mapped by Azunyan-
submitted
ranked
This beatmap was ranked on 20 August 2019!
nominated by Usaha and Chanyah
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00:08:878 (4) - missing hitsound

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added

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Marked as resolved by Azu

00:27:371 (8) - should NC here

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01:58:449 (4) - here too

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Don't think I need to NC this, I try to avoid NC based on patterning most of the time

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Marked as resolved by Azu

It's mainly used here to indicate the start of a phrase. (in this case the vocals)

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Reopened by SkyFlame

big numbers r ok

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Marked as resolved by Azu

00:27:910 (1,2) - this really shoul b more forceful movement, since the instruments start 2 pick up again it would contrast p nice against all the same linear movement u were doing b4

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ctrl+g'd 00:28:449 (2) - and 00:31:682 (4) -

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Marked as resolved by Azu

00:41:563 (5) - having this continue the movement from the previous jump makes it a bit awkward 2 play since u have to suddenly slow down, doing something similar to this https://i.imgur.com/Xz90vhX.png would be more natural to play and would align with kidna wat u did here 00:44:437 (5) -

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changed but in a different way

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Marked as resolved by Azu

00:45:155 (1) - not sure if you're following vocals here, but if you are then this should be changed into a 1/1 for better representation

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Personally, I think this rhythm works fine. Making it clickable just feels better imo

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Marked as resolved by Azu

00:56:113 (3) - 00:56:293 (4) - NC both of these since the SV is changing

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02:16:054 (3,4,5) - these as well

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03:36:533 (2,3) - and these

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I really don't think NCs are necessary here, it's simple to read for players at this level

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Marked as resolved by Azu

01:12:820 (2) - off-screen

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fixed

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Marked as resolved by Azu

01:17:850 (3,1) - swap nc's here for consistency 01:14:976 (1,2) -

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changed it in a different way

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Marked as resolved by Azu

01:18:030 (1) - i think this is offscreen

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01:51:982 (4) - this too?

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nope those are both good https://i.imgur.com/tFd5uFy.png andhttps://i.imgur.com/luxvWJT.png

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Marked as resolved by Azu

01:23:599 (1,2) - swap NC's here

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ye

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Marked as resolved by Azu

01:24:137 (3) - on my dt sightread play of this, this note felt like it shouldve been on 01:23:958. Maybe space 01:24:137 (3) a little further away to lessen the chance of misread. I played around a little and found X:470 Y:40 to fit my personal taste.

03:08:868 - in my personal shitty opinion, i found that the transition from vocal lead to trumpet lead is ignored in the sense that the map doesnt change whatsoever, continuing on with the same patterns as before. Perhaps consider some changes to this section could help emphasize the trumpet lead.
On a similar note, i strongly believe 03:08:149 (3,4,1) could be more diverse as it is 3 distinct trumpet ONLY notes. I think slight slider angle changes could help emphasize these notes

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made some slight changes

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Marked as resolved by Azu

01:28:808 (2,3,4,5) - imo this whole pattern should have higher spacing since the songs intensity is higher here

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02:05:096 (3,4,5) - here as well

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It shows enough contrast for the part that follows so I think the spacing works for both imo.

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Marked as resolved by Azu

01:45:155 (7,8,9,10,1) - 01:48:030 (4,5,6,7,1) - i think a stream would be too much for this, i don't feel like 01:48:299 (7) - & 01:45:424 (10) - have any important sounds to be emphasized here. I'd say just make a triple instead

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keeping 01:45:155 (7,8,9,10,1) - the same but changed 01:48:030 (4,5,6,1) -

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Marked as resolved by Azu

01:45:155 (7,8,9,10,1) - I think it's better this way http://prntscr.com/oit993

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i avoid overlapping bursts like that, just not my thing

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Marked as resolved by Azu

stuff like 01:45:515 (1,2,3) - should have the same rhythm as 01:42:640 (1,2) - since they sound pretty much the exact same

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changed

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Marked as resolved by Azu

01:52:341 (6,1) - i think the spacing here is really too high despite the prominent sound of 01:52:521 (1) - there shouldnt be such a huge change in the increasing spacings between 01:51:982 (4,5,6) - and 01:52:341 (6,1) -.

Also, spacing between 01:52:341 (6,1) - and 01:52:521 (1,2) - are about the same so that makes players think that they are both played as 1/2 beat jumps even though they aren't

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I got people to play this and this really isn't hard to read. This is almost 6* on a 167bpm song which is pretty high, and I expect players who can FC maps like this to be able to read this. I made the spacing smaller for 01:52:521 (1) - but I still think the original is fine.

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Marked as resolved by Azu

02:04:018 (4,5,1) - shouldn't be a triple imo just a double stack

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put triples here for the guitar and downbeat emphasis

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Marked as resolved by Azu

02:07:431 (2,3) - would b nice if u did some circle stuff like u did with the previous drums like 01:55:575 (1,2,3,4) - etc

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changed 2 jump

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Marked as resolved by Azu

02:44:257 (1,2,3,4) - it may be better to increase the spacing there?

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spacing is consistent with the other parts, don't see the point in spacing it here

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Marked as resolved by Azu

02:46:413 - there should definitely be a note placed here, it feels awkward when playing this part

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02:52:161 - here too

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added

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Marked as resolved by Azu

02:49:467 (3,4) - here this guitar sound is pretty strong so i would recommend this rhythm http://prntscr.com/ntqbxi

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ya

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Marked as resolved by Azu

02:51:263 (5,6,7,8,1) - I think it will be more convenient and better http://prntscr.com/oitc5m

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prefer it this way, not much of a difference imo

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Marked as resolved by Azu

02:55:754 (6) - i would turn this into 1/1 slider because the instrument sound there is really strong

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The 1/1 gap after the circle should emphasize enough imo

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Marked as resolved by Azu

03:12:460 (2,4) - the stacked notes here are slightly off putting. Suggesting offset notes. I missread this part.

03:34:736 (1,2,1,2,1,2,1,2) - I think can be spaced much more in between 1-2's. Suggesting moving 03:34:736 (1,1,1,1) upwards by some amount. Incremental spacing is a possibility too.

04:20:724 (1,2,1,2,1,2,3,1,2) - new combo-ing here inconsistent with first instance of this type of pattern 01:22:521 (1,2,1,2,1,2,1,2,3).
Suggesting 04:21:802 (3) to be new combo and 04:21:982 (1) to be not new combo.

Also consider making combo colours compliment the BG, always a nice touch.

Very fun map with nice song choice :)

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changed some NCs, forgot to resolve..

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Marked as resolved by Azu

03:15:155 (1) - remove NC here

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ya

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Marked as resolved by Azu

03:21:622 (2) - you should increase the SV on here because it looks like a 1/2 beat slider instead of 1/1. Or do something that makes it noticeable

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Don't think the SV change is necessary, I've done slow sliders like 00:38:329 (3) - early enough that it introduces the idea

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Marked as resolved by Azu

Yes but slow sliders like 00:38:329 (3) - are appropriate because the song intensity is not that high and thus the SV is expected to be lower. However, compared to 03:21:622 (2) - where the song intensity much greater; a lot of people expect the SV to be much higher. Therefore the SV should change as well to match song intensity. Or you could NC it to show that there is an unexpected SV change. If you decide to NC make sure to remove NC on 03:21:443 (1) - as well.

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Reopened by SkyFlame

changed to .75

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Marked as resolved by Azu

03:29:347 (2,3) - fix overlap pls. do better so - http://prntscr.com/oitd7x

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it's fine how it is

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Marked as resolved by Azu

03:34:197 (5) - move to x:414 y:86? because it's too dramatically decreases the spacing and changing flow. I think it will be much more convenient

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adjusted placement

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Marked as resolved by Azu

04:17:131 (3,4,5) - looks good

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04:23:599 (1,2,3,1,2,3,4,5,6,1) - this is subjective but this plays really awkwardly in my opinion, could you do a different type of pattern to make it flow better?

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Plays pretty comfortable for me, the bpm and spacing is pretty low so ¯_(ツ)_/¯

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Marked as resolved by Azu

04:25:036 (1,1,1,1,1,1,1) - i like this dude

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04:25:275 (1,1,1,1,1) - I feel these dont have to be each NC'd, just remove them

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prefer to keep them purely for aesthetic reasons

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Marked as resolved by Azu

04:47:311 (1,2,3,4,5,6) - i can see why you made these triples, but they stand out too much rhythmically so i would keep the 1-2 spam going here

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prefer to keep them here, it kinda works as a point to reset aim

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Marked as resolved by Azu

still don't agree with the rhythm placements of these triples. As it stands now, it just seems like random triples that don't reflect anything in the song. I would strongly recommend starting triples on 04:47:491 and 04:47:850 instead, that way you still have a point to reset aim and you are following drums here with them.

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Reopened by SkyFlame

wait lol, i get what u mean now

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Marked as resolved by Azu

04:48:748 (1,2,3,4,1,2,3,4,1) - increase spacing on stream, its wayyy too low imo

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I'm gonna be honest, I intentionally map all of my streams with low spacing because I suck at aiming them

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Marked as resolved by Azu

04:52:700 (3,1) - you should increase the spacing here because its to emphasize the final note

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spaced

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Marked as resolved by Azu

04:54:137 - add some green lines to slowly diminish the volume here

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ye

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Marked as resolved by Azu
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