If I stacked those slider completely,that would make someone confuse.Miya wrote:
@termerys : i'm not epic modder >.< i still need to learn more about modding. But thank you x)
Edit : oh, why if you stack that in 00:41:076 (1) is unrankable (Kiss diff)? Can i get an explanation? o.o
It is impossible that a modder can find all of mistakes,so that's OK.termerys wrote:
Miya's epic mod 0[]o
/me embarrasses
Komeiji Yuki wrote:
XD 怎麼沒打完 前天確實有點累到恍神...Komeiji Yuki wrote:
>>tag怎麼是打 "Gamu而不是-Gamu-"
嘛 我大概知道打Gamu的原因了
---------
BG 這樣你看看O不OK :3
換了之後記得full-sub
no kd
謝謝你們~><pratnket wrote:
SB來了
Not really, i can play it without any problem and it'll not be a problem since this is like insane map.DarknessAngel wrote:
If I stacked those slider completely,that would make someone confuse.Miya wrote:
@termerys : i'm not epic modder >.< i still need to learn more about modding. But thank you x)
Edit : oh, why if you stack that in 00:41:076 (1) is unrankable (Kiss diff)? Can i get an explanation? o.o
That's why I said it's unrankable.
(I am sorry to my poor English... lol)
Thank you for your modding~phoon wrote:
Hi ~ DarknessAngel~
From yuineee & phoon's modding queue
It is a proposal altogether :3
General
It may be better for the picture of SB to have deleted the blank portion and to reduce capacity...
-Gamu-'s Relaxing
Fine!
Sweet
I think that Slider Tick Rate is good at 1 when groundless.
It is wonderful except it!
Heart
I think that Slider Tick Rate is good at 1 when groundless.
>>00:27:287 (1) - How about adding spin Note to >>00:28:778 even by >>00:28:405?
>>02:13:126 (3) - 1 grid right
Kiss
I think that Slider Tick Rate is good at 1 when groundless.
>>00:27:287 (4,5) - It is a proposalSPOILER
Probably, it will be better to lower, since the top passed and it has overlapped with HP gauge.
Tsuyokiss
I think that Slider Tick Rate is good at 1 when groundless.
>>00:17:225 (2,3,4) - It is a proposalSPOILER
How about regarding it as the terminal point of the slider of >>00:16:852 (1) in piles?
>>01:13:126 (4,5,6,7) - It is a proposalSPOILER
Sense of incongruity has less how to take such a sound.
>>01:30:641 (7,8) - S Whistle may be better?
>>02:01:759 (2,3) - 2~3 grid up?
>>02:15:362 (3,4,5,6) - It is a proposalSPOILER>>02:28:219 (2,3,4,5) - It is a proposal
Thus, how about arranging finely?SPOILER>>02:31:014 (1) - spaceing?
Thus, how about arranging finely?
>>02:43:685 (6) - 1 grid down?
something fixed
----------
I am sorry only for a proposal TT
Nice Jump map!
你MOD好神速0.0,謝謝MOD~Colin Hou wrote:
[General]:改名时候可能会有两个osb出现 把他们都删掉 -.- 把.osb用记事本打开,//Storyboard Layer 3 (Foreground)和//Storyboard Sound Samples之间的代码复制到每个osu难度的.osu的对应位置里 都改好了
- Title: Mighty Heart ~Aru Hi no Kenka, Itsumo no Koikokoro~
- -5 ms to offset? 别忘了改其他绿线
其他做的都很好 改完了给我发个论坛PM
Yeah~Colin Hou wrote:
Nice work, Bubbled!
KuraiPettan wrote:
-Gamu-'s Relaxing
- This difficulty is the only which don't use slider tick 2, every difficulty should use the same slider tick rate because it depends on the music, not the difficulty. (Besides, slider tick 2 sounds amazing on this song!) ok. tick 1 ⇒ tick 2 Changed~
- 00:22:065 (3) - It feels like a clap is missing here fixed~
- 00:23:928 - ^ fixed~
- 00:25:419 - ^ fixed~
- 00:58:214 (4,1) - The comboing is kinda inconsistent here, the new combo mark should be on (4) as the vocals change on this note. (4) - Add a new combo. (1) - Remove a new combo
- 01:00:822 - You need a note here, otherwise the pattern sounds odd and feels like something is missing. fixed~
- 02:13:121 (3) - A new combo would be nice here, besides it would be well accorded to the finish. fixed~
Thank you for your modding~KuraiPettan wrote:
GeneralColin Hou said it doesn't work when the word is less than 3 letters,so I don't fixed it. :O
- Add "vn" in tags (short for visual novel) ? :3
-Gamu-'s Relaxingfixed
- This difficulty is the only which don't use slider tick 2, every difficulty should use the same slider tick rate because it depends on the music, not the difficulty. Colin Hou said this rule have never existed.Can I change to 1? D:
Sweetfixed
- 01:14:239 (4) - As it is a new pattern, a new combo is needed here. fixed
- 02:16:102 (5,1) - The comboing is inconsistent, the ew combo mark should be on (5) as the music become slower at this spot.
Tsuyokiss
- 00:32:686 (1,2) - Remove the whistle on (1) and add a clap on these circles. It will sound so much better !
Call me back and I will rebubble.
Download: KOTOKO - Mighty Heart ~Aru Hi no Kenka, Itsumo no Koigokoro~ (DarknessAngel) [Car's Taiko].osuKuraiPettan wrote:
Car's Taiko
- Rename it "Car's Taiko Oni" please. "Taiko" don't give any feedback on the difficulty. I think the diff name is OK, for example: http://osu.ppy.sh/s/37995
- 00:33:245 (22) - k ? d is better
- 00:45:170 (75) - k ? same
- 01:37:717 (304,305,306,307,308,309,310) - This kind of sudden progressive speed up are very confusing :/ I give this map to some of my friends, they think this is OK, also I made the same thing before. http://osu.ppy.sh/s/29044
- 02:58:214 (320,321,322,323,324,325,326) - Same here
It's because some ranked maps use only "Taiko" that this is good (and it's not a valid reason to don't fix). I'm not gonna force you to fix since it's not a really important matter. But please, Reconsider your choice.littlecar3370 wrote:
KuraiPettan wrote:
Car's Taiko
- Rename it "Car's Taiko Oni" please. "Taiko" don't give any feedback on the difficulty. I think the diff name is OK, for example: http://osu.ppy.sh/s/37995
I know what you mean.KuraiPettan wrote:
It's because some ranked maps use only "Taiko" that this is good (and it's not a valid reason to don't fix). I'm not gonna force you to fix since it's not a really important matter. But please, Reconsider your choice.
Thank you very much~><KuraiPettan wrote:
Ok, we talked about it via forum PM.
I can rebubble it now :3
Download: KOTOKO - Mighty Heart ~Aru Hi no Kenka, Itsumo no Koigokoro~ (DarknessAngel) [-Gamu-'s Relaxing].osunarakucrimson wrote:
Hi there!
[General]
- The "Gamu" in the tags should be -Gamu-, because that's how his/her username is. Also, you can add gamupoid since it is his/her previous username. Please look at this tags ⇒ http://osu.ppy.sh/s/35628 "gamu" is ok! sorry. "gamupoid" Do not add
[-Gamu-'s Relaxing]
- May I suggest to reduce Slider Tick Rate to 1? STR=2 feels like overdoing it a little..
This difficulty is the only which don't use slider tick 2, every difficulty should use the same slider tick rate because it depends on the music, not the difficulty. (Besides, slider tick 2 sounds amazing on this song!) By KuraiPettan- 01:19:456 (4) - I think that a new combo fits pretty well here. In case you agree, you should remove the next new combo, 01:20:947 (1) -, and perhaps add one at 01:22:437 (4) -. fixed
- 01:37:344 (4) - New combo here, please. fixed
- 01:57:468 (1,2) - To be honest, I didn't like how the finishes at the beginning of these sliders sound. I'd try using just whistles, but it's totally up to you! ok. Finish ⇒ Whistle Changed~
- 02:00:822 (3) - With all the free space you had, did this have to be overlapped by (2)'s track? xD Can you place it somewhere else to avoid that? ok. Move (x:256 y:68)
- 02:51:878 - The second kiai should end here, for consistency with the other difficulties. Same goes for [Tsuyokiss], but I'll mention this again when I get there. fixed
Thank you for your greeeeeat modding~narakucrimson wrote:
Hi there!
Oh well, for next time, you should know that you can change the colour of the text on the storyboard with the command _C. You don't need two images of the same textHow to use it?:O
Also, for the next time, you can try to find a 1024x768 wallpaper since they have more quality and look better most of the time. I got it
[General]About tag,this page can tell you what you want to know. :3
- Tags:
- What is hentai doing in the tags? I though it would have been that the anime had some but Wikipedia doesn't say so. Care to remove it, unless there is a good reason to keep it?
- I don't know what eroge is, I'd like to know why it needs to be in the tags (and it's meaning).
- The "Gamu" in the tags should be -Gamu-, because that's how his/her username is. Also, you can add gamupoid since it is his/her previous username. As -Gamu- said,I don't change it.
- I couldn't understand why Candy Soft is in the tags. As before, I'd like to know why it is there, and if it isn't needed it should be removed.
[Sweet]all done~
- 01:06:413 (6) - A new combo could fit here!
- 01:07:531 (1) - I don't recommend starting a kiai with a spinner. It kind of makes that epic moment when the kiai starts... Anything but epic. My advice is to remove it and replace it with a circle/slider. Some finishes could help.
[Heart]all done~
- 00:37:531 (4,1) - Woah! That's a pretty big jump isn't it? Consider making this shorter. I know itt would break the symmetry, but I think it would play better this way.
- 00:51:692 (3) - This slider isn't following anything in the music. You should use a 1/2 long slider with no repetitions or 2 circles, but this doesn't sound well :/
- 01:14:611 (2) - Again, having so much free space, this doesn't really need to be overlapped by the previous object. Mind moving it a bit?
[Kiss]I fixed all of this,that's really better than before. 0.0
- I found the amount of overlaps rather big, it got confusing at some points. But I'm fine with it. My advice is to use slightly less overlaps on your next map!
- 02:14:611 (6) - As in [Heart]:This slider isn't following anything in the music. You should use a 1/2 long slider with no repetitions or 2 circles, but this doesn't sound well.
I like overlaps. lol
(btw there are other kick sliders that I didn't mention because they were fine even if they didn't reeeaally follow anything in the music, but this here doesn't sound good at all)
[Tsuyokiss]
- 01:29:891 (5,6) - These whistles sound pretty random considering that you haven't used many whistles throughout the map, and never so many and so close together. I'd suggest using 2 whistles as maximum here.
- 01:31:381 - Shouldn't the kiai end here instead of ending at 01:31:288?
- 02:51:878 - Again, as I said earlier, the kiai should end here and not at 02:51:972.
all done~
I also wanted to advice you about a little something, now that you're still new to mapping:
Try NOT to abuse jumps and triplets/kick sliders/streams. As a general rule, maps should play fluently and accordingly to the music, not needing to have impossible jumps or random triplets just... Because. In my opinion, at least.
I will notice it next time.
but I think they are not impossible jumps...
Anyway, good job for your first map!
Call me back when you're done fixing that!
thanks (・∀・)ノnarakucrimson wrote:
[Car's Taiko]
- Are the kiais at 00:13:866 - and 01:40:326 - really necessary? They seem a bit out of place, plus their use is inconsistent with the other difficulties. I'm just stating this, you can keep them if you think they look good. I want to keep them :3
- 01:07:531 (167) - How about having a big Don here? Instead of a small one. fixed
- 01:19:456 (221) - (^) ^
- 01:31:381 (278) - (^) ^
- 02:28:027 (169) - (^) ^
- 02:39:953 (230) - (^) ^
OK~narakucrimson wrote:
Funny thing, "-Gamu-" won't give me any results when searching... I wasn't expecting that:O
One last thing: in [Sweet], can you add a new combo at 01:07:531 (4) - ? Where you removed that spinnerfixed
Call me back later via irc.
Thank you~narakucrimson wrote:
All right! Rebubbled!
謝謝~spboxer3 wrote:
恩~沒想到你居然泡了~
加油~
\0.0/I will be back wrote:
加油!!
Thank you for your modding~CDFA wrote:
Hi my name is CDFA and I like to be unbelievable late on modding this.
Overall:
4 [I]s? Hmm.
While you're at it, you can remove the letterboxes from the breaks.
Kissu~:
00:28:773 (8) - For an insane diff, this is kind of boring ;~;.
01:58:027 (3) - Symmetry! Neccesita!
Heartu!~:
00:27:282 (1) - Idunno, I'm not really a huge fan of double spinners. They play kinda silly. You can keep it, but it might be cooler to make a fun pattern~.
02:28:027 (1,2,3,4,5) - Symmetry! It's a bit lopsided going towards the left of the screen.
Sweetu!~:
00:13:866 (2) - Kinda boring.
00:13:866 (2) - ^
00:37:531 (2) - Add clap at end
00:39:021 (4) - ^
00:53:742 (5) - Also kinda boring
01:07:531 (1) - I know I've ignored sliders like these for a bit, but you know, it kinda looks awkward. I'd suggest changing it, but you don't have to o-o.
01:33:990 (3) - Nope.
Easyu!~:
02:13:493 (2) - Same thing as in sweetu, it's kinda boring. i know it's an easy, but still >:3.
Once again, sorry for being late and having incredibly awkward timing :3.
grats!spboxer3 wrote:
恭喜了 在你學測前你做的2張map都Rank了
-Nanase- wrote:
啊,棒!XD
thank U