hi yanguoke <:
well I like this music type, but Im not sure if I can make a taiko diff, Ill pm you if you are already acepting a taiko diff already.
General information
- move to Work In Progress until you have your [Easy] and [Taiko] diffs.
- damn I love your hitsounds >v<
[Hard]
00:43:973 (3,5) - hmm this clap dont sounds so good, since 00:44:396 (1) support the song perfectly
00:56:227 (1) - your clap has an awesome bass effect, use it here would awesome with volume rise up
01:09:748 (1) - clap here as simmilar reason from up
01:12:283 (9) - for keep your previous pattern, ctrl+r (inverse) this object would make all 4 sliders ends on same location here, notice that approach circle of this object may be hidden by previous hitburst and follow circle of previous slider. please consider this seriously
01:20:311 (1) - please dont use finish on this start of slider, I know you want to support the song, but the soft finish may make this part sounds dirty and bad (to my ears)
02:44:818 (1) - simmilar as up
02:51:579 (1) - ↑
[Normal]
- as you are waiting for an [Easy] diff Ill not annoy you with star rating
00:42:706 (1) - uh finish again o.o
00:43:973 (3) - removing the clap from start of slider give an interesting sounding, making the user dont spect that the slider tick start the hitsound
01:13:551 (1) - finish again >_<
incoming finish
well I have no much to say since your hitsounds here are mainly to support the song, bass effects sounds awesome, but are not so noticable on a song like this, anyway star for your hitsound usage, spacing is a bit high on [Normal] but as you are waiting for an easiest diff Ill not annoying you with that; placement of the notes are nice, you use the stacking on a interesting way (not stacked perfectly)
Again, move to wip till you have your [Easy], [Taiko]; Im not so sure about I can make it D:
well I like this music type, but Im not sure if I can make a taiko diff, Ill pm you if you are already acepting a taiko diff already.
General information
- move to Work In Progress until you have your [Easy] and [Taiko] diffs.
- damn I love your hitsounds >v<
[Hard]
00:43:973 (3,5) - hmm this clap dont sounds so good, since 00:44:396 (1) support the song perfectly
00:56:227 (1) - your clap has an awesome bass effect, use it here would awesome with volume rise up
01:09:748 (1) - clap here as simmilar reason from up
01:12:283 (9) - for keep your previous pattern, ctrl+r (inverse) this object would make all 4 sliders ends on same location here, notice that approach circle of this object may be hidden by previous hitburst and follow circle of previous slider. please consider this seriously
01:20:311 (1) - please dont use finish on this start of slider, I know you want to support the song, but the soft finish may make this part sounds dirty and bad (to my ears)
02:44:818 (1) - simmilar as up
02:51:579 (1) - ↑
[Normal]
- as you are waiting for an [Easy] diff Ill not annoy you with star rating
00:42:706 (1) - uh finish again o.o
00:43:973 (3) - removing the clap from start of slider give an interesting sounding, making the user dont spect that the slider tick start the hitsound
01:13:551 (1) - finish again >_<
incoming finish
well I have no much to say since your hitsounds here are mainly to support the song, bass effects sounds awesome, but are not so noticable on a song like this, anyway star for your hitsound usage, spacing is a bit high on [Normal] but as you are waiting for an easiest diff Ill not annoying you with that; placement of the notes are nice, you use the stacking on a interesting way (not stacked perfectly)
Again, move to wip till you have your [Easy], [Taiko]; Im not so sure about I can make it D: