Lovely map <3
Can I make a taiko diff?
Can I make a taiko diff?
можно править, можно не правитьTicClick wrote:
00:28:238 (8) - here the red sliderpoint is not in the middleЭто точно надо править?
как знатьTicClick wrote:
Не насовсем хоть?
Trauma- wrote:
Normal:
00:37:510 (5) - here i meant that the sliderpoint isn't at the edge again — doesn't matter much
01:23:329 (1,3) - same here — fixed (changed a little)
01:33:147 (2) - and here — that's exactly how I want this slider to be made, sorry
About your slidershapes LC — I'm afraid that she still doesn't care
Thanks!A s g a r d wrote:
[Hard]
01:33:147 (4) - move to X: 312 Y : 248 — ok
[Normal]
OD -1? — changed, though I don't see a difference
00:05:874 (3) - move to X: 172 Y: 264 — no
00:06:965 (5) - move to X: 340 Y: 264 — no
00:31:783 (2,3) - distance? other note is 1.1 but why this is 1.3? — I use 1.1 for 2/1 notes and 1.3 for 1/1 to avoid small overlap
01:22:238 (7) - ^ — ^
01:29:874 (4) - ^ — ^
01:35:329 (6) - move to X : 352 Y : 168 — no, I don't want to make equilateral triangle here
Sync wrote:
Hard
00:10:510 (4) - This originally confused the hell out of me. After listening to the song once, I definitely expected more than 1-repeat here. Eventually it made sense but that was after playing through once. I think this could be fixed by adding a hit circle in between (4) and (5), right here: 00:10:920. I don't know, what do you think? — Great
00:14:874 (5,6) - This would be one of the same cases as above. Do as you wish. — Ok
00:28:783 (1,2) - Here too, even though it isn't exactly the same as before (okay I'll seriously stop bringing these up now) — Yeah! Gonna fix it in most of similar moments
Normal
00:34:238 (6) - Add one more repeat to follow those vocals — Sure (changed it a little)
00:50:329 (4) - Add a hit circle (vocals, etc) — umm.. you mean 00:52:510? Added
01:28:783 (3) - Add one repeat — yep!
01:32:874 (2) - Add a hit circle — added
01:35:329 (6) - Add one repeat (okay, this is getting a little redundant now, sorry ;_;) — changed to 2 notes + slider
01:44:056 (8) - :<<<< So yeah, if you did this before do it again etc (I'm not even going to repeat myself, I'm sure you catch my drift) — Yea, I tried to make little breaks between groups of notes, but now it's time to fill 'em
L_P wrote:
hard
00:47:874 (9) - cause i really cant find things to mod..orz this stack properly haiz — done
01:01:510 (1) - stack at note 3's position? suggestion only — I like it, thanks!
01:12:147 (8) - last head finish? — added normal finish
01:22:783 (5) - head finish — no
01:42:420 (7,8,9) - a little antijump? — no, thx
normal
00:04:783 (1,2,3,4,5) - i really think that 1,3,5 use whistle, 2,4 use no whistle suits more...>whitsle > clap > whistle > clap — nice
Thanks!mancusojuanmattos wrote:
General:
- Tags: Maybe you can add dub in tags — it's dubstep, not dub
- (Easy/Normal/Hard): 0:1:01:647: Drag this Break to 01:02:056 (White Tick) — no, it's not worth it
- Maybe it's fine the Letterbox During Breaks, maybe you can Enable — What for?
Easy:
- Slider Multiplier: 0.400000005960464, change it manually in .osu notepad to 0.4 — haha. Changed it for Rue
01:25:510 (1): The Whistle on Slider sounds kinda weird, remove it please clicking on the Slider — it also appears in similar moments, like 01:34:238 (1) or 01:42:965 (3)
Normal:
- In this case I suggest Circle Size -1, since you have 3 difficulties with the same Circle Size — ewww, it contains 1/1 only, nothing difficult
00:27:965 (3,4): Spacing, Fix it with the Distance Snap, since it's not recommended have Spacing problems on Easy/Normal difficulties — it's not spacing problem, because I use 1.1 for 2/1 notes and 1.3 for 1/1
00:32:874 (3,4): (^) — ^
00:42:692 (4,5): (^) — ^
Hard:
01:01:510 (1): This New Combo is a little inconsistent, Remove it please — you're right
mancusojuanmattos wrote:
- The settings are a Little High in this difficulty, so, I suggest to reduce the HP Drain Rate and the Overall Difficulty by 1 Tick (HP Drain Rate/Overall Difficulty -1)
00:04:715 (T): The hitsound in this section sound a bit high, reduce the volume in 10/15% (to 75/80%)
00:09:075 (T): Same as above
01:17:065 (4): In this case I think that you have to play with vocal, for this reason, I suggest you to remove this note
01:25:510 (1): The Whistle on Slider sounds kinda weird, remove it please clicking on the Slider
L_P wrote:
00:50:601 (4,5) - this suddenly become hard..why not use two notes to replace them...?
01:34:238 (1) - orz i dont think it is pretty...
Sync wrote:
00:45:692 (6) - For the sake of consistency, extend this slider by 1/4 to follow that swingy thing you have going on
00:48:147 (5) - Shorten this slider by 1/4 and add a slider at 00:48:420 that ends at 00:48:624 for more of that swingy madness you have going on. Also, if you follow this suggestion, don't forget to make the new slider a new combo and remove the new combo at 00:48:692. (oh, and you kind of did the same thing at 00:52:510 (4,1))
00:56:874 (5) - If you followed the above, repeat the process here
01:17:188 (x) - Unsnapped inherited timing section
01:45:147 (1) - You could be cool as fuck here and replace this hit circle with a slider that is 3 ticks long. (you did the same thing I suggested at 01:47:329 (1) too)
L_P wrote:
00:01:920 (x) dont you add a note?
00:10:101 (3) - whistle
00:43:783 (4) - add a clap as well?
00:56:874 (5) - make the head completely covered?
01:44:874 (4) - doesnt look that nice...change degree or curve?
mancusojuanmattos wrote:
00:01:920 (x): Add a Note, plays well with music
01:01:510 (1): Following the music, I think that you have to Remove New Combo in this note and after that add a New Combo in 01:02:056 (2)
01:17:942 (Spin): This Spinner is too Short, and it's also in a 1/4 distance with previous note. I think that you have to make another thing
01:52:851 (Spin): (^)
mancusojuanmattos wrote:
- The settings are a Little High in this difficulty, so, I suggest to reduce the HP Drain Rate and the Overall Difficulty by 1 Tick (HP Drain Rate/Overall Difficulty -1) Yep.
00:04:715 (T): The hitsound in this section sound a bit high, reduce the volume in 10/15% (to 75/80%) Sure.
00:09:075 (T): Same as above Done.
01:17:065 (4): In this case I think that you have to play with vocal, for this reason, I suggest you to remove this note I like it this way, neither deleting anything here nor filling the break right after in.
01:25:510 (1): The Whistle on Slider sounds kinda weird, remove it please clicking on the Slider TC commented on it already, there is a few of them. We're just keeping the things consistent.
There it is!L_P wrote:
00:50:601 (4,5) - this suddenly become hard..why not use two notes to replace them...? Let's be serious guys, since when have three 1/1 sliders become such a complicated matter?
01:34:238 (1) - orz i dont think it is pretty... Just a matter of taste bro. Not that I use such shapes any often to be honest.
VERY detailed modding BackfireBackfire wrote:
Taiko -
Add finishes anytime it goes BLOOOOWW. You missed a lot.
01:07:776 (354) - kat here since you did it in the section before. 01:02:594 (342,343,344) - ddd, 01:04:776 (347,348,349) - ddk, so 354th would be don
01:20:594 - add a kat here, for prolonged rhythm, and no awkward pauses. You did this in other similar sections as well. Apply them as such if you apply this. no adding, sry
01:22:791 - - delete this and add a spinner till 01:23:185 ? Looks cooler, plays cooler, and makes that empty little section feel not so empty. :p Do the same on the other sections with this sound effect, if you add this. :( that's less than 0.5 second, just annyoing to player
01:36:753 - There's really no use for this note. it just goes x x x not xxx x. Also, for these types of notes go d d k cause there is a snare sound on the end. Furthermore, you have sections like this again. If you apply this, please apply them to the othersok, some note deleted
AngelHoney wrote:
easy
00:04:776 (1) - a bit noise ? agreed, lowered the volume
Anyway, thank you for checking.Hikato wrote:
[Easy]
01:12:413 (2) - This is the only slider I think looks particularly ugly. Reshape it! — Looks fine both for me and Rue. Let it be
[LC]
00:35:322 (1) - Stack under the end of 4. — Nope, it's all about style
01:01:503 (1) - Stack under the end of 4. — ^
mancusojuanmattos wrote:
Add Samiljul in Tags (Previous name as Mapper 31 that appear in all his Taiko Maps)
Obviously NO KUDOS for this post — Done, thanks
Thanks.AngelHoney wrote:
lc
Hitsounds — LC told not to change any hitsounds. I guess she created unique arrangement and rhythm and doesn't want them to be broken
Thank you for detailed mod!p3n wrote:
[General]
Why the doubled BPM? I don't see any reason for it. Not even LC used 1/16 notes...except for one spinner (that could be seen as mapping 2 objects at the same time wich is unrankable anyway). I suggest using the "correct" BPM of 110 and double the SV for each map. Except for the spinner in LC's diff you wont have to change anything else. — You have a point. I agree that I did it w/o reason, just to follow 1/2, not 1/4
I get ~10-15ms late on all maps so you might want to recheck the offset again. If you don't get anything late or early just leave it as is...most ppl will adjust local offset for this song anyway. So strange, I used 420 before but changed it because I always got -10 or something. Now let's use 425, yeah
Hitsounds: I think it would be great to add more custom hitsound to go with the dubstep-typical chaotic patterns of the notefollows in the song. As an example listen to 00:46:231 (1,2,3,4,5,6,7) in the [Hrad] diff and you'll notice what I mean for notes (1,5) and (7). This can be applied to almost all parts of the song but you need to listen carefully (or at 50% speed) to not miss those notes. I don't have much time right now so I can't find fitting soundfiles for you but that shouldn't be much of a problem for you.— To be honest, I didn't get it. But I added whistle to 7 and it sounds great
[Normal]
00:25:503 (3) - Again sliding over the most important downbeat in the whole song. Don't. Do. That. Please. Map 00:26:594 properly for the player to pick up the beat and actually START the new part of the song. — Damn, you're right. I rarely skip downbeat, but when I do..
[Hard]
01:00:685 (7,8,9,10) - pattern is not symmetrical if that is what was intended...if you want to keep (10) stacked with the previous notefollow move (7) to 265/112 but it will lower the spacing to the previous (otherwise just don't stack (10) as it is not necessary or visible while playing it anyway) — Alright, fixed
01:25:572 (1) - starting the spinner at 01:25:776 makes it feel more in line and less like mapping two objects for the same beat — I don't need this spinner anymore, better map throught it. Thanks for noticing
[LC]
00:09:003 (8,9,1) - 1/8 triplet overmapped — kind of speed-up
00:16:231 (2,3,1) - what exactly are you following here? Vocal follow started with slider (2) but then...just plays weird without any consistency and without any focus — the same pattern as before (these 1/8 transitions)
00:19:913 (5,6,1) - 1/8 triplet overmapping — speed-up after 1/4 spam
00:21:958 (4,5,1) - ^ — almost the same pattern as ^
00:24:413 (1,2) - weird/wrong timed? Beatplacement doesn't match baseline/beat/vocals. Making it more complex and following the actual song feels much better imo (srsly try it): shorten (1) to 00:24:685 and move (2) to 00:24:958; add circle at 00:24:822 (screen without fixed BPM): http://puu.sh/g8NB — Nice find, fixed
01:17:913 (1) - this is close to mapping 2 objects on the same beat which is unrankable (As you effectively use 1/16 snapping without 1/16 in the song). I suggest removing 01:17:867 (1) and start the spinner there instead. Or keep the circle and just move the spinner to 01:18:003 — Moved the spinner
That's a really detailed one, thanks a lot!p3n wrote:
[Easy]
00:25:503 (1) - usually not as important in easy diffs but you shouldn't slide over the most important downbeat here. This one at 00:26:594 (big white tick) starts a completely new part of the song so it should be mapped properly so the player has to actually do something here (slider start or circle). Arrite, remapped this bit. Hope it's stressed now.
01:14:594 (1,2) - (2) is a bad idea in a beginners diff imo: You suddenly start the slider on a blue tick (red tick with 220BPM) but beginners usually follow dominant 1/1 beats. The blue tick itself is absolutely right but I suggest using a pattern that is much better to play (just like you did several times before like [@00:24:413 (2)]): http://puu.sh/g8Ec Hah, sure. Why didn't I think of it myself.
01:16:776 (3,4,5) - weird following the beat but stopping in the middle. I suggest mapping the following beat [@01:17:594] and probably even the vocals [01:17:867 - 01:18:413] if you like. This will make a better transition into the next different part of the song (At least fix the missing beat as it might be really confusing for beginners to play something but then suddenly stop without reason). Meh, I really don't like filling that break in with anything for some reason, but with more people underlining this spot I should admit: something is wrong there. Added a slider.
The SV and the beatplacement make this map look a bit cluttered at times but nothing to worry about imo. Good job keeping the downbeats playable during most parts!
Charles445 wrote:
Normal
01:10:243 (1,2,3,4) - Even though technically the spacing is bad here, I can't see someone messing up here. Just pointing it out so you're aware of its existence. — I know, changed it a littleHard
- 01:17:879 (3) - Here's an idea. Make this extend to the blue tick. It'll fit with the music much better. Here's a picture... http://osu.ppy.sh/ss/246951 — Ok. I was about to do it, but then thought "It's a little bit strange"
- 01:28:788 (3) - Make this two sliders instead. Short double repeats are very confusing if the player isn't expecting any of them. Since this is a Normal and this is the first time one of these has popped up in the map, this is very unexpected. — Totally agree
- HP -1 — k
- 01:25:243 (6) - Make this two circles instead. Having a random slider during a stream is very frustrating. — Sure
- keep 2.8Loli Cjj wrote:
Just a sort of opinion..
31's Taiko
- Reduce SV to 2.5, perhaps?
- Maybe some triplet at the beginning (00:26:606) Maybe something like this?
It's not exception for me.Gonzvlo wrote:
The difficulty names should indicate the difficulty level, thus the correct difficulty name should be "[Guest's Easy/Normal/Hard...]". There are some exceptions to this but try to be a bit more strict with difficulty names.
Спасибо, что заглянул. На изи выкинута пара лишних секций и добавлены НК, больше ничего.Aleks719 wrote:
Также аимод говорил про разное кол-во киаев в осу диффах. — Потому что в силу спиннера у ЛК нет последнего фонтана, который считается как отдельный киай.
Hard
00:12:425 (4,5) - вистлы в конец на оба — Да
00:16:788 (4,5) - ^ — Да
00:21:152 (4,5) - ^ — Да
00:26:538[T] - тройные секции не нужны для фонтанов, удали эту — Осталась после того, как я таким образом менял сеты
01:00:015 (3,4,5,6) - 4 вистла сюда. вообще, я бы свистки полностью переделал,но это совсем другая история. — Только 3~5, но там они не звучат для меня вообще, ни мягкие, ни обычные. Извини, ставить не буду
01:01:447[T] - тройные секции не нужны для фонтанов, удали эту — Нет, чтобы включить фонтан, надо сначала выключить киай.
01:13:788 (4,6) - тоже,про софт вистлы, добавить бы — Да
01:53:197[T] - опять 3 секции — То же, что и к прошлому фонтану, иначе он не будет работать
Нормал
00:26:538 - тройные секции, да — Да
01:01:447 - ^ — Как и на харде
01:29:879 (5) - add nc
01:34:243 (5) - ^
01:42:970 (5) - ^
01:47:334 (4) - ^ — Всё да, добавил
01:53:129 - тройные секции — Как и на харде
Мышей тебе, бро!Aleks719 wrote:
Easy
Если коротко, то выкинуты лишние секции и поправлены нк, а вот хс устраивают как есть - уж дело вкуса.
00:04:788 (1) - этот слайдер-шум ужасен
00:09:220 - ненужная секция
00:17:879 (1) - опять шум.
00:22:243 (1) - ^. нормал слайдер боди саунд подходит редко где. и явно не здесь.
00:26:538 - ненужная секция
00:27:152 (1) - тут нк удалить, чтоб ноту нк не выделять.
00:28:788 (х) - а это длинный слайдер можно выделить отдельным комбо.
00:37:515 (4) - но если выделишь предыдущий,то выделяй и этот, либо оба не выделяй
01:01:447 - секция
01:53:129 - ^
очень крякозяберная диффа Дабстеп же.
wcx19911123 wrote:
[LC]
HD+1 , it is too low for this diff.. i dont usually care about hp drain and stuff, but i'd like to keep it as it is
00:17:879 (1,2) - this jump is too huge imolooks fine for me
00:48:015 (4) - move this to x:392 y:24? flow much betterD=
01:02:606 (4,5,6) - I strongly suggset to make this spacing larger , it is hard to read they are 3/4 beats now looks fine for me[2]
01:04:788 (3,4,5) - ^looks fine for me[3]
01:17:743 (4,1) - this jump is too huge , reduce spacing plz. and move newcombo to 01:17:743 - , easier to read the jumpthat jump fits here, nc suggestion is fine for me though
01:31:515 (3) - crel+r , flow much betterno
wcx19911123 wrote:
[General]
LC diff's kiai time is kinda different with other diffs , it's better to make kiai all the same in all standard diffs — I dunno, it has spinner, so stopping the kiai while spinning would look a little strange
why canceled letterbox during breaks? there isn't any video or sb in mapset.. — Okay, I brought it back
[Normal]
00:06:970 (5) - ctrl+h? looks better imo — I can't decide, that's how it was made, but then I flipped it. Ok, flipping back, so the opposite side doesn't look empty anymore
00:09:697 (1) - I suggest to change a comco color here , red is blend into spinner (and pay attention to 01:16:788 (1)'s color if you fix this one) — Changed; I'm not sure what do you want me to do with 01:16:788 (1), add NC?
00:44:606 (1,2,4,5) - change this to 2 sldiers , or this is kinda hard to play — Changed to 2 notes, slider and note
01:36:697 (2,3,5,6) - ^ — You're right
01:39:697 (3) - change this slider's direction plz , it is easy to make players think it repest 2 times.. — Eh? It has only one repeat..
[Hard]
OD-1 , it is kinda high for this diff imo — Ok
01:01:515 (10) - I suggest move this note down a bit , not hidden by 00:59:879 (2,3,4,5,6) — But it isn't
Касательно леттербоксов - нафиг они вообще нужны? Я их всегда отключаю, пусть в брейки полным бг любуются. Не вижу смысла в черных полосах.wcx19911123 wrote:
[Easy]
00:32:606 (3) - change to sldier? like what you did at 00:28:243 (3) Uh sure.
00:34:515 (5,1) - don't jump in such an easy diff plz What the.
00:43:243 (2,3,4) - change to slider plz , or this is too hard to play for newbies imo Okay, but I really doubt 3 notes in a row at 110 bpm are any difficult to hit for any human being.
01:16:788 (3,4) - ^ , at least change 2 circles to slider plz Just as above.
Sander-Don wrote:
OH MY GODDDDDDDD GRATSSSSSS <3333333
No, official Skrillex channel on YT has it with current title.Derekku wrote:
Nice map, but shouldn't the artist be "Skrillex (feat. Sirah)" instead of the title?
we rallyMafiamaster wrote:
Shout to all my lost boiiiiiis