mapped by Gontion
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This beatmap wasn't updated since 5 September 2023 so it was graveyarded...
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1.00 SV for the entire map is fun why not also make a diff with varying SV changes :D

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yup

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Marked as resolved by Gontion
  • For buildups, throughout the map does not increase in difficulty as the volume does in the song. The map only follows suit only when the rhythm changes as well.

  • For drops, they are underwhelming. They feel very similar to play to the rest of the map, just a bit more rhythmically complex. I please suggest using slider velocity changes for larger portions of the map as it changes. i could also recommend using different patterns or spacing during different sections of the song to create a "sense of change", you could also use the songs pitch to guide you.

  • 00:31:603 - 00:42:853 : Previously, the map follows the kicks and vocal chops but stops following kicks here. I would convert it(the objects over the kick) into a triple, with last object being a 1/4 beat slider and a circle 1/4 after that.

  • 01:01:602 (2,3,4,5,6,1,2,1,1,2) - The way these doubles are mapped vary widely and can be hard to read as the pattern change is abrupt compared to the rest of the map.

  • 01:03:888 melody is on an 1/8 beat and there is a missed beat right after it

  • 02:48:126 slider glosses over melody here

  • 02:59:259 (4,5,6,7) - I would replace these circles with 1/4 beat sliders to follow that "reversed sound" on the blue ticks. Like what you did at 03:21:525 (4,5,6,7,8,9)

  • 03:28:322 No sound here

  • 03:29:493 missed beat

  • 03:37:697 No sound here

Note: Upbeat song! Thanks for the opportunity to play and mod your map, and for sharing it of course. Good Luck!

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this helped a lot ty!

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Marked as resolved by Gontion
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