forum

she - coloris

posted
Total Posts
21
Topic Starter
bagnz0r
This beatmap was submitted using in-game submission on Thursday, June 02, 2011 at 12:32:01 AM

Artist: she
Title: coloris
BPM: 116.25
Filesize: 2640kb
Play Time: 01:49
Difficulties Available:
  1. Azure's Hard (4.86 stars, 187 notes)
  2. Faust's Normal (3.67 stars, 117 notes)
  3. nsane (4.96 stars, 272 notes)
Download: she - coloris
Information: Scores/Beatmap Listing
---------------
Final release.
Azure_Kite
Here's my mod.

Blue = Suggestion Red = Check this

[general]

- Try to find other hit circle colours that work with the beatmap. Mainly because in multiplayer Tag matches it'd be very hard to tell what's what.



[nsane] (Rename to Insane?)

- I suggest making sure your slider points are at 90 degree angles; I love them like this and the way some of the sliders curve isn't really to my aesthetics. But meh. It's your map; your call.

00:55:122 (8) - Looks a little off, this slider does. Try moving the last slider point left a grid. (This is a reference to what I mean from the above suggestion)
01:47:531 (3) - I suggest timing sections here to make a normal hitfinish.

Yeah, Keep up the good work with the SB and resize the images to 1024x768. 767 is awesome, though.

You have a star for your work so far, and I'll keep in touch with my Hard diff sometime soon.

Partial beatmap

Download: she - coloris (bagnz0r) [Azure's Hard].osu
Topic Starter
bagnz0r

Azure_Kyte wrote:

[nsane] (Rename to Insane?)
I did it on purpose.
Natsuuki_
Azure_Kyte stolen my old idea... D:

So, here is, also (temporal, only to 00:48) beatmap, needs to be ended(by me ·w·)

Download: she - coloris (bagnz0r) [Angel's Hard+].osu
Topic Starter
bagnz0r

AnGeLeLoKo wrote:

Azure_Kyte stolen my old idea... D:

So, here is, also (temporal, only to 00:48) beatmap, needs to be ended(by me ·w·)
Sorry but I'm not including this in beatmap.
Galkan
I wonder why you gave him kudosu if you even didn't accept his diff.
Lesjuh
Osu! does not detect a background image!
Disable letterboxing during breaks!

nsane

00:24:915 (5) - New combo
00:25:431 - Finishes get really annoying at this section, use less of them

And now some more comboes :v
00:27:497 (1) - Remove combo
00:29:562 (1) - ^
00:31:628 (1) - ^
00:35:500 (1) - ^
00:41:438 (9) - New combo
00:41:697 (1) - ^
00:43:762 (1) - ^
02:16:326 - What is this timing section doing here? Is you map finished?

Hard
Remove the bagnz0r SB on this difficulty
Unfinished difficulty?

That's it!
dkun
/o/

Finish this up!
modpostherewhenfinished
Faust
4 Stars. What to do. It's so simple and fun to play :/

Download: she - coloris (bagnz0r) [Faust's Normal].osu
Gonzvlo
General
  1. Rename to "she - Coloris" (Wiki)
  2. Is the map finished? , If it's finished you need to cut Mp3.
  3. The combo Colours are: Red, Red, Purple, P, P Try to change the order to: Purple,Red,P,R,P ; Because it's a bit confusing.
  4. Max Size for SB pictures is: 800x600, Resize "sfx.jpg".
Faust's Normal
Take the next lines as suggestions
  1. 01:32:041 (1) - Remove New Combo
  2. 01:34:623 (X) - A note is missing here, Add it (Follows the last stream)
  3. 01:35:655 (X) - You may add a note here too.
  4. 01:36:688 (X) - ^
  5. 01:38:753 (1) - This belongs to other combo, Unstack it please.
  6. 01:44:950 (X) - You may Add a note here TOO.

The other difficulties are fine , Star~
Faust

Gonzvlo wrote:

General
  1. Rename to "she - Coloris" (Wiki)
  2. Is the map finished? , If it's finished you need to cut Mp3.
  3. The combo Colours are: Red, Red, Purple, P, P Try to change the order to: Purple,Red,P,R,P ; Because it's a bit confusing.
  4. Max Size for SB pictures is: 800x600, Resize "sfx.jpg".
Faust's Normal
Take the next lines as suggestions
  1. 01:32:041 (1) - Remove New Combo
  2. 01:34:623 (X) - A note is missing here, Add it (Follows the last stream)
  3. 01:35:655 (X) - You may add a note here too.
  4. 01:36:688 (X) - ^
  5. 01:38:753 (1) - This belongs to other combo, Unstack it please.
  6. 01:44:950 (X) - You may Add a note here TOO.

The other difficulties are fine , Star~
I have only one thing to say: No.

Don't see any merit in turning a perfectly fine 2 minute mp3 even shorter than it already is. Doing so would increase the density of the map by quite a bit. I hope you understand what I am saying. Difficulty-wise, the more notes(density) you have in a map, the higher the star rating goes. That isn't a good idea when the requirement for all Beatmap sets is to have at least a 3.5 Star or lower difficulty, as it is, my difficulty is already 4. I have gone to a BAT about it, but that sentence still holds much weight.
Topic Starter
bagnz0r

Gonzvlo wrote:

General
  1. Rename to "she - Coloris" (Wiki)
  2. Is the map finished? , If it's finished you need to cut Mp3.
  3. The combo Colours are: Red, Red, Purple, P, P Try to change the order to: Purple,Red,P,R,P ; Because it's a bit confusing.
  4. Max Size for SB pictures is: 800x600, Resize "sfx.jpg".
Faust's Normal
Take the next lines as suggestions
  1. 01:32:041 (1) - Remove New Combo
  2. 01:34:623 (X) - A note is missing here, Add it (Follows the last stream)
  3. 01:35:655 (X) - You may add a note here too.
  4. 01:36:688 (X) - ^
  5. 01:38:753 (1) - This belongs to other combo, Unstack it please.
  6. 01:44:950 (X) - You may Add a note here TOO.

The other difficulties are fine , Star~
No. On the tracklist of "Atomic" album it says coloris.
Speaking of the SB, it's background and it's only 1 sprite.
If i scale it down to 800x600, it'll look horrible.
Azure_Kite
Sunny Holic
need epilepsy warning
there is no background. only sb. need background
please use tiny grid snap.(ctrl+1)

[Faust's Normal]
00:21:042 (5) - unrankable. this note can't be seen
01:21:456 (6) - there is many distance problem like this.
01:32:041 (1,2) - vertically flip would be better
01:36:172 (2) - vertically flip and horizontally flip would be better
Topic Starter
bagnz0r

Sunny Holic wrote:

need epilepsy warning
there is no background. only sb. need background
please use tiny grid snap.(ctrl+1)

[Faust's Normal]
00:21:042 (5) - unrankable. this note can't be seen
01:21:456 (6) - there is many distance problem like this.
01:32:041 (1,2) - vertically flip would be better
01:36:172 (2) - vertically flip and horizontally flip would be better
Nope.
SolarStoneLove
What a cool Beatmaps! I respect you. :)
jjrocks
Great map, hit sounds in most places where great. Star and best of luck on the map.
Charles445
nsane is quite the clusterfuck.
It's only difficult because it's hard to read.
Sushi
The mapset looks technically correct. I'll just point out somethings as suggestions and notes for a map.

also, you need an easier diff (explanations in Faust's)

Think about a SB for diffs mapped by others.

[Faust's]
Hm. I don't like this normal a lot. why? technically it's good. but all the combo overlapped and the clustered patterns (like this one : 01:14:485 (1,2,3,4,5,6,7) ) makes it really really hard to read, specially for the category of players aimed.

Besides, you still need an easier diff. not only the rule stating that you need an under 3 star diff, but it really is too difficult for the easiest diff of the set.


[Azure's]
I found the diff very heterogeneous :/
The beginning starts like a kind of insane, then it just finishes like flat. Again, this is technically correct, but nothing exceptional, sorry. one thing: long kick sliders are Not Fun at all.

[Bagno's]
by an opposite to Azure ,this is homogeneous :3
even if there are some patterns that I don't really appreciate much (triplets with one note and 2 stacked notes) most of the time it's ok.
01:22:488 (1,2,3,4) - this kind of stack is very weird at the first read.



Btw, I liked you HS =w=
whymeman
Huh......

Preveiw

[Faust's Normal] - Offset: 16,654ms BPM: 116.20

[Azure's Hard] - Offset: 16,654ms BPM: 116.254 <- BPM does not match (!)

[nsane] - Offset: 16,654ms BPM: 116.20
Offset: 136,326ms BPM: 116.20 <- Why the extra offset? The other difficulties don't have this and the map doesn't even go that far. (!)

Also, [Azure's Hard] is missing some Tags. Please add them in. Cover_1_Front.jpg is not deactivated after the end of the map, instead, it plays till the end of the song. Please fix that as well. Last thing, isn't the map.png supposed to appear on the difficulty you created, not someone else's?

[Faust's Normal]

Honestly, it sounds good, but it doesn't look good. The streams seem broken, the slider ends seemed to be pointed somewhere else besides to the next note, and with the use of a lower grid level and .8 snapping, the map looks quite cluttered. It wouldn't hurt to take some more time to make the map neater.

[Azure's Hard]

Level 1 grid has screwed this map over roughtly. I can up with the beat decently, but because of the spacing, it throws the flow off. Try to rework the map using a higher grid level for better spacing (and don't forget to have the timing fixed).

[nsane]

00:16:654 (1,2,3) - This threw me off often since it wasn't going with the beats and notes of the song....

I've also noticed you went quite heavy with the finish hitsound use at the first 1/3 of the map. It sounds okay for now, but maybe reducing the use to maybe 1/2 or at least where it fits best. 00:32:919 ~ 00:40:147 - is a good place to make proper use of the finish hitsounds. I also noticed you're using a lower grid level for distance snapping which would be a better idea to redo with a higher grid level to make the spacing equal throughout the map.


Honestly, the map doesn't feel quite complete yet. The SB still needs to be tweaked and also missing some credits to the guest mappers as well (on their maps). Try to put more time into the map and i'm sure it will turn out better than what it is now.
Topic Starter
bagnz0r
Bump!
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply