Beatmap Listing » System Of A Down - Aerials

Artist:System Of A Down Circle Size:
Approach Rate:
Title:Aerials HP Drain:
Star Difficulty:
(3.76)
Creator:Alarido Accuracy:
Length:3:51 (3:13 drain)
Source: Genre:Rock (English) BPM:80
Tags:soad alternative metal toxicity vevo daron malakian serj tankian shavo odadjian john dolmayan danizudo killuminati User Rating:
64 1,253
Success Rate:
Points of Failure:
(graph is accumulative, based on % at fail/retry)
16.8% (44822 of 266248 plays)
Submitted:
Ranked:
Dec 23, 2013
Feb 12, 2015
Rating Spread:
Favourited 479 times in total
Users that love this map: Mr Gaddy, Chief_old, Mario009c, fabriciorby, Borsch, Galaxy of Memes, Wisakedjak, Sof1k, Lucy Suzunia, DexFrild, Konstaili, windy11018, Deadly_Shadow, gelbry, Giukum, Marco, dszygurda, panzercs, mrtailsluver, Subzero552 and many more!
Options:Modding / Discussion

Play it with VIDEO. With ALL DIFFS by ME.

NEED MODS AND BATS (:
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The [Freedom] diff is Insane level -- beware of the jumps hehe ^^ No streams, because they don't fit to the song.
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This is a multi-timing song. Along about 7 monts (before mapping the diffs) I put a lot of effort here for finding the correct timing, working more likely every week, for some times, too many days. By try and error, trying find the path through each try and each error, seeking for the light with my soul and body. Now 80 BPM surprisingly regular! Timing completely revamped by Sieg. Thank you very much ^^
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Hitsounding completely revamped by Dexfrild. (new .wav files and changed diffs -- to be completed soon) Thank you very much ^^
Kazuya too (raised volume of some drum files and 1 normal-hitnormal)
Also I'd re-worked video size by myself (reduced from 17 to 11 MB)
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"Aerials in the sky
When you lose small mind you free your life
Aerials... So up high
When you free your eyes eternal prize"

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[I'm Very Thankful for...]
Modders
UndeadBananaz ← Amazing timing :)
NoYzE
Mashley
Cosmolade
pkmnyab
Project Railgun
DexFrild (also full hitsounding support, thank you ^^)
-Bakari-
Kibbleru
Mezzaten
Helios_Zul
Sieg
Supporters and Other People
→ AlexaBM
→ -Bakari-
→ Polaco
→ Sieg
→ Mezzaten
→ Mashley
→ Shiinzuu
→ Kytoxid
→ Valseem
→ Maldita Sea
→ Anonymous
→ thelewa
→ Danizudo (from his blog KIP - Knowledge is Power), from where I saw this song first time...but idk I looked in his site for this song and no longer found it :( ...
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[Changelog]
2015-02-04 > QUALIFIED !!!! Thanks Evertyone !!! :3
2015-02-04 > Fixing advices by Sonnyc. (including last spinner in Hard and adjust in combo colour). Thanks (:
2015-02-04 > Bubbled by Sieg.
2015-02-04 > Last fixing advices by Sieg (except Video quality as stated @ p/3817975
2015-01-30 > Apllied complete hitsounding assistance from Dexfrild (: and Updated (:
2015-01-21 > Tried to improve hitsounding (in which I'm seriously weak ><)
2015-01-20 > Fixed last Video sync issues. Now more aacurate video sync timing.
2015-01-20 > Timing changes made by Sieg on Freedom were replicated on all other diffs (Easy/Normal/Hard) with success, with their respective adaptations. Now newly ready for modding! (THANKS SIEG FOR REVAMPING TIMING)
2015-01-19 > New .mp3 file by Sieg, with new timing settings.
2014-12-05 > Revived from Eternal Slumber twice. Waiting for some BRAVE BATs to make this Qualified map.
2014-09-20 > Tweaked flow to create some jumps at Insane diff, and renamed it to [Freedom]. Hope they like the jumps ^^
2014-08-25 > Decided to remove the Taiko diffs from the mapset, since they worth nothing.
2014-07-20 > Fixed a few mistakes in the Taiko diffs.
2014-07-01 > Added Taiko diffs by myself! It's my very FIRST TIME on submitting my own Taiko maps o_o There's a bunch of errors! Taiko Modders, please be very patient, since I'm a complete newbie-novice on Taiko mapping (: (Also I plan mod Taiko diffs).
2014-06-28 > Adjusted a bit the difficulty settings on [Aerials], but it still holding an (H) orange icon >< Streamless Insane due to lack of 1/4 notes on the song, and I dislike overmapping.
2014-06-14 > Fixed one unsnapped slider at [Easy] diff
2014-06-02 > Changed video to a better quality one, thanks to Helios_Zul ^.^
2014-05-17 > Diff name changed: from Insane to Aerials. Fells more stylish.
2014-05-12 > Video changed and Insane's AR adjusted to 8 (before, it was 9!) in behalf of Mezzaten advice, thanks (:
2014-05-04 > Revived from graveyard. Let's wait for the BATs vigilantly, not sleepingly.
2014-04-06 > Updated to avoid graveyardment (:
2014-03-04 > Applied M4M from Kibbleru, thanks ^^
2014-02-21 > Applied mods from -Bakari-, thanks ^^
2014-02-19 > Applied M4M from DexFrild and some advice by -Bakari-, thanks ^^
2014-02-18 > Applied mods from Project Railgun, thanks ^^
2014-02-02 > Applied mods from pkmnyab, thanks ^^
2014-01-21 > Applied mods from Cosmolade, thanks ^^
2014-01-20 > Changed weird pattern on [Insane] and some BG under Mashley's advice, thanks ^^
2014-01-18 > Fixed hitsounding on last notes on [Insane] from NoYzE.
2014-01-15 > Some hitsound modding on [Insane] from NoYzE, thanks ^^
2014-01-14 > Diff [Insane] completed! Mapset moved to Pending realm! Now let's start getting mods!
2014-01-13 > Status of [Insane]: 87% mapped and going ahead and carefully.
2014-01-12 > Status of [Insane]: 73% 78% mapped and going ahead and carefully.
2014-01-11 > Status of [Insane]: 60% 68% mapped and going ahead and carefully.
2014-01-10 > Status of [Insane]: 53% mapped and going ahead and carefully.
2014-01-09 > Status of [Insane]: 47% mapped and going ahead and carefully.
2014-01-08 > Applied mods from NoYzE, thanks ^^
2014-01-08 > Updated timing from UndeadBananaz (; Thanks ^.^ (Saving the more accurate timing settings to server, Insane still WIP)
2014-01-06 > Status of [Insane]: 19% mapped and going ahead and carefully. Perhaps I put a bit of jlfj's mixed with Larto's and mighty something wilder too...
2014-01-05 > Video included, BG image changed to a more fitting one.
2014-01-05 > Completed [Hard] and [Normal] and [Easy] in net-off days (superb heat 40ºC in Rio drives me to Insane+ mood orz). It stills WIP because [Insane] is coming soon.
2013-12-29 > Status of [Hard]: 70% mapped and going ahead. Pausing in behalf of a storm coming here ><
2013-12-29 > Status of [Hard]: 50% 68% mapped and going ahead. I hope start [Normal] as soon as possible.
2013-12-23 > Started mapping [Hard].
2013-12-23 > Applied Timing scheme from UndeadBananaz. Thanks ^^
2013-12-22 > After several months on working its timing, decided upload it
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[ Splash ] is in the lead! ()
Score14,111,912 (100.00%)
Max Combo819
300 / 100 / 50490 / 0 / 0
Misses0
Geki (Elite Beat!)74
Katu (Beat!)0
ModsHD,DT

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