00:07:602 (7602|3,7693|1) - 我感觉这俩键总有一个是要加双压的?
比如按规律他是每段的第三节,虽然主旋律不一样但是鼓点还是差不多的,之前同样的位置(00:03:239 (3239|0,3239|1,3330|2) - )这里是双压。
又或者是听感?我觉得他听起来就挺像之前加了双压的某些二连鼓点音。。不太像某些(00:02:148 (2148|1,2239|2) - )处于后半几拍的单压音。。。位置上也不属于
(后一个有双压感是因为这仨主旋律比较重
可能没啥必要吧 但我觉得这种都应该错开放,毕竟第一个音和后面的不是一种
00:08:511 (8511|1) - move to col4
00:32:693 (32693|1,32693|0,32784|2,32784|3,32875|0,32875|1,32966|2,33057|1,33057|3,33057|0) - 00:45:784 (45784|3,45784|2,45875|0,45875|1,45966|2,45966|3,46057|1,46148|3,46148|2,46148|0) - ctrl+h
01:16:148 - 就是这么摆我感觉比较舒服。。
00:13:420 (13420|0,13693|0,13966|0) - 这三个最好隔开,00:14:239 (14239|0) - 挪到2轨,另外00:12:602 (12602|1,12875|1,13148|1) - 这三个为了跟后面做区分最好别摆一轨上,比如00:13:148挪到34,然后00:15:602这三下bass也写个锚
00:21:066 (21066|3,21066|1,21066|0) - 00:22:157 (22157|3,22157|2,22157|1) - 00:23:248 (23248|1,23248|0,23248|2) - 00:24:339 (24339|3,24339|1,24339|0) - 00:25:429 (25429|3,25429|2,25429|0,26520|0,26520|1,26520|2,27520|2,27520|0,27520|3) - If you want, you can use an LN like this to give more impact to the sound in this part
00:29:148 (29148|3,29420|3) - 挪到3轨,00:29:511 (29511|0) - 挪到4,即表达了旋律高度走向又没有破坏手感或增加难度,你现在的写法00:29:511 这个音写不出来音高跟前面的不同
跟前面同理,00:31:693 (31693|3,31875|2) - 这俩互换一下轨道,00:32:420挪2轨,解决了8230提的问题,同时00:31:875 (31875|3,32148|2,32420|1) - 三个ln表达旋律
00:32:420 (32420|3) -
It's more suitable with the sounds if you make it like this 00:30:239 (30239|1,30330|2) cuz they're have same sounds.
这种股貌似有时候双压有时候单压
00:47:420 (47420|2) - 这种位置的股貌似都是单压(虽然我个人还是比较怀疑。。 但是 00:51:511 (51511|3) - 这个是和 00:47:148 同样位置的股了,应该就是双压了吧?
一开始看起来貌似是要只在第一个股的地方双压,但是后面就又都双压了00:55:875 (55875|0,55875|1,56148|1,56148|0) - ,具体情况我没太看懂就不打开了。。。
00:48:875 (48875|0,49148|3,49330|0) - 尽量把面条排开一点,最好不要出现俩个长面尾挨着头的情况,这样会挤占其他轨道的note,从而出现一些不太容易发现的锚键
00:51:602 (51602|1,52148|1) - 像这个地方也是一样,如果把00:52:148 (52148|1,52148|0,52420|0) - 这里左右互换一下,一轨(1|2|3|4)就会轻松很多,这里一轨太密了
00:59:248 (59248|0,59520|0,59793|0,60066|0,60339|0) - IMO, how about making it just like this ?
it will be more interesting in terms of gameplay and I think by stacking in 1 column with quite different PR vocals will make a less gameplay impression later.
01:06:602 (66602|0,66602|1,66602|3,66875|1,66875|3,66875|0) - 这两个音是不同音高的,可以适当做出区分,单单加一个LN感觉不太够
01:07:420 (67420|0) - It's a consistent portamento on piano. Maybe using consistent stairs instead of two pieces of stairs is a better choice. Or you can use a ln to show the portamento.
02:15:602 (135602|0) - Same as above.
01:08:784 (68784|0) - pretty subjective but i feel this note is a bit dragged long and causes increased difficulty spike for this whole kiai part. not saying this pattern is too hard for insane, but rather everything else is simple but only this is hard feels unnatural.
01:08:966 (68966|2,69239|0,69602|3) - 如果可以,这三个最好也锚键一下,如果不能,01:07:966 (67966|0,68239|0,68511|0) - 最好也拆了
01:15:330 (75330|3,75330|1,75602|1,75602|3) - 后面的音变化相比前面应该多一点,感觉01:15:602 (75602|1) - 这个音右移一个轨道会好一点
01:17:511 (77511|3,77693|2) - hard难度尽量避免难度较高的release键型,尽量把两个release面放在两只手上面,类似01:13:148 (73148|3,73330|0) - 一样
01:42:784 (102784|1) Why not use double here, like the three doubles before. Or use three notes to substitute three doubles.
00:08:966 (8966|2) - And the same reason here.
01:59:784 (119784|1) - minor thing , 可以像之前那样01:55:420 (115420|3) - 放col1吧,还能避免1轨太长时间没东西
03:08:511 (188511|3,188511|0,188784|0,188784|2,188784|1) - 为啥和03:07:966 (187966|1,187966|2,187966|3,188239|3,188239|0,188239|1) - 不一样,我作为一个普通玩家真的听不出来曲子的区别,起码前三个音是一样的吧
第三个音03:08:511 - 没三压是因为不是snare, 第一个音03:07:966 - 三压是因为是finish
排列是对应的音高变化 03:07:966 (187966|3,187966|2,188239|3,188239|1,188511|0,188511|3) - 03:10:148 (190148|0,190148|3,190420|3,190420|1,190693|3,190693|2) -
第四个音放单面条我估计是他觉得比较短促,而且比较像另一种音,比较主观吧
03:27:602 (207602|0,207602|1,207602|3,208057|0,208057|3,208057|1,208420|1,208420|3,208420|0,208693|0,208693|1,208693|3) - 十分不建议完全不同音高的旋律摆成一样的排列,不管是旋律还是低音很明显都完全不一样,可以把一个面点成米,这样就有空位置做转换了,然后03:27:602 (207602|0,207602|3,208693|0,208693|3) - 这两个音是一样的,可以只把中间的做修改
04:13:875 -
You missed a hihat sounds here. You can still map it by reducing this triple 04:13:966 (253966|0,253966|1,253966|2) to double, like this