here we go again
. mod requested in-game
Bold:Unrankable/must fix
Red:You should take a look but it's up to you
Italic:Suggestion
[General]
The lead in time is inconsistent. it has to be the same for 1 mapset.
Since you have the video, disable the letterbox during breaks.
[Kenezz's Easy]
00:20:813 (1) - this slider looks like it's just put there. i suggest adding another point in the middle of the slider for a better flow to the next note.
00:37:834 (1) - replace the whistle for a finish? i think it fits with the vocals IMO.
00:41:239 (1,2) - i think you're going to make beginners nervous because (1) is touching the hp bar and (2) is touching the score. move it down a bit so that it doesn't happen.
00:54:005 (1) - maybe end this at the blue line and add a repeat to follow vocals accurately?
01:01:664 (1) - remove the NC because the vocals are still going.
01:04:217 (5) - same as 00:41:239. i suggest that you change the direction of the slider so that it doesn't touch the hp bar.
01:09:323 (3) - same as 00:41:239 for (2).
01:12:727 (2) - i think beginners might let go after the second repeat, so get rid of the repeats and add another 1/1 slider to make it easier for beginners and to give a nice flow to the next note.
01:35:706 (2) - *nazi* move this at the middle of the slider to form a blanket.
i suggest that you avoid putting the notes on the score and the hp bar on easy diffs because beginners might either mess up or become nervous which leads them to messing up.
[Gu's Normal]
00:06:629 (3) - ooh re-snap this note. i think this is supposed to end at the red line.
00:13:579 (6) - replace the whistle for a finish? i think it fits with the song IMO.
00:34:643 (5) - make this a NC because of new lyrics.
00:41:239 (1,2) - same as 00;13:579 but just add the finish.
00:48:047 (1,2) - ^
01:00:813 (1) - this should end at the blue line to follow vocals.
01:01:664 (3) - ^
01:04:217 (4) - end this slider till 01:04:855. same reason as 01:00:813.
01:14:430 (1,2,3,4,5,6) - the combo should be like this to follow vocals accurately. if you ignore this then you can do something similar to this.
[Hard]
00:04:217 (3) - make this a NC because the tune of the guitar changes?
00:16:983 - add a circle to follow vocals?
01:29:749 (1) - if this combo is supposed to be a diamond, then align (1) to (3). as it stands it looks ugly IMO. if you ignore this, change the shape for this combo.
[Insane]
i think a OD of 9 is overdoing it because you have to be precise when to hit the notes. I suggest either decreasing it to 8 or 7 to reduce the damage for players.
00:42:302 (4) - since this is an insane diff, this kick slider looks too easy. replace it for a stacked stream or a stream to challenge players.
00:44:005 (4) - ^
00:49:111 (4) - ^
00:59:111 (1) - either replace this for a stream or 1/4 sliders with 2 repeats. same reason as 00:42:302.
01:12:727 (1,2,3) - replace this for a stream? same reason as above.
01:29:642 (1,2,3,4) - since (1) is there, try this? ^
This is the best I can do. GL

Bold:Unrankable/must fix
Red:You should take a look but it's up to you
Italic:Suggestion
[General]
The lead in time is inconsistent. it has to be the same for 1 mapset.
Since you have the video, disable the letterbox during breaks.
[Kenezz's Easy]
00:20:813 (1) - this slider looks like it's just put there. i suggest adding another point in the middle of the slider for a better flow to the next note.
00:37:834 (1) - replace the whistle for a finish? i think it fits with the vocals IMO.
00:41:239 (1,2) - i think you're going to make beginners nervous because (1) is touching the hp bar and (2) is touching the score. move it down a bit so that it doesn't happen.
00:54:005 (1) - maybe end this at the blue line and add a repeat to follow vocals accurately?
01:01:664 (1) - remove the NC because the vocals are still going.
01:04:217 (5) - same as 00:41:239. i suggest that you change the direction of the slider so that it doesn't touch the hp bar.
01:09:323 (3) - same as 00:41:239 for (2).
01:12:727 (2) - i think beginners might let go after the second repeat, so get rid of the repeats and add another 1/1 slider to make it easier for beginners and to give a nice flow to the next note.
01:35:706 (2) - *nazi* move this at the middle of the slider to form a blanket.
i suggest that you avoid putting the notes on the score and the hp bar on easy diffs because beginners might either mess up or become nervous which leads them to messing up.
[Gu's Normal]
00:06:629 (3) - ooh re-snap this note. i think this is supposed to end at the red line.
00:13:579 (6) - replace the whistle for a finish? i think it fits with the song IMO.
00:34:643 (5) - make this a NC because of new lyrics.
00:41:239 (1,2) - same as 00;13:579 but just add the finish.
00:48:047 (1,2) - ^
01:00:813 (1) - this should end at the blue line to follow vocals.
01:01:664 (3) - ^
01:04:217 (4) - end this slider till 01:04:855. same reason as 01:00:813.
01:14:430 (1,2,3,4,5,6) - the combo should be like this to follow vocals accurately. if you ignore this then you can do something similar to this.
[Hard]
00:04:217 (3) - make this a NC because the tune of the guitar changes?
00:16:983 - add a circle to follow vocals?
01:29:749 (1) - if this combo is supposed to be a diamond, then align (1) to (3). as it stands it looks ugly IMO. if you ignore this, change the shape for this combo.
[Insane]
i think a OD of 9 is overdoing it because you have to be precise when to hit the notes. I suggest either decreasing it to 8 or 7 to reduce the damage for players.
00:42:302 (4) - since this is an insane diff, this kick slider looks too easy. replace it for a stacked stream or a stream to challenge players.
00:44:005 (4) - ^
00:49:111 (4) - ^
00:59:111 (1) - either replace this for a stream or 1/4 sliders with 2 repeats. same reason as 00:42:302.
01:12:727 (1,2,3) - replace this for a stream? same reason as above.
01:29:642 (1,2,3,4) - since (1) is there, try this? ^
This is the best I can do. GL
