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Saitou Chiwa - staple stable (TV Size)

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Topic Starter
Hinacle
This beatmap was submitted using in-game submission on 2012年5月7日 at 22:35:00

Artist: Saitou Chiwa
Title: staple stable (TV Size)
Source: Bakemonogatari
Tags: fumis kanarin senjougahara hitagi
BPM: 129
Filesize: 6396kb
Play Time: 01:24
Difficulties Available:
  1. Easy (0.53 stars, 55 notes)
  2. fumis (4.79 stars, 215 notes)
  3. Insane (4.99 stars, 242 notes)
  4. Kana's Taiko Oni (4.83 stars, 401 notes)
  5. Normal (2.92 stars, 104 notes)
Download: Saitou Chiwa - staple stable (TV Size)
Download: Saitou Chiwa - staple stable (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Bakemonogatari Project!! (笑)
Member : fumis, KanaRin (Taiko) and me= =+
We will make all the diff in our. so we aren't accepting guest diffs. sorry :(
OP-1 | OP-2 | OP-3 | OP-4 | OP-5 | ED-1

My 17th Beatmap.
Anime『化物語』
Mapset:
[Easy]-Done. me
[Normal]-Done. (Mapped by fumis)
[fumis]-Done. (Mapped by fumis)
[Kana's Taiko Oni]-Done. (Mapped by KanaRin)
[Insane]-Done. me
PeaChick
1番
May I help you ?
KanaRin
Topic Starter
Hinacle

KanaRin wrote:

完成^w^/
Thank you^w^/
cRyo[iceeicee]
GL with project ><!


>>>KanaRin
Hentai !!!!! Nice bg ==!
Topic Starter
Hinacle

cRyo[iceeicee] wrote:

GL with project ><!


>>>KanaRin
Hentai !!!!! Nice bg ==!
Thank you!!

yeah...KanaRin is HENTAI orz...
MoodyRPG
Hi. You again? :D but i'm glad to see some mappers to map good songs

General
  1. As there is no break,disable the letterbox during breaks
Easy
  • -- Hmm seems fine to me but when i saw the Distance snap,should be 1.0x,looks very well and nice
Normal
  • - 00:20:688 (1) - Remove new combo to follow your pattern
    - 00:57:664 (5,6) - Is not the big deal but i recommend to adjust a liiiiiitle this spacing
    - 01:18:129 (4,5) - Same ^
Fumis
  • - 00:29:990 (6) - New combo to follow your pattern
    - 00:32:548 (4,5,6) - Is neccesary to stack (4,5) onto (6),is little confusing and can produce a pause in the map
Taiko
  • -- Disable the video please
Insane
  • - Good
Mapset is generally pretty rankable
fumis
No_Gu
requset from my queue

really hentai bg in kana's diff :3
also taiko diff's kiai time is different from others.I don't know it's okay or not :p

[easy]
00:31:850 (3,4) - 1 grid left to follow 1,2

[normal]
00:29:990 (5) - a little far from 4
00:36:036 (5) - NC
00:57:897 (6) - a little far from 5

[hard]
00:57:897 (1) - not stack well with last 5's end.fix it without grid snap?
01:14:409 (1) - finish

[insane]
fine

☆ ;-;I really want to join this but it seems impossible
fumis
Topic Starter
Hinacle

No_Gu wrote:

requset from my queue

really hentai bg in kana's diff :3
also taiko diff's kiai time is different from others.I don't know it's okay or not :p

[easy]
00:31:850 (3,4) - 1 grid left to follow 1,2

[normal]
00:29:990 (5) - a little far from 4
00:36:036 (5) - NC
00:57:897 (6) - a little far from 5

[hard]
00:57:897 (1) - not stack well with last 5's end.fix it without grid snap?
01:14:409 (1) - finish

[insane]
fine

☆ ;-;I really want to join this but it seems impossible
Thank you mod~></
Yasora
yo /o/

General
  1. Inconsistency kiai time in taiko diff o-o wut the BG lol
  2. Disabled "Letterbox during breaks".. maybe?
Easy
  1. AR is too high for easy diff imo. consider to -1?
00:00:223 (1,2) (nazi ;-;) uhh, I think there sliders isn't symmetry. I saw in (2) slider's head, that not balance with tail
00:56:036 (2) I think not bad add finish normal-hitsound in slider's beginning. Since I think will follow the song and I heard sound like 'tash'. If you think that too noisy, just low the volume
00:59:757 (2) ^
01:02:548 (2) ^, but in here, add in slider's repeater

Normal
00:13:246 (3) add clap in slider's end? I heard drum sound in there
00:14:641 (4) also, I suggest to delete clap in beginning. Since I think not fit add in here ><
00:20:688 (6) add new combo in here? too long combo in here and more follow the vocal imo
00:37:897 (x) why not add circle in here? because I heard the vocal is still running in here
00:42:548 (x) ^
00:57:897 (6) add new combo in here? o-o
01:03:478 (4) I think more following the vocal if you remove 1 repeater, and add circle in 01:04:874. the repeater in here is weird to me
01:14:409 (1) add finish in here? I think give effect with song's sound

fumis
  1. For balance all setting.+1 OD? also, -1 AR imo
00:02:432 (1) uhh, I think add note in blue tick is weird to me. I suggest to change the slider with one circle, then put in 00:02:548.
00:03:478 (3) (nazi) this circle can stack more better
00:19:176 (1) I think this spinner should start in (5)'s place. so that make the spinner following the vocal. this timeline is weird to hear.
00:38:129 (2) (nazi) this circle can stack more better
00:39:060 (4) add new combo in here? since I think different vocal from before notes
00:41:153 (4) why not make this slider's shape same with (1)? I think more tidy if do that
01:04:176 (4) (nazi) this circle can stack more better
01:04:874 (6) add new combo in here. same think as 00:39:060
01:10:455 (6) add new combo too?
01:20:571 (2) same think as 00:02:432
01:22:432 (2) ^

Insane
fine I think ;w;

That's all
Good luck (:
Kawayi Rika
Hi ~ Hinacle chan ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Add 'opening' in tags.
  2. Remove Letterbox during breaks,because have video.
  3. Your Mp3 file it's 471 kbps,this is unrankable.need change for 192 kbps.
  4. Open 'Easy' diff test file : SliderMultiplier:0.799999999999999.
    Need fixed this error,change 0.8 it's ok.

[fumis]


  1. 00:29:990 - Remove whistle and Add finish.
  2. 00:38:129 (2) - Not perfect stack.
  3. 00:52:316 (1) - This is unrankable error,Add new combo to here.
  4. 01:18:362 (6) - Add finish.

[Normal]


  1. HP-1

That's all ~ Very nice song and mapset ~ I like it ~

Please accept my star ( My heart ) >///<

Good luck ~
;)
Topic Starter
Hinacle

Yasora-chan wrote:

yo /o/

General
  1. Inconsistency kiai time in taiko diff o-o wut the BG lol
  2. Disabled "Letterbox during breaks".. maybe?
Easy
  1. AR is too high for easy diff imo. consider to -1?
00:00:223 (1,2) (nazi ;-;) uhh, I think there sliders isn't symmetry. I saw in (2) slider's head, that not balance with tail
00:56:036 (2) I think not bad add finish normal-hitsound in slider's beginning. Since I think will follow the song and I heard sound like 'tash'. If you think that too noisy, just low the volume
00:59:757 (2) ^
01:02:548 (2) ^, but in here, add in slider's repeater

Normal
00:13:246 (3) add clap in slider's end? I heard drum sound in there
00:14:641 (4) also, I suggest to delete clap in beginning. Since I think not fit add in here ><
00:20:688 (6) add new combo in here? too long combo in here and more follow the vocal imo
00:37:897 (x) why not add circle in here? because I heard the vocal is still running in here
00:42:548 (x) ^
00:57:897 (6) add new combo in here? o-o
01:03:478 (4) I think more following the vocal if you remove 1 repeater, and add circle in 01:04:874. the repeater in here is weird to me
01:14:409 (1) add finish in here? I think give effect with song's sound

fumis
  1. For balance all setting.+1 OD? also, -1 AR imo
00:02:432 (1) uhh, I think add note in blue tick is weird to me. I suggest to change the slider with one circle, then put in 00:02:548.
00:03:478 (3) (nazi) this circle can stack more better
00:19:176 (1) I think this spinner should start in (5)'s place. so that make the spinner following the vocal. this timeline is weird to hear.
00:38:129 (2) (nazi) this circle can stack more better
00:39:060 (4) add new combo in here? since I think different vocal from before notes
00:41:153 (4) why not make this slider's shape same with (1)? I think more tidy if do that
01:04:176 (4) (nazi) this circle can stack more better
01:04:874 (6) add new combo in here. same think as 00:39:060
01:10:455 (6) add new combo too?
01:20:571 (2) same think as 00:02:432
01:22:432 (2) ^

Insane
fine I think ;w;

That's all
Good luck (:

Kawayi Rika wrote:

Hi ~ Hinacle chan ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Add 'opening' in tags.
  2. Remove Letterbox during breaks,because have video.
  3. Your Mp3 file it's 471 kbps,this is unrankable.need change for 192 kbps.
  4. Open 'Easy' diff test file : SliderMultiplier:0.799999999999999.
    Need fixed this error,change 0.8 it's ok.

[fumis]


  1. 00:29:990 - Remove whistle and Add finish.
  2. 00:38:129 (2) - Not perfect stack.
  3. 00:52:316 (1) - This is unrankable error,Add new combo to here.
  4. 01:18:362 (6) - Add finish.

[Normal]


  1. HP-1

That's all ~ Very nice song and mapset ~ I like it ~

Please accept my star ( My heart ) >///<

Good luck ~
;)

Thank you mod~!!>w<//
Kei
Hi~

  • General

    Nothing.
  • [Easy]
  1. 01:24:060 (1) - This spinner starts way too early after (3). I think it would be better if you move it to 01:24:292.

    Excelent Easy difficulty. Simple and nice for beginners. :3
  • [Normal]
  1. 00:20:688 (6) - How about adding a new combo here? I find this combo number long and innecessary. A new combo here would fit nice and would also avoid that long combo.
  2. 00:41:153 (4..) - From this point, you changed your combos a lot >.< I mean, your combos were following the vocals but after this slider, your combo pattern changed. I suggest you to do this. I think that it's better and more consistent with your previous combos:
    SPOILER
    1. Add new combo here (00:41:153)
    2. 00:43:013 (1) - Remove new combo.
    3. 00:45:339 (3) - New combo.
    4. 00:46:734 (1) - Remove new combo (the combo goes up to 6 but this is necessary to maintain the combos consistency).
  3. 00:52:781 (4) - How about adding a new combo here too? Fits nice with the music in my opinion.
  4. 00:57:897 (6) - ^
  5. 01:01:153 (1) - This new combo is inconsistent with your previous combo pattern (00:53:711 (2,3,1)). You should remove new combo here and add it to the next slider.
  6. 01:07:199 (3) - Again, this is inconsistent with your previous combo (00:59:757 (1)) so you should add here a new combo.
  7. 01:08:362 (1) - ^ And again :3 Remove new combo here and add it to the next slider.
  8. 01:16:967 (1) - Maybe you should move this note more closer to the spinner centre since this is a Normal difficulty.
  9. 01:24:060 (1) - Same as I told you in Easy about this spinner. How about moving it to 01:24:292?

    Nice ^^
  • [fumis]
  1. 00:01:850 (4) - I think you should add a new combo here since you added a new combo to the next notes just when "that sound" sounds.
  2. 00:07:664 (6) - ^ But in this case, add new combo here and remove new combo of the next slider. There are other nc to fix like this one but I don't know if you like how it fits, this is only a suggestion. If you agree, you should fix the other nc with this "problem".
  3. 00:35:571 (6) - Aaand.. how about adding a new combo here? It fits nice with the vocals in my opinion.

    Nice difficulty too. It's fun to play.
  • [Insane]
  1. 00:22:083 (5) - Hm. A hitfinish at the start of this slider sounds nice in my opinion.
  2. 00:36:269 (3) - ^
  3. 00:58:827 (5) - ^
  4. 00:59:757 (1) - ^
  5. 01:00:222 (2) - ^ Again, but at the end of the slider.
  6. 01:07:664 (2) - ^ Yup, at the end too.
  7. 01:11:618 (2) - This time, I think that the hitfinish at the end of this slider doesn't sounds good, but this is just my personal opinion >.<

    Hitsounds suggestions only ^^ Perfect. Nice rhythm and patterns.
That's all. I hope this was helpful.
Good luck!
Topic Starter
Hinacle

Kei wrote:

Hi~

  • General

    Nothing.
  • [Easy]
  1. 01:24:060 (1) - This spinner starts way too early after (3). I think it would be better if you move it to 01:24:292.

    Excelent Easy difficulty. Simple and nice for beginners. :3
  • [Normal]
  1. 00:20:688 (6) - How about adding a new combo here? I find this combo number long and innecessary. A new combo here would fit nice and would also avoid that long combo.
  2. 00:41:153 (4..) - From this point, you changed your combos a lot >.< I mean, your combos were following the vocals but after this slider, your combo pattern changed. I suggest you to do this. I think that it's better and more consistent with your previous combos:
    SPOILER
    1. Add new combo here (00:41:153)
    2. 00:43:013 (1) - Remove new combo.
    3. 00:45:339 (3) - New combo.
    4. 00:46:734 (1) - Remove new combo (the combo goes up to 6 but this is necessary to maintain the combos consistency).
  3. 00:52:781 (4) - How about adding a new combo here too? Fits nice with the music in my opinion.
  4. 00:57:897 (6) - ^
  5. 01:01:153 (1) - This new combo is inconsistent with your previous combo pattern (00:53:711 (2,3,1)). You should remove new combo here and add it to the next slider.
  6. 01:07:199 (3) - Again, this is inconsistent with your previous combo (00:59:757 (1)) so you should add here a new combo.
  7. 01:08:362 (1) - ^ And again :3 Remove new combo here and add it to the next slider.
  8. 01:16:967 (1) - Maybe you should move this note more closer to the spinner centre since this is a Normal difficulty.
  9. 01:24:060 (1) - Same as I told you in Easy about this spinner. How about moving it to 01:24:292?

    Nice ^^
  • [fumis]
  1. 00:01:850 (4) - I think you should add a new combo here since you added a new combo to the next notes just when "that sound" sounds.
  2. 00:07:664 (6) - ^ But in this case, add new combo here and remove new combo of the next slider. There are other nc to fix like this one but I don't know if you like how it fits, this is only a suggestion. If you agree, you should fix the other nc with this "problem".
  3. 00:35:571 (6) - Aaand.. how about adding a new combo here? It fits nice with the vocals in my opinion.

    Nice difficulty too. It's fun to play.
  • [Insane]
  1. 00:22:083 (5) - Hm. A hitfinish at the start of this slider sounds nice in my opinion.
  2. 00:36:269 (3) - ^
  3. 00:58:827 (5) - ^
  4. 00:59:757 (1) - ^
  5. 01:00:222 (2) - ^ Again, but at the end of the slider.
  6. 01:07:664 (2) - ^ Yup, at the end too.
  7. 01:11:618 (2) - This time, I think that the hitfinish at the end of this slider doesn't sounds good, but this is just my personal opinion >.<

    Hitsounds suggestions only ^^ Perfect. Nice rhythm and patterns.
That's all. I hope this was helpful.
Good luck!

Thank you mod~!!
Topic Starter
Hinacle
baka double post ;A;
fumis
DeathBlood
Modding Queues!ヽ('ω')ノ≡ヽ('ω')ノ

[Easy]
00:09:525 (2) - ホイッスル!
00:13:246 (2) - ^
00:16:967 (2) - ^
00:22:548 (1) - スライダーの終わりにホイッスル
00:26:269 (1) - ^
00:44:874 (1) - リバースのほうを1グリット↓へ
00:56:036 (2) - ホイッスル!
00:59:757 (2) - ^
01:02:548 (2) - リバースにフィニッシュ
01:07:199 (3) - ホイッスル、もしくはフィニッシュ!

[Normal]
00:29:525 (3,4,5) - こうだとキレイかもです!http://osu.ppy.sh/ss/237910
01:13:478 (3,1) - こーんなおーもいーーーーーーーーhttp://osu.ppy.sh/ss/237916
01:18:362 (5) - フィニッシュ!

[fumis]
00:00:223 (1) - フィニッシュ!
00:03:943 (1) - ^
00:34:874 (3,5) - ここにもクラップをつけるといいかもです。
00:39:990 (1) - フィニッシュ!
01:18:362 (6) - クラップ!

[Hinacle}
00:03:943 (1) - フィニッシュとホイッスル逆のがいいかもです。
00:46:734 (1,2,3) - わざとならすみません。もうちょっと形がんばれるかもです。真ん中にサークルを置いて基準点にするとキレイに作れますよw
00:54:757 (3,4,5) - 上下対称でないのならジャンプ気味に5をずらしたほうがいいかもです。
01:14:292 (1) - ホイッスルで優しい音のほうが合うかもです。
01:27:664 - 最後のスピナーここまで?かもです。



形はとてもキレイでしたw
ちょくちょく気になる部分もありましたが、とくに問題ありませんでしたぁヽ('ω')ノ≡ヽ('ω')ノ
こんな感じでよかったら参考がてらにどうぞ!
お互いランクドがんばりましょう!(`・ω-)▄︻┻┳═一・:'.,.
merchat7
As requested (In Game pm)

Remember that everything is just suggestions unless stated otherwise. If I give a long mod, I'm only trying to improve your map in any way possible.

[General]

- Add meg rock to tags since she did the lyric and a recently ranked map had this tag.
- Some mats/bats are quite strict about difficulty spread. Try to make Easy & Normal harder. Aim for 1-1.5 star for Easy and 3-3.5 star for Normal. You don't have to, but if you want to be safe, I recommend trying to fix this.

[Easy]

- ar 3? This song has quite a low bpm and your note density isn't really high so I recommend ar 2. If you choose to add more notes through, you can keep ar 3.
- Also +1 od for a little bit higher star rating and difficulty spread.

00:00:223 (1,2) - Sound weird to have no hitsound at the begin of (2). I suggest removing whistle from the end of slider (1) & (2) and put a whistle at the begin of slider (2) instead.
00:03:943 (1,2,3) - ^ same here
00:09:525 (2) - For me, I feel there should be a whistle here.
00:13:246 (2) - ^ at begin
00:16:967 (2) - ^
00:22:548 (1) - Whistle at end
00:26:269 (1) - ^
00:29:990 (1,2) - Not really feeling the music with hit circle, try repeating sliders?
00:31:850 (3,4) - ^
00:50:455 (2,3) - Similar here, consider a slider to follow how the vocal is singing.
00:56:036 (2) - You can hear a finish in the background, so consider adding a finish at the begin.
00:59:757 (2) - ^
01:02:548 (2) - Finish on the repeat.
01:07:199 (3,4) - This rhythm is different from the previous part, I think you should do something else to represent this, repeating slider seems good.

To be honest, follow the music really well for such low star rating, however some suggestion if you want to improve difficulty spread.
SPOILER
00:37:432 (1) - Map this slider out, two repeating sliders seems good.
00:41:153 (1) - ^
00:44:874 (1) - ^ http://puu.sh/g2GG Not really sure if you're going to change 00:50:455 (2,3) or not, but I think it fits with vocal much better to do sliders.

Can't really suggest anything else without doing 1/1 or x/2 rhythms and causing ugly overlaps, but it would be nice if you could try to find a way to get it to 1 star.

[Normal]

00:05:804 (4) - I feel whistle should only be at the begin and not on the repeat because there is no piano in the music on the repeat and makes the whistle sound a bit off.
00:08:129 (1,2,3) - Not feeling the music with these hit circles.
00:11:850 (1,2) - ^, I suggest some sliders to remove the space between the hit circles.
00:14:641 (4) - Nazi, but move the end point of this slider 1 grid right at grid 4. Stack this with (3) and you'll see why.
00:15:571 (1) - Whistle shouldn't be here, but clap or nothing.
00:16:967 (2) - Remove whistle from repeat, same reason as 00:05:804.
00:20:688 (1,2) - Hm, you used finish here for Easy, but whistle for Normal? I suggest either both diff use whistle or both diff use finish. Also I think it's nicer if you place it like this http://puu.sh/g2KF
00:31:385 (1) - Consider doing hit circles instead like at 00:29:525 (3,4)? But it's fine since the music is noticeably different here.
00:33:711 (4) - Remove whistle from repeat, same reason as 00:05:804.
01:01:618 (1) - Really don't like this kick slider. How about removing one repeat and do a short slider at 01:03:013 and ending where (2) is.
01:09:060 (1,2,4) - Really don't like to see a straight slider and curve slider in the same combo, how about curving everything? http://puu.sh/g2Mu
01:11:850 (5) - Whistle at begin to follow bell sound?
01:13:478 (3) - I rather you remove a repeat and put a hit circle instead, there is nothing in the map that indicates this extra repeat unless you know the song/map.
01:24:176 (1) - Should end on the red tick.

Like it as well except for 00:08:129 & 00:11:850 and the kick sliders. Some suggestion if you want to improve difficulty spread.
SPOILER
00:05:804 (4) - You can probably map this out.
00:16:967 (2) - ^
00:24:409 (3) - Slider + Hit circle instead seem nicer.

If star rating is still not above 3 star, then just map out the long sliders (Sliders that are 2/1 in length).

[fumis]

00:00:223 (1,2) - Move (1) more left bottom and rotate (2) by 45 degrees, so something like this http://puu.sh/g2PT. Suggesting since I think it look nicer then what you did.
00:02:432 (2) - Make it the same as 00:01:850 (1), looks cleaner to me. (move end point to x:390 y:104 or simply copy and paste and fix hitsound & spacing + remove repeat).
00:02:781 (3) - The whistle at the beginning sounds out of tune with the music. I see why you put it there through, but I suggest removing it. It'll emphasize the whistle on the end much better.
00:10:222 (2,3) - I recommend keeping it consistent, meaning, either do two hit circles for 00:08:362 (1) or do a short slider here. Doesn't flow well to consistently alternate between them and I notice you did this a lot here.
00:13:943 (2,3) - ^
00:15:804 (2) - ^ if you wanted to do two hit circles, but I feel slider flow nicer.
00:19:060 (1) - You can put clap here.
00:21:385 (3,4) - I'm not fond of this jump since the jump accent (3) while I feel (4) should be accented. I suggest removing the jump (I think you used 1.1x distant snapping in general for this section so use that).
00:32:548 (4,5) - Read 00:10:222, so slider or keep it as is if you decide to go for hit circles.
00:39:060 (1,2,3) - Repeating slider, two streams in a row doesn't seem nice in Hard.
00:49:292 (2,3,4) - Follow the cymbal here so put whistle on the red tick (begin of 2, on 3 and end of 4).
00:51:153 (2,4) - ^ Sound really empty without hitsound here.
01:08:129 (1,2,3) - Two streams in a row for a hard hmmm, I recommend doing a repeating slider instead.
01:10:920 (2) - Consider whistle at end to follow bell sound.
01:18:827 (1) - Feel better to stack this with 01:18:362 (6) to represent the pause feel, but it's fine since it'll require adjusting lot of notes.

The stream make this feel like a Insane and not really nice considering normal isn't very hard. If you want to help improve difficulty spread, try to replace all 5 notes streams with something else, e.g. 00:39:525 (4,5,6,7,1), 00:53:711 (1,2,3,4,5), 01:01:153 (1,2,3,4,5), 01:08:595 (1,2,3,4,5). Perhaps try repeating sliders with two repeats? Or maybe something else. Map looks pretty good for me through.

[Insane]

00:01:153 (2) - Why is this note not snap to 1.2x distant snap? It make me hit all note afterward late.
00:22:781 (1) - Don't really think you should do a jump here since the place where the jump should have been is at the end of 00:22:083 (5). Your choice through, but this jump feel weird because of this.
00:26:269 (1) - Do jump? Since you did jump for 00:24:409 (1) which is the same rhythm.
00:43:943 (5) - Not fond of this jump since this hit circle is follow a really quiet bell sound, 1.6x distant snap (to avoid overlap with previous notes) seem like a better idea
00:44:641 (8) - Stack this with (5) depending on where you put it.
00:44:874 (1) - Depending on what you did for previous suggestion, feel like there should be a jump here.
00:57:664 (9) - I think it's better to do a hit circle and do a slider at 00:57:897 instead. Right now, you're unaccenting a strong beat which isn't good and make this part feel weird.
00:58:827 (5) - Doesn't look good to me to see a straight and curved slider next to each other. Please curve this slider.

Notice a few errors, but for the most part, map looks good as usual. Pretty sure after some more mods, this map will be flawless.

Nothing wrong with the map as expected, but difficulty jump from Normal to fumis. Should try to take a look at this if you want to have no problem with any mats/bats.

Starred, good luck on rank :)
YTYuyu
Yo modding this map because of ur request :)

General:
no problems here

Easy:
00:20:688(1) - delete the 2nd slider and extend the slider till 00:21:618 and add a circle at 00:22:083. that way itd be easier for beginners IMO
01:23:013(3) - how about flipping it vertically or Ctrl+J to make it easier for beginners?

Normal:
00:42:548(2) - add a clap to keep a steady flow in claps
01:01:618(1) - hmm i think itd be better and fun if u make this repeat once and add a circle to where the slider ends. should be like this.
01:24:176(1) - end the spinner at 01:27:432 like the other diffs

fumis:
01:12:781(5,6) - spacing unless this is intentional

Insane:
no problems here

this is the best i can do. Star and GL :D
Nymph
Hi Nymph here and request from my queue.

General:
Nothing got here.


Easy:
fine

Normal:
Beatmap design/suggestion
01:24:176 (1) - why the spinner stops at the blue tick when all other diffs stop at the red tick? try to make them the same.

Hitsound
00:42:548 (2) - miss a clap here?


Fumis:
Issue
01:12:897 (6) - you got 2 timing sections at the same place here#_# try to delete one

Beatmap design/suggestion
00:38:129 (2) - try to stack this note better


Insane:
fine.


Kana's Taiko Oni:
disable the video plz.


that is all#_#
fumis
Topic Starter
Hinacle
Thank you mod~>w<//
ririco
from in-game mod req~ :3 moeHinacle

[Easy]

  1. 00:02:083 (2) - maybe add a finish on the start of this slider?
  2. 00:05:804 (3) - ^
  3. 00:18:827 (3) - 1 grip up
  4. 01:10:920 (2) - finish on the start of this slider

[Normal]

nothing to poke on o.o


[fumis]

  1. 00:07:432 (4) - maybe NC?
  2. 00:24:409 (1) - remove NC and add to the next note 00:25:106 (2) - ?
  3. 00:57:432 (6) - NC and remove the NC on 00:57:897 (1) - ?
nothing else, seems fine to me ><


[Insane]

i loved this diff <3 >w<

=w= nice map bakaHinacle, gl with it :3
jossieP
wee hi >3<

[Easy]

00:11:385 - from here, the finish usage feels repetitive, boring and all stuff, decreasing the usage of finish by 1 instance would make it less repetitive, I mean remove the pointed, 00:18:827 this and incoming.
the claps are ok since sounds funny x3

[Normal]

hmm I just have this nazi

01:18:827 (6) - move down to (5) to view the follow points moar clearly?

[fumissssssssss]

- uh yeah many 1/4 sliders =3=

00:16:036 (3) - yeah its bad overlaped with 00:15:804 (2) =3=
00:23:246 (2,3) - hmm location, previous follow circle's slider may hidden the aproach circle of (3)
00:39:757 (6) - uh overmapping =3= if you delete this you would have 2 nice doubles on back and forward, rearrange spacing if you had deleted this circle
00:41:850 (5,6,7) - hmmm untenable stream, you have used nice doubles after, why you are not keep using it?
00:45:339~ - missing vocal stream xD is ok since have a nice note placement
and kiai has overusage of finish
01:06:269 (3) - missing finish since you are overusing it

[Kana's Taiko Oni]

00:18:827 (67) - I have a sensation that this would be a don, Im not sure since katsu sounds with vocals but maybe are my damaged ears, but katsu dont convince me at all
00:25:339 (96) - katsu makes this stream follow a sweet pattern
00:32:083 - hmm use your 2 - 4 stream pattern for keep simmetry?

[Insane]

00:21:153 (2) - finish support moar and moar overusage of finish /o/
00:36:269 (3) - finish at start of slider? ↑
01:11:618 (2) - finish on end dont sounds so good >3<

and here ends the spam
[CSGA]Ar3sgice
Hi, from my queue

good map~

Easy

  1. fine
Normal

  1. 00:15:571 (1) - move middle point 1 grid left
  2. 00:16:967 (2) - move middle point 1 grid right
Fumis

  1. 00:17:664 (2,3) - move a grid right
  2. 01:12:897 - 2 useless green lines here, plz remove
  3. 01:13:013 (6) - spacing different..?
Insane

  1. 00:00:223 (1) - remove end whistle
  2. 01:21:618 (4) - whistle
that's all

Good luck~
fumis
Topic Starter
Hinacle
Thank you mod~!!></
Leorda
Hiiii

Easy

* This diff is fine, but it's boring. Consider to add more object at 2nd and 4th ticks, and make an interesting pattern


Normal
00:33:711 (4) - I think this slider needs more wavy
01:00:920 (x) - Add note here?
01:16:967 (1) - Overlapped by hitbursts from spinner. This could be confusing for players


fumis
00:20:688 (1,2) - Overlapped by hitbursts from spinner. This could be confusing for players
00:44:409 (5) - Add clap?
01:08:595 (1,2,3,4,5) - Too much stacking notes


Insane
00:53:711 (1,2,3,4,5) - Too much stacking notes


Nice map, anyway
Topic Starter
Hinacle

Leorda wrote:

Hiiii

Easy

* This diff is fine, but it's boring. Consider to add more object at 2nd and 4th ticks, and make an interesting pattern


Normal
00:33:711 (4) - I think this slider needs more wavy
01:00:920 (x) - Add note here?
01:16:967 (1) - Overlapped by hitbursts from spinner. This could be confusing for players


fumis
00:20:688 (1,2) - Overlapped by hitbursts from spinner. This could be confusing for players
00:44:409 (5) - Add clap?
01:08:595 (1,2,3,4,5) - Too much stacking notes


Insane
00:53:711 (1,2,3,4,5) - Too much stacking notes


Nice map, anyway
Thank you mod~>w<//
fumis
Verdisphena
Bakacle :D//
Topic Starter
Hinacle

Verdisphena wrote:

Bakacle :D//
Thank you for star~!!>w<//
lovhin456
Hello

General:
- Fine

Easy:
- Slider tick rate 2 ? I strongly suggest this, it makes the diff feel less empty and goes well
- 01:27:664 >> I think is better to end the spinner here, the music stops here

Normal:
- Slider tick rate 2 ? Optional
- 01:23:943 >> I think that a whistle would fit more

fumis:
- Consider adding the difficulty name to your diff in this case it would be fumis' Hard
- 00:45:445 >> Add a note ?
- 01:04:176 >> Stack better
- 01:23:943 >> A whistle fits more imo
- 01:27:664 >> Same as Easy

Insane:
- 00:45:455 >> Add a note ?
- 00:59:757 (1,2) >> Finish on the start of (1) and on the end of (2)
- 01:27:664 >> Same as Easy

* Very nice mapset ><
Topic Starter
Hinacle

lovhin456 wrote:

Hello

General:
- Fine

Easy:
- Slider tick rate 2 ? I strongly suggest this, it makes the diff feel less empty and goes wellFixed
- 01:27:664 >> I think is better to end the spinner here, the music stops heresorry, keep it

Normal:
- Slider tick rate 2 ? Optional
- 01:23:943 >> I think that a whistle would fit more

fumis:
- Consider adding the difficulty name to your diff in this case it would be fumis' Hard
- 00:45:445 >> Add a note ?
- 01:04:176 >> Stack better
- 01:23:943 >> A whistle fits more imo
- 01:27:664 >> Same as Easy

Insane:
- 00:45:455 >> Add a note ? Fixed
- 00:59:757 (1,2) >> Finish on the start of (1) and on the end of (2)Fixed
- 01:27:664 >> Same as Easy sorry,Keep it

* Very nice mapset ><
Thank you mod~!!>w</
fumis
Normal:
- Slider tick rate 2 ? Optional ok
- 01:23:943 >> I think that a whistle would fit more ok

fumis:
- Consider adding the difficulty name to your diff in this case it would be fumis' Hard
- 00:45:445 >> Add a note ? ]no change
- 01:04:176 >> Stack better ok
- 01:23:943 >> A whistle fits more imo ok
- 01:27:664 >> Same as Easy no change

Download: Saitou Chiwa - staple stable (TV Size) (Hinacle) [Normal].osu

Download: Saitou Chiwa - staple stable (TV Size) (Hinacle) [fumis].osu
fumis
>< Thank you mod!!
lovhin456
Hello, recheck

Normal:
- 00:37:432 >> Add finish
- 01:27:432 >> End the spinner here to keep consistency with the other diffs

fumis:
- 01:13:478 >> Maybe remove the new combo

* Call me back
Topic Starter
Hinacle

lovhin456 wrote:

Hello, recheck

Normal:
- 00:37:432 >> Add finish
- 01:27:432 >> End the spinner here to keep consistency with the other diffs

fumis:
- 01:13:478 >> Maybe remove the new combo

* Call me back
Thank you mod~!!

all fixed!!
lovhin456
Bubbled
Topic Starter
Hinacle

lovhin456 wrote:

Bubbled
Thank you Bubbled~><//
iinioi
rank頑張ってください!応援してます
Garven
Heya, Hinacle

[Normal]
01:16:967 (1) - Might be a bit too soon after a spinner for a Normal. Maybe end 01:14:176 (1) - at 01:15:804 - with a whistle, then add a note with a finish at 01:16:502 - ?

[fumis]
Tick rate 2 sounds much better
Really nice map here.

[Insane]
Tick rate 2 sounds much better
00:43:595 (4,5,6,7) - This huge spacing didn't fit very well - especially when going from this to 00:44:641 (8,1) -
Topic Starter
Hinacle

Garven wrote:

Heya, Hinacle

[Normal]
01:16:967 (1) - Might be a bit too soon after a spinner for a Normal. Maybe end 01:14:176 (1) - at 01:15:804 - with a whistle, then add a note with a finish at 01:16:502 - ? ok~

[fumis]
Tick rate 2 sounds much bettersorry no change
Really nice map here.

[Insane]
Tick rate 2 sounds much bettersorry no change
00:43:595 (4,5,6,7) - This huge spacing didn't fit very well - especially when going from this to 00:44:641 (8,1) -sorry no change T-T
Thank you mod~></
Garven
Alrighty then. Ranked!
Kawayi Rika
Omedeto Hinacle chan :)
S o r d a
gratz!
Akemi_Homura
gratz~~! =3=
merchat7
Grats Hinacle!
Suzully
どこまででーもつーづくー
Yasora
grats~ :3
JoJo
Grats~ :>
AIR315
Congratz~
Melophobia
おめでとう!
banvi
おめー :)
terametis
おめでとーーーーーーーーー<33333
hoLysoup
:>! ome!
Kitsuneko
omedeto~ :oops:
Ryafuka
congratz! :)
Mythol
gratz Hinacle!!~ :)
YTYuyu
Yes Hina-chan congratz :D
remy11
おめでとうございます~
Meowcenaries
Awesome map! grats on rank!
Dino99
Gratz~~
Patchouli
化物語プロジェクト応援してるよー
grats!!!!
Topic Starter
Hinacle

Garven wrote:

Alrighty then. Ranked!
Thank you Ranked~><///

and Thnak you everyone!!

ありがとうございます!!
phonic
おめー!
KanaRin
yey~yey~
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