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Hinoi Team feat Korikki - Night of Fire

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Total Posts
8
Topic Starter
GabrielRKF
This beatmap was submitted using in-game submission on quinta-feira, 1 de dezembro de 2011 at 14:40:18

Artist: Hinoi Team feat Korikki
Title: Night of Fire
Tags: Parapara Dance
BPM: 155
Filesize: 6683kb
Play Time: 01:55
Difficulties Available:
  1. Easy (1,26 stars, 89 notes)
  2. Expert (5 stars, 457 notes)
  3. Normal (3,42 stars, 169 notes)
  4. Taiko (5 stars, 537 notes)
Download: Hinoi Team feat Korikki - Night of Fire
Information: Scores/Beatmap Listing
---------------
No random anime girl background for you :<
But I'm accepting ideas for the BG
Also accepting one [Hard] diff.
kanpakyin
HI~As wmfchris and HKOPS queue
I'm responsibility for this map
---------------------------------------------
BluE=Suggestion only
ReD=I think you should fix this
:?: =I'm not understand something
---------------------------------------------
General
:!: ~offset should be 411.Remember resnap all note after change your offset

[Normal]
00:23:815(2.3)left 3 grid?
00:26:040(x)volume-2
00:37:557(5)add clap sound at the end of the slider
:?: 01:04:557(x)why use x0.5BPM here?Correct to x1.0
01:10:994(x)^
01:26:524(1)This spinner should stop at 01:28:847
01:54:395(1.2)Use a spinner to instead 1.2.I suggest the spinner stop at 01:55:944

[Hard]
Remember this is Hard.Not insane
So,HP-3 AR at least-2 OD-2

00:09:686(1.2.3.4)hairlike spacing problem
00:24:008(2)spacing
00:29:234(7)Not entireness overlap on(6)
00:31:557(x)add a note here
00:31:944(x)^
00:37:557(3~5)add notes same as ^
01:31:750(2)spacing
01:31:911(1-3)Spacing.If you say that is a Jump.I would want to say'This jump is not suitable in hard
01:37:557(1-3)^
01:39:105(1-3)^

[Taiko]
lol 1FC._.
But overall is nice
K=Blue notes
D=Red notes
00:20:524(36)change to k?
00:44:137(63-67)change to ddkkd?
00:50:524(95-99)all change to k?
01:54:008(6-9)change to k?
Mapping until to the end!!
Topic Starter
GabrielRKF
SPOILER

kanpakyin wrote:

HI~As wmfchris and HKOPS queue
I'm responsibility for this map
---------------------------------------------
BluE=Suggestion only
ReD=I think you should fix this
:?: =I'm not understand something
---------------------------------------------
General
:!: ~offset should be 411.Remember resnap all note after change your offset Hm, looks a bit off...

[Normal]
00:23:815(2.3)left 3 grid? Don't see why doing that... Think it's better the way that is.
00:26:040(x)volume-2 Ok~
00:37:557(5)add clap sound at the end of the slider I don't do this on the whole song, why would I do it here?
:?: 01:04:557(x)why use x0.5BPM here?Correct to x1.0 I like 0,5x. Sounds cool, and it's good to play. I'll keep it.
01:10:994(x)^
01:26:524(1)This spinner should stop at 01:28:847 Ok~
01:54:395(1.2)Use a spinner to instead 1.2.I suggest the spinner stop at 01:55:944[/b]
Remember this is Hard.Not insane
So,HP-3 AR at least-2 OD-2
I'll change the name so it looks like a Hard +
00:09:686(1.2.3.4)hairlike spacing problem no problem here
00:24:008(2)spacing jump
00:29:234(7)Not entireness overlap on(6) I know, it was planned, like the rest of the notes like this one.
00:31:557(x)add a note here no, please, notice that I used these notes on the whole song. No reason to change it ¬¬
00:31:944(x)^
00:37:557(3~5)add notes same as ^
01:31:750(2)spacing JUMP >_>
01:31:911(1-3)Spacing.If you say that is a Jump.I would want to say'This jump is not suitable in hard
01:37:557(1-3)^
01:39:105(1-3)^ I see no problems

[Taiko]

lol 1FC._.
But overall is nice
K=Blue notes
D=Red notes
00:20:524(36)change to k? Ok
00:44:137(63-67)change to ddkkd? good~
00:50:524(95-99)all change to k? Sorry, this one I would like to keep
01:54:008(6-9)change to k? Same, if anyone else complains, I might change it
Mapping until to the end!! But my creativity is over D:

the standard diff's mod wasn't rly nice but thanks for the taiko mod~
lepidopodus
Normal
00:10:073 (2) - Move a grid down?
01:26:524 (1) - Add finish?

Expert
01:04:847 (1) - Move a grid left and a grid up...
01:05:040 (2) - ...then move a grid up...
01:05:427 (4,5) - ...then move a grid right...
01:06:008 (7,1) - ...then move a grid up?
02:09:492 (7,1) - Move a grid left?
02:10:266 (3,4,5,6,7,8,9) - ^
02:45:298 (5) - Stack this to 1~4?

Taiko
- Actually this 'Night of Fire' song has Taiko no Tatsujin authentic map and some mappers already mapped Taiko map based on that, but no one was ranked. You can find 3 if you search for that.
- Barline misplaced. Set a uninherited section in 00:00:396 & 00:13:751 and resnap all notes.
- Hmm... Better than I expected...
00:20:525 (36) - change to d? (d means don, and that means red note.)
01:07:944 (30) - ^
01:14:138 (71) - ^

Well, good, I think. My mod might be helpful, might be not.
Topic Starter
GabrielRKF

lepidopodus wrote:

Normal
00:10:073 (2) - Move a grid down? it was supposed to be not linear, I just forgot to move up the (4) >_<
01:26:524 (1) - Add finish? okey~

Expert
01:04:847 (1) - Move a grid left and a grid up...
01:05:040 (2) - ...then move a grid up...
01:05:427 (4,5) - ...then move a grid right...
01:06:008 (7,1) - ...then move a grid up?
02:09:492 (7,1) - Move a grid left?
02:10:266 (3,4,5,6,7,8,9) - ^ did everything~
02:45:298 (5) - Stack this to 1~4? ops, that wasn't suppose to be there >_<

Taiko
- Actually this 'Night of Fire' song has Taiko no Tatsujin authentic map and some mappers already mapped Taiko map based on that, but no one was ranked. You can find 3 if you search for that. Oh my god! I didn't knew that xDDD thx god this diff is pretty different from the original
- Barline misplaced. Set a uninherited section in 00:00:396 & 00:13:751 and resnap all notes.
- Hmm... Better than I expected... rly? owo
00:20:525 (36) - change to d? (d means don, and that means red note.) okay~
01:07:944 (30) - ^ Done~
01:14:138 (71) - ^ same~

Well, good, I think. My mod might be helpful, might be not.
It was. Thx a lot for your mod :]
Regou
Can I make an insane level? :cry:
Topic Starter
GabrielRKF

Regou wrote:

Can I make an insane level? :cry:
Sorry, but i'm not really interested >_<
Lizzehb
Can I make a hard? I don't have any ranked maps of my own but I do have a few ranked guest diffs and my map it REALLY close to being ranked.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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