mapped by Natsu
submitted
ranked
This beatmap was ranked on 19 March 2022!
nominated by Mafumafu and MeAqua tete
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Ok

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00:08:813 (1,2,3,1,2,3,1,2,1,2,3,4) - it's all the same distance but song's sound is more and more bigger so u can give more and more distance in that jumps?

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Changed a bit

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A

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Marked as resolved by Natsu

00:21:227 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - spacing is too large for this intro

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I reduced to 0,90 spacing

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Marked as resolved by Natsu

00:25:020 (1,2) - i hoped some special hitsound for this notes.

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I think correct ones fit the music correctly

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A

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Marked as resolved by Natsu

00:44:675 (1,2) - this looks like 1/2

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the first slider is following the hold vocal, I also wanted to differentiate it from the second one following the drums

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Marked as resolved by Natsu

nah i mean the spacing, you can of course keep the 3/4 but need smaller spacing 00:44:675 (1,2) -

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Reopened by Mafumafu

Ah okay, gonna fix after work

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fixed

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Marked as resolved by Natsu

00:47:434 (1) - can be consistent in startpoint between 01:45:365 (1) - ?

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Vocals

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A

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Marked as resolved by Natsu

00:52:951 (1,2,3,4,5,6,1,2,3,4,1,2) - can nerf a bit, this is too large

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reduced

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Marked as resolved by Natsu

Wow

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01:06:400 (1,2) - Make hitsounds more silent to not stand out with the song's sudden silence with background instruments.

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I changed the hitsounds

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A

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Marked as resolved by Natsu

01:19:503 (1,2) - 01:20:193 (1,2) - wld suggest ctrl+g cuz vocals go first

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i think current way fits better the vocals as the first object goes to Ye and second follow the echo of Ah

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Marked as resolved by Natsu

01:30:193 (2) - nah for me

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i think is fine, but anyways since is the only time i used it, i changed it

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Marked as resolved by Natsu

01:48:641 (4) - wld suggest ctrl+g here to differ from 01:48:124 (3) - (vocal tones go downward)

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i would really like to keep this as I really enjoy how it does plays

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Marked as resolved by Natsu

01:50:796 - make triple in there?

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I can't hear it

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A

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Marked as resolved by Natsu

01:52:262 (4) - note pattern isn't showing finish sound with movement, feels awkward. can remove finish or fix pattern to give more impact on 01:52:262 (4) - .

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Done

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A

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Marked as resolved by Natsu

01:53:469 (1) - wld suggest ctrl+g to provide better readability here

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ok

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Marked as resolved by Natsu

02:04:331 (1,2) - Similar but make the hitsounds the same as this #571279 or keep it but make it consistent with the former.

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Ye

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A

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Marked as resolved by Natsu

02:50:193 (1) - better feeling when tail muted i sure

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I like the current setup

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A

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Marked as resolved by Natsu
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