Beatmap Listing » Crystal Castles - Black Panther

Artist:Crystal Castles Circle Size:
Approach Rate:
Title:Black Panther HP Drain:
Star Difficulty:
(3.76)
Creator:v0xtrot Accuracy:
Length:2:49 (1:57 drain)
Source: Genre:Electronic (English) BPM:150
Tags: User Rating:
41 483
Success Rate:
Points of Failure:
(graph is accumulative, based on % at fail/retry)
9.0% (3212 of 35569 plays)
Submitted:
Ranked:
Mar 20, 2009
Apr 12, 2009
Rating Spread:
Favourited 70 times in total
Users that love this map: Robospensron, Hara, FruitWarrior, sajdor, gobo118, yui_, SlimeMonsta, Eleeleth, Galrath, mlsy201314, DevDevil, 53x0r, sawworm, luc1ano, Jota Practice, Joooselyn, Raimon, elodie, KoNoKo, SekiraYaren and many more!
Options:This Beatmap's Thread

My third beatmap. A song I've wanted to map for a long time, finally did it. Hope you enjoy. ;o

20/3/2009:

EDIT1: Changed the background picture to something that actually makes sense. If anyone has another picture they think would fit, just tell me, I'd be delighted to use it.
EDIT2: Did half of what Ekaru advised me to do, gonna do the other half tomorrow or something. Good night etc. Working on an easy as well! ;o
EDIT3: Made more on the Easy-Normal, finished the "new" normal-hard ending. Gonna work on Hard-Loco when I come home. I might just possibly rename them as well xD

21/3/2009:

EDIT4: Remade the bits Ekaru mentioned, renamed the maps. Normal-Hard is now Normal, Hard-Loco is now Hard and the Easy-Normal will of course be Easy. I made the Hard a bit easier now, lowered the drain a bit, same with the general difficulty. Still working on Easy. When I'm done correcting Normal and Easy, I'll be finally done with the map.

EDIT5: Around an hour later from the above (thought I was going to sleep but well, I'm not ;o) so I finished the Easy (it's short because it would be TOO MUCH repetition otherwise) and I'm pleased with it. If I upload any further it will probably be by people nazifying me because of not using proper symmetry, or because I find a better background picture. But this is how the map is going to be. If you have anything to add to that, go ahead, but I won't be making hard any easier. Well, maybe, if I get too much reactions. :U

EDIT6: Tried changing the offest as CheZDa posted, it sounds pretty good to me. I made the hitcircles bigger and removed some of the overlapping stuff on Easy, but some parts of the map is just meant to be built that way. If I don't have some kind of melody, it's not going to be fun to play anyway. Just think of my map as a challenge for the new players! :D

EDIT7: Fixed a misplaced slider and edited soundthingy. ._.

EDIT8: Fixed what supergarlic posted. Lowered the difficulty, changed some of the spacing around. :3

24/3/2009:

EDIT9: Added Kiai time during the "techno"-section in Normal and Hard.

26/3/2009:

EDIT10: Pretty much fixed everything Shinxyn mentioned, some stuff I compromised with, some things I didn't get.

30/3/2009:

EDIT11: Fixed what An64Fan mentioned ;o

31/3/2009:

EDIT12: Fixed some odd hitsounds. ;o

31/3/2009:

EDIT13: Heightened the drain by one snap since it's an insane-difficulty now.

EDIT14: Fixed what vytabilus said.

1/4/2009:

EDIT15: Raised general difficulty on hard with one snap and drain with one snap.

EDIT16: Added moar whistle's in Hard and Loco.

EDIT17: So I asked Cyclone, and he wanted me to add +5 to the offset and stack less on Loco. So I did.

EDIT18: Changed spacing in Hard. It's the same everywhere now.

2/4/2009:

EDIT19: ...Finished Sir Minelli's supermod, I really wish I could give more kudos for the time this took. Thanks alot! <3 Also did a slight change to the slider, as Sushi posted.

5/4/2009:

EDIT20: Finished Larto's mod, tried adding more hitounds to Loco. EDITB: Finished the hitsounds on Loco.

8/4/2009:

Fixed the spacing on Hard that takuma mentioned.

11/4/2009:

EDIT21: Fixed some of what JarJarJacob said (Everything on normal/hard, changed some stuff in Loco) and I also removed the spinner that vytabilus pointed out and put a slider there instead.
EDIT21B: Changed Loco, waiting for jarjars comment.
EDIT21C: Changed Loco again, made it harder by editing combos to JarJars will. Sorry Sir-Minelli. D:
WubWoofWolf is in the lead! ()
Score5,400,289 (99.18%)
Max Combo475
300 / 100 / 50321 / 4 / 0
Misses0
Geki (Elite Beat!)49
Katu (Beat!)3
ModsHD,DT

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