00:07:418 (3,4) - Reverses for the drums make sense at 00:02:639 (3,4,5) but you've got some pretty noticeable violin sounds here so I feel mapping them accordingly with a rhythm like https://gyazo.com/899d4d5923b9926039517f1f09225e7d or something similar would help accentuate them
00:07:418 (3,4,5,6,1,2) - this is literally the hardest pattern in the entire map because of how much 1/2 rhythm in a row it maps, would be great to simplify this a bit but I don't really have any good alternatives other than https://i.imgur.com/tH6Ua9b.png which is like okaaay
00:13:657 (3,4) - Loud guitar riffs seem more suited to 1/2 rhythm like https://gyazo.com/5de53bf823b2dc2e59f727f41559cfa3 or if you're concerned about the object chain being too long you can leave 00:14:586 unmapped perhaps
00:20:560 (4) - Change the sample from soft to drum may fit better and keep consistent with other objects around it.
00:26:931 (6,7) - Drum rhythm seems kinda off here where 00:27:462 is kept part of the rhythm which has no drum but 00:27:197 is ignored so maybe like https://gyazo.com/f81fb3b0cf8ed88bd36a750c120b643c
00:27:330 (7) - I think this slider can be a circle, because 00:27:462 doesn't manage an important beat, like you did here, for example: 00:35:825 (5)
00:38:746 (2,3) - More of a personal thing but I feel visuals here could be improved by changing 00:38:746 (2) to a white anchor slider and blanketing with 00:39:277 (3) bc for some reason I'm not not vibing with the pattern of the double straight sliders here but idk why
00:39:808 (4,5,1) - Change in intensity here is pretty pronounced so I feel changing 00:39:808 (4) to a 1/2 for additional rhythm here would be a nice touch
00:42:462 (1,2,3) - focusing on the vocals seems more intuitive but then again most of this part / diff doesn't really follow them so idk
i fixed the patterns to 00:42:462 (1,2,3) - and also 00:46:710 (1,2,3) - . They were single reverse sliders and maybe not that fit the vocals xd
00:50:958 (1) - Feels odd to map the vocals here when you mapped the drum at 00:48:834 (1) and 00:53:082 (1) so you might want to use a similar rhythm
Aight I actually just realized that 00:50:958 (1) lands on a pretty strong drum so you technically are following drums but I still feel using reverses here or a similar 1/1 rhythm would work a bit better considering the gap between 00:50:958 (1,2) is 3/4 and could catch new players off guard after the constant 1/1 and 1/2 rhythm
00:54:675 (3,1,2,3,4) - Rc has a guideline for normal diffs that discourage at least 5 sliders in a row like this under the guise that it's a bit repetitive for newer players so it might be a good idea to add some 1/2 rhythm which I feel is supported by the buildup here as well
00:57:330 (1) - might be better as a long slider because the slider fades in pretty early even with this ar
personally I think it's ok but someone might complain
01:05:294 (5) - CTRL+H, looks more natural as the slider would actually point to the following circle
01:06:887 (3,4,5,6) - kind of too rough for normal with 200+ bpm, try something softer like https://shurelia.s-ul.eu/9mnjjqb1.png
I feel you should maybe change 01:07:418 (5,6) to a reverse to make the pattern more forgiving whilst also emphasizing the vocals at 01:07:418 (5,6) compared to the previous violin rhythm
01:12:728 (3,4) - Visuals could be improved by fixing the blanket here bc rn it looks kinda jank
01:15:914 (6,7) - Simplifying two circles can express the vocal well enough. Since the bpm is high and the diff is the lowest diff, less 1/2 sliders and other dense rhythms may work better.
01:23:347 (2,3,1,2) - You might want to find a different rhythm for this so the gap doesn't end up being 3/4 which could cause unecessary misses for newer players who are used to the rest of the map being in 1/1 and 1/2
01:23:347 (2) - really don't like isolated 1/2 sliders like this, circles fit so much better 90% of the time (including here)
01:53:082 (2,3,4,1,2,3,4) - Whole section here with the constant 1/2 reverses feels like a really missed opportunity to add some more variety to the rhythm rather than following the drums considering the violin is really prominent compared to the similar section at 00:01:577 (1,2,3,4,5,1,2,3,4,1) where the violin is held for longer allowing for the drum mapping
Tbh I really feel rhythm here should be reworked a bit to capture the violin rather than the drums bc current mapping doesn’t really reflect the song as well as it could
I think keeping the reverses at 01:50:958 (2,3,4) might be ok considering the violin isn't really doing much but 01:54:542 (1,2,3,4) def should be changed imo
I am trying to keep a consistent mapping here as the lowest diff, i think it is possible to change to what you suggested but an issue is many drums can be ignored which make it hard to play for normal players..would be glad if you can propose a solution tbh, it is a bit bored now but i guess is easier to play?
01:55:206 (2,3,4) - kind of odd of how the way you suddenly making this one, maybe just make something similar like 00:04:763 (2,3,4) - would work and looks better