mapped by Subokuu
submitted
ranked
This beatmap was ranked on 22 November 2024!
nominated by riot1133 and Stompy_
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yah

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Marked as resolved by Subokuu

00:24:877 missing finish

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Id fixed those earlier just forgot to upload, done

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Marked as resolved by Subokuu

00:25:308 - would be cool if u had something for the vocal here

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added

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Marked as resolved by Subokuu

00:51:601 (4) - whats this cheeky normal whistle doing

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remnants of old HSing lol

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Marked as resolved by Subokuu

00:55:222 (1,2,1,2,1,2,1,2,1,2,1,2,1) - wanna make these increase in spacing

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to signify the buildup better

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Yeah i made the reduction less obvious, still wanted a small decrease to prep for the burst

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Marked as resolved by Subokuu

00:56:256 (1,2) - this jump is smaller (1.8x) than the ones both before and after it (2x, 1.9x); you decrease jump spacing afterwards, so you should prolly space it

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yah done

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Marked as resolved by Subokuu

00:57:118 - i still find this triangle burst confusing cos its a lil outta place since there's nothing really similar
it just halts ur momentum, i'd suggest making it similar to 01:09:704 (1,2,3,4,5) or 01:11:084 (1,2,3,4,5) for readibility and consistency in map

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i like the pattern, it matches the suddent ending of the buildup being a 4 note burst, it helps distinguish in that sense

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Marked as resolved by Subokuu

pretty please

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Reopened by Welly

compromise

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Marked as resolved by Subokuu

🤝

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01:09:015 (1) - extend this by 1, odd to have it end on 3/8

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Id added that for easy of play, since theres a large jump into it, and is not noticeable in gameplay

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Marked as resolved by Subokuu

i think you should consider this again - the 1/8 snares extend up until the red tick and having it one longer wouldnt change the ease of gameplay at all since the next gap would be a small 1/4 movement

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Reopened by riot1133

Yeah i actually nerfed the spacing a while ago so this is fine to change now

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Marked as resolved by Subokuu

01:13:842 (2,3,1,2) - 01:19:360 (5,6,7,8) - these hitsounds are not the same despite the same sound

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oopsies

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Marked as resolved by Subokuu

01:28:325 (1) - i like the patterning here but the way that its so close to the previous object really lacks the needed emphasis on this object, i think u should move this further away somehow

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03:10:394 (1) - i think this applies here too

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With these i had a pattern going wherein for 01:27:291 (1,2,3,1) - every note goes "inwards" to the final (1), which breaks the pattern by going "out" of it, adding flow changes i find to be very noticeable in gameplay, can change this if this reasoning isn't valid tho

03:10:394 (1) has a similar effect except the other sliders are on one side of the axis and (1) is opposite (first 3 flow one direction, final other direction

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okay

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Marked as resolved by riot1133

01:30:222 (4) - maybe remove this so u have a pause here, would continue the idea that u have going on in this section

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03:12:291 (4) - same here

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I actually only added that recently because i thought the pauses would get called out hahaha

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Marked as resolved by Subokuu

01:34:532 (3,4) - 01:37:291 (5,6) - 01:40:050 (5,6) - id ctrl g these rhythms, follows vocals more accurately

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03:15:911 - same for this section

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Did something bout it

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Marked as resolved by Subokuu

welly doesn't like it!!

i second riot's suggestion still tbh because the vocals are more prominent then the instrumental you was trying to follow, and you also already chose to ignore the more prominent instrument here 01:35:222

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Reopened by Welly

fine you pansies

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Marked as resolved by Subokuu

02:07:291 - could have a slow slider here for the vocal

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circle instead sir

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Marked as resolved by Subokuu

02:10:050 (1) - think u could follow the vocals better here if you did something similar to 00:27:980 -

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for the vocal parts, dont change stuff like 02:11:084 (1,2,3,4,1,2,3,4) - thats new

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Agreed on mapping the vocals better, however i see 02:11:084 (1,2,3,4,1,2,3,4) as the correct choice since the electronic sounds in the background become so prominent, mapping both seems to be the best way to do this without "ignoring" any major sounds

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okay

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Marked as resolved by riot1133

02:30:739 - nc prolly

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nerd

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Marked as resolved by Subokuu

02:34:532 - tbh it would be super swag if u did the triples here again but went the other way

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swag is so secured

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Marked as resolved by Subokuu

02:40:050 (5) - u could make this a circle so that u have a pause for when the song is almost completely silent

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the buzz sliders after feel kinda out of place if i make a 1/1 gap
and the buzz sound feels a little too strong to ignore alltogether
whats why i did the ascending SV

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Marked as resolved by Subokuu
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