the sound at 00:05:004 (1) - and 00:05:632 (3) - are different, however you're using the same pattern for both. Maybe u can increase the spacing or the rotation of 00:05:632 (3,4) - to spice it up.
00:08:146 (1,2,3,4,5) - increasing the spacing in this stream would fit the music since the vocal gets more intense here
00:15:999 (5,1,2) - imo putting 2 slightly further away from 5 would look a little better (honestly this is a nitpick no one playing would really notice)
00:31:392 (1,2,3,4,1,2,3,4,1,2,3,4) - the 1/4 back and forth sliders lack intensity and aren't spaced very far away and this section of the music doesnt feel all that calmer than the previous section so that lack of intensity doesnt make sense
could replace some of the 1/4 back and forths with triples and/or space them further out
00:31:392 (1,2,3,4) - this could be misread because it has the same spacing as the 1/4 gaps on 00:30:449 (2,1) - so I'd suggest increasing the spacing a little bit to make it more obvious that it's 1/2 (the rest in this section is fine because people know from the first set)
00:33:276 (3,4) - could map the vocals more accurately if it was replaced with a rhythm like 00:33:276 (3,4,5,6) -
00:46:313 (1) - can be moved slightly to the right to not touch 00:45:842 (1) - which looks better imo
00:46:784 (2) - could be moved maybe like https://i.imgur.com/DmuDPcS.jpeg so it doesnt clutter the space that 00:45:449 (2,3,4,5,6,1,2,3) - takes up
making the strong vocal at 01:08:774 (2) - unclickable is awkward to play because 01:07:988 (1) - 01:08:460 (1) - are both clickable
03:26:836 (1,2,3,1,2,3) - is the dense rhythm here intended to contrast the slider-heavy parts from 03:18:040 (2) - ?
otherwise, making the rhythm similar to 01:07:988 (1,1) - could make the map more consistent
or even 03:27:465 (2,3) - ctrl g could make the vocal at 03:27:622 (3) - pop a bit more
01:19:062 (7,1) - you could stack these like you did here 01:14:036 (4,1) - would look better imo
I can see why 01:30:030 (1,2,3) - is simplified due to awkward rhythm, but the gameplay doesn't match what the players hear
perhaps a rhythm such as https://imgur.com/a/dBxbode could fit better because 01:30:240 (3) - has no sound
01:40:816 (2,3,4) - 01:41:444 (2,3,4) - could be changed similar to 01:35:789 (3,6) -
otherwise 01:35:789 (3,6) - is a random outlier in a section full of triples
01:34:219 (1) - triple triple reverse reverse
01:36:732 (1) - triple triple triple triple
01:39:245 (1) - triple triple triple triple
02:19:768 (4,5,6) what about to do 2 sliders here as it has 4 snares, also one for 02:20:397 (5) this section? As it looks random, because guitars starts from 02:20:083 (1) to 02:20:554 (6).
Other solution is make notes before 02:20:083 and 4 sliders by the end
02:46:627 (1,2,3) - this spacing as high as the end of build up 02:32:648 (1,2,3,1,2,3), and scream part that starts from 03:07:831 (1), i think it is better to nerf a little bit 02:46:627 (1,2,3)
You should split the slider at 03:37:046 (2) - into two. There is a vocal at both 03:37:046 (2) - and 03:37:046 (2) - . So smth like this https://imgur.com/a/CYlmHuC