This beatmap was submitted using in-game submission on Sunday, October 07, 2012 at 10:50:36 PM
Artist: Christopher Tin
Title: Baba Yetu
Source: Civilization IV
Tags: Sid Meier Soren Johnson Calling All Dawns Swahili The Lords Prayer 4 Civ4 53rd Annual Grammy Awards
BPM: 92
Filesize: 4373kb
Play Time: 03:20
Difficulties Available:
Information: Scores/Beatmap Listing
---------------
Hooray for my first beatmap!
Notes:
Now is the time I need to push for a bubble before this map becomes old again :p
I still don't really know how that happens though--I still don't have much exposure, even after going through the challenge queue![Sad :(](https://osu.ppy.sh/forum/images/smilies/56.gif)
![smile :)](https://osu.ppy.sh/forum/images/smilies/50.gif)
5/31: Modified an Ancient slider, and remapped/respaced the ending of Modern so I could get rid of the 4th slider speed
6/2: Did Frostmourne's mod
8/18: Tweaked the end of Ancient a bit, and removed the first break from Industrial (so each difficulty added a bit to the map)
Note: When I reply to mods, I reply inside the quote like this:
Here is a mod
//Here are my comments
Artist: Christopher Tin
Title: Baba Yetu
Source: Civilization IV
Tags: Sid Meier Soren Johnson Calling All Dawns Swahili The Lords Prayer 4 Civ4 53rd Annual Grammy Awards
BPM: 92
Filesize: 4373kb
Play Time: 03:20
Difficulties Available:
- Ancient Era (1.51 stars, 162 notes)
- Classical Era (3.35 stars, 262 notes)
- Industrial Era (4.54 stars, 408 notes)
- Modern Era (4.93 stars, 540 notes)
Information: Scores/Beatmap Listing
---------------
Hooray for my first beatmap!
Notes:
Now is the time I need to push for a bubble before this map becomes old again :p
I still don't really know how that happens though--I still don't have much exposure, even after going through the challenge queue
![Sad :(](https://osu.ppy.sh/forum/images/smilies/56.gif)
Updates:
4/10: Finally remapped the bridge of Industrial and respaced the ending--now I feel comfortable finishing this and getting it ranked so I can focus on other maps 2/14: Video game music can get Grammies! In celebration/trying to capitalize on the hooplah, Hard is completed--in addition, Insane had its difficulty bumped a bit.
2/24: Thanks again Charles445! Hopefully this is more curvy--I have no idea what to do to differentiate the non-chorus parts between difficulties though (I like the verse, and the bridge is probably the easiest part of the song)
2/25: Made the timing changes MathiasXII suggested--they work really well
2/26: Did most of Kiva's modding suggestions for the hard, and did a bit for the normal
3/2: Did most of wmfchris's modding for hard
3/15 Did kurohacker's modding for normal (and the parts applicable to hard)
3/15: Did some of mebin's modding
3/17: Did some of Reiji-RJ's modding
3/17: Easy difficulty completed! As such, moved to pending.
3/17: Did Thunderstorm's modding
3/17: Did Darcsol's tags
3/20: Did winber1's mods
3/23: Did the first part of HakuNoKaemi's mod
4/2: Did Dragvon's mod
4/4: Did the rest of HakuNoKaemi's mod--no background changes yet though :/
4/6: Actually changed the source on all the maps![wink ;)](https://osu.ppy.sh/forum/images/smilies/59.gif)
5/9: Been a long time since I've updated the maps--and still no background changes :p
Just changed Ancient Era a bit, remapping most of the bridge to make it less like the other maps
5/11: Did galvenize's mod
5/11: Did rEdo's mod
6/7: Remembered to uncheck the countdown box in Industrial--but also served as a save from being graveyarded![smile :)](https://osu.ppy.sh/forum/images/smilies/50.gif)
7/1: Changed up the volume of the hitsounds and started Modern
7/5: Continued Modern
7/12: Completed first pass of Modern
8/4: Did the reasonable parts of Katsuri's mod
8/11: Remapped Ancient
8/11: Remapped Classical
8/13: Remapped Industrial--only Modern left :/
8/17: Remapped Modern--back to the grind of getting ranked with a new outlook![smile :)](https://osu.ppy.sh/forum/images/smilies/50.gif)
8/19: Did OzzyOzrock's new mod
8/20: Modified Modern according to the mods
8/22: Did Nymph's mod
8/23: Did akrolsmir's mod
8/24: Did Crimmi's mod
8/27: Fixed some hitsounds, did the patterns in Industrial
10/31: My map got graveyarded, and for some reason when I resurrected it, it put it back in Work in Progress--I fixed some spacing issues in Ancient (my first changes in two months) so it didn't feel like a complete bump (even though I've done that about 2-3 times since the last update)
12/15: Cleaned up some basic sliders in Ancient/Classical
3/9: Respaced Modern and lots of Industrial--still haven't tackled the bridge-forward yet, it might need to be remapped
2/24: Thanks again Charles445! Hopefully this is more curvy--I have no idea what to do to differentiate the non-chorus parts between difficulties though (I like the verse, and the bridge is probably the easiest part of the song)
2/25: Made the timing changes MathiasXII suggested--they work really well
2/26: Did most of Kiva's modding suggestions for the hard, and did a bit for the normal
3/2: Did most of wmfchris's modding for hard
3/15 Did kurohacker's modding for normal (and the parts applicable to hard)
3/15: Did some of mebin's modding
3/17: Did some of Reiji-RJ's modding
3/17: Easy difficulty completed! As such, moved to pending.
3/17: Did Thunderstorm's modding
3/17: Did Darcsol's tags
3/20: Did winber1's mods
3/23: Did the first part of HakuNoKaemi's mod
4/2: Did Dragvon's mod
4/4: Did the rest of HakuNoKaemi's mod--no background changes yet though :/
4/6: Actually changed the source on all the maps
![wink ;)](https://osu.ppy.sh/forum/images/smilies/59.gif)
5/9: Been a long time since I've updated the maps--and still no background changes :p
Just changed Ancient Era a bit, remapping most of the bridge to make it less like the other maps
5/11: Did galvenize's mod
5/11: Did rEdo's mod
6/7: Remembered to uncheck the countdown box in Industrial--but also served as a save from being graveyarded
![smile :)](https://osu.ppy.sh/forum/images/smilies/50.gif)
7/1: Changed up the volume of the hitsounds and started Modern
7/5: Continued Modern
7/12: Completed first pass of Modern
8/4: Did the reasonable parts of Katsuri's mod
8/11: Remapped Ancient
8/11: Remapped Classical
8/13: Remapped Industrial--only Modern left :/
8/17: Remapped Modern--back to the grind of getting ranked with a new outlook
![smile :)](https://osu.ppy.sh/forum/images/smilies/50.gif)
8/19: Did OzzyOzrock's new mod
8/20: Modified Modern according to the mods
8/22: Did Nymph's mod
8/23: Did akrolsmir's mod
8/24: Did Crimmi's mod
8/27: Fixed some hitsounds, did the patterns in Industrial
10/31: My map got graveyarded, and for some reason when I resurrected it, it put it back in Work in Progress--I fixed some spacing issues in Ancient (my first changes in two months) so it didn't feel like a complete bump (even though I've done that about 2-3 times since the last update)
12/15: Cleaned up some basic sliders in Ancient/Classical
3/9: Respaced Modern and lots of Industrial--still haven't tackled the bridge-forward yet, it might need to be remapped
![smile :)](https://osu.ppy.sh/forum/images/smilies/50.gif)
5/31: Modified an Ancient slider, and remapped/respaced the ending of Modern so I could get rid of the 4th slider speed
6/2: Did Frostmourne's mod
8/18: Tweaked the end of Ancient a bit, and removed the first break from Industrial (so each difficulty added a bit to the map)
Note: When I reply to mods, I reply inside the quote like this:
Here is a mod
//Here are my comments