mapped by -Foxee-
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This beatmap wasn't updated since 21 October 2020 so it was graveyarded...
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00:00:028 - 00:03:065 why is there a NC for every 4 objects? shouldn't it be a NC for every 2 beats to follow the song and keep it consistent with the rest of the map up until the Kiai section?

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i don't uderstand

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instead of https://osu.ppy.sh/ss/15481987/16df change it to https://osu.ppy.sh/ss/15481996/4819 (placing the new combos can't be perfect since the emphasized beat is sometimes a sliderend the way you mapped it but it's fine)

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fixed

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Marked as resolved by -Foxee-

from 00:00:028 - 00:06:483 you use custom clap hitsounds on every other beat, but the hitsounding is identical to the song's percussion from 00:06:483 - 00:12:179. the song uses percussion from 00:06:483 - 00:12:179 to change up the beginning.
to put it simply, using those custom hitsounds from 00:00:028 - 00:06:483 makes the entire first third of the song the same thing on repeat for 12 seconds which kinda defeats the point of the song adding in percussion at 00:06:483, so I'd suggest removing the hitsounds from 00:00:028 - 00:06:483

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tbh, i need help fot HS

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i'll remake the hit sound

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Marked as resolved by -Foxee-

00:00:028 (1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4) - Spacing makes no sense, listen to the background tone changes, remap if possible. It will make your map so better.

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00:00:028 (1,2,3,4,5) - star pattern is a bit harsh.

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00:02:876 (4) - coba disamain seperti 00:02:496 (3) - tapi di rotate 180° bakal terlihat lebih rapi, kurang lebih bakal kayak https://osu.ppy.sh/ss/15561061/6368

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done

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Marked as resolved by -Foxee-

00:06:483 (4) - New combo missing since new snare drums kicking in, player can sightread it with the newcombo.

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done

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Marked as resolved by -Foxee-

done

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done

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Marked as resolved by -Foxee-

00:15:217 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8), 00:21:103 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9) - kinda confusing but I can see the syncopated rhythm you're trying to emphasize, normally the emphasis would be on every beat but if you like the syncopation here then that's fine it's just a bit confusing to me as a player

however 00:26:610 (1,2,3,4,1,1,2,3,4,1,2,3,4) - here the emphasis is on the syncopated rhythm, but the emphasis shifts from a syncopated rhythm to 00:28:698 (1,2,3,4,5,6,1,2,1,2,3,4,1,2,3) - every beat.
the way the emphasis switches up here is really awkward and inconsistent with 00:15:217 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8) and 00:21:103 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9)

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i change become stream part

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Marked as resolved by -Foxee-

00:15:217 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9) - Missing a lot of sounds in background, map them.

Also make the streams spaced according to the background sound intensity, adds a lot to your map.

What you were trying to here was actually pretty smart but it's too confusing

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i'll rework the stream

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Marked as resolved by -Foxee-

00:15:692 (6,6,6) - beda nada, dihilangin atau buat slider di 00:15:597 (5,5,5) -

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ya, tapi yang dibikin slider itu 5, bukan 6

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https://osu.ppy.sh/ss/15566798/bc8b seperti ini, tapi kedengeran kurang konsisten

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ok, done

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Marked as resolved by -Foxee-
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done

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Marked as resolved by -Foxee-

or something like that within reason

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00:18:256 (13,14,15) should be a slider like 00:18:635 (1)

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done

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Marked as resolved by -Foxee-

00:18:920 there is music, map it

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00:19:015 (2) - remove this, replace with 4 circle stream starting from the 1/4 tick before, leading the slider 00:18:635 (1)

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done, thank you

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Marked as resolved by -Foxee-

00:23:382 (1,2,3,4,5,6,7,8,9,10) - Don't skyrocket streams to the end, make it grow bigger continuously.

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00:24:711 (2) - 00:26:230 (3) - don't use sliders like these after a precedent of using exclusively curved sliders unless there's a specific rhythmic reason for doing so.

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done

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Marked as resolved by -Foxee-

00:25:091 (4) - add circles on the tick before and after here. 00:25:376 (2) - remove, no sound. 00:25:850 (3) - Slider. 00:26:040 (1,2) - Remove. 00:26:610 (4,5) - also remove and replace with circles on 00:26:515 (4,5,6,7). Move slider from 00:27:179 (1) - back two ticks and start stream section on the tick after that again similar to 00:15:217 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,12)

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thank you

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Marked as resolved by -Foxee-

kalo mau ini 00:26:040 (1) - dikasih triple aja, daripada double, 00:26:230 (2) - slidernya di pendekin dikit terus dimajuin satu di bagian timingnya trus dikasih triple

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yang diff drifting*

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dan soalnya itu timingnya agak off yang slider makanya ku suruh pendekin trus dimajuin satu timingnya baru ditambahin triple/burst*

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Marked as resolved by -Foxee-

00:26:420 - this and next tick missing representation

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rework in progress

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Marked as resolved by -Foxee-

00:30:122 (4) - Heavier drum starts here 00:30:122 (4,5,1,2,3) - Maybe replace with a slightly more intense spaced stream? The gaps between 00:30:407 (1) and 00:30:787 (2) and 00:31:167 (3) carry the consistent drum sound which is abruptly ended by the slider ends.

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I better use slider repeat than spaced stream

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Marked as resolved by -Foxee-

00:30:787 (2,3) - make hitsound like 00:30:407 (1)

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