mapped by [LS]Ham
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This beatmap wasn't updated since 2 October 2023 so it was graveyarded...
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00:05:410 (5410|2) - would be better if it started at 00:05:331 -

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i feel like this is somewhat subjective (although in the actual song, the midi note starts where i put it) but this does seem to play better? changing it for now, but im still unsure

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Marked as resolved by Sydosys
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Fixed

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Marked as resolved by Sydosys
  • 00:38:568 here in my opinion you should crop this ln 00:37:936 (37936|0) - and then add another lnotes like you did before, because it's clearly possible to hear a variation in the melody, maybe here at 00:39:199 too
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The sound that this LN is representing is continuous throughout the time that it's held, the melody change is an additional note on top of that sound, I don't believe the change here is necessary.

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Marked as resolved by Sydosys

-here at 00:41:094 where there is distorted audio in my opinion you should chart something (at least 1 lnote that start from 00:41:094 to 00:42:199 in the 3* column) or (maybe something like i mini dump ? idk honestly ignore this last bracket)

same thing at 03:05:631 ( here it's more relevant )

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added more LNs on both segments to represent gradual increase of sound intensity

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Marked as resolved by Sydosys

00:44:015 (44015|0,44015|1,44094|2,44094|1,44173|3,44173|2) - sounds keep being the same and nothing is either rising or descending so this stair feels pretty unnecessary and inconsistent

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Marked as resolved by Sydosys

00:47:094 (47094|1,47094|2) - this is really strong and i would add a note on col 4, to make it even consistent with the rest of the high pitched synths. since there r more instances like that i would look through the section better

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added on col 1 to avoid the triple jack

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Marked as resolved by Sydosys

00:51:870 (51870|1) - clearly there arent any sounds there, remove this note

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there is in fact a sound there !

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Marked as resolved by Sydosys

00:53:410 - -> 00:57:199 -
this section doesnt fit the melody at all to me; with so many bursts in the background you could have continued mapping something similar to 00:48:357 - and make it fairly harder and also more physically demanding;
this isnt the only issues because the quads are also unnecessary due to being barely stronger than a kick itself and weaker than the snares, so i would suggest remapping this

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remapped to be more expressive, unsure of this change so if you have any further feedback on this section plz let me know!

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Marked as resolved by Sydosys

same thing at 00:56:647 (56647|2) -

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represented the micro-rolls with LN since that appears to be how the micro-rolls are represented in this part anyway

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Marked as resolved by Sydosys

00:59:094 - deserves a higher snapped roll, that looks pretty reductive imo

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true, the slowest part of that roll in the song is 1/8, with 1/12 being available for emphasis. forwarding all this 2 ezmmr

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upon looking further, (idk if this ever got changed actually, not sure) this is in 1/8 and doubles are used for emphasis to make certain parts feel faster. i think that might be fine already? not resolving this one yet cause im unsure, i need more clarification i think

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added 1/12 for accents

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Marked as resolved by Sydosys

01:01:620 - -> 01:02:015 - no point in making it flow the same way as the bursts before because there's a totally different sound if you listen correctly

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edited this to increase the intensity over time using LNs since the roll becomes so fast it cannot be faithfully represented with solely rice. can change this into rice if you prefer

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Marked as resolved by Sydosys

01:20:608 (80608|2) - this is unnecessary, the tick sound hasnt got any relevant burst for this note to be used there

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oopsie daisies! fixed and also listened to the rhythms more closely and adjusted the snaps from straight offbeat 1/4 to swung offbeat 1/4 (using 1/12 notes)

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Marked as resolved by Sydosys

02:02:283 (122283|1,122283|2) - / 02:03:832 (123832|3,123832|1) - etc.
instead of using doubles on blue lines for the really weak melody we can hear at a slower speed, you could try gracing before the double on the red line to follow what you probably wanted to like this:

to make it work, the double on 1/8 should adapt to the placement of the double above.

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what would that grace be representing? i think this one kinda works as is considering the sound being represented (the synth pluck chord thing) is straight 1/4

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there is a slight bursty sound right before that double on the red line if u listen carefully so even a single would do the job correctly

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i have never heard anything there when mapping that part so i think its reaaally inaudible if it exists, it doesnt need to be represented

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idk if there was some sort of export error but both as far as i can tell hearing and in the original project file its just straight 1/4, so this is gonna stay as is for now

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Marked as resolved by Sydosys

02:45:965 - 02:56:631; i feel like the jack patterns could be a little more diverse as the song introduces a fluctuating synth sound. Except for maybe iterations like 02:47:631 - 02:48:631. As for those parts i have some concerns of making the same type of patterns on different sounds, usually you'd want to map sounds that are more prominent and louder, again just a suggestion

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adjusted also apology for unnecessary comment

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i will update this later

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added

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Marked as resolved by Sydosys

02:53:298 (173298|3,173381|3,173464|3,173548|3,173631|3) - this is absolutely unnecessary due to the intensity of what youre following. the sound is way too weak to have such emphasization reserved, would only follow the really noticeable synth with the usual 3 note anchor

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fixeddddddddddd

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.

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Marked as resolved by Sydosys

i'll explain here the grid i used to obtain this pattern :
from 03:20:142 to 03:20:342 (1/12)
from 03:20:408 to 03:20:808 (1/6)
from 03:20:897 to 03:21:164 (1/9 -> 0.5/4.5)
from 03:21:242 to 03:21:742 (1/4)
from 03:21:856 to 03:22:199 (1/7 -> 0.5/3.5)
03:22:342 and 03:22:542.

do something similar things at like 03:25:342 and 03:16:142

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????????????????????????????????????????????????????????????

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the section is meant to be a very calm interlude, i think this doesn't match the calmness of the music

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Marked as resolved by Sydosys

maxim i love your reaction haha, i know that suggestion it's very chaotic, but idk how to explain in other ways lol

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i think this one should be fine as is

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Marked as resolved by Sydosys

03:49:200 (229200|1,229289|1) - sounds are far too different to be stacked under the same column, would rather if you ctrl+h the 1/8 grace

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ok

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Marked as resolved by Sydosys

03:50:568 (230568|2) - move this to col 1 for consistency with 03:47:612 (227612|3,227656|1,227700|3,227744|1) - ?

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im confused, moving this to col 1 would create a 350 bpm triple

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not applied xd

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Marked as resolved by Sydosys

03:51:918 (231918|3,231953|2,231989|1) - these notes arent following anything, and if its only to keep continuity for the burst i would totally avoid it
also applies to the other instance

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i think this should be fine, the sound here is continuous throughout the whole burst so i think its alright to keep it

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Marked as resolved by Sydosys

03:52:730 (232730|0,232774|0) - cant really get why you forced a 340 bpm minijack right here while all of the bursts like this are simply graces, this is an issue not only for consistency sake but also because its unreasonable to play with full accuracy

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first note changed to column 2 (both instances)

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Marked as resolved by Sydosys

03:53:259 (233259|2,233303|3,233347|2) - two hand trill would be better for consistency

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there seems to be a fair amount of one hand trills that are triples in here, i think this should be fine

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Marked as resolved by Sydosys
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moved to the adjusted positions

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Marked as resolved by Sydosys
  • 04:02:436 and 04:02:700 should be charted as doublets (they're like 04:02:171 / 04:01:906), and then idk if this sound should be pitched with two notes, let me point out it anyway

same thing 04:08:436 for the first suggestion

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this happened a few times, had the kicks as doublets now

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Marked as resolved by Sydosys

04:11:789 - 04:14:965; felt really odd playing through this quiet section, almost as if the mapper was forced to map these distinct sounds? I suggest removing/nerfing some of the notes here cause it can be strange on how it plays considering that not much volume is happening here

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id say the sounds that are being represented here are certainly distinct and play until the next section (4:15:671) but i can ask mapper abt it. i feel it might be more awkward if sounds suddenly got cut off

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there's enough clear sounds in this area to warrant all of the notes being placed here, otherwise i just wouldn't have bothered, and its patterned in such a way as to keep this section designed around the idea of tough-slow-tech comparitively to the rest of the map so which it can feel awkward that's completely by design to trip people up

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.

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Marked as resolved by Sydosys

idk about this but i'll point out anyway

same thing for 04:17:435 / 04:17:788 / 04:18:318 / 04:19:200 / ...

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i dont think the kick is long enough to warrant a grace, and it also starts exactly on the white/blue/red snaps, so having the grace be before the sound starts wouldn't make sense imo

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Marked as resolved by Sydosys

04:25:247 (265247|2,265247|3,265273|1,265326|0) - somehow this arrangement stands out than the other ones which used 1/12th (assuming), however with the grace here, the 2nd note is placed in 04:25:326, instead of 04:25:299 where it should be. Unless there is some intention or reason to this that i dont know.

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The sound at 4:25:326 is not part of the grace, it is representing one of the drums, since the drum is starting to be audible enough to be represented here.

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Meant to resolve, oops

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Marked as resolved by Sydosys

04:29:195 (269195|3,269195|2,269231|1,269231|0) - change this arrangement into something else, since it was previously used for a chord grace in this section

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removed the grace double since it didnt represent chord stuff which was followed before

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^

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Marked as resolved by Sydosys

04:53:553 - just a suggestion, but you can definitely fit in an extra note in one of these snaps to make a double. Feels really odd hearing a loud hardcore kick in this section without an extra note to add into the intensity of this part

Some other timestamps with a similar suggestion: 04:53:834, 04:54:115, 04:54:397, 04:54:772, 04:55:053, etc.

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applied by raveille, just needs to be transferred to main diff

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.

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Marked as resolved by Sydosys

04:57:022 (297022|3,297022|1,297115|2) - just realized there are a few arrangements like this with snaps that are not snapped correctly, (the hardcore kick is mapped as one LN, but a double on some ghost sound?), again, unless there is some intention behind this

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applied by raveille, just needs to be transferred to main diff

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.

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Marked as resolved by Sydosys

05:01:334 first column overlapped rice not inside LN

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05:18:022 - 05:19:522; i feel like there is no reason to map white sounds, while i do hear some distinct beat behind it, the volume of it is too low that i dont think it should be mapped like this. I suggest just putting an LN from 05:18:022 to 05:19:522, or start anywhere from 05:17:272

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added the ln from 5:17:272

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Marked as resolved by Sydosys

05:19:522 - Its okay to put graces here but imo, a 3 note grace is kinda a bit too much and the fact that its a calm part. Reduce it to 2 notes instead by removing the last note, in this timestamp its 05:19:568 (319568|3)
(Applies to similar parts like this)

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removed some graces

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Marked as resolved by Sydosys

05:28:522 - If u want to overmap stuff, its best to not do it in a slow/quiet part, its basically mapping white noise, and the player itself would just be hitting notes that has no sound representative. Remove these 2 notes in 05:28:553 (328553|2,328584|0) - based on what im hearing, there is just no sound there to support them. Again, unless If theres some other intention to this that im not getting

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i believe these are similar to the graces being mapped at such points as 05:19:522 but with the addition of representing the new synths as well. however if the 3 note grace gets changed to 2 notes this would probably differ as well !

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changed a few of these

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Marked as resolved by Sydosys

05:40:522 - HANS ZIMMER TYPE BEAT?!?!?

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05:43:322 - -> 05:44:572 - /05:49:722 - -> 05:50:922 - and similar:
i do find that a reasonable progression in difficulty due to the synth getting more intense but what i do not like about this is that the jump in difficulty is too high:

  1. the minijack usage in super high bpm streams feels really off by not being actually in sync with the synth;
  2. it materially plays really weirdly;
    from that, i would suggest using more technical but still not so dense streams because the melody itself does not demand such a spike.
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for the pre-drop, removed the all the minijacks and some anchors. still the same note density but more rolly

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Marked as resolved by Sydosys

05:44:555 (344555|1) - i think this note should be better in 05:44:588, based from what im hearing
Same as 05:44:822 (344822|0,344855|1) - except put 05:44:822 (344822|0) - in 05:44:788

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As far as i know these ones are okay, i hear them where they are

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should be alright

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Marked as resolved by Sydosys

05:52:322 (352322|1,352322|0) - what is this hand doing here..?
Well, unlike this one 05:52:922 (352922|2,352922|1) - with an obvious change of chord sound

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removed all of them that weren't with drums, this part is too dense already for a pre-drop.

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Marked as resolved by Sydosys

06:02:122 - wouldn't hurt to put a chord here like the other ones?

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fixed

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Marked as resolved by Sydosys

06:05:422 (365422|3,365455|2,365488|1,365522|2,365555|1,365588|0) - this sound is really overmapped and creates now an unjustified spike

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more spaced out now, removed the 2 minijacks

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Marked as resolved by Sydosys

06:10:722 - this could definitely be changed into some other kind of arrangement, like a grace/LN grace for example, instead of just a plain hand here

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orrr actually u can just leave it like that cause it is the same sound like the other hands

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leaving for consistency

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Marked as resolved by Sydosys

06:11:322 (371322|0,371388|0) - i do not really get whats that for, would remove it

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changed to column 3 to avoid minijack

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Marked as resolved by Sydosys

06:25:322 - This part looks cool, but i feel like in the first few seconds, it could be nerfed a bit. Because starting from 06:26:922 the bass sound gradually gets intense, and thats where i think those very dense speedjacks can be placed.
For instance, in 06:25:455 (385455|2,385455|3,385588|1,385588|0) - can be changed into just a singular note, whether it could still be a jack pattern or not depends on the mapper. Then in 06:26:922 would be those hands stacked with a jack pattern. And repeat in 06:28:522

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i feel that a gradual increaes in intensity is represented over the course of this entire section using the LN length later, i think this part is ok as is

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Marked as resolved by Sydosys
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i think this part is kind of more about how it feels mechanically than the pitch relevancy and stuff like that, i think the ghost notes are alright due to them keeping the flow of the hand movement

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Marked as resolved by Sydosys

07:41:270 (461270|1,461270|2) - triple for this evident snare would fit better imo

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i think that would mess up hand balance, sent to riunosk though

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ok sure

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fixed

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Marked as resolved by Sydosys
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don't think they're strong enough to justify doubles

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.

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Marked as resolved by Sydosys

08:54:998 (534998|2) - remove hand cause no difference in sound compared to 08:54:792 ?

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higher pitched/faster roll, the increased density makes sense in terms of dumping this buzzroll sound

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Marked as resolved by Sydosys

08:56:860 (536860|2,536860|1) - i would unjack these honestly, it creates a spike in the spike tbh and the sound isnt even adapt to be stacked with what u followed before

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unjacked

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Marked as resolved by Sydosys

08:57:378 (537378|3,537429|3) - unnecessary minijack again, no sounds are similar enough to be stacked

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unjacked

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Marked as resolved by Sydosys

09:42:892 - -> 09:43:203 - this is not a 1/4 i'm sure, but since a 1/8 would result super uncomfortable considering that there's a long hold i would use a rolly 1/6 pattern going rightwards

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creates a bit of a weird minijack but i think its fine

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Marked as resolved by Sydosys

10:04:156 (604156|0,604222|0) - i would avoid this, use a high snap roll instead, like on 1/12. be careful if any minijacks come out

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changed this roll from 1/6 to 1/12. same notes

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Marked as resolved by Sydosys

10:04:456 (604456|1,604522|1) - be careful here too, an easy fix would be removing 10:04:456 (604456|1) -

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Should I fix also in 10:05:856 (605856|3,605856|3) with the same way?

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ok

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applied

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Marked as resolved by Sydosys

10:13:761 (613761|1,613777|3,613792|2) - this section hasnt got any relevant minijacks except this one, i would do something like this to prevent it:

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fixed a couple of these

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Marked as resolved by Sydosys

10:45:753 theres a very clear sound here that uses the 1/3 snap, Assuming these graces are to represent the synth's, but when stacked on top of another pattern and trying to intertwine it, it makes this sort of broken stream pattern which this loses resemblance of the previous iteration that is jacks in 10:40:420. unless there is some intention to this

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i still want to keep the grace idea, but ive distinguished the notes a lil more so it doesnt feel like constant streams

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applied

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Marked as resolved by Sydosys

11:06:517 (666517|2) - why is this the only rice ion this section?

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Oop sie

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stupud

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Marked as resolved by [GB]Rick
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Honestly there are few parts around those timing which also contains very faint sound like that timestamps which also I found it really trivial. On the other side, the notes in this parts are focused for louder ones (not sure what it's called cuz I'm stupid). As far as I see, I don't think it's necessary for now, if those have to be adjusted, then other parts also need to be adjusted as well

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.

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Marked as resolved by Sydosys

12:53:891 (773891|1,773966|1) - this isnt necessary at all, no sounds i can hear have to be stacked like this. would simply move the last note of the minijack to col 4 and shorten also 12:53:816 (773816|0) - by 1/4

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There is actually synth sound there if you hear in rate 25% / 50%
I wanna hear Ham's opinion first on this, if it's actually no sound then I've been deceived and I can apply that later

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i actually have no idea lol, lemme open up the project file

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hey, just opened the project file (massive song, takes about 15 min to load xd) and rick was right, this is one continuous note

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Lol ok.. so I assume it'll be like this?
https://osu.ppy.sh/ss/18578131/271b

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looks about right. i can make that change real quick, its small enough that you dont have to send me the file

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Marked as resolved by Sydosys

a'ight thank you dude

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yeah looks fine to me

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