beatmap discussions

Blocko ET

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!禁止发wcm

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Always believe kanemiko!

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yuri song

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Just a little suggestion, the whole map has 2 long handtrills (03:04:810 (184810|1,184810|2,184810|0) - and 05:18:557 (318557|0,318557|2,318557|1,318557|3) - ) and they all started from the left side. this has caused some players mindblock (like me), then they had to use Mirror mod for playing. I know these patterns are meant to follow the piano pitch, but I think doing so has already affected gameplay.

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unfortunately, I must point out that this map's Timing point is wrong:

The time point is half a beat ahead of the correct position, which leads to rhythm misalignment in some positions, like the clap/snare sounds in the entire song is not on the beat line.

20240216151512.png

In this section (00:29:239 - 00:35:569 ), the drumbeat is also on the backbeat. If you pay a little attention, you will find that this is very counterintuitive.

you should move the red line half a beat to this position 00:00:615, Then is in line with the rhythm of the song correctly.

Also, you can refer to other ranked versions of this song, they all set the timing point correctly:

https://osu.ppy.sh/beatmapsets/599960#mania/1267898

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haipu

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haipu

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pu

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pro

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try

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hipu

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kanki2 go

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不点

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Hi this is a hype

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Hi, I noticed that the audio file you use is still in .MP3 format, I highly recommend using higher quality .OGG audio files if you wish, It can achieve higher audio quality while maintaining the same bit rate.

Here to see their differences → https://s2.loli.net/2023/03/14/hpwan3S9GJufmtI.jpg

I have prepared the audio file for you. You can replace it directly without changing the offset → https://www.dropbox.com/s/7gup4ko9ryzf7gc/audio.ogg

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scp

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01:48:151 (108151|0) - can add LN here to keep consistency with 01:23:948 (83948|3,84225|3,84503|3) -

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01:15:915 (75915|1) - not sure if this snap is correct, why only single 1/12 here?

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02:33:498 (153498|5) - 少了个跟人声的

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02:29:748 (149748|2,149878|0,150007|4) - 非常奇怪的三个ln,如果是跟人声的话那02:29:619 (149619|3) - 也得有ln、如果跟hat的话那这些02:30:136 (150136|5,150266|3,150395|2,150524|4) - 就得保持一致,怎样都解释不通。

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然后是面条的写法
LN尽量跟明显或较长的音,像kiai段开头的两组01:52:378 (112378|6,112507|4,112636|2) - 01:54:447 (114447|5,114576|3) - 就几乎没看出来有任何规律。这个难度还是尽量完全跟人声比较直观。另外就是LN的一致性、段落内相同位置的ln如果是一样的音就尽量用一样的写法。比如 01:52:895 (112895|3) - 和 01:54:964 (114964|2) - 是要保持一样的。还有 01:58:585 (118585|4,118585|2) - 之后这里 01:59:102 (119102|5) - 直接就没LN了也是不行的。

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押数一致性:
先说kiai段,同样的一种kick,用了三种不同的押数:2 01:52:895 (112895|3,112895|0) - 3 01:53:929 (113929|0,113929|3,113929|4) - 1 01:59:102 (119102|5) - 。显然是不合理的,建议一致用双押比较好,ln只有头算押数。然后在一些大段落起始的时候可以三押跟cymbals 02:00:654 (120654|2,120654|6) - 02:08:929 (128929|2,128929|4) - 这些。

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02:27:809 (147809|0,147809|4,147938|5) - LN的结构非常怪,没看懂

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02:26:128 (146128|3) - 没有旋律,建议用单点

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02:19:404 (139404|2,139662|4) - 钢琴的重音在八分音上,如果蓝线拉长的话那最好在02:19:791 (139791|6) - 加一个1/4LN来突出

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01:21:343 (81343|3,81343|2,81731|3,82119|3) - 拆散一点,不太好打

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00:53:800 (53800|4,53929|4) - 整首歌唯一一个叠,虽然不难但是很突兀,如果不是故意的那最好改一下

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00:23:671 (23671|4) - ghost note

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tag add ExNeko

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hi

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hi

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Its worth noting that many parts of this diff have over than Easy diff at least double the density: 00:50:614 - https://osu.ppy.sh/ss/18408338/0e5c / 01:28:392 - https://osu.ppy.sh/ss/18408343/d372 . Although they are not unreasonable for their own difficulty positioning, But for spread, their gap is too large. You might need discuss with the GDer of EZ diff.

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you can add notes in these places 00:14:087 - 00:14:642 - 00:16:309 - 00:16:864 - etc. they follow the lyric and can better express songs.

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nanahira

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5K gogogo

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00:14:816 (14816|5,14816|3) - 双押有点没必要 删一个吧

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20,

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