mapped by tatatat
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This beatmap wasn't updated since 22 August 2024 so it was graveyarded...
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also maybe try and use Distance snapping for more consistency on the whole map (thats my way of doing hards, so you can skip that if you think your way is fine)

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For the most part I do use rough distance snapping. I only strayed from this for emphasis. 0.1x here and there might be off.

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Marked as resolved by tatatat

this is more for the whole Hard diff, but try to use more of the playfield, i feel like its too cluttered to the middle of the map, but that is maybe just me idk

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