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SOUND HOLIC - Tokimeki*Reitou Pack

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Topic Starter
mochi
This beatmap was submitted using in-game submission on December-05-11 at 4:37:56 PM

Artist: SOUND HOLIC
Title: Tokimeki*Reitou Pack
Source: Touhou
Tags: cirno maskaleido arima misaki the embodiment of scarlet devil beloved tomboyish girl
BPM: 154
Filesize: 9236kb
Play Time: 01:38
Difficulties Available:
  1. Hard (4.81 stars, 257 notes)
  2. Insane (5 stars, 370 notes)
  3. Normal (3 stars, 134 notes)
Download: SOUND HOLIC - Tokimeki*Reitou Pack
Download: SOUND HOLIC - Tokimeki*Reitou Pack (no video)
Information: Scores/Beatmap Listing
---------------
bakabaka
Zelos
Offset 273
WeisCrahe
hi~
from mod req

Folder
delete .osb

Normal
SliderMultiplier is [0.899999999999999] use [0.9]

nice beatmap 8-)

Good luck :)
Topic Starter
mochi
SPOILER

Lolikon1202 wrote:

hi~
from mod req

Folder
delete .osb no

Normal
SliderMultiplier is [0.899999999999999] use [0.9] how did that even happen... FIXED

nice beatmap 8-)

Good luck :)
thanks for modding
Laurier
hi
from my mod queue

General
AudioLeadIn: just 1500 is better

Normal
00:22:091 (1) - 2grid left
00:23:649 (4) - 1grid right and down http://puu.sh/9usw
00:46:636 (5) - move x124?
01:03:779 (4) - move x296y288 and (1) x384y256


Hard
00:05:532 (2) - end point 1grid down
00:11:961 (4) - Clockwise +1?
00:19:753 (4) - 1grid down
01:36:117 (4) - ^
00:58:324 (2) - move x76 y84 and (3)x152 y84

Insane
00:08:649 (4,5) -Ctrl+R is better?
00:15:857 (1) - end point 1or2 grid left
00:43:032 (4,6) - delete?
01:08:065 (5,6,7) - move more right? For example http://puu.sh/9uyF

That's all
nice map GL xD
Topic Starter
mochi
SPOILER

Laurier wrote:

hi
from my mod queue

General
AudioLeadIn: just 1500 is better How did this even happen... never setting stuff up in editor anymore. FIXED

Normal
00:22:091 (1) - 2grid left no
00:23:649 (4) - 1grid right and down http://puu.sh/9usw no
00:46:636 (5) - move x124? no
01:03:779 (4) - move x296y288 and (1) x384y256 no


Hard
00:05:532 (2) - end point 1grid down no
00:11:961 (4) - Clockwise +1? no
00:19:753 (4) - 1grid down no
01:36:117 (4) - ^ no
00:58:324 (2) - move x76 y84 and (3)x152 y84 no

Insane
00:08:649 (4,5) -Ctrl+R is better? no
00:15:857 (1) - end point 1or2 grid left no
00:43:032 (4,6) - delete? no
01:08:065 (5,6,7) - move more right? For example http://puu.sh/9uyF i prefer the my pattern

That's all
nice map GL xD

thanks for modding.

Future modders, please refrain from suggesting i move stuff a few millimeters.
ArzatoRx
aiaiclala fans club presents :)

Insane
SPOILER
hitsounds
00:00:273 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - whistle at
00:00:662 (2) -
00:01:247 (x) -
00:01:441 (4,5) -
00:02:123 (4) -
00:02:221 (x) -
00:02:708 (2,4) -
00:03:000 (x) -
00:03:195 (x) -

patterns like 00:10:402 (1,2) - whistle at sliderend and clap at (2)sliderstart

00:08:065 (1,2,3,4,5,6,7) - you can do a crescendo here :)

00:22:091 ~ 00:32:805 whistle with vocal only?

objects
01:00:175 (x) - 01:00:273 (x) - add note? it's fine in an insanediffuculty imo
NCs...hmmm i'm lazy so just upload a .osu file ATTACH[SOUND HOLIC - TokimekiReitou Pack (qilliam) [Insanemod].osu]
you can DL it to look what i changed lol

btw some kiai suggestion in .osu file too

Hard
SPOILER
hitsounds
totally same as Insanediff

objetcts
fine

Normal
^


i'm really lazy... :? sorry for a poor mod
goodluck~

Download: SOUND HOLIC - TokimekiReitou Pack (qilliam) [Insanemod].osu
Roddie
Hi.

General
  1. Try an offset of 277. This could be the correct timing. If you think the offset I provided you is correct, don't forget to resnap all the notes and timing points (green lines)

Normal
  1. 00:22:091(1)-Add a finish here?
  2. 01:13:519 (1)-I think you forgot to add a finish on the beginning.
  3. 01:25:987 (1)-^

Hard
  1. 00:22:091 (1)-Add a finish on the beginning?

Insane
  1. 00:22:091 (1)-Add a finish on the beginning?

That would be all.

Good luck.
Topic Starter
mochi
SPOILER

Pookz wrote:

aiaiclala fans club presents :)

Insane
hitsounds
00:00:273 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - whistle at
00:00:662 (2) -
00:01:247 (x) -
00:01:441 (4,5) -
00:02:123 (4) -
00:02:221 (x) -
00:02:708 (2,4) -
00:03:000 (x) -
00:03:195 (x) -

patterns like 00:10:402 (1,2) - whistle at sliderend and clap at (2)sliderstart no hitsound changes

00:08:065 (1,2,3,4,5,6,7) - you can do a crescendo here :) added to hard and insane

00:22:091 ~ 00:32:805 whistle with vocal only? no

objects
01:00:175 (x) - 01:00:273 (x) - add note? it's fine in an insanediffuculty imo no
NCs...hmmm i'm lazy so just upload a .osu file [attachment=0:c9a65]SOUND HOLIC - TokimekiReitou Pack (qilliam) [Insanemod].osu[/attachment:c9a65]
you can DL it to look what i changed lol

btw some kiai suggestion in .osu file too

made a few kiai and NC changes

Hard
hitsounds
totally same as Insanediff

objetcts
fine

Normal
^


i'm really lazy... :? sorry for a poor mod
goodluck~

SPOILER

Roddie wrote:

Hi.

General
  1. Try an offset of 277. This could be the correct timing. If you think the offset I provided you is correct, don't forget to resnap all the notes and timing points (green lines) no

Normal
  1. 00:22:091(1)-Add a finish here? no
  2. 01:13:519 (1)-I think you forgot to add a finish on the beginning. fixed
  3. 01:25:987 (1)-^ fixed

Hard
  1. 00:22:091 (1)-Add a finish on the beginning? no

Insane
  1. 00:22:091 (1)-Add a finish on the beginning?no

That would be all.

Good luck.
thanks for modding
YTYuyu
Yo modding this map because of ur request :) if u ignore any of my suggestions, please tell me a reason why u ignored it so that i can learn from this in the future.

General:
i suggest that u make an easy diff because the song length is around 1:30.


Normal:
00:46:636(5) - x:116 y:208. it should align to (4)
00:47:026(1) - x:160 y:288 if u follow the suggestion above. it should make a nice flow pattern IMO
00:53:260(1) - make this look the same as (2)
01:22:870(1) - make this a curved slider?

Hard:
00:28:324(1) - Stack this at the end of (2) at 00:27:253

Insane:
00:33:584(2) - move it up so that it will make a better blanket and make it like this http://puu.sh/9xem
00:47:610(9) - NC

this is the best i can do. GL :D
Topic Starter
mochi
SPOILER

Byakugan249 wrote:

Yo modding this map because of ur request :) if u ignore any of my suggestions, please tell me a reason why u ignored it so that i can learn from this in the future. Just note, I don't ignore any suggestions. I always try them out before I deny them. The thing is that I will almost always prefer my current note placement/pattern over someone else's.

General:
i suggest that u make an easy diff because the song length is around 1:30. not necessary


Normal:
00:46:636(5) - x:116 y:208. it should align to (4) no
00:47:026(1) - x:160 y:288 if u follow the suggestion above. it should make a nice flow pattern IMO no
00:53:260(1) - make this look the same as (2) no
01:22:870(1) - make this a curved slider? no

er. my reason for denying these suggestions is because i like my current note placements and some of the suggestions don't have any significance in the changes

Hard:
00:28:324(1) - Stack this at the end of (2) at 00:27:253 i placed the slider in the middle of the previous slider intentionally

Insane:
00:33:584(2) - move it up so that it will make a better blanket and make it like this http://puu.sh/9xem i did this intentionally and i want to keep it that way
00:47:610(9) - NC not going to add NC here, but to the next circle because the combo seems a bit large

this is the best i can do. GL :D
thanks for modding
Shana Aisaka
Sorry seems like i didn't find anything wrong with your map :(

Purple - Map seems okay~
Pink - Suggestion~

That's all i got ↓↓↓↓↓↓↓↓
[Hard]
00:04:753(x) = add note ~
00:07:870(x) = ^
00:34:169(x) = ^



I give you star instant ~ >~<"
-Baby Strawberry-
Hihi~!
here comes the modding~!

In General
SPOILER
What can i say about the song....its kinda cute but....so weird! its quite out of tune~!
delete .osb

【Insane】diff
SPOILER
00:33:584 (2) - this slider is too near i think . may be u can do it like:00:32:415 (3,4,5,1,2) - all Ctrl+H then move 00:33:584 (2) - like thishttp://puu.sh/9yVl

【Hard】diff

【Normal】diff
SPOILER
the only thing i found is the new combo , its kinda weird.....hope u could do it like in other diffs

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Good map and i like ur mapping style~! but the song...........
Gook luck~!
Since i am a new modder, all the moddings are ONLY PERSONAL SUGGESTIONS
Topic Starter
mochi
SPOILER

Shana Aisaka wrote:

Sorry seems like i didn't find anything wrong with your map :(

Purple - Map seems okay~
Pink - Suggestion~

That's all i got ↓↓↓↓↓↓↓↓
[Hard]
00:04:753(x) = add note ~ no
00:07:870(x) = ^ no
00:34:169(x) = ^ no


I give you star instant ~ >~<"
no changes made

SPOILER

-Baby Strawberry- wrote:

Hihi~!
here comes the modding~!

In General
What can i say about the song....its kinda cute but....so weird! its quite out of tune~!
delete .osb not necessary

【Insane】diff
00:33:584 (2) - this slider is too near i think . may be u can do it like:00:32:415 (3,4,5,1,2) - all Ctrl+H then move 00:33:584 (2) - like thishttp://puu.sh/9yVl i placed them close intentionally

【Hard】diff
:)

【Normal】diff
the only thing i found is the new combo , its kinda weird.....hope u could do it like in other diffs hm? I think it's fine

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Good map and i like ur mapping style~! but the song...........
Gook luck~!
Since i am a new modder, all the moddings are ONLY PERSONAL SUGGESTIONS
no changes made
thanks for modding
Soaprman
Great map! I found nothing wrong with it whatsoever. I'd star it if I actually had kudosu... when I get one I'll come by and star it if it's not at 8 yet.

edit: pow!
Topic Starter
mochi

Soaprman wrote:

Great map! I found nothing wrong with it whatsoever. I'd star it if I actually had kudosu... when I get one I'll come by and star it if it's not at 8 yet.

edit: pow!
thanks :)
Qliphoth_old
Nothing wrong founded :)

Great Map ;)
Stefan
Modding~

[Normal]
Dang..

[Hard]
00:21:604 = I would remove this Combo.
00:36:604 = ^
00:39:915 = ^
00:43:032 = ^
00:46:149 = ^
01:14:104 = ^

[Insane]
00:02:221 = Dat Sliders are stupid. You should take just Circles. But don't mix Reverse Sliders with Circles.
00:03:000 = ^
00:20:922 = ^
00:21:701 = ^
01:37:285 = ^ (But otherwise, it would be k.)
01:38:065 = ^ (But otherwise, it would be k.)
00:05:630 = Remove the Circle. Why? It sounds way cooler without it.
00:05:727 = ^
00:22:675 - 00:23:454 = You should change something.
00:28:909 - 00:29:688 = ^
00:37:383 = I think the Rhythm of the Map is soooo cool enough. I perfer you to remove this Circle.
00:37:578 = ^
00:40:500 = ^
00:40:695 = ^
00:43:092 = ^
00:52:091 (1, 2, 3, 4, 5) = Wtf are those Jumps?
01:18:195 - 01:19:588 = Soft Hitsounds would be nice.
01:18:389 = Clap
01:18:779 = ^
01:19:169 = ^
01:19:558 = ^

The Song is pretty cool. At first I could found nothing. Really nice made. ;)
Topic Starter
mochi
SPOILER

TheNutritiousGuy wrote:

Modding~

[Normal]
Dang..

[Hard]
00:21:604 = I would remove this Combo.
00:36:604 = ^
00:39:915 = ^
00:43:032 = ^
00:46:149 = ^
01:14:104 = ^

[Insane]
00:02:221 = Dat Sliders are stupid. You should take just Circles. But don't mix Reverse Sliders with Circles.
00:03:000 = ^
00:20:922 = ^
00:21:701 = ^
01:37:285 = ^ (But otherwise, it would be k.)
01:38:065 = ^ (But otherwise, it would be k.)
00:05:630 = Remove the Circle. Why? It sounds way cooler without it.
00:05:727 = ^
00:22:675 - 00:23:454 = You should change something.
00:28:909 - 00:29:688 = ^
00:37:383 = I think the Rhythm of the Map is soooo cool enough. I perfer you to remove this Circle.
00:37:578 = ^
00:40:500 = ^
00:40:695 = ^
00:43:092 = ^
00:52:091 (1, 2, 3, 4, 5) = Wtf are those Jumps?
01:18:195 - 01:19:588 = Soft Hitsounds would be nice.
01:18:389 = Clap
01:18:779 = ^
01:19:169 = ^
01:19:558 = ^

The Song is pretty cool. At first I could found nothing. Really nice made. ;)
er.. you should probably play more insane/hard difficulties before criticizing my map

no changes made
thanks for modding
S h i o n
:) Hi

Request from my modding queue :

General
  1. I highly recommend you apply a soft hitsound to such a cute and relaxing song.
  2. Delete .osb file and then have a full submission if you don't have a storyboard.

Normal
  1. You put many new combos on stacked notes, like 00:12:350 (3,1) , 00:18:584 (3,1) and so on. They are too much and quite ugly. Maybe you can change some color or remove those new combos.
  2. 00:48:584 (2) - Remove whistle from the end.
  3. 00:51:701 (2) - Whistle on end this time
  4. 00:53:260 (1) - Remove whistle on end but on start
  5. 01:22:675 (4) - Put it 1/2 earlier would sound better and easier to new players imo

Hard
  1. 00:11:961 (4) - Ctrl+R ? You will have a better flow and a nice small jump because of doing this.
  2. 00:13:519 (4) - ^
  3. 00:25:792 (3) - Work out a better shape to flow better ?
  4. 00:46:636 (T) - Unused timing section ?

Insane
  1. 00:29:493 (5) - Try this to have a better flow ?
    276,204,29493,2,0,B|216:196|208:264,1,90,2|0
  2. 00:37:285 (1,2,3,4,5) - This stream is really overmapped imo. Same as 00:40:402 (1,2,3,4,5)
  3. 01:25:987 (5) - Since this , you have too many new combos. Make them compact ?

Sorry for my late and noob mod, don't kd the post if it is of no use.
Topic Starter
mochi
SPOILER

S h i o n wrote:

:) Hi

Request from my modding queue :

General
  1. I highly recommend you apply a soft hitsound to such a cute and relaxing song. i prefer the sound of drums
  2. Delete .osb file and then have a full submission if you don't have a storyboard. not necessary

Normal
  1. You put many new combos on stacked notes, like 00:12:350 (3,1) , 00:18:584 (3,1) and so on. They are too much and quite ugly. Maybe you can change some color or remove those new combos. hm. I like it like that
  2. 00:48:584 (2) - Remove whistle from the end.
  3. 00:51:701 (2) - Whistle on end this time
  4. 00:53:260 (1) - Remove whistle on end but on start
    fixed hitsounds. I was following a certain part of the instrument but i guess it's not that noticeable.
  5. 01:22:675 (4) - Put it 1/2 earlier would sound better and easier to new players imo okay

Hard
  1. 00:11:961 (4) - Ctrl+R ? You will have a better flow and a nice small jump because of doing this. no
  2. 00:13:519 (4) - ^ no
  3. 00:25:792 (3) - Work out a better shape to flow better ? i think it's fine
  4. 00:46:636 (T) - Unused timing section ? it's for slidertick hitsound

Insane
  1. 00:29:493 (5) - Try this to have a better flow ? no
    276,204,29493,2,0,B|216:196|208:264,1,90,2|0
  2. 00:37:285 (1,2,3,4,5) - This stream is really overmapped imo. Same as 00:40:402 (1,2,3,4,5) i don't think it's overmapped :l
  3. 01:25:987 (5) - Since this , you have too many new combos. Make them compact ? no

Sorry for my late and noob mod, don't kd the post if it is of no use.
thanks for modding
Miya
Hi qilliam, it's time to mod your map :)

General
  1. Fine, i don't see any problem here. :)
Normal
  1. 00:54:818 (2) - I think it's better for this slider to have the same shape like 00:53:260 (1) - It's more consistent imo.
  2. 00:57:935 (2) - Same as before, i think it's better to change this slider shape like 00:56:376 (1) -
  3. 01:32:221 (1) - Adding a finish at the startpoint will be nice to hear and it will make hitsound more consistent.
Hard
  1. 00:08:844 (3) - It's better to change this 1/2 repeat slider to 1/4 repeat slider. It's more fit the song than 1/2 repeat slider and it doesn't too much hard for the player.
  2. 00:53:260 (1) - How about adding a finish sound at the startpoint? It's better to hear imo.
Insane
  1. 00:08:844 (5,6,7) - I think adding a stream between this note will be more fun and chalengging. :) Well, if you follow this, you should rearangge your jump since this pattern is jumpy >.<
  2. 00:22:091 (1) - Same as normal, i think you should add a finish here at the startpoint of the slider.
Very decent mapset. :D That's all from me. Sorry if my mod is not helpful.
Good luck qilliam ^^
Topic Starter
mochi
SPOILER

Miya wrote:

Hi qilliam, it's time to mod your map :)

General
  1. Fine, i don't see any problem here. :)
Normal
  1. 00:54:818 (2) - I think it's better for this slider to have the same shape like 00:53:260 (1) - It's more consistent imo. no
  2. 00:57:935 (2) - Same as before, i think it's better to change this slider shape like 00:56:376 (1) - no
  3. 01:32:221 (1) - Adding a finish at the startpoint will be nice to hear and it will make hitsound more consistent. FIXED
Hard
  1. 00:08:844 (3) - It's better to change this 1/2 repeat slider to 1/4 repeat slider. It's more fit the song than 1/2 repeat slider and it doesn't too much hard for the player. no
  2. 00:53:260 (1) - How about adding a finish sound at the startpoint? It's better to hear imo. no
Insane
  1. 00:08:844 (5,6,7) - I think adding a stream between this note will be more fun and chalengging. :) Well, if you follow this, you should rearangge your jump since this pattern is jumpy >.< no
  2. 00:22:091 (1) - Same as normal, i think you should add a finish here at the startpoint of the slider. no
Very decent mapset. :D That's all from me. Sorry if my mod is not helpful.
Good luck qilliam ^^
thanks for modding
Takos
Hi~ >w</
From my modding queue~
All Suggestions

General
Composer: MasKaleido
Vocal: Arima Misaki
Add these to tags?


Normal
01:07:091 (5) - NC if you're following vocal?
01:10:208 (4) - ^
01:19:558 (5) - ^

Hard
01:38:454 (1) - You forgot adding a finish here

Insane
I think this diff should be renamed to "Lunatic" since this is a Touhou song.
You're using too many NCs in this diff. ;_;
00:02:610 (1) - Remove NC
00:08:065 (1,2,3,4,5,6,7) - Make a cleaner hexagon? You can do it by placing a note, and then rotate it 60 degrees, do it for the next one, and so on.
00:10:402 (1) - Remove NC
00:11:961 (1) - ^
00:13:519 (1) - ^
00:16:636 (1) - ^
00:18:195 (1) - ^
00:19:753 (1) - ^
00:21:311 (1) - ^
00:33:584 (2) - Too close to the previous note. Ctrl+R instead?
01:26:766 (1) - Remove NC
01:28:324 (1) - ^
01:29:883 (1) - ^
01:33:000 (1) - ^
01:34:558 (1) - ^
01:36:117 (1) - ^
01:37:675 (1) - ^

I love Touhou songs~
Good luck!
Topic Starter
mochi
SPOILER

Takos wrote:

Hi~ >w</
From my modding queue~
All Suggestions

General
Composer: MasKaleido
Vocal: Arima Misaki
Add these to tags? ok


Normal
01:07:091 (5) - NC if you're following vocal? i add new NC after every 2 measures
01:10:208 (4) - ^
01:19:558 (5) - ^

Hard
01:38:454 (1) - You forgot adding a finish here orz. FIXED

Insane
I think this diff should be renamed to "Lunatic" since this is a Touhou song. i think it's too easy to be called lunatic
You're using too many NCs in this diff. ;_;
00:02:610 (1) - Remove NC
00:08:065 (1,2,3,4,5,6,7) - Make a cleaner hexagon? You can do it by placing a note, and then rotate it 60 degrees, do it for the next one, and so on. remade hexagon and changed jump pattern
00:10:402 (1) - Remove NC
00:11:961 (1) - ^
00:13:519 (1) - ^
00:16:636 (1) - ^
00:18:195 (1) - ^
00:19:753 (1) - ^
00:21:311 (1) - ^
00:33:584 (2) - Too close to the previous note. Ctrl+R instead? intentional
01:26:766 (1) - Remove NC
01:28:324 (1) - ^
01:29:883 (1) - ^
01:33:000 (1) - ^
01:34:558 (1) - ^
01:36:117 (1) - ^
01:37:675 (1) - ^ no NC changes

I love Touhou songs~
Good luck!
thanks for modding
No_Gu
request from my queue

[insane]
00:44:396 (2) - remove it

[hard]
00:47:026 (1) - copy last 5 .ctrl+h and ctrl+r.then fix spacing
00:49:850 (5) - move it to 00:50:045

[normal]
00:47:026 (1) - finish instead of whistle
01:04:169 (1) - whistle instead of clap at the beginning


I can't find more problems.If you change nothing.Please don't give me kud
mercury2004
Sorry for 2 day late. I was busy recently.

S Priority Mod.

Red: Means.You are breaking beatmapping rules or something that doesn't right. You should change it immediately.
Orange: Means. My Suggestion. It is okay whether you change it or not
Purple:Means. Highly Recommend you to change it.

General
-Folder OK
-Hitsound is a bit too loud. Decrase all timing section by 10%
Add the embodiment of scarlet devil beloved tomboyish girl into Tags

Normal Difficulty
Fine

Hard Difficulty
Use 1 Slider tick. I don't know why you use this though.
00:49:753 (4,5,6) - Put like this sounds better
01:31:636 (3) - You forgot your whistle here

Insane Difficulty
Use 1 Slider tick.
00:00:273 (1,2) - [NAZI] Put 2 same level as 3. Better gameplay. and Put 4 same level as 3
00:05:922 (6) - [NAZI] Put 6 same vertical plane with 00:05:337 (2) -
00:18:584 (2) - [NAZI] Stack this under 00:17:026 (2) -
00:29:883 (1,2,3) - This pattern does not fit with the music well. The jump feel very uncomfortable. Put them like this?
00:44:396 (2) - Remove this note
00:56:182 (7) - [NAZI] Stack this with 00:57:156 (4) - . And fix these 00:55:792 (4,5,6) - spacing

I can only give you a suggestion. The maps set look good already. Star

If this mod proved to be not helpful. Don't kudos
Stefan

qilliam wrote:

er.. you should probably play more insane/hard difficulties before criticizing my map
I never said that it is too hard or something else, but k.
Topic Starter
mochi
SPOILER

No_Gu wrote:

request from my queue

[insane]
00:44:396 (2) - remove it

[hard]
00:47:026 (1) - copy last 5 .ctrl+h and ctrl+r.then fix spacing
00:49:850 (5) - move it to 00:50:045

[normal]
00:47:026 (1) - finish instead of whistle
01:04:169 (1) - whistle instead of clap at the beginning


I can't find more problems.If you change nothing.Please don't give me kud
no changes made

SPOILER

mercury2004 wrote:

Sorry for 2 day late. I was busy recently.

S Priority Mod.

Red: Means.You are breaking beatmapping rules or something that doesn't right. You should change it immediately.
Orange: Means. My Suggestion. It is okay whether you change it or not
Purple:Means. Highly Recommend you to change it.

General
-Folder OK
-Hitsound is a bit too loud. Decrase all timing section by 10% i think it's fine
Add the embodiment of scarlet devil beloved tomboyish girl into Tags i don't think it's necessary. ppl would most likely search cirno if they want to find this map

Normal Difficulty
Fine

Hard Difficulty
Use 1 Slider tick. I don't know why you use this though. no
00:49:753 (4,5,6) - Put like this sounds better no
01:31:636 (3) - You forgot your whistle here[/color] orz. FIXED

Insane Difficulty
Use 1 Slider tick. no
00:00:273 (1,2) - [NAZI] Put 2 same level as 3. Better gameplay. and Put 4 same level as 3 no
00:05:922 (6) - [NAZI] Put 6 same vertical plane with 00:05:337 (2) - no
00:18:584 (2) - [NAZI] Stack this under 00:17:026 (2) - no
00:29:883 (1,2,3) - This pattern does not fit with the music well. The jump feel very uncomfortable. Put them like this? no
00:44:396 (2) - Remove this note no
00:56:182 (7) - [NAZI] Stack this with 00:57:156 (4) - . And fix these 00:55:792 (4,5,6) - spacing no

I can only give you a suggestion. The maps set look good already. Star thanks

If this mod proved to be not helpful. Don't kudos
thanks for modding
athiota33
Not find anythimg wrong.
Star for you :D~
Dangaard
[General]
  1. title should be either "Heart-Racing☆Frozen Pack" or "Tokimeki☆Reitou Pakku"
    Sources: [source_1] [source_2]
  2. as mentioned before, you should add the following tags: "the embodiment of scarlet devil" and "beloved tomboyish girl"
    It's always better to have more specifications than having the bare minimum.
[Normal]
  1. changing to new combo in the middle of a stack can be quite confusing for novice players. Since this is your easiest diff, you should change it, so that new combos are placed on the starting notes of each stack. This applies especially to the intro section, but it can be found in the other diffs as well, so you might want to change it on those as well for consistency.
  2. seeing as you are using tickrate 2 in the other diffs, you should do here as well. Imo it goes well with the winter theme of this song.
Nice map!
Topic Starter
mochi
SPOILER

Dangaard wrote:

[General]
  1. title should be either "Heart-Racing☆Frozen Pack" or "Tokimeki☆Reitou Pakku" I think the current title is better. Similar to how your recently ranked map is called "hare hare sailor fuku" and not "hare hare se-ra- fuku". And I don't think you can use "☆" in osu.
  2. as mentioned before, you should add the following tags: "the embodiment of scarlet devil" and "beloved tomboyish girl"
    It's always better to have more specifications than having the bare minimum. ok fine, added
[Normal]
  1. changing to new combo in the middle of a stack can be quite confusing for novice players. Since this is your easiest diff, you should change it, so that new combos are placed on the starting notes of each stack. This applies especially to the intro section, but it can be found in the other diffs as well, so you might want to change it on those as well for consistency. Changed NC for normal stacks. The NC stacks in other difficulties are unchanged for consistency within the difficulty.
  2. seeing as you are using tickrate 2 in the other diffs, you should do here as well. Imo it goes well with the winter theme of this song. ok, changed.
Nice map!
thanks for modding
Dangaard
seems like the title is fine as is, rest was fixed.

bubbled
Sakura
Christmas queue mod
Ranked!

Have a Merry Christmas
Elly-chan
Gratz on Rank~

Haven't played it yet though
Topic Starter
mochi
thanks~
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