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This beatmap wasn't updated since 23 June 2021 so it was graveyarded...
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00:00:091 - Is there any reason to express this line as a double? 00:00:091 - This line is the starting point of the song, and since there is a cymbal sound along with the drum sound, I think it can be sufficiently emphasized with a triple. Actually, you have tripled the line with the cymbal sound except for the high-density part or LN part. (00:18:272 - 00:19:484 - 00:37:666 - 00:48:575 - These lines are all lines represented by triples.) This suggestion is related to consistency.

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01:37:060 - guess it is great to let it triple , it kinda loud and even louder then 01:36:909 - , it will be more fit to song to make it as 01:36:909 - double 01:37:060 - triple

but it is fine at 01:52:818 - for me cuz the F sounds actually not clearly like 01:37:060 - it is not rly need to change it as triple

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nc catch guys, thx

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00:10:394 - I know your intentions, but I don't think the sound of this line is loud enough to be represented by a triple. Compared to the C sound of 00:10:091 - this line expressed as a triple, the volume difference is large. Since it's the beginning of the song, so I think it would be enough to express it in double. What do you think?

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pretty agree w paran , it is little strange to make it triple to make some pattern change at this part , make it same as 00:00:091 - ~ 00:08:272 - is more fit to the song and the consistency

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my reason for this part actually as a differentiator of the chart from the initial chart, but considering your guys concept there may be a point, okey will be noted as another concept...thx

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00:12:439 - missing a note here like at 00:12:136 (12136|2) -

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aaa part this i have plan to change's pattern for focus drum which just sounded loud, but nice catch

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00:17:666 ~ 00:18:272 same as 00:56:454 ~ 00:57:060 but 00:56:606 - 00:56:681 - is double 1/4 jack here , make change here to let it consistent , and I suggest make it like 00:17:818 ~ 00:18:272

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okey

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00:18:424 (18424|2,18424|3) - i think this would work better as a single note so that it doesnt get confused for a drum sound which you charted at 00:17:969 (17969|3,17969|2,18121|2,18121|1) -

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umm u right

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00:28:424 (28424|3,28424|2,28500|1,28500|0,28575|2,28575|3) - i dont really understand why this is different from 00:33:878 (33878|2,33878|1,33954|1,33954|2) - 00:38:727 (38727|1,38727|0,38803|1,38803|0) - imo they should be the same since they sound the same

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just a varian pattern ? but okeyy i'll make it same

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00:33:878 ~ 00:34:030 - change it to 12 - 34 - 12 trills will make more sense for me , since u make all 1/4 kick sounds double trills like 00:09:030 - 00:09:333 - 00:17:818 - 00:19:030 -

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same at 00:38:727 - 00:56:606 -
actually make 1/4 jack is a little hard imo , but it will be great to use with 1/2 kick sounds , but yeah depend on u ;w;w;

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well sorry, maybe i will kept mine....little hard is the key for make this beatmap is fun xd

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00:34:484 (34484|2,34787|1) - both of it is single , but 00:35:697 (35697|1,35848|1) - both of it is double , guess u can change 00:34:484 (34484|2,34787|1) - to double to make the consistent with 00:35:697 (35697|1,35848|1) -

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i'll change to single

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00:42:969 (42969|3,43121|2) - That little sound might also use short notes to make it more special.

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oke change it

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00:47:666 - maybe remap it like this so that you give more emphasis to snares? http://prntscr.com/129oc6f

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hmmm okey

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00:48:575 - double is fine since the F sounds is not loudly enough to emphasize it as triple , just sounds like same with 00:48:121 - 00:48:197 - etc.

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yeahh u right

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not sure but okey

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01:21:000 - col2
01:25:848 -col4
01:30:697 - col3
I think I can see why you don't use a double, but for this volume it might be better to use a double XD maybe

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oke added double

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01:36:227 how do you think add a normal note here.and move the ln to col2. just very subjective mod, because there has a sound.
https://osu.ppy.sh/ss/16638482/9d40

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i think not....for the breaks

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01:36:303 - i think you could make this more LN oriented since the sound doesnt change the much, it only stutters a bit which i think LN would represent nicely http://prntscr.com/129oi4y

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hmm nice idea, thx

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01:38:878 (98878|1,99030|0,99181|1,99333|2) - you could change the lenght of these LNs to 1/6 perhaps so that there is a clear difference between LNs that follow synths and those ding noises http://prntscr.com/129okkv

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not sure but will consider it

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02:01:303 - until 02:05:545 - The vocal part starting from this part suddenly feels less difficult than the previous parts. The vocal part starting from this line has a sharp drop in difficulty compared to the previous parts. How about reducing the difficulty gap with the front part by expressing more diverse sounds? For example, divide this LN by 1/1 length according to the vocal like this https://osu.ppy.sh/ss/16504634/012a or you can express drum & synth sounds like this https://osu.ppy.sh/ss/16504640/5972

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nc idea, maybe i choice both with combining the bass

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02:06:681 - This line also has a drum sound like 02:07:894 - this line. Didn't express it intentionally? By expressing 02:06:681 - this line, I think you can express all the drum sounds of 02:06:151 - until 02:09:787 - this part without significantly affecting the difficulty level.

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nc catch, okey will be added

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02:11:303 - missed a note here? Sound same as 02:11:909 (131909|3) - 02:12:515 (132515|2) -

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nc catch thx

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02:13:121 (133121|2,133121|1,133272|1,133272|2) - 02:17:969 (137969|1,137969|3,138121|1,138121|2) - it have a more powerful sounds here , but have same key count at 02:15:545 (135545|0,135697|0) - , maybe make it different will more fit to the song , and I think it have two ways to solve it :

  1. nerf 02:15:545 (135545|0,135697|0) - to single
    2.02:13:121 (133121|2,133121|1,133272|1,133272|2) - 02:17:969 (137969|1,137969|3,138121|1,138121|2) - change it to triple to let it have same key count like 02:13:424 - , can also solve the different thing
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okey

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Marked as resolved by Draftnell

02:24:030 - As I mentioned before, too much smoothing can make a paragraph lose its effect, change its position a bit to make things more interesting.
https://osu.ppy.sh/ss/16547776/9784

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want keep it, cause if i change it looks to hard for player and make it break acc

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02:32:212 - I think this line can be expressed more strongly because it has a sound that can be emphasized like 02:30:394 - 02:30:545 - 02:31:000 - 02:31:151 - 02:31:606 - 02:31:757 - these lines. https://osu.ppy.sh/ss/16504706/dc89

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02:41:909 - 02:44:181 - 02:46:757 - You can also consider expressing these lines more strongly.

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nc idea, will following thx

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02:36:151 (156151|3) - how do you think move to col3.
balance it with this one 02:35:545 (155545|2,155621|0,155697|3,155772|1,155848|3,155848|2) -

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nc catch

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02:39:030 - The sound seems to be at a higher level, and I think it can be set up more thoughtfully.
maybe like this https://osu.ppy.sh/ss/16547732/0fe4
And I find that you have a lot of placement that looks very smooth, but sometimes it's like there's a series that needs to be given some feel.
https://osu.ppy.sh/ss/16547727/b59a
As above, a circumflex is used to make the difference to the scale more prominent.

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well okey

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02:52:060 - The sound is so incredible that ignoring it, maybe it's a good idea to use the drum as a little Easter egg in the middle of a lot of long notes.

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looks It's a shame that this drum sound is ignored

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03:15:772 - can add a single note in col4 follow the vocal. I find it very comfortable to play XD

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okey should try

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04:01:833 (241833|3) - move it to col 3 is better then the current pattern for me , since u make all main melody sounds consecutive 1/4 single jack , use the same method on other sounds kinda strange when u playing , it just let me feel like catching inconsistency thing

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okey

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