05:08:901 (1) - I think starting here I had 1/5 snapping in mind to approximate the guitar. It feels sluggish to me right now.
05:26:304 (1) - You could try to make this and similar sections 1/5, the drums go a little faster than the songs tempo here.
07:42:031 (5) - Too many notes here.
Also my timing starts to be noticeably late towards the end. I should be able to fix the timing somewhat with the help of the map.
02:00:866 (6) - You could move this to the top right corner to highlight the vocal.
02:03:242 (6) - Could move it similarly to highlight the vocal change
01:27:301 (1,2,1,2) - Jumps feel out of place. I think this is the highest spacing in the map
01:21:955 (1) - This needs more spacing as had the other similar ones
01:24:331 (1) -
01:25:519 (1,2,3,4) - And here the spacing could increase progressively
01:17:796 (3) - This has higher spacing than 01:17:945 (1) - Feel like the jump should be on 01:18:093 (1) -
01:01:311 (4,5) - You could just remove these and space 3 harder. Also can keep a circle at 01:01:460 - it would fit the stopping of the music
00:59:975 (3) - You could make this slider even longer if you really want to highlight the long vocal
00:54:331 (5) - I would move this more to the right because spacing seems a little low.
00:55:074 (3,4) - Same here to apply more contrast.
00:55:519 (5) -
00:43:489 (2,1) - Jump feels a little too high, also because stronger sounds had less spacing
00:33:242 (6) - This slider could be longer. Applies to similar long sounds. 00:40:371 (1) - Here you did this
00:25:222 (1,2) - With how the vocals sound here I feel like these should look like these 00:25:519 (1,2,1,2) - . They all have some kind of pitch change
00:22:846 (3,4) - space one of these more, I would just move 3 and 4 more to the top left.
00:22:103 (3,4) - With how vocals change here I think moving these more to the top would fit nicely. You could also just CTRL-H or similar
00:20:618 (2,3,4) - If you want to follow the vocal pitches you could create more contrast here.
00:11:559 (1) - Make sure to have the same sounds have similar spacing like on 00:10:965 (2,3) -. Big jump on cymbal
02:57:371 (3,4) - Snapped wrong. You could use a slider like 02:56:294 (2) - and it on the 1/8 tick only real sound is on blue tick there
02:57:525 - You should remove this if you want to stop at the instruments. You could try something like this https://osu.ppy.sh/ss/18825249/180e
02:16:717 (1,2,1,2) - Kind of unreadable suddenly the song gives you this random 1/12 drumming. You could make it more playable with even like a circle slider circle combo. https://osu.ppy.sh/ss/18825233/e1e3
01:28:340 (1,2) - I would switch these for rhythm. Feels weird to me. And this is the only slider here not on white tick
01:21:763 (1) - Vocal is on 1/6. Though you can keep this 1/4 cus it has actually instruments that can be highlighted. Good example of when to switch snapping.
01:08:378 (4,5,6,7,8) - This whole part is off. They should all be on 1/4. Like everything here hits on 1/4
04:17:905 (1,2,3,4,5,6,7,8,9,10,11) - Btw this part is kinda crazy it switches from 1/8 ticks to 1/6 idk
04:17:270 - Sound is on 1/6
04:17:924 (1) - Sounds like it should start on the 1/8 tick before, everything else sounds fine so might be some crazy snapping not a timing change
04:18:770 - I think here is some kind of 1/12 rhythm pattern going on, try this https://osu.ppy.sh/ss/18825177/2a4d
This part is kinda fucked ngl, you need to find a good way to simplify or this is some additional timing
04:21:732 - This is off but snaps to 1/16 ticks and so on
04:22:078 - Sliderend snaps on 1/16, this slider could be on 1/16 star and end so it has even rhythm gap
04:22:232 (1) - This sounds to me like it should be on the 1/12 tick little earlier