mapped by Madoka2574
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This beatmap was ranked on 17 March 2021!
nominated by Lirai and lenpai
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00:08:441 (8441|2,8730|3,9018|4) - since this is a low insane diff, i think these can be LNs just fine

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Sure.

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00:16:786 (16786|1,16979|2) - remove these, adding break between the chord at 00:16:883 -

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Done

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kept 00:16:786 (16786|1) - . I think having a break after triple is enough.

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Same, remove one of them #1353511

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00:21:113 (21113|3) - since it feels that this notes have higher pitch than the previous one, i prefer it to be moved to col 6, but not really necessary, just my prefrences.

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Not bad. I knew this. Just thought it plays easier in col 4. But well it is not hard to put it in col 6 cuz few notes here.

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00:22:940 (22940|4) - maybe this too, but you can leave it there since its the end of the stream

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Yeah keep

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00:23:036 - and 00:23:806 - has crash. How about make them quad?

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I guess I don't use any quads in Hard diff lol

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Marked as resolved by Madoka2574

00:24:863 - 这里是有一个相当明显的piano sound的 可以考虑一下想一个可以同时强调kick和piano的pattern比较好(Hard难度最好改一下,Insane可以考虑也可以不改)

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这里我觉得还是不改。这里其实是focus on kicks. 而且如果要抓这个piano的音的话,在00:24:671 - 其实也有一个。要抓要一起抓。不过上面的难度全部都是只抓鼓点的,也是为了跟前面的那一段形成明显区分,所以keep

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Marked as resolved by Madoka2574

you can remove these 00:25:440 (25440|3,25633|2,25825|3,26017|2) -
or you can remove this 00:26:210 (26210|0) -

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Applied the latter suggestion

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Marked as resolved by Madoka2574

00:25:556 (25556|1,25556|0,25941|0,25941|1) - why doubles? the sound is not that strong and they dont flow that good imo, i think it's better if you change those cymbals 00:25:364 (25364|4,25364|5,25749|5,25749|4) - to triplets (? it would be more accurate

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As u can find out in kiai, I am using 21212 patterns to express consecutive drums, here applies the same concept. But I reserve the idea to map triples for cymbal, just considering it will break the current pattern and making it a bit less dense should be fine imo.

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Marked as resolved by Madoka2574

00:31:883 (31883|0,31979|1,32075|2,32171|1,32267|0) - a bit tricky. How about move 00:32:075 (32075|2) - to col 4, so 00:32:075 - will be played only with right hand?

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Fixed

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00:31:979 (31979|1,32171|1) - i'm considering 16 beats as the longest, acceptable stream length in hard diff. remove this

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rearranged~

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Marked as resolved by Madoka2574

00:32:672 - double for kick :3

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WTF my bad

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00:38:421 until 00:41:883 a huge anchor on col 6, it felt pretty repetetive

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OK fixed.

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Marked as resolved by Madoka2574

how about make 00:44:190 - as double, then delete 00:44:286 (44286|0,44479|4) - to emphasize the music?

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Nope. I'm focusing on drumkick (as double) here and keep the 1/4 flow. If u wanna emphasize the music, then 00:44:190 - shouldn't be double since it is piano but, u deleted the following 2 notes that are also piano....

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Nope, it has similar melody sound as 00:30:729 - , just drum a bit different. And nerfing it would lead to really big gap between Hard and Insane.

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This is a trill pattern to repreasent the 1/4 sounds, and I put all doubles only on a single hand so it could be easier to hit. So I think keeping it is acceptable.

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00:50:729 - not really recommend to use 1/6 rhythm for hard difficulty and even It's too long. you can use 1/3 instead of 1/6 for lower difficulty and that will make less a spread between next difficulty.

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Considering its overall difficulty, I don't think it needs to be nerfed.

  1. The streams in kiai is no easier than this 1/6 stairs, and there're jumpstreams and 1/8 stairs at the end of the map. (And don't ask me to nerf the ending part lol, cuz all of them have just made this 3.6*. Nerfing will result in huge gap with Hard and Insane. (Also decreased SR which is personally not expected))
  2. In the next diff I have broken stairs (or called delay), so consecutive stairs in Hard is fair imo. It's not too hard to hit them.
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Marked as resolved by Madoka2574

00:54:767 - 后面00:55:056 (55056|5,55152|2,55248|5) - 这三组跟了kick但是这里没有 很奇怪

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Good catch! 这个音确实在好多难度里面都被我漏掉了,Hard还没注意

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Good catch! 这个音确实在好多难度里面都被我漏掉了,Hard还没注意

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嗯这个你可以看一下其他6K难度,我的思路是这里00:55:344 - 00:55:633 - 00:55:825 - 这三个位置note都放在同样位置的,体现kick

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Marked as resolved by Madoka2574

00:58:056 (58056|1) - starting point of stream can be double so that the intensity of the section is more consistent

01:03:537 (63537|4) - double here too
01:07:095 (67095|3) - ^

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OK fixed.

01:31:710 - added as well. They were intended for emphasizing specific sounds but okay to add them.

Under this mod I will buff Future and even Legend a bit.

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Marked as resolved by Madoka2574

01:23:036 (83036|0,83036|1) - how about make one of them as another ln? Considering similar gimmick with 01:18:613 (78613|5) - 01:21:690 (81690|4) - or 01:24:863 (84863|2) -

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No. Firstly, we already have 2 LNs here, so if adding another one, there will be 3 LNs omg that doesn't seem good. Secondly, U can refer to 00:58:421 - 01:10:729 - I didn't place LNs for 1/8 (that 5/3 LN look more like bass, isn't it? xd)

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01:35:921 - intentionally made or the note was missed here?

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missed what? The pattern is consistent in this section as I see?

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01:40:921 (100921|1,101113|4) - i know every ln are represented as 1/2 long. However, since it's the end of the section, i guess it'll be ok if you make another variation to end it. I prefer these lns to be extended to 01:41:498 -

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I know ur feelings, but i think the sound is too short (actually even not as long as 1/2), so extending it feels weird when u play it.

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Marked as resolved by Madoka2574

01:41:113 - I think a piano is missing here. You can start a LN from here and end at 01:41:498 ,or even using a single note. Omit it looks weird for me.

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I can't catch a piano here but a string sound. If u were saying something like the string sounds which appear per 1/1 and are mapped as 1/2 LNs in the section from 01:16:883 - , I wanna clarify that I have ignored this sound starting from 01:29:190 - cuz mapping both string and piano with additional drums is quite messy. So to keep consistent, I also ignored the sound at 01:41:113 - cuz it is not mapped in this whole section.

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This concept has also been applied in higher diffs

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02:00:556 (120556|2,120653|1,120749|0) - and 02:01:326 (121326|3,121422|4,121518|5) -

i think these are ok as trills like in 6K Future. The difficulty is hard enough to support trills. Also PR is better with trills.

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Ah ok.

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02:04:383 (124383|1) - i think you can remove this (kick to sb)
or add 1 note in insane

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Ohh fixed Insane. My bad

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好,我上面的难度就是这样的,这里本来想简单点,不过其实没啥区别hhh

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No it is drum so definitely should not be removed

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looks good, applied

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02:16:113 - since the pitch is super high compared to the other, i think it'll be better if you give a column gap for every double here. So, i suggest something like this

https://osu.ppy.sh/ss/14364834/e802

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Current pattern seems better. 02:16:113 - is the only high pitch, and then 02:16:306 - pitch goes down.

02:16:306 - 02:16:498 - 02:16:690 - pitch goes up here apparently, so made it like it is.

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02:20:056 (140056|1,140152|2,140248|4) - there has to be a break after the previous chord, you can remove these, or find another way around

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I mapped the 1/4 because the piano after cymbal is quite clear to me. Since this section is filled with 1/4s I don't think the piano here should be ignored. I rearranged the notes, making the drum flow different from piano.

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02:21:306 (141306|4,141306|1) - 考虑到音高因素的话移到3 6去

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哦哦哦,这个可以有!

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Marked as resolved by Madoka2574

02:22:075 - The double on the right hand looks like it is only handling kick, and the main rhythm (piano?) which follows 02:21:786 is missing here. So I suggest this: https://osu.ppy.sh/ss/14794191/a19f

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Um since jacks feels better in playing imo and also looks neater. But considering I have mapped triples at 02:21:306 - , I accept to add notes here.

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Keep for now. As u see I have all cymbal sounds in kiai represented by triples except for really dense part like the end.

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02:27:191 - 02:27:864 - i think these can be added for a more consistent flow

02:51:806 - 02:52:480 - here too!

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Hm I agree on 02:27:864 - stuff since it can be also a consistency issue, since I mapped 1/2 all around for 1/4.

But 02:27:191 - 02:51:806 - looks like filler notes which is not meaningful enough to me. True that they are not ghost and I know it can somehow improve the flow but it doesn't really fit my concept so will leave them blank.

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Marked as resolved by Madoka2574

Hm no I personally prefer it spread out rather than stacked. Like the later patterns are also not stacked 02:29:403 -

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02:28:421 (148421|2,148613|3,148902|3,148950|2,149190|3) - i kinda believe the piano is louder to map than the 1/8 burst of kick, you can map this section to follow the piano, and this can be applied to all other diffs

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Um i know what u mean, but I planned to have different patterns for the 2 kiai sections, and following the piano would be harder so I charted it in the 2nd kiai.

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It is drumkick just like 02:31:594 (151594|2,151786|3) - , why remove it?

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from 02:32:287 - to 02:35:749 - , this part is a little bit empty, i understand if you tried to add a break on this part but i feel it doesnt work that well imo, maybe if you add some notes at 02:32:960 - , 02:34:306 - would play better (also it's consistent with piano)

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if you accept, add more notes at:
02:34:883 -
02:35:268 -

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Nah actually I have simplified 1/4 to 1/2 as I am gonna mapping LNs for melody. No 1/4 for pianos except specific places.

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02:40:921 (160921|2,160921|1) - not intense enough for double, imo. Maybe consider to reduce them?

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hmmm it is the melody lead at 1/2, why not double? and u can find double at 02:35:152 - too

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Marked as resolved by Madoka2574

02:41:498 - 02:43:036 - I'm not quite comfortable that you omit the 1/4 piano previously and use them here. Maybe you could try using normal 1/2 for kick and clap here. If you insist using 1/4 piano here, add a note at 02:42:748 to make it consistent to play as the 1/4 ends at a weird place now.

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Well cuz the piano becomes louder here. It might seem subjective, but as the song is full of 1/4 with few other instruments, I tried my best to give some emphasis to certain sounds which feel a bit different. Actually the piano u've noticed has been emphasized in all other diffs.

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02:43:517 (163517|3) - I don't understand why there is a 1/4 here.

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Hmmmm also because the piano becomes louder to me. And the reason I didn't map 02:43:902 - is because there's a lead melody sound at 02:43:806 - , and I wanna emphasize the kick later, so I left a 1/2 gap here. If I filled it with a note, it will be no difference with the kick sounds later since the chart is still 2121212 stream.
U could also see this concept in 8K Another.
I mapped it in even higher diffs cuz the chart becomes a chordstream for kicks.

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02:44:575 (164575|0,165152|2) - This two LNs sounds on the same pitch, consider moving to the same column?

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Well I have thought LN itself is enough. It is also fine to move it to same column, fixed.

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02:52:075 (172075|3,172171|4,172267|5,172267|3) - i won't do this 1 hand bracket for Hard diff. find a more simpler approach around

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All right nerfed to single hand operation

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Same as #1353540 it is drumkick

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haha equally tricky for me too. And u have made col 1 and 3 both 1/2 gap which might be harder imo.

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03:02:748 (182748|3,182940|2) - remove, in the next section, player will got some dense 1/2

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removed 03:02:748 (182748|3) - but keep another cuz it is kick sound

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03:03:036 (183036|5,183036|3,183229|3,183229|5,183421|3,183421|5,183613|5,183613|3) - 这一堆真的...很奇怪....我这里没有听见可以摆成这样的纵的音,建议再考虑一下?

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欸,我听起来很明显有一个主旋律的音在这啊,synth吧,音高应该是C6的那个音

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Marked as resolved by Madoka2574

我也觉得这里全部用Double不妥,你前面只有kick才是double,这里不全是kick也用double,打起来有点奇特。

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Reopened by Imperial Wolf

说实话,这里主要是旋律音太明显了。至少,我得有个纵在这里,不过会导致1/4体现不太够。这个pattern可以分解成一个旋律的纵+剩余的1/4跟随之前的背景音。
为此呢,我调整了一下排列,留一道纵,剩余的打乱一点,就不做成两列纵了。

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03:03:056 (183056|5,183056|3,183249|4,183249|5,183441|5,183633|5,183633|3) - anchor is a little awkward and it's very uncommmon to have an anchored stream in this diff so better just make it easier.

03:03:441 (183441|5) - can go to 4 as solution

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OK.

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03:07:460 (187460|3,187460|1,187556|2,187556|4) - big nope, this is harder to execute than insane, bracket jump then chords are highly discouraged

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Fixed

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I think these triplets 03:09:980 (189980|2,189980|5,189980|0) - , 03:10:749 (190749|5,190749|3,190749|0) - , 03:11:133 (191133|5,191133|2,191133|0) - are too much for this part, it's a bit tiring imo, i suggest you to make them doubles so it would be cooler :)

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Keep for now, as this is the end of the kiai. The rhythm becomes extremely intense here, so I don't think it is much too emphasized.

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03:10:729 (190729|0) - osu.ppy.sh/ss/14368193/60d9

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Fixed. Changed a little.

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