Envi wrote:
Coming here from here
let see if i still able to find something (i see various place are already good)
General:Just my suggestion here, since the video are consisted with a light color stuff, I think it will be better if you make the color choice/pallet of your combo color into a bit darker, since the contrast between that 2 stuff can make the player who play this map read the whole map and pattern easier and more enjoyable.
Hm, I feel like the notes just stand out way too much, this is definitely good for gameplay, but it feel like someone use paint and just put extremely large dot on the video. lol Keeping this for now.here's the code that I would like to prefer:
[Colours]
Combo1 : 121,181,40
Combo2 : 128,0,0
Combo3 : 128,0,64
Combo4 : 225,182,30
Normal:
use Circle Size 3 in this diff, i think use Circle Size 4 for the various spacing on this diff still a bit hard for a pretty average player I did this to prevent overlap when using 1/2 rhythms (more clean looking map). I think the difficulty is fine as I feel Easy is hard enough for a Normal of this difficulty.
Also AR-1 From my mapping experience, with the current note density, I feel ar 5 fits best. The only time I use ar 4 for a Normal so far is very calm song (below 120bpm).
00:09:087 (1) - it seems that it be nice if you reverse this slider direction, the flow are well made between 00:08:281 (3,1,2) imo, do it by ctrl+r Yep, done
00:59:032 (4) - why you add the red anchor for this slider? i see that on the whole map, the slider are mostly normal curved slider, so i guess it will be ok if you make this one a curved slider too. As I use to mention stuff like this a lot especially in my earlier mods, you can assume they were intentional. Pay attention to guitar here, I feel red point fits better with it then normal curves slider. I think there's a similar rhythm, here for example 00:25:904 I didn't do it here since it's piano playing and not guitar. When I think of piano, I think of calm sweet/sad songs and not something like the opposite (can't think of good words right now) which the guitar are usually associated with e.g. rock & metal. Subjective reason, but that's why I did it.
Insane:
00:21:671 - add note here? seems something miss if only 2 notes here, i think it would be better if you add the notes to make the triplet on that part Seem inconsistent to me to say 00:17:345 (2,3) for example.
00:28:296 (1,2,3) - the spacing doesn't feel good to me, i prefer if you make the spacing here the same as 00:28:848 (1,2,3), it give some consistent with the pattern spacing if you do it this way. The two parts are clearly different, while consistency is nice, I cannot agree here. You can see, I apply the consistency idea here 00:28:848 (1,2,3,4) - & 00:29:585 (1,2,3,4) - I have adjust spacing of these notes a few times and I feel this is the way to put it. If you think there's a better pattern while keeping the same ideas, please tell me.
00:58:480 (6,7) - make a spacing between this two, make it on the same measure between (6,7,8) so it would form a jump pattern that way I do not understand perfectly, but what I assume you mean is to move (7) so that the spacing between (6,7,8) are all equal? If you look at where I did the jump, I only want to do jump on the cymbals, nothing else, so this doesn't fit.
01:15:597 (3) - move this into x336, y256, it would form a well placed triangle pattern for 01:15:229 (2,3,4) (only the endslider of (2) are included) I do see what you want me to do, that was one of the first thing I considered doing when I did this pattern, but through play testing, I felt that the flow was better when moving (3) to current position because when I place it where you want me to. I always feel the note is placed too high.
01:41:732 (4,5,6,7,8) - mek this one a linear stream instead of curly/waving stream? The drum sound "weighted" (basically, I feel like each drum hit has a lot of power or in simple words accented) for me so placing like this represent it.
01:47:621 (3,4) - i see the position on this 2 are a bit random, whay not you make it to wave pattern like 01:45:413 (1,2,3,4) for the 01:46:885 (1,2,3,4), it was way better that way. I will not explain too much about why I don't want to do the same thing as 01:45:413. Please read my reply to Byakugan249 for more information. A quick reason is I hate reusing patterns too many time so for variety. Now, regarding the "randomness," (2) and (3) are copies of each other (try ctrl+j and ctrl+h one of them and you'll see they're the same shape). (1) & (4) are just straight forward copy of each other. I also look at the pattern as a whole and it simply doesn't look random to me.
01:55:720 (1) - place it to the central I have done that, but it doesn't look good with the pattern.
i think that's all, good map overall \:D/
good luck