) - здесь тогда уж лучше финиш, чем хлопок
01:03:474 - убери финиш
01:20:043 (4) - финиш
01:20:276 - убери финиш
01:22:143 (7) - ^
01:24:477 (1) - хлопок
01:38:946 - убери финиш
02:05:084 - финиш
02:06:017 - хлопок
02:07:651 - добавь две ноты

[BCI'S Normal]

Чудесно :3

[Easy]

00:20:066 (2) - убери вистл
00:25:901 - ^
00:27:301 - whistle
00:29:401 (2) - убери вистл
00:31:268 - убери хлопок
01:10:475 - ^
01:12:342 - whistle
01:16:076 (5) - убери хлопок
01:18:409 - убери финиш
01:19:810 (4) - ^
01:23:544 - финиш
01:24:010 - хлопок
01:24:944 - хлопок
01:25:411 - убери хлопок
01:26:811 (2) - хлопок
01:27:278 (3) - убери хлопок
01:27:744 (4) - хлопок
01:28:678 - ^
01:29:144 - убери хлопок
01:29:611 (1) - хлопок
01:30:545 - ^
01:31:011 (3) - убери хлопок
01:31:478 (4) - хлопок
01:32:878 - убери хлопок
01:34:279 (6) - хлопок
01:34:745 - убери хлопок
01:36:146 - хлопок
01:36:612 - убери хлопок
01:55:282 - ^

Вроде всё нашла.. хорошая мапка, удачи ~~ Baka-nyan XD
Topic Starter
riffy
Поправил те места, где был нарушен паттерн хитсаундов >3<
Aurele
Hi Baka.
Here's a fast Mod before I go to sleep. o/

[General]
The Kiai times starts/ends weird in my opinion.
I'm suggesting you to start the first Kiai time @00:49:938.
For the second, start it @01:38:479 and end it @01:53:415
Edit: I just saw something with the Beatmap forum's title. Be sure to correct the title. Arash Feat. Helena - Broken Angel (Dj Aligator Remix)

[Easy]
Why is your hitsounds placed with 1/3? It's better if they're placed with 2/4. If you do it with 2/4, catch me to remod.
00:24:500 - This slider starts pretty well, but ends bad.
01:28:211 - Add a new combo, 01:29:611 delete the new combo, 01:31:011 add a new combo. It's better in that way because of the pattern and it will short the next combo.
01:55:282 - Delete the clap. Because there's 3 claps in a row.

[BCI's Normal]
Mhm, are you sure this is a Normal or an Hard difficulty? That's kinda hard for a Normal...
I don't find anything wrong here. All I can say is : It's too hard for a Normal difficulty.

[Hard]
00:16:099 - this slider ends weirdly like I said for your Easy difficulty. I'm suggesting you to delete this circle (00:15:866 (3) - ) and move the slider there.
00:15:866 - If you do that ^ Add a new combo to this slider and remove the combo for this circle : 00:16:799
00:17:733 (8) - Move the circle for x:188 y:192 to make a shape like this
01:08:374 (4) - Move the circle for x:156 y: 88 and move this circle (01:08:608 (5) - ) for x:256 y:48 to make a shape like this and in my opinion, it looks pretty good.
01:19:343 (3) - This one isn't aligned perfectly with 01:18:409 (1,2) - . you should make it to x:324

Nice map. Here's a star. ♫

also :


Gabe wrote:

DJ Aligator !

Topic Starter
riffy

Gabe wrote:

Hi Baka.
Here's a fast Mod before I go to sleep. o/

[General]
The Kiai times starts/ends weird in my opinion.
I'm suggesting you to start the first Kiai time @00:49:938.
For the second, start it @01:38:479 and end it @01:53:415 i prefer to follow vocals :<
Edit: I just saw something with the Beatmap forum's title. Be sure to correct the title. Arash Feat. Helena - Broken Angel (Dj Aligator Remix) ~

[Easy]
Why is your hitsounds placed with 1/3? It's better if they're placed with 2/4. If you do it with 2/4, catch me to remod. i'll re-do them
00:24:500 - This slider starts pretty well, but ends bad.~
01:28:211 - Add a new combo, 01:29:611 delete the new combo, 01:31:011 add a new combo. It's better in that way because of the pattern and it will short the next combo. nope. i prefer my pattern, sorry
01:55:282 - Delete the clap. Because there's 3 claps in a row.^~

[BCI's Normal]
Mhm, are you sure this is a Normal or an Hard difficulty? That's kinda hard for a Normal...
I don't find anything wrong here. All I can say is : It's too hard for a Normal difficulty.

[Hard]
00:16:099 - this slider ends weirdly like I said for your Easy difficulty. I'm suggesting you to delete this circle (00:15:866 (3) - ) and move the slider there.~
00:15:866 - If you do that ^ Add a new combo to this slider and remove the combo for this circle : 00:16:799 ~
00:17:733 (8) - Move the circle for x:188 y:192 to make a shape like this no.
01:08:374 (4) - Move the circle for x:156 y: 88 and move this circle (01:08:608 (5) - ) for x:256 y:48 to make a shape like this and in my opinion, it looks pretty good. ~
01:19:343 (3) - This one isn't aligned perfectly with 01:18:409 (1,2) - . you should make it to x:324 ~

Nice map. Here's a star. ♫ thanks~

also :


Gabe wrote:

DJ Aligator !

~
Shohei Ohtani


ANYWAYS

OVERALL:
CLAPS ON 2 AND 4

Hard:
01:50:848 (4) - Clone (3) and flip it :>

Normal:
00:52:738 (5) - Not moe slider! The problem is that the 2nd slider is too far to the left~
01:32:878 (4) - Not symmetrical!~
01:41:280 (5) - Weird overlap o-o
02:05:084 (6) - Not symmetrical~.

Easy:
01:16:542 (1) - Not moe at all! D:

There's very little wrong with the map in terms of playability or difficulty, your hitsounds just make me sad ;~;.
Topic Starter
riffy
Fixed hitsounds (Easy)
And other thing\gs are fixed, too! Thanks, MOECDFA!
Chewin
[General]
Remove Letterbox during breaks

[Easy]
00:16:799 (4) - Nazi but move the last waypoint 2 grid up for a better shape
00:25:667 (3) - New combo
00:30:335 (4) - To keep consistency use finish on the head and remove it from the tail?
00:35:002 (1) - Too soon for the easiest diff of your mapset. You could to reduce 00:31:735 (1) till the long white tick (00:33:135) or just delete this circle
00:50:405 (1) - ^
01:16:076 (5) - Add NC and remove it from 01:16:542 (1)
01:19:810 (4) - Add NC and remove from 01:20:276 (1)
01:20:276 (1) - 2nd waypoint 1 grid up, make it straight
01:29:611 (1) - Since you used new combo here 01:28:211 (1) you should to remove NC on this circle
01:31:011 (3) - Add new combo here instead to avoid this long combo
01:38:946 (1) - 2nd waypoint 1 grid left
01:58:083 (2) - You could to make this slider curved to create a blanket with 01:57:616 (1), something like this: http://puu.sh/D2rM
Good map

[BCI's Normal]
00:30:801 (3) - Clap on the tail fits good imho, try to add it?
00:32:202 (5) - This finish + clap sounds very bad. Remove clap and use just the finish ;3
00:38:736 (1) - Move this slider 2 grid down to create a blanket with 00:39:436 (2)?
00:44:337 (5) - Asymmetric slider, use this code it's better: http://puu.sh/D2tF
264,276,44337,2,0,B|252:332|160:332|156:256,2,140,8|0|8
00:49:004 (6) - Remove clap from the tail and use just the finish hitsound
01:11:175 Since the sound starts here you need to use a circle with new combo here
01:18:876 (3) - Same above, remove clap
01:26:811 (4) - This slider overlapped with 01:25:644 (2) is very confusing for a Normal. Consider to fix this :\
01:38:946 (1,2,3) - Something like this? http://puu.sh/D2wM
01:41:280 (5) - Even if you created a blanket with 01:42:680 (1), I don't like where you placed this slider because it's overlapped with the previous one.. To improve the flow I suggest you to move it elsewhere
01:57:616 (1,2,3,4,5) - Move this elements down to overlap the 01:58:083 (3) with 01:56:216 (4)
02:05:084 (6) - Maybe use New combo here?

[Hard]
00:15:866 (1) - Remove NC for consistency and symmetry with 00:14:932 (1)
00:16:799 (3) - Add NC here instead.
00:24:734 (2) - Overlap with 00:23:334 (4) ?
00:25:667 (4) - ^
00:35:002 (1) - 3 grid up for spacing consitency with 00:35:235 (2,3)
00:46:204 (5) - Forgot clap on the head
01:12:342 (7) - New combo
01:13:042 (1) - Remove nc
Good

That's all, good luck with rank ;3
Topic Starter
riffy

Chewin wrote:

[General]
Remove Letterbox during breaks

[Easy]
00:16:799 (4) - Nazi but move the last waypoint 2 grid up for a better shape i like nazi mods but this 2 grids doesn't make any sense
00:25:667 (3) - New combo nope. new combo evbery 2nd big white line.
00:30:335 (4) - To keep consistency use finish on the head and remove it from the tail? what consistency? i think i put finishes every big white line
00:35:002 (1) - Too soon for the easiest diff of your mapset. You could to reduce 00:31:735 (1) till the long white tick (00:33:135) or just delete this circle
i don't think so, anyway i put circle closer to center of screen
00:50:405 (1) - ^ no. reason same as above
01:16:076 (5) - Add NC and remove it from 01:16:542 (1) ~
01:19:810 (4) - Add NC and remove from 01:20:276 (1) ~
01:20:276 (1) - 2nd waypoint 1 grid up, make it straight so what? i don't want straight slider :/
01:29:611 (1) - Since you used new combo here 01:28:211 (1) you should to remove NC on this circle ~
01:31:011 (3) - Add new combo here instead to avoid this long combo i'd like to put it on (6)
01:38:946 (1) - 2nd waypoint 1 grid left no. don't you think that in this way slider looks better?
01:58:083 (2) - You could to make this slider curved to create a blanket with 01:57:616 (1), something like this: http://puu.sh/D2rM actually i'm avoiding blanket-slider here to keep consistency in shapes
Good map



[Hard]
00:15:866 (1) - Remove NC for consistency and symmetry with 00:14:932 (1) ~
00:16:799 (3) - Add NC here instead. ~
00:24:734 (2) - Overlap with 00:23:334 (4) ? ~
00:25:667 (4) - ^ ~
00:35:002 (1) - 3 grid up for spacing consitency with 00:35:235 (2,3) nope, sorry. i want to keep it as is
00:46:204 (5) - Forgot clap on the head ~
01:12:342 (7) - New combo part of my pattern~
01:13:042 (1) - Remove nc ^
Good

That's all, good luck with rank ;3
thanks!

Edit: some fixes from BCI via IRC :D/
Fapfrit
[Hard]

00:33:252 - запилить брейк тайм?
00:41:070 - убрать слайдер@поставить круг?
00:53:205 (9) - придать форму?
00:58:339 (3) - придать форму?
01:06:391 (5) - может удалить? не очень этот трипл звучит. а круги как-нибудь разнести друг от друга
------
ну, ошибок нет / спейсинг норм / с ритмом намудрил. хорошо

[BCI's Normal]

00:18:199 - пили круг!
00:24:267 - брейктайм. подправь на панели сверху, чтоб стоял на белом тике (а не между белым и голубым). section pass вылезет в ритм
------
я бы ещё про спиннеры написал. что половина не по ритму, но да ладно

[Easy]

01:16:542 (2) - редко пишу про "измени форму, подвинь это", но может сделать из слайдера обычный S?
------
на изи бывают ошибки?


где-то я эту песню уже слышал. хорошо. ну и про бг с крокодилом :'D
Topic Starter
riffy

Fapfrit wrote:

[Hard]

00:33:252 - запилить брейк тайм? ~
00:41:070 - убрать слайдер@поставить круг? cимметрия :<
00:53:205 (9) - придать форму? это часть идеи.
00:58:339 (3) - придать форму? ^
01:06:391 (5) - может удалить? не очень этот трипл звучит. а круги как-нибудь разнести друг от друга ~
------
ну, ошибок нет / спейсинг норм / с ритмом намудрил. хорошо



[Easy]

01:16:542 (2) - редко пишу про "измени форму, подвинь это", но может сделать из слайдера обычный S? blanket slider же
------
на изи бывают ошибки?

где-то я эту песню уже слышал. хорошо. ну и про бг с крокодилом :'D
thanks!
lovhin456
Hello

[General]
- When testing I tend to hit 5 ~ 10 ms early, not that I'm an expert with timing but it doesn't hurt to check
- The kiai feels much better if you start it on 00:49:938 (1st kiai) and on 01:38:479 (2nd kiai)

[Easy]
- 00:34:069 ~ It would be better if you end the spinner here, that way you give more time to the players before hitting the next note
- 01:07:674 (1,2) ~ Spacing

[BCI's Normal]
- I think that you should lower the volume for the intro part, the claps seem to powerful
- OD +1
- 01:53:415 ~ Remove clap
- 02:04:617 ~ Add clap to keep the pattern going ?

[Hard]
- Same comment about the intro volume as Normal
- 00:32:902 ~ The whistle should go here and not on (8) imo

Overall good
Topic Starter
riffy
all fixed for me \o/


Edit: BCI's diff fixed!
TicClick
  1. BPM: 128,575
  2. Offset: 3285
Yeah, something like that. Anyway, it need checking since I'm not completely sure.
Topic Starter
riffy
offset fixed.
btw, BCI won't fix kiai in normal. "guest diffs can have different kiai and blah blah blah" so. we keep kiai in this way
lovhin456
Bubbled
Topic Starter
riffy

lovhin456 wrote:

Bubbled
thank you! :3
Andrea
[General]

Hitsounds are way too quiet, increase the volume of them.


[Easy]

00:50:417 (1) - Too soon after spinner for an Easy difficulty.

[BCI's Normal]

Make sure to use the same Kiai Time of the other difficulties.


00:31:984 (4) - New combo.

Good job!
BCI

osuplayer111 wrote:

Make sure to use the same Kiai Time of the other difficulties.

-Bakari- wrote:

btw, BCI won't fix kiai in normal. "guest diffs can have different kiai and blah blah blah" so. we keep kiai in this way
i think my kiai is better, andrea, so sorry D: -Bakari- has convinced me to fix D: NC fxd
Topic Starter
riffy
fixed~
Andrea
[Easy]

00:47:150 (7) - New combo.

[BCI's Normal]

00:50:417 (1,2,3,4) - Wrong spacing.

You're welcome :3

Ask for a rebubble from another MAT/BAT if you want me to rank it ><
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