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Cotton - Twinkle Snow

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Topic Starter
kurohana

l1106188 wrote:

Request from my modding queue.

Here are just suggestion ~OAO
If you do not like , you can skip it .

[Normal]

  1. I think you can do 04:09:265 ~04:27:043 , not a long break time :) no, sorry >.<

  2. 00:42:599 (3,4) - cover completely fixed
  3. 00:59:821 (1) - ctrl+J and 12 grid up ?! hum, don't know what you mean >.<
  4. 01:31:488 (2,3) - cover completely fixed
  5. 01:38:988 (2,3) - ^ fixed
  6. 01:51:488 (1,2) - ^ fixed
  7. 02:24:821 (2,3) - ^ fixed
  8. 02:27:876 (2,3) - ^ fixed
  9. 02:40:376 (1) - this ?! fixed
    184,108,160376,6,0,B|156:152|184:192|184:192|216:232|184:260,2,165,4|2|8
  10. 02:54:543 (4,5) - cover completely fixed
  11. 03:26:488 (3,4) - ^ fixed
  12. 03:47:043 (1,2) - ^ fixed
  13. 03:58:154 (3,4) - ^ fixed

[Hard]

  1. I think you can do 04:09:265 ~04:27:043 , not a long break time :) no, sorry >.<

  2. 00:27:599 (1,3) - cover completely fixed
  3. 00:55:377 (4,7) - let (7) cover (4) ? fixed
  4. 03:28:154 (8,9) - cover completely

good song,star~
This song has treated me, lol .
and sorry to my poor English
thanks for mod and star ^^ i fixed a lot :D
Kuma-san
[Hard]
00:18:988 (2) - add clap on end of slider?
00:20:099 - note pls
00:21:210 (2) - change to slider?
00:22:321 - note
00:36:210 - ^
00:39:265 - ^
00:45:099 - note ?
01:02:321 (7,1) - >_> move 1
01:04:265 (3,4) - move 4
01:05:377 (5,6) - C'mooon.Just use 1.1 spacing
02:07:877 (8) - 1 grid left
02:10:099 (2) - ^
02:10:932 (3) - rly,1.1 will better

[Normal]
00:39:543 - note?
02:34:543 (4) - looks not good in game
02:35:099 (5) - >_>

That's all
Star~

P.s. i have not hitsounds on my map.so please don't write about it
Topic Starter
kurohana

Kuma-san wrote:

[Hard]
00:18:988 (2) - add clap on end of slider? no
00:20:099 - note pls no
00:21:210 (2) - change to slider? no
00:22:321 - note fixed
00:36:210 - ^ no
00:39:265 - ^ no
00:45:099 - note ? no
01:02:321 (7,1) - >_> move 1 fixed
01:04:265 (3,4) - move 4 fixed
01:05:377 (5,6) - C'mooon.Just use 1.1 spacing i used 1.1 on every 0.75 part
02:07:877 (8) - 1 grid left ^
02:10:099 (2) - ^ ^
02:10:932 (3) - rly,1.1 will better ^

[Normal]
00:39:543 - note? fixed
02:34:543 (4) - looks not good in game fixed
02:35:099 (5) - >_> fixed

That's all
Star~

P.s. i have not hitsounds on my map.so please don't write about it
thanks for star and mod :D
Nichiyouki
Hi, kurohana

From my modding queue

[Normal]

01:23:988 (x) - Add a note?
01:27:043 (1) - Add finish
02:15:654 (3,4) - The distance is too close.
03:21:310 (7) - Add clap
04:09:265 (1) - Remove NC?

[Hard]

00:36:765 (2) - Move this to overlap with begin of slider at 00:35:377 (4). (Don't forget move 00:37:599 (3,4,5).)
01:02:599 (1) - Add whistle in end of slider
02:16:765 (6) - Move to up 1 grid
02:40:377 (1) - Same as 01:02:599 (1)
03:22:043 (4) - Add whistle
03:26:488 (4) - Add whistle in begin of slider
03:57:599 (4) - Add clap
04:09:265 (1) - Remove NC?

That's all, that I can find them.
nice map and song, give a star ;)

Good luck~
-Napoleon-
My mod! :)

..::NORMAL::..
00:30:099 - Delete Hitsound Whistle Add Hitsound Clap
01:02:321 (3,4) - Transform Into Slider
01:05:377 - Delete Hitsound Whislte, For Me, Sounds Better
01:37:599 - There Is Dificult To See Put Like This

..::HARD::..
01:55:377 - 1 Grind Left 1 Grind Up (Stays In The End Of The Other Slider)

I like this map Star! :)
Topic Starter
kurohana

nich95 wrote:

Hi, kurohana

From my modding queue

[Normal]

01:23:988 (x) - Add a note? yes
01:27:043 (1) - Add finish yes
02:15:654 (3,4) - The distance is too close. fixed
03:21:310 (7) - Add clap no
04:09:265 (1) - Remove NC? fixed

[Hard]

00:36:765 (2) - Move this to overlap with begin of slider at 00:35:377 (4). (Don't forget move 00:37:599 (3,4,5).) fixed
01:02:599 (1) - Add whistle in end of slider fixed
02:16:765 (6) - Move to up 1 grid fixed
02:40:377 (1) - Same as 01:02:599 (1) fixed
03:22:043 (4) - Add whistle fixed
03:26:488 (4) - Add whistle in begin of slider fixed
03:57:599 (4) - Add clap fixed
04:09:265 (1) - Remove NC? fixed

That's all, that I can find them.
nice map and song, give a star ;)

Good luck~

Xavier18488 wrote:

My mod! :)

..::NORMAL::..
00:30:099 - Delete Hitsound Whistle Add Hitsound Clap no
01:02:321 (3,4) - Transform Into Slider fixed
01:05:377 - Delete Hitsound Whislte, For Me, Sounds Better no
01:37:599 - There Is Dificult To See Put Like This i can't see this picture now >.< but i think you mean this overlapp? i changed it

..::HARD::..
01:55:377 - 1 Grind Left 1 Grind Up (Stays In The End Of The Other Slider) fixed

I like this map Star! :)
thanks for mods and stars ^^
kosiga
hi~ kurohana :)

from m4m queue ~

here my mod ~

[General]
  1. Song Setup - Colors - combo color - 2 and 3 combo colors are too similar. i think better to change the order ↓ propose the order
    Combo1 : 145,64,242
    Combo2 : 255,128,192
    Combo3 : 210,129,254
    Combo4 : 0,122,157
[Normal]
  1. 00:58:154~01:08:988 - I think better to match the vocal or drum, the rhythm was a little more simple, and easy to play for beginners.
    fro ex: drum follow: 00:58:154~01:01:488 http://puu.sh/nnqD , 01:02:599~01:05:932 http://puu.sh/nnr6
    vocal follow: 00:58:154~01:02:043 http://puu.sh/nnta , 01:02:599~01:06:488 http://puu.sh/nntB
  2. 01:10:932 - suggestion: add green line. S:C1 vol30%. i feel loud sound ><
  3. 01:27:043 (1) - remove NC
  4. 01:35:654 (3,4) - Suggestion of the rhythm: http://puu.sh/nnEE
  5. 02:22:043 - same suggestion 01:10:932
  6. 02:31:210 (7) - add clap
  7. 02:35:376 (6) - add NC and 02:38:154 (1) - remove NC ( i think too long NC in normal diff)
  8. 03:19:821 (5) - add NC and 03:20:376 (1) - remove NC. ( In the same combo HP will continue to decrease. It is not easy for beginners )
  9. 03:22:043 (3) - Suggestion of the rhythm: http://puu.sh/nnPf
  10. 03:51:488 (1) - add finish to start of the slider
  11. 04:03:988 (5) - add note. fit well to vocal imo
  12. 04:27:321 (1) - In the same way as harddiff, gradually lower the volume is better

    There are a lot of stack note. many stack is not easy for a beginner :(
[Hard]
  1. 00:30:932 (4) - add finish to end of the slider. ( same normal diff )
  2. 00:38:154 (5) - Suggestion of the form: http://puu.sh/nnWK such one has good flow
  3. 00:53:988 (1) - remove note. I prefer to stop the momentum once
  4. 01:10:932 - same suggestion normal diff
  5. 01:16:210 (8) - add NC and 01:16:765 (1) - remove NC
  6. 01:24:821 (8) - add NC
  7. 02:12:321 (1) - remove NC
  8. 02:22:043 - same suggestion normal diff
  9. 02:22:599~03:02:599 - Why does only this kiaitime is different placement of the NC? ( The NC of this kiatime is short but others long :? ) I recommend that you unify it to short NC like this kiaitime.
  10. 03:02:599 - green line. volume is small, the customhitsound(soft-hitfinish2) does not have a meaning. Why is volume different from normal diff?
  11. 03:42:321 (9) - add clap
[SB]
  1. cotton.png , twinkle snow.png - Is it intentional that time for fading is different?
    others fine
good map :3 star☆ and good luck :oops:
Topic Starter
kurohana

kosiga wrote:

hi~ kurohana :)

from m4m queue ~

here my mod ~

[General]
  1. Song Setup - Colors - combo color - 2 and 3 combo colors are too similar. i think better to change the order ↓ propose the order
    Combo1 : 145,64,242
    Combo2 : 255,128,192
    Combo3 : 210,129,254
    Combo4 : 0,122,157
    fixed
[Normal]
  1. 00:58:154~01:08:988 - I think better to match the vocal or drum, the rhythm was a little more simple, and easy to play for beginners.
    fro ex: drum follow: 00:58:154~01:01:488 http://puu.sh/nnqD , 01:02:599~01:05:932 http://puu.sh/nnr6 fixed
    vocal follow: 00:58:154~01:02:043 http://puu.sh/nnta , 01:02:599~01:06:488 http://puu.sh/nntB
  2. 01:10:932 - suggestion: add green line. S:C1 vol30%. i feel loud sound >< fixed
  3. 01:27:043 (1) - remove NC fixed
  4. 01:35:654 (3,4) - Suggestion of the rhythm: http://puu.sh/nnEE fixed
  5. 02:22:043 - same suggestion 01:10:932 fixed
  6. 02:31:210 (7) - add clap fixed
  7. 02:35:376 (6) - add NC and 02:38:154 (1) - remove NC ( i think too long NC in normal diff) fixed
  8. 03:19:821 (5) - add NC and 03:20:376 (1) - remove NC. ( In the same combo HP will continue to decrease. It is not easy for beginners ) fixed
  9. 03:22:043 (3) - Suggestion of the rhythm: http://puu.sh/nnPf fixed
  10. 03:51:488 (1) - add finish to start of the slider fixed
  11. 04:03:988 (5) - add note. fit well to vocal imo fixed
  12. 04:27:321 (1) - In the same way as harddiff, gradually lower the volume is better fixed

    There are a lot of stack note. many stack is not easy for a beginner :( no
[Hard]
  1. 00:30:932 (4) - add finish to end of the slider. ( same normal diff ) fixed
  2. 00:38:154 (5) - Suggestion of the form: http://puu.sh/nnWK such one has good flow fixed
  3. 00:53:988 (1) - remove note. I prefer to stop the momentum once fixed
  4. 01:10:932 - same suggestion normal diff fixed
  5. 01:16:210 (8) - add NC and 01:16:765 (1) - remove NC fixed
  6. 01:24:821 (8) - add NC fixed
  7. 02:12:321 (1) - remove NC fixed
  8. 02:22:043 - same suggestion normal diff fixed
  9. 02:22:599~03:02:599 - Why does only this kiaitime is different placement of the NC? ( The NC of this kiatime is short but others long :? ) I recommend that you unify it to short NC like this kiaitime. fixed
  10. 03:02:599 - green line. volume is small, the customhitsound(soft-hitfinish2) does not have a meaning. Why is volume different from normal diff? fixed
  11. 03:42:321 (9) - add clap fixed
[SB]
  1. cotton.png , twinkle snow.png - Is it intentional that time for fading is different?
    others fine fixed
good map :3 star☆ and good luck :oops:
thanks for mod and star :D
Jebok_old
Wao, I like this song! And the beatmap ;) I'll star~!

Normal
00:33:710 (1,2) - I'd love to see a spinner here. Remove (1) and (2) and place a spinner from 00:33:710 untill 00:35:932 (4 bars long)
00:40:932 (1,2) - A bit higher slope of the sliders? Ending squares up 3 on the grid, if u agree.
01:02:599 (1,2,3) - Don't really like how this combo goes. (3) is a bit over (1) and (2) so how about moving (1) to x:152 and y:224 and then snapping (2) to x:56 y:280 and then distance snapping the rest?
01:41:210 (5) - Move it so that y:312, distance snap the fallowing notes.
02:31:488 (1) - In places such as this, you might like this little jump where distance snap is x1.6 (alt+mouse wheel).
03:29:265 (1) - ^
03:51:488 (1) - Turn horizontally then vertically, so that the curve is on the other side, looks nicer.
03:56:488 (1,2,..) - A bit confusing crowding here for a newbie. try to get this new combo further away from the beginning of (5)?
04:05:377 (1,2,..) - Pretty much the same as ^, (5) is (6) now.

Hard
00:23:432 (2) - Try not to make a slider on another slider. Turn the curve of this slider to the other side. Slider over slider is getting pretty standard for a lot of beatmaps, but in my opinions looks horrible ):
00:54:265 (1,1,1,1) - A bit of jumping on this part maybe? Highlight each combo, distance snap to x1.6 (alt+mouse wheel)
01:25:654 (2) - Same as for 00:23:432 :|
02:29:265 (1) - No new combo
02:47:043 (1) - ^
03:40:377 (1) - ^
03:58:154 (1) - ^
04:07:877 (1) - I don't like this colour so ^ :roll:
04:27:182 - Difficulty shouldn't change you spinner length... Move this 1/4 forward?
Topic Starter
kurohana

Jebok wrote:

Wao, I like this song! And the beatmap ;) I'll star~!

Normal
00:33:710 (1,2) - I'd love to see a spinner here. Remove (1) and (2) and place a spinner from 00:33:710 untill 00:35:932 (4 bars long) fixed
00:40:932 (1,2) - A bit higher slope of the sliders? Ending squares up 3 on the grid, if u agree. fixed
01:02:599 (1,2,3) - Don't really like how this combo goes. (3) is a bit over (1) and (2) so how about moving (1) to x:152 and y:224 and then snapping (2) to x:56 y:280 and then distance snapping the rest? fixed
01:41:210 (5) - Move it so that y:312, distance snap the fallowing notes. fixed
02:31:488 (1) - In places such as this, you might like this little jump where distance snap is x1.6 (alt+mouse wheel). a 'jump' in normal? 'im not sure about this...
03:29:265 (1) - ^ ^
03:51:488 (1) - Turn horizontally then vertically, so that the curve is on the other side, looks nicer. sorry, i don't know what you mean :(
03:56:488 (1,2,..) - A bit confusing crowding here for a newbie. try to get this new combo further away from the beginning of (5)? fixed
04:05:377 (1,2,..) - Pretty much the same as ^, (5) is (6) now. fixed

Hard
00:23:432 (2) - Try not to make a slider on another slider. Turn the curve of this slider to the other side. Slider over slider is getting pretty standard for a lot of beatmaps, but in my opinions looks horrible ): fixed
00:54:265 (1,1,1,1) - A bit of jumping on this part maybe? Highlight each combo, distance snap to x1.6 (alt+mouse wheel) fixed
01:25:654 (2) - Same as for 00:23:432 :| no
02:29:265 (1) - No new combo no
02:47:043 (1) - ^ no
03:40:377 (1) - ^ no
03:58:154 (1) - ^ no
04:07:877 (1) - I don't like this colour so ^ :roll: no
04:27:182 - Difficulty shouldn't change you spinner length... Move this 1/4 forward? no
thanks for mod and star :D
Sun Rainbow
Hello~Mod Requeue from my queue~
Sorry for my bad english :P
[General]
Song Setup:
General:
Tag:Prologue Hachimitsu-Lemon Aizawa What's this?0.0
Diffculty:
Overall Diffculty+1 or +2
Audio:
I think it's fine :)
Colors:
Background colour please change:
R:225
G:128
B:255
StroyBoreding:
Fine~ ;)
Advanced:
Stack Leniency change 5~

[Normal]
I think Slider Tick Rate is 2(Timing)
00:57:599 Add Note
01:08:988 ^
03:16:488 Please change volume to 40%
04:27:599 I think spinner should start here

[Hard]
I think Slider Tick Rate is 2(Timing)

[StoryBored]
Fine :) It's Good SB~

Good Song ~Why don't find MAT?
Topic Starter
kurohana

Sun Rainbow wrote:

Hello~Mod Requeue from my queue~
Sorry for my bad english :P
[General]
Song Setup:
General:
Tag:Prologue album Hachimitsu-Lemon circle Aizawa and composer :) What's this?0.0
Diffculty:
Overall Diffculty+1 or +2 ok
Audio:
I think it's fine :)
Colors:
Background colour please change: fixed
R:225
G:128
B:255
StroyBoreding:
Fine~ ;)
Advanced:
Stack Leniency change 5~ what's this?

[Normal]
I think Slider Tick Rate is 2(Timing) fixed
00:57:599 Add Note fixed
01:08:988 ^ no
03:16:488 Please change volume to 40% fixed
04:27:599 I think spinner should start here fixed

[Hard]
I think Slider Tick Rate is 2(Timing) fixed

[StoryBored]
Fine :) It's Good SB~

Good Song ~Why don't find MAT?
thanks for mod and star :3 now i'll try to find a MAT >w<
[CSGA]Ar3sgice
from my queue

nice map ^^

Normal

  1. 02:35:376 (1) - last point move to (364,276)
Hard

  1. 00:45:654 (2) - move 3rd point 1 grid left and last point 1 grid up
  2. 01:46:488 (2,3,4) - here? http://osu.ppy.sh/ss/281348
  3. 01:53:432 (4) - stack with 5's head? I think it's better in this way
  4. 02:56:210 (1,2) - move (1) 1 grid left and (2) 1 grid down and right, it stacks and looks bad now
  5. 04:09:404 - spinner?
  6. 04:24:821 (1) - place notes like this http://osu.ppy.sh/ss/281352
that's all

Good luck~
Topic Starter
kurohana

[CSGA]Ar3sgice wrote:

from my queue

nice map ^^

Normal

  1. 02:35:376 (1) - last point move to (364,276) fixed
Hard

  1. 00:45:654 (2) - move 3rd point 1 grid left and last point 1 grid up fixed
  2. 01:46:488 (2,3,4) - here? http://osu.ppy.sh/ss/281348 no
  3. 01:53:432 (4) - stack with 5's head? I think it's better in this way no
  4. 02:56:210 (1,2) - move (1) 1 grid left and (2) 1 grid down and right, it stacks and looks bad now no
  5. 04:09:404 - spinner? fixed
  6. 04:24:821 (1) - place notes like this http://osu.ppy.sh/ss/281352 fixed
that's all

Good luck~
thanks for mod :3
Cygnus
XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXGENERAL
SPOILER
  1. Cute and Simple SB. Love the intro. :3

  2. Great, a lot of errors! You deserve a star, but I ran out. DD:

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXXXXXXNORMAL
SPOILER
  1. 01:49:265 (3,4) - I think this is better if it's a straight slider, but that's just me.

  2. 01:59:543 (5,1) - Try to make these sliders parallel?

  3. 03:26:488 (3) - This doesn't really mix with the song. Try following the vocals.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXXHARD
SPOILER
  1. 00:43:432 (6) - One grid up. Try turning off Distance Snap if you can't move it up.

Topic Starter
kurohana

Philippines wrote:

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXGENERAL
SPOILER
  1. Cute and Simple SB. Love the intro. :3 thanks :3

  2. Great, a lot of errors! You deserve a star, but I ran out. DD: error?

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXXXXXXNORMAL
SPOILER
  1. 01:49:265 (3,4) - I think this is better if it's a straight slider, but that's just me. no, i like it this way x3

  2. 01:59:543 (5,1) - Try to make these sliders parallel? fixed

  3. 03:26:488 (3) - This doesn't really mix with the song. Try following the vocals. fixed

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXXHARD
SPOILER
  1. 00:43:432 (6) - One grid up. Try turning off Distance Snap if you can't move it up. fixed

thanks for mod :3
[Luxord]
Hello! Mod request from My Queue

The map is great, I enjoyed playing it especially with mods :3 I like it as it is :3

About the Normal, try:
01:22:599 x:320 y:88 - Add a circle
02:27:321 x:365 y:59 - Add a circle
02:32:321 - Make this slider shorter and put a circle (fits to the lyric)
03:22:321 till 03:23:432 - use x0.75 Slider Velocity multiplier
03:23:710 - Add a circle at x:200 y:288

^ Just suggestions, In my opinion slow songs should be a little more cimplicated :3

regards~
Topic Starter
kurohana

KiyoshiX101 wrote:

Hello! Mod request from My Queue

The map is great, I enjoyed playing it especially with mods :3 I like it as it is :3

About the Normal, try:
01:22:599 x:320 y:88 - Add a circle no
02:27:321 x:365 y:59 - Add a circle no
02:32:321 - Make this slider shorter and put a circle (fits to the lyric) no
03:22:321 till 03:23:432 - use x0.75 Slider Velocity multiplier fixed
03:23:710 - Add a circle at x:200 y:288 no

^ Just suggestions, In my opinion slow songs should be a little more cimplicated :3

regards~
thanks for mod ^^
YTYuyu
Alright let's see what I can find

Bold: Unrankable/must fix
Red: you should take a look but that's up to you
Italic: Suggestion

[General]
Since you're using a SB, disable the letterbox during breaks

[Normal]
00:36:488 (1) - the end of the slider is being covered by the hitburst. players might think that this is a circle and not a slider. I suggest that you move it somewhere else so that it'd look fully visible for players.
00:37:321 (2,3) - move this somewhere else because the spinner-osu is covering these 2 notes. IMO this might make players nervous because they might hit 1 but not (2,3) because of the spinner-osu.
00:42:599 (3,4,5) - your gonna have to space out (4) because this is a bad blanket as the sliders are touching. it should look like this.
00:54:821 (1) - this note is being covered by the spinner-osu and the hitburst which makes it hard for beginners to find. same as my 1st suggestion, move it somewhere else where it can be fully visible.
00:59:265 (2) - this slider should start at 00:58:988. also remove the repeat and add a circle at 01:00:377. IMO this flows better to the vocals.
01:07:043 (1) - add a finish at the beginning to match the vocals and the guitar, but reduce the volume if you do so. 30 or 40% should be fine as it matches with the vocals. if that doesn't work, set it to 20%
01:11:488 (1) - same as 00:36:488 but just move this somewhere else.
01:19:821 (5) - remove the clap at the repeat arrow because it sounds bad and it ruins the consistency.
01:37:321 (5,6) - to make this easier, replace this for 1 full slider? this looks too hard for players as they're not used to alternating yet.
01:55:932 (1,2) - this looks like a bad overlap because it gets in the way during gameplay. either change the direction of (2) to make it easier for players or make (1) a curved slider for a nice flow to the next note.
02:04:821 (1) - same as 01:07:043.
02:09:265 (1) - ^
02:13:710 (1) - ^
02:18:154 (1) - ^
02:30:654 (6,7) - replace this for a 1/1 slider to make it easier for players?
02:40:377 (1) - this slider is being covered by spinner-osu, which makes it hard for players too see. move it somewhere else so that it'd look fully visible for beginners.
02:42:599 (2,3) - same as 01:55:932.
03:33:710 (1) - same as 01:11:488.


[Hard]
increase the OD by +2. you're making this hard diff way too easy for players.
00:22:321 (5) - IMO going back and forth on the same spot looks boring. i suggest that you stack this on (1) to challenge players in the beginning.
00:30:932 (4) - remove the finish at the end because it sounds weird. it'd sound a lot better if you can move the finish to the beginning of the next note.
01:52:321 (2) - ooh this slider looks ugly. it'd look better if this looks symmetrical.

This is the best I can do. IMO this diff needs more finishes. this many finishes isn't enough. i've seen a lot of opportunities and ik you can find places where you can add finishes. anyways GL :D
Topic Starter
kurohana

Byakugan249 wrote:

Alright let's see what I can find

Bold: Unrankable/must fix
Red: you should take a look but that's up to you
Italic: Suggestion

[General]
Since you're using a SB, disable the letterbox during breaks fixed

[Normal]
00:36:488 (1) - the end of the slider is being covered by the hitburst. players might think that this is a circle and not a slider. I suggest that you move it somewhere else so that it'd look fully visible for players. no
00:37:321 (2,3) - move this somewhere else because the spinner-osu is covering these 2 notes. IMO this might make players nervous because they might hit 1 but not (2,3) because of the spinner-osu. no
00:42:599 (3,4,5) - your gonna have to space out (4) because this is a bad blanket as the sliders are touching. it should look like this. fixed
00:54:821 (1) - this note is being covered by the spinner-osu and the hitburst which makes it hard for beginners to find. same as my 1st suggestion, move it somewhere else where it can be fully visible. no
00:59:265 (2) - this slider should start at 00:58:988. also remove the repeat and add a circle at 01:00:377. IMO this flows better to the vocals. fixed
01:07:043 (1) - add a finish at the beginning to match the vocals and the guitar, but reduce the volume if you do so. 30 or 40% should be fine as it matches with the vocals. if that doesn't work, set it to 20% no
01:11:488 (1) - same as 00:36:488 but just move this somewhere else. no
01:19:821 (5) - remove the clap at the repeat arrow because it sounds bad and it ruins the consistency. no
01:37:321 (5,6) - to make this easier, replace this for 1 full slider? this looks too hard for players as they're not used to alternating yet. no
01:55:932 (1,2) - this looks like a bad overlap because it gets in the way during gameplay. either change the direction of (2) to make it easier for players or make (1) a curved slider for a nice flow to the next note. no
02:04:821 (1) - same as 01:07:043. no
02:09:265 (1) - ^ no
02:13:710 (1) - ^ no
02:18:154 (1) - ^ no
02:30:654 (6,7) - replace this for a 1/1 slider to make it easier for players? fixed
02:40:377 (1) - this slider is being covered by spinner-osu, which makes it hard for players too see. move it somewhere else so that it'd look fully visible for beginners. no
02:42:599 (2,3) - same as 01:55:932. no
03:33:710 (1) - same as 01:11:488. no


[Hard]
increase the OD by +2. you're making this hard diff way too easy for players. fixed
00:22:321 (5) - IMO going back and forth on the same spot looks boring. i suggest that you stack this on (1) to challenge players in the beginning. no
00:30:932 (4) - remove the finish at the end because it sounds weird. it'd sound a lot better if you can move the finish to the beginning of the next note. no
01:52:321 (2) - ooh this slider looks ugly. it'd look better if this looks symmetrical. no

This is the best I can do. IMO this diff needs more finishes. this many finishes isn't enough. i've seen a lot of opportunities and ik you can find places where you can add finishes. anyways GL :D
thanks for mod :3
YTYuyu
I'll let you go for this one but try to put reasons on why you ignored the suggestions. there's modders like me who won't take no for an answer. just try to remember this in the future when you reply on mods.
bossandy
  • Hi hi~ request from my queue~
     
    Red : I think you must to fix.
    Blue : Need to discuss.
    Black : Just suggest or nazi.
     
    [ General ]
     
  1. I am very worried about last Break time , Because after break , Only a few note or others . >_<
  2. About the fountain, combined with the SB in some part, almost left me blind . I suggest removing those fountain, the SB is more than enough imo.
     
    [ Normal ]
     
  3. 00:31:210 (4) - Add a green with 20% volume please , this sounds too loud
  4. 00:52:321 (1) - Finish
  5. 01:27:321 (1) - Start at 01:27:182 - to follow the vocal , it means start at blue tick
  6. 02:38:432 (1) - Same as above ^
  7. 02:58:432 (1) - Same as above too
  8. 03:31:765 (1) - Start at blue tick
  9. 03:49:543 (1) - ^
  10. 04:08:988 (5,6) - Change to slider is more comfortable while play xD
     
    [ Hard ]
     
  11. 00:30:932 (4) - Same suggetion as Normal
  12. 00:35:377 (4) - Use clap instead of whistle sounds more good to me xD
  13. 01:28:988 (5) - Remove clap to follow the music
  14. 02:39:821 (5) - ^
  15. 03:41:210 (2) - Slider's tail is covered by HP Bar , try to move to other place
     
      --------------------------------------------------------
wow! Awesome song and good map!!!
Good Luck :3
Topic Starter
kurohana
i will do this mod later, my internet sucks X.x but thanks :3
Cygnus
kurohana, this map is so great. D: <3
Topic Starter
kurohana

bossandy wrote:

  • Hi hi~ request from my queue~
     
    Red : I think you must to fix.
    Blue : Need to discuss.
    Black : Just suggest or nazi.
     
    [ General ]
     
  1. I am very worried about last Break time , Because after break , Only a few note or others . >_< i tried it, but i have no ideo how to map it TTATT
  2. About the fountain, combined with the SB in some part, almost left me blind . I suggest removing those fountain, the SB is more than enough imo. changed
     
    [ Normal ] fixed all
     
  3. 00:31:210 (4) - Add a green with 20% volume please , this sounds too loud
  4. 00:52:321 (1) - Finish
  5. 01:27:321 (1) - Start at 01:27:182 - to follow the vocal , it means start at blue tick
  6. 02:38:432 (1) - Same as above ^
  7. 02:58:432 (1) - Same as above too
  8. 03:31:765 (1) - Start at blue tick
  9. 03:49:543 (1) - ^
  10. 04:08:988 (5,6) - Change to slider is more comfortable while play xD
     
    [ Hard ] fixed all
     
  11. 00:30:932 (4) - Same suggetion as Normal
  12. 00:35:377 (4) - Use clap instead of whistle sounds more good to me xD
  13. 01:28:988 (5) - Remove clap to follow the music
  14. 02:39:821 (5) - ^
  15. 03:41:210 (2) - Slider's tail is covered by HP Bar , try to move to other place
     
      --------------------------------------------------------
wow! Awesome song and good map!!!
Good Luck :3
thanks for mod :3 i fixed all ^^

Philippines wrote:

kurohana, this map is so great. D: <3
thanks x33 you're great :3
bomber34
General:
Just a few minor things
  1. 04:09:127 - 04:09:404 - what is the purpose of these 3 green sections? just wondering
  2. 01:46:904 - 01:47:182 - ^
  3. 03:02:460 - 03:02:738 - ^
  4. 03:33:710 - ^
  5. I think you could add a few breaks, because you play about 3 minutes without them. On the other hand the song is slow and not exhausting so you probaly don't have to
  6. I would add a whistle to spinner end at last spinner
Normal:
  1. I think slow slider that overlap themself are ugly but increasing the velocity would mean to edit all sliders again. Guess you can ignore this either
Yeah, there is nothing really to mod here i guess
sry :3
really nice map
Topic Starter
kurohana

bomber34 wrote:

General:
Just a few minor things
  1. 04:09:127 - 04:09:404 - what is the purpose of these 3 green sections? just wondering i forgot to remove them, thanks for saying ^^
  2. 01:46:904 - 01:47:182 - ^ ^
  3. 03:02:460 - 03:02:738 - ^ ^
  4. 03:33:710 - ^ ^
  5. I think you could add a few breaks, because you play about 3 minutes without them. On the other hand the song is slow and not exhausting so you probaly don't have to i like it ^^
  6. I would add a whistle to spinner end at last spinner i added soft-hitfinish
Normal:
  1. I think slow slider that overlap themself are ugly but increasing the velocity would mean to edit all sliders again. Guess you can ignore this either i like it ^^
Yeah, there is nothing really to mod here i guess
sry :3
really nice map
thanks for mod and star :3
LKs
do not let this go graveyard ;_;

like it
Topic Starter
kurohana

LKs wrote:

do not let this go graveyard ;_;

like it
thanks, revived ^^
ririco
o3o/ i guess i'll mod this~
LKs
check.

[General]

fine I guess offest 378?

[Hard]

Spinner New Combo
01:09:272 (5) - This spinner lacks a new combo.
02:20:384 (5) - ^
03:49:411 (4) - ^
01:05:384 (5) - 1 grid right
04:24:822 (1,2,3) - a bit too loud, try to use 45%

[Normal]

too many unsnapped hitobjects
00:41:765 (2) - spacing. move to x380 y168
01:13:710 (1) - slight change
244,136,73710,6,0,B|248:204|312:224,2,110,0|8|0
01:51:495 (1) - move the center node a bit up
04:01:217 (2) - ^ but a bit down
02:40:383 (1) -
184,108,160383,6,0,B|152:152|180:184|208:216|176:268,2,165,4|2|8
ririco
i liked this song so i'm gonna mod it =3=/

General:
Fine owo/

Normal:
there so much unsnapped points >A</ plz fix it~
  1. 00:42:599 (3) - NC here, because of the new vocal~
  2. 00:47:043 (3) - ^
  3. 00:58:988 (2) - move this whistle to here 01:00:377 (3) - sounds much better~
  4. 01:23:432 (4) - unstuck this so it'll be easy to notice >A</ because it's the easiest diff after all
  5. 01:29:265 (1) - remove the whistle because it's really sounds off to me~
  6. 01:32:884 (4) - add a note here so it'll sound and play better~
  7. 01:40:377 (4) - NC here, because of the new vocal ~
  8. 01:45:377 (4) - ^
  9. 01:50:099 (4) - straight line dont look good to me :< maybe like this, it'll be playable better~
  10. 02:29:272 (4) - same what i said here 01:40:377 (4) -
  11. 02:50:099 (2) - 1 grids down, to lined with the 02:49:265 (1) - :3
  12. 03:38:988 (2) - 2 grids down to blanket the 03:40:376 (3) -
  13. 04:07:877 (4) - same what i said here 01:50:099 (4)
Hard:
  1. 00:47:050 (5) - NC because of the new vocal~
  2. 01:32:328 (2) - this slider looks so bad maybe make like this~
  3. 01:50:939 (7) - add finish at the end of this slider so it'll sounds much better~
  4. 02:07:328 (7) - NC here, because of the new vocal~
  5. 02:22:606 (1) - same what i said here 01:32:328 (2) - but use ctrl+j o.o
  6. 03:47:050 (1) - add finish because it's sounds off to me~
overall nice map :3 good luck with ranking it~
Topic Starter
kurohana

LKs wrote:

check.

[General]

fine I guess offest 378? fixed

[Hard]

Spinner New Combo
01:09:272 (5) - This spinner lacks a new combo. fixed
02:20:384 (5) - ^ fixed
03:49:411 (4) - ^ fixed
01:05:384 (5) - 1 grid right fixed
04:24:822 (1,2,3) - a bit too loud, try to use 45% fixed

[Normal]

too many unsnapped hitobjects fixed
00:41:765 (2) - spacing. move to x380 y168 fixed
01:13:710 (1) - slight change
244,136,73710,6,0,B|248:204|312:224,2,110,0|8|0
fixed
01:51:495 (1) - move the center node a bit up what do you mean with this?
04:01:217 (2) - ^ but a bit down ^
02:40:383 (1) -
184,108,160383,6,0,B|152:152|180:184|208:216|176:268,2,165,4|2|8
fixed
thanks for check :3

-Sekai- wrote:

i liked this song so i'm gonna mod it =3=/

General:
Fine owo/

Normal:
there so much unsnapped points >A</ plz fix it~ fixed
  1. 00:42:599 (3) - NC here, because of the new vocal~ fixed
  2. 00:47:043 (3) - ^ fixed
  3. 00:58:988 (2) - move this whistle to here 01:00:377 (3) - sounds much better~ fixed
  4. 01:23:432 (4) - unstuck this so it'll be easy to notice >A</ because it's the easiest diff after all fixed
  5. 01:29:265 (1) - remove the whistle because it's really sounds off to me~ fixed
  6. 01:32:884 (4) - add a note here so it'll sound and play better~ fixed
  7. 01:40:377 (4) - NC here, because of the new vocal ~ fixed
  8. 01:45:377 (4) - ^ fixed
  9. 01:50:099 (4) - straight line dont look good to me :< maybe like this, it'll be playable better~ fixed
  10. 02:29:272 (4) - same what i said here 01:40:377 (4) - fixed
  11. 02:50:099 (2) - 1 grids down, to lined with the 02:49:265 (1) - :3 fixed
  12. 03:38:988 (2) - 2 grids down to blanket the 03:40:376 (3) - fixed
  13. 04:07:877 (4) - same what i said here 01:50:099 (4) fixed
Hard:
  1. 00:47:050 (5) - NC because of the new vocal~ fixed
  2. 01:32:328 (2) - this slider looks so bad maybe make like this~ fixed
  3. 01:50:939 (7) - add finish at the end of this slider so it'll sounds much better~ fixed
  4. 02:07:328 (7) - NC here, because of the new vocal~ fixed
  5. 02:22:606 (1) - same what i said here 01:32:328 (2) - but use ctrl+j o.o fixed
  6. 03:47:050 (1) - add finish because it's sounds off to me~ fixed
overall nice map :3 good luck with ranking it~
thanks for mod :3
Cygnus
Go go go :3
LKs
I can't refuse this map

Bubbled (Bubble quantity is around 5 page again, but I don't wanna get away from this map. The vocal blends with BG and SB so great, map is decent and compact too. Maybe not the map with best technical content, but extremely harmonious)
Topic Starter
kurohana

LKs wrote:

I can't refuse this map

Bubbled (Bubble quantity is around 5 page again, but I don't wanna get away from this map. The vocal blends with BG and SB so great, map is decent and compact too. Maybe not the map with best technical content, but extremely harmonious)
AWWWWWWW thank you thank you thank you thank you >w< ~~~~~
you're verrrry nice TTATT thanks so much :33
Cygnus
Oh my god <3 kurohana, let's rank this. NOW!
Topic Starter
kurohana

Philippines wrote:

Oh my god <3 kurohana, let's rank this. NOW!
yes :3
Loctav
Let me contribute a star, since bubble modding focuses on SP now :D~
Topic Starter
kurohana

Loctav wrote:

Let me contribute a star, since bubble modding focuses on SP now :D~
thanks :3
wmfchris
[General]
Boundary case for me but better switch on the flashy warning... Since you have several seconds before the song start, it won't hurt if you have a warning there.

[Normal]
00:51:489 - spinners might be a bit short. How about putting a single note here and start spinner 1/2 later?
03:24:266 (6) - whistle as you've done in hard and refer to music
03:34:544 (2,3,4) - [Nazi] minor fix so that (2,3) curves in the more similar way
108,200,214544,2,0,B|56:120|108:44,1,165,0|8
212,72,215933,2,0,B|184:128|212:176,1,110,0|8
212,177,216766,1,0

generally spinners are a bit short and the coming note is quite close but I consider as ok because the song is qutie slow. Only pointed out one spinner because it's the shortest and has room to extend it.

Fix them and call me back.
Topic Starter
kurohana

wmfchris wrote:

[General]
Boundary case for me but better switch on the flashy warning... Since you have several seconds before the song start, it won't hurt if you have a warning there. fixed

[Normal]
00:51:489 - spinners might be a bit short. How about putting a single note here and start spinner 1/2 later? fixed
03:24:266 (6) - whistle as you've done in hard and refer to music fixed
03:34:544 (2,3,4) - [Nazi] minor fix so that (2,3) curves in the more similar way fixed
108,200,214544,2,0,B|56:120|108:44,1,165,0|8
212,72,215933,2,0,B|184:128|212:176,1,110,0|8
212,177,216766,1,0

generally spinners are a bit short and the coming note is quite close but I consider as ok because the song is qutie slow. Only pointed out one spinner because it's the shortest and has room to extend it.

Fix them and call me back.
wmfchris
impressive SB and nice song.
Ylinestra44
Glückwunsch zum Rank =)
Topic Starter
kurohana
thank you <33
LKs
I saved the map (/slap)
Scorpiour
congrats~
Vergence
Congrats on the 1st ranked map :)
Topic Starter
kurohana

LKs wrote:

I saved the map (/slap)
xDD thank you for this :3

and thanks for all your congratz <33
YTYuyu
well well congratz on your 1st ranked map ;). the 1 thing that stood out for me is that SB.
Nichiyouki
Congratz~
Dark_Ai
Herzlichen Glückwunsch >A</
Endlich ranked, wa? :3
die map is wirklich toll~
Topic Starter
kurohana

Dark_Ai wrote:

Herzlichen Glückwunsch >A</
Endlich ranked, wa? :3
die map is wirklich toll~
jaa, endlich <33 danke dir :3

and thanks to everyone~ :D
Mikarunoel131_DELETED
beste freundin hats geschafft x33 ich bin noch lang nicht so weit xD naja , alles gute zur ersten gerankten map x3
Pillow_old
I played this map and my score never got ranked...
Loctav
congratulations \:D/
Meowcenaries
congrats on ranked map!
Jenny
Oh yej, next #german mappack map ranked
Loneight
congrats :)
Cygnus
OH MY GOD! <3
xXxLegendxXx_old
pls make some more maps, <3 how u make them, cograts !!!
Topic Starter
kurohana

Philippines wrote:

OH MY GOD! <3
YES <3

xXxLegendxXx wrote:

pls make some more maps, <3 how u make them, cograts !!!
thank you >////< sure i will make new maps :3

and again, thanks for all your congratulations TTATT
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