mapped by Aetzrak
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This beatmap wasn't updated since 15 August 2022 so it was graveyarded...
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00:04:565 (3,1,2) - Overlaps are difficult for beginners to read

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resolved

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Marked as resolved by EmmaMyMommy

00:04:850 (3,1,2,3,4,1) - too crowded
separate them or replace 00:05:975 (2) - with circle and move 00:06:350 (3,4,1) - a little further

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???

can you reword that

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that timestamp is pointing at a circle?? 00:05:975 (2)
and 00:06:350 (3,4,1) already is spaced away from it

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bru i'm not giving you kudosu for like cringe mods

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Marked as resolved by Yours-

actually just realised that Aetzrak changed timing, I apologise for my words. the map got fucked up when i redownloaded it

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Alright fixed i moved 00:05:225 (1) - so I can unstack the 00:06:350 (3,4) -

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00:07:565 (1,2) - maybe replace these objects, like this? https://osu.ppy.sh/ss/17782908/2a21

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ngl that looks kinda ugly and dense, too hard for a beginner to read probably...
I get what you're saying, to make 00:07:940 - active, and I will do it, but not your way :)

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still take my kudosu

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d

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Marked as resolved by Yours-

00:14:975 (2,3,4) - replace with reverse

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no i'm following drums

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consistent with the rest of the section

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Marked as resolved by Yours-

Ok just rechecked I think it's still ok

if i do a reverse visuals break

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so i'm just going to follow your advice anyway lmao

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00:18:537 (4) - delete

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why?

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Marked as resolved by Yours-

if i delete there's legit a 2/1 gap ??

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alright just rechecked :|

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Reopened by Yours-

I'm pretty sure I can stack 3 objects in a normal

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Marked as resolved by Yours-

00:19:850 (2,1) - not a good situation here
pick either stack 2 circles with 1/2 beat gap or 2 circles with 1 beat gap

don't use both or use neither (if you wanna buff the SR)

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alright i unstacked the 2,1

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d

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Marked as resolved by Yours-

00:21:440 (1,1,1) - there should be at least 2,3 beats between a spinner's end and next object

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resolved

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Marked as resolved by EmmaMyMommy

no actually, I put it through mapset verifier and it only needs to be 5/2 away from the next note

just for next time

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00:24:725 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - too many consecutive 1/2 beat gaps. leave at least 1 beat gap each 2 measures to provide new players a recipe of reading

2 measures of continuous 1/2 beat are too dense for norma

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02:00:725 (1,2,1,2,1,2,3,4,1) - yooo easy there buddy

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lol

alright you aren't wrong here, but the second one is for building intensity which I am allowed to do

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first one has 1/1 sliders so that's alright

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Marked as resolved by Yours-

00:53:037 (4,2) - not a good stack situation here.move 00:53:975 (2) - somewhere else like01:05:037 (4,2)

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don't understand this, why is it bad, and why is your way an improvement? please mod better

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Marked as resolved by Yours-

alright sorry just rechecked i can see your mod refers to the circle, reverse and stacked slider

i think it's ok cause you can't see the stack before you start the reverse so players are going to go to the slider

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00:55:850 (3,4) - why this sudden stack?

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i only stacked 00:55:565 (3,4) - cause spacing issues in the corner lol

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Marked as resolved by Yours-

unstacked now changed slider before to create a nicer flow

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01:49:940 (2,3) - maybe put a circle between them?

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resolved

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Marked as resolved by EmmaMyMommy

purposely didn't put circle here for visuals and snapping

but what's done is done

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