some skip notes in kiai segments, mainly on higher diffs got me confuse
would suggest to map synth at 01:34:771 - , we got burst from 01:33:796 - 01:34:096 - 01:34:396 - so would be noticeable weird to play if skip the synth there
also suggest to put note at 01:48:421 - 01:53:071 - 01:53:371 - 01:55:171 -
could be fine to skip If you want to focus on loud snares
suggest to map the synth at 01:49:021 - to keep the flow, on most diff, the 3/4 break after 1/4 stream is kinda weird imo
01:51:196 - 01:55:996 - as well
first part: synth added
second part: section was remapped and note was added
third part: note was not added to preserve the triplet pattern
fouth part the small hihat sound was excluded because the next 2 1/4 snaps has a loud synth followed by a loud snare, so i wanted to emphasize it
ye looked at a few options and felt that leaving it as quads for top diff made more sense, marking as resolved
[General check]
Good: 🟢 Suggestion: 🟡 Problem: 🔴
Metadata: https://www.youtube.com/watch?v=7-A2FC4q4ac
https://vocadb.net/Al/40867
https://projectsekai.fandom.com/wiki/Jouou - fandom
🟢Unicode Artist: 八王子P
🟢Romanized Artist: Hachioji P
🟢Unicode title: 嬢王 feat. 初音ミク
🟢Romanized title: Jouou feat. Hatsune Miku
🟢 Source: プロジェクトセカイ カラフルステージ! feat. 初音ミク
Tags:
Current tags:
project sekai hatsune miku: colorful stage! puroseka プロセカ 3rd anniversary sega palette crypton future media yamaha corporation vocaloid ボーカロイド q*left 8_prince videogame video game
Add:
🟡pjsk prsk
project sekai abbreviations
🟡3周年記念 高難易度書き下ろし楽曲
for 3rd anniversary
🟡8prince 8#prince 8 prince hachiojip hachioji-p
for variety of Hachioji P's another alias
🔴electronic japanese
genre and language tags
Copy paste:
project sekai hatsune miku: colorful stage! puroseka プロセカ pjsk prsk 3周年記念 高難易度書き下ろし楽曲 3rd anniversary sega palette crypton future media Yamaha corporation vocaloid ボーカロイド q*left 8_prince 8prince 8#prince 8 prince hachiojip hachioji-p videogame video game electronic japanese
🟢Audio: audio.mp3
190 kbps, cut off at ~18 kHz
🟢Timing
Offset: 12
Preview Point: 01:28:096 -
🟢OD/HP: E/N/H/I/X/X
6.5/6.5
7/7
7.5/7.5
8/7.8
8.5/8
8.7/8.2
🟡BG: expert.jpg
2520x1440
1.58 MB, a bit heavy, you can use my compressed file bg If you want
304 kb, same file name and dimension
🟢Video: none
🟢Files: no unused files
MV so far looks good
🟢Hitsound: normal-hitnormal works well, no delay
the difficulty names here are based on the difficulty naming scheme of the game that the song came from (easy/normal/hard/expert/master/append), so id like to stick to that naming scheme as much as possible. if this causes issues, would adding a new lowest diff to the spread help?
METADATA:
"colorful" tag already repeated twice (i know it's because of different terms but the tag is already written down)
you tagged q*Left for the lyrics but you should also credit 8_prince for the music production
optional but additionally you can type a "videogame" or "video game" tag due to the song's origins.
Conclusion, add: 8_prince videogame video game
And delete one extra colorful
AUDIO:
190kbps cut-off at 18kHz
meh
Hitnormal length is 45ms, good
BG
*Artist is looking for another background, so the current one is temporarily chosen
also current bg meets the requirements so it's good