Thanks for the star lufi and vicho-kun
and lufi, you don't know until you try to mod it because I often made silly mistake somewhere
and lufi, you don't know until you try to mod it because I often made silly mistake somewhere
Go GoFaust wrote:
Was gonna continue mapping this yesterday but unexpected downtime lol.
I'll see if I can finish everything by tonight.
For DragonSparta, sorry but I can't agree with your mod I still appreciate it and your star tookanpakyin wrote:
Requested taken from #modreq
[General][Easy]
- Timing:Sorry,I'm pretty sure your timing is wrong!The metronome doesn't fit the drum sound perfectly.I'm 80% sure my timing,so probably have a try with this: 3979.Please consider this after read my mod,and please resnap all notes if you decide to change it. Yup sounds good
- Other stuff seems fine~
Issue/unrankable stuff.
(Something bad in gameplay or unrankable staff,you should take a look on it.)Beatmap design/suggestion
- All stuff seems fine.Nothing are really bad in gameplay.
(These are totally suggestion only,you can ignore them if you disagree.)Prerty good.
- 00:04:602 (1,2,1) - Sorry for a bit nazi but you should take a look on it,the spacing between (1) and (2) is different of (2) and (1),please fix this without grid snap. this doesn't really affect gameplay and there seems to be nothing wrong here too
- 00:48:134 (2) - I will avoid these kind of long slider in Easy diff,I think they may make confused to newbie,well,leave this to you. Hmm why will it confuse newbie? the slider path is clear and the the end is very easy to see too and despite the wave, this silder could be done in liner path
- 01:06:558 (2) - Some design thing here.Just a tiny adjust of this note,probably 1 grid left to align with (1.3)? Sure
[Normal]
Issue/unrankable stuff.
(Something bad in gameplay or unrankable staff,you should take a look on it.)Beatmap design/suggestion
- All stuff seems fine.Nothing are really bad in gameplay.
(These are totally suggestion only,you can ignore them if you disagree.)[Hard]
- I'm wondering why you used tick rate 2 in this diff but used tick rate 1 in easy,it doesn't make sense,also,i cannot find specific reason that you need to do that. I try using tick 2 in Easy and it sounds way too much, but it fits with Normal and Hard intensity so I decide to only use 1 tick rate on Easy
- 00:14:384 (3) - I don't suggest a long slider here because you have placed a lot of 1.5 beats or 1/1 before,so it would be really weird if you placed a long slider suddenly. I don't see anything wrong with this slider (except for the shape). It fits the song and the path is clear despite of the loop
- 00:36:558 (1) - Please remove finish at the end of the slider,it doesn't fit the music at all.IMO,finish should only placed on the accent point! I have different opinion with this but I agree it's a bit too much
- 01:18:297 (1) - Since you stuffed too many reverse here so I suggest you separate it into 2 slider. Yeah it's a bit tricky, player need to rely on the approach circle and the song so they won't be confused. I personally like this myself
- 01:28:732 (1) - ^Same.^
Issue/unrankable stuff.
(Something bad in gameplay or unrankable staff,you should take a look on it.)Beatmap design/suggestion
- 00:41:776 (1,2,3,4) - Be honest,this pattern can't shows a good effort during gameplay,(4)- is barely coverd by hitbrust. Nah it's not hard to see, despite the hit burst cover the midle of the slider, the end is very clear so it's easy to follow the path
(These are totally suggestion only,you can ignore them if you disagree.)That's it!I think you better to get a Insane diff.
- 00:20:580 (2) - To follow your previous pattern,I think this note should place on coordinate:(424,208) Just Horizontal with (1). I don't think I will. I rather align all 3 objects together
- 00:36:884 (2) - Same as Normal,remove the finish please. Okie dokie
- 01:28:732 (1,2,3,4) - Probably just follow what you do in last combo? Roger that
Hard is a bit boring for mexD Eh~~~. Wait for vicho and faust's diff then =D
Behonkiss wrote:
Easy:
- Sliders feel too fast for an Easy. it's still ok. Might be a bit hard for a total noob, but it's still playable for beginner
- Why are there so many more sliders than hitcircles? well, I didn't really pay attention on this, I just try to make this easy by using many sliders
Normal/Hard:
Fine.
xBourbon_Kid wrote:
Heya , thanks for request!
Well here's my noob mod
[Easy]
Fine
[Normal]
1:11:805 (1,2) - 2 should be same as 1 right? well I intend for the outline to be matched so they are not meant to be the same
1:18:326 (1) - maybe decrease repeats nah I like it this way
1:28:761 (1) - ^ ^
HP Drain +1 maybe
[Hard]
is it just me or are there many spacing problems? it's probably just me ahaha there aren't any big problem on the spacing so maybe it's just you
well that's it , i hope i could help you
thanks a lot for the mod and the star everyonewinber1 wrote:
Hard
00:10:500 (3) - i would remove the finish and add one to combo 4 (like you did at 01:26:642 (5,6) - ) I don't think I will, I like it better like this
00:25:663 (x) - you may consider adding a note here and perhaps at 00:25:989 as well, to follow that trumpet thing in the music, similar to what you did at the end. I want to make this part to be very different than the end hence I didn't add objects to follow the trumpet on those place you mention
00:45:555 (x) - sounds better to me if you add a note here. (In fact it would be better to add a note at 00:45:636 imo as well but that just doesn't really fit with the difficulty since you never use blue ticks anyways) I prefer it this way
01:19:631 (5) - this note really calls for a new combo, at least for me. It's also the start of the kiai time as well (you may consider removing the new combo on the next note too) True~
01:24:522 (1,2,3) - *nazi* make this into a straight diagonal? that's just my preference tho. if you want to keep the tiny curve, i guess that's fine too. haha I didn't use any grid snap here so that's probably why I messed it up. I try fixing it
01:34:631 (1) - add finish? hmm it's too much so nop~
Normal
01:16:696 (1) - remove combo and add it to 01:17:022 (2) - ? you never actually put a new combo on the "yay!" in the background in previous times it happened in this difficulty, so I don't see why you should do it now. whoops missed this
Easy
00:04:631 (1,2,1) - *nazi* ok it just really bothers me that 00:05:609 (2,1) is spaced closer to each other than 00:04:631 (1,2) lol. move 00:05:935 (1) - a little further away? ok you're the 2nd person who said this so yeah, moved~
01:06:914 (3) - it really sounds and feels a lot better if this note started at 01:07:076 (3) (not at 01:06:914) imo :/, i guess you're going to have to mess around with the shape a little more if you decided to change this lolI could but I rather use this rhythm, cause the previous slider and circle are on 1/1 I think it's better if I keep this one on 1/1 too
01:34:957 (2) - perhaps turn this into a kick slider sort of thing (starts at 01:34:957 and ends at 01:35:120, whistle at the beginning and finish at the end)? well it could be very tricky for beginner so I think I won't
Nice map! :3
Sallad4ever wrote:
@-Gamu-: thanks for the info on the title, tags, and artist. I forgot to check the ranked map for this singer xD
for the insane I'm waiting for Faust's and Vicho-kun's diff~
Thanks a lot for the mod -Gamu & Pereira006 =D
ok actually it doesn't really matter whether I add a star or not, because unlike artist name it doesn't really matter if I add a symbol exactly like on the opening video. You know what, maybe I'll just leave the star out of the title name, if osu can shown a symbol on the song title I'll add it. For now I'm going to leave it-Gamu- wrote:
↓ ↓ ↓ ↓
Super * Affection (TV Size)
space!
no kudos please
lol I'm glad that you read all of the long essay, and it's my pleasure that they at least do some help to you~Sallad4ever wrote:
I'm very sorry for the late reply m(_ _)m
Thanks a lot for the mod wan
I change some pattern on Easy and add some hitsound to it, I don't rally agree with hitsound you give for Normal and Hard though
@Samah: don't worry about it Samah you still take a look at it and give me your opinion. You even give me a star~
@Vicho-kun: I'll be waiting
lol next time I'll try to. XDSallad4ever wrote:
@wanhyrzh: don't worry about it wan, I'm not a mapper that outright ignore any kind of mod. I take what I think fit , so give me a lot of suggestion
360,200,63815,2,0,B|360:128|360:128|422:119|429:58,2,180,2|2|2Imo it's better.
hmm if the reason you suggest me to add circles there is to follow the vocal, then they are incorrect. Try to listen the song using 25% speed then you'll notice that the the vocal are not on the position you give me. So I think I'm not going to add it0sync wrote:
Normal:
01:00:799 (2) - Consider adding a hit circle here.
01:01:777 (4) - ^
360,200,63815,2,0,B|360:128|360:128|424:124|432:56,2,180,2|2|2
makasih banyak buat modnya Nivalis~Niva wrote:
Hi Kak Sallad :3 (lagi butuh kudosu orz)
[General]
-> Nama .mp3-nya "Alice from Japan - Super Affection.mp3", jujur gw nggak tahu "Alice from Japan" itu apa, tapi mungkin masukkin ke tags? (gw lihat lagi ke .mp3-nya di metadatanya nama artisnya juga "Alice from Japan" dari credit di PVnya ada nama penyanyinya kok (00:49:875) alice from japan wa sendiri g tau siapa mereka
[Easy][Normal]
- 00:25:826 (2) - Jujur menurut gw kak, tempatin ini di kiri (http://osu.ppy.sh/ss/169677) lebih bagus soalnya 00:23:218 (2) yang sebelumnya ada di kanan ^^ bisa juga tapi wa pengennya biar flow keatas lebih bagus jadi sesuai dengan arah slider yg sebelumnya
00:26:805 (2) - ...elbow slider? Nggak curve biasa aja kah? Lebih nge-flow imo xD yup
00:40:989 (3) - Err... menurut gw karena ada waypoint merah di awal slider itu, bentuk curvenya jadi aneh orz oops erorr waktu nge-copy paste
01:17:022 (1) - Curve biasa lebih bagus imo: http://osu.ppy.sh/ss/169680 wa bagus juga, tapi di bagian kiri ama kanan keliatan agak nyentuh ama bagian awal dan akhir dari slider sebelumnya dan lagi kalau curve g dapet dengan irama vokalnya itu lho~[Hard]
- 00:10:174 (1) - Hmm... Slider end-nya mungkin dibuat lebih ke bawah, atau slider ini di-curve sedikit? :3 iy ya terlalu tajam sudutnya, wa turunin kebawah aja kalau slider pendek di paksain di curve malah jelek
00:11:152 (1) - Aw, kenapa slider lurus >< (slider wave mungkin disini?) hahaha ok
00:47:022 (4) - Geser inherit sectionnya lebih awal? knp? wa emang pengen finish nya juga volumenya agak kecil dan wa jg pengen pake slider yg lebih lambat jd sekalian aja di gabungin
01:03:815 (2) - ...jujur gw geser waypointnya dikit pakai grid lv4 langsung ngelingkarin 01:03:326 (1) sempurna sih yup360,200,63815,2,0,B|360:128|360:128|424:124|432:56,2,180,2|2|2Err... Itu aja sih kak, jujur gw ngerasa ritmenya masih agak terlalu kompleks bahkan buat Easynya, tapi mapnya udah bagus kok kak :3
- 00:14:739 (2,3) - Mungkin geser (2) agak ke bawah dan (3) agak ke atas? Jumpnya bagusan begini imo hmm kurang tau sedikit itu segimana jadi sesuka wa aja geserna
00:36:913 (2) - Whistle+Clap? o.o - Clap aja menurut gw udah cukup kok yup
00:59:739 (x) - Tambahin circle dengan clap? wa ritmenya itu hampir semuanya ngikutin vokal jadi kyknya nggak akan wa tambahin
01:27:457 (1) - Terlalu di-curve imo, mungkin waypoint yang tengah itu digeser 1 grid ke kiri ini udah cukup kok
01:34:468 (6,1,2,3,4) - Err... Pattern bentuk U? Jump bentuk bintang bakalan JAUUUUUUUH lebih bagus imo buat endingnya ^^ kalau jump bentuk star nggak d, soalnya tingkat kesulitan nanti melonjak tiba2. Kalau bikin kecil jg rasanya bukan jump dan lagi wa pengen bikin supaya berakhir pas di tengah
Good luck kak~
Thanks a lot for the star and the mod Kiddo-KunKiddo-Kun wrote:
Yo~
From #modreq.
[General]
• Add "Melty Blood" to the tags? add all of the series, hope I didn't forget any
[Easy]
Lovely Sliders :3
• 00:10:826 (2,1,2) - I think this flow here can be better. So I would do something like this:
See how (1) forces the player to move in to (2) giving it a better feel? you're right, but for this diff I heavily focus on the pattern (you can see it from a lot of those silly slider I used) so I think I'll still using the blanket
[Hard]
• 00:04:631 (1,2,3) - Ahhh, I see what you did there. Your a clever man, Sallad. only player that play using video will notice, glad you did =D
• 00:41:968 (2,3,4) - I'm pretty sure some people would get this pattern on the first shot. But you can keep it. It might be me. Yeah and the approach circle is clearly visible so I think it's perfectly fine
• 00:43:924 (1) - I would add a new combo to this note to match you combo pattern like 00:36:587 (1,2) -. hmm I don't think I will for 00:36:587 (1,2) I use different combo cause to put emphasis on the lyric and the vocal are , how do I say it stressed? on the "zettai" so much kinda like the yeah yeah part. I try fixing all the combo to follow the vocal now cause the combo are actually still messed up until you point this up =P
Have a star♪
*Jumps in Group and waves arms*
Whoaohoh Whoaohoh Whoaohoh
(YEAH YEAH!)
Thanks a lot for the mod but unfortunately I'm not doing any m4m this time. Sorry Shion and uchiha225S h i o n wrote:
:) Hi.Sallad4ever (from #modreq
(I would appreaciate it much if you can M4M for this.
Generalit's not blend too much and it only on some portion on the bg so I don't think it'll cause a big problem
- Combo 4 is close to some area of BG. Try to change new combo to notes that apprear in this area ? This shows :
Easy
- 01:27:457 (1) - spacing , too close ? this is intentional
Hard
- 00:49:957 (2) - not parallel with (1), close gird snap and make it better ? hmm not really understand this, I myself don't think this needs further fix
- 00:51:261 (2) - ^ ^
- 01:14:250 (2) - not to be in line with (1,3) . maybe have much fun umm it's perfectly in line
- 01:26:478 (4,5,6,7,1,2,3) - Have a try like this ?
01:35:120 (4) - to (280,256) to form a flower shape ? I've come up with something different =D
Vicho's InsaneThe map is good enough so I didn't find much...
- 00:36:506 (6) - delete this and make (5,7) stacked
Good luck ~
Thanks a lot for the mod fartownik.fartownik wrote:
[General]
- Is that "*" in the title "Super*Affection" really needed? Everywhere I check there's no asterisk between the words. Any proof? The asterisk on the title is to replace the star (you can see on the video in 00:47). I try to make the title to be as similar as the official one but as osu! map title do not support special character, hence the asterisk
- Some of the combo colors seem to dark for me (dark-violet and dark-red ones especially), they tend to blend with the background. Brighten them? roger that
Hard, Normal and Easy are flawless. Not gonna nazi mod anything. Really well made.
That's all I think. The maps are simple and solid. Yes I do aim for the map to be simple and easy
star
Waiting for Vicho-kun~Suzully wrote:
In before I couldn't find a big issue when I have checked (though Vicho's diff was not yet then), but now I try once again \:D/
[Easy][Hard]
- 01:35:120 (x) - A note is needed here imo, so I recommend you to change 01:34:957 (2) to a slider and extend it to here. Oh, and don't forget to add finish
I try to follow the "Yay" so I didn't add a note here, beside I want to avoid using not that only 1/2 beat apart
[attachment=0:61389]screenshot298.jpg[/attachment:61389]Great map!
- 00:07:892 (2) - How about trying Ctrl+H? I think that will create better flow between 00:07:239 (5) and 00:07:892 (2). yup
- 00:36:913 (2) - Yes, stacking is a good idea, but imo it's better to place it at x:256, y:352 (from the point of view of the flow) yes and it looks good too.
I love your symmetry formation, and of course Vicho's fun map too!
Call me back after fix~
Thank you Suzu no bakaSuzully wrote:
[Vicho's Insane]
- 00:10:989 (2,3,4,5,6) - Try to make them symmetry. That looks more beautiful to me. ok
- 00:12:620 (1) - Remove new combo, then add new combo to 00:12:946 (3). ok
- 00:22:728 (9,1) - It's better to add new combo to (9) than adding to (1). ok
- 00:25:337 (8,1) - ^ ok
- 00:41:478 (5) - Add finish to the end of slider. ok
- 00:55:826 (4,5) - Sounds kinda empty, how about adding whistle to the end of (4) and (5)? okaaaay
- 01:34:468 (1,2,3,4,5) - Try to make them symmetry too
ok
YaySuzully wrote:
Whoaoh Whoaoh Whoaoh Yay Yay!