Step 1: Allow people to queue actions (say have mafia send in kill with "don't execute until X time") [Example: Deadline.] This is also doable just by the mafia not sending in their action until right before deadline.Two wrote:
??? it's not normal to end night prematurely
you can confirm people as mafia/town that way
Optional Step 2: Allow people to send in actions for that night during the day.
Done, no more problems.
Then any confirming of mafia or town is entirely the fault of those who sent in actions.
These rules are secretly always in effect in my games but I don't really announce them just because I'm too lazy to add them to my rule list.
Unneccisarilly long nights are pointless and annoying. (To me.)