This map has been deleted on the request of its creator. It is no longer available.
All fixed~eee wrote:
eeemod GO!!!
- [General]
[Normal]
- Set A Preview Point (01:54:731)
- I suggest moving the first two kiai times 1/4 forward. I understand they're volume changes, so they must be before the hitcircle. But you can keep those JUST volume changes, and adding a new inherited kiai section 1/4 after these volume changes... if it doesn't make sense just don't do it -_-.
- The Background Video is not working, for me at least. The filename is different from the path in the .osu. Add the video again or manually change the .osu path to the correct filename, and full submit.
01:05:808 (3) - finish, idk
00:55:642 (1) - Object isn't snapped!
01:37:633 (4) - ^
[Hard]
00:15:039 (1) - remove new combo
-00:15:270 (2) - new combo
--00:15:500 (1) - remove new combo
01:37:633 (4) - Object isn't snapped!
very cool
<3 she's purty
Fixed~bmin11 wrote:
[Hard]
02:18:962 (1) - Whistle? just a suggestion
03:19:885 (1) - ^
[Normal]
00:21:500 (4) - finish at the end? just a suggestion
01:54:731 (1) - finish at the start? juast a suggestion (again)
02:22:423 (1) - some BAT might ask to cut the kiai after this spinner
Not much to say. Nicely done
Gotta add this map on my favourite A list
谢谢~>w<~Breeze wrote:
o.o 美国乡村音乐女创作歌手,泰勒·斯威夫特 >///<
[Timing]觉得貌似没有问题就没有改...>_<
- BPM : 130.05
- Offset : 749
记得resnap all notes,所有timng section也要作相应改变
[General]
- osb文件删掉吧
- source和tag有的话也加上吧,应该是来自什么电视剧?
原来那个可以删掉啊,tag不知道加什么好,就加了专辑名- -0
[Normal]
- 01:00:039 - 这里的clap没对,应该在00:59:808, 建议你弄个SB sound或者干脆去掉这里的这个clap
- 02:02:808 - 这里的clap没对,应该在02:02:577,建议同上
- 02:06:500 - 一样的^
不会弄SB sound,去掉那个,slider结尾的那个clap又会显得怪怪的,囧...- 02:20:116 (3) - 嗯,这个玩起来的时候有点不顺,建议放到外面,或者把前面的slider反弹多弄一个,然后去掉这个note
改好了- 为什么不map完呢 o.o
懒...
[Hard]给你提供个hitcircle,很好看的喔XD
- 01:00:033 - 还是一样的clap问题,没在白线上o.o
- 02:02:778 - ^
- 02:06:469 - ^
- 03:17:865之后的所有notes - 如果你有按我说的timing resnap的话,这里这些notes要前移1/4拍
真的很好看~谢谢~^_^
That's all, nice map
star ; )
All fixed~Thanks~❤~Sushi971 wrote:
[Normal]
Fine~
[Hard]
01:12:731 (6,7,8) - align them better, try to make a proper line
02:16:885 (1,2,5,6) - symetry
I now <3 the song
You have my star
Thanks~Dusty wrote:
Tags: fearless Already was
[Hard]
00:30:500 (3,4) - confusing to people without 'snaking sliders' or who use OpenGL mode. Might be unrankable
Its hard to fix,but yes,I fixed~
02:18:962 (1,2,3,4,5) - a little strange?
So how can I do?
Others fixed~Thanks a lot~❤~DJPop wrote:
Video's offset seems a little bit off, but I can't find the right one because it's too lag - -"
~Normal~
Delete 2 bookmarks at the end of the map.
~Hard~
01:51:500 (3,4) - move left 1 grid (Lv3)
03:08:808 (1) - hitfinish I try to add finish here,but sounds weird,then I try to add finish at 1,1,1,still weird,so I'll just keep it...
03:23:346 (1) - ^
03:25:654 - end Kiai here
+Star
Fixed~Zekira wrote:
Timing
...the few times that both me and the timing of a map agree to the closest 1ms. *autostar* Good work there.
[Normal]
Seems a bit more difficult than Normal but easier than Hard IMO lol.
01:48:269 (2) - lol, just a TINY MOVE to stack it on 1's tail XD (turn off Grid Snap to be able to do this). Uh, is this considered a nazi mod or something? But AIMod kinda registers that as normal spacing and thus makes the entire rest of the combo apparently screwed, lol.
02:07:654 (1) - suggestion: shorten by 1 white tick, then add a note to where the spinner end once was. Sounds better IMO Maybe the slider will be too short for normal?I'll fix this in hard~
02:15:500 (6) - might look better with symmetry?
[Hard]
01:57:039 (8,9,10,11) - stack trick... lol...
02:00:500 (9,10,1) - for some odd reason, even at my third replay of this map, I keep being unable to read this. Maybe consider changing it or something, such as moving that 10 away from the slider tail :\
02:07:423 (1) - suggestion: shorten by 1 white tick, then add a note to where the spinner end once was. Sounds better IMO
02:19:193 (2,3,4,5) - not sure if this is readable; get someone else's opinion
02:46:193 (4,1) - swap new combos
03:08:808 (1) - suggestion: shorten by 1 white tick, then add a note to where the spinner end once was. Sounds better IMO
03:20:116 (2,3,4,5) - not sure if this is readable; get someone else's opinionSure
All fixed~Thanks for modding and proto bubble~❤~Shulin wrote:
Normal:
00:59:346 (8) - Remove claps from slider?
01:56:808 (5) - Minor spacing error.
02:02:116 (8) - Remove clap?
02:05:808 (4) - ^
02:17:577 (7) - ^
02:21:269 (2) -
Sometimes I think the normal clap doesn't fit, but otherwise this is great.
Hard:
00:37:077 - Inheriting section is too loud make it like normal. (- 2 ticks on volume)
00:59:346 (10) - Remove clap?
01:39:731 - Inheriting section too loud - 2 volume.
01:57:039 (8,9,10,11) - Stack all of this, it's too confusing as it is.
02:02:116 (3) - Remove clap?
02:04:423 (3,4,5) - Reduce the distance between these.
02:05:808 (7) - Remove clap?
02:15:269 (7,8,9) - Reduce distance?
03:16:193 (7,8,9) - ^
That's all, fun maps. Are you done with Zekira's suggestions, if you are i'll happily proto bubble this
~ Star.
Slider的问题确实是这样的,我玩图的时候也经常因为早松手就slider break了,而且Q姐的图也都是用的3下,很好理解~但是自己还不知道怎么用3下slider最好...osu_CN_yaya wrote:
good map .SPOILER其实这个故事是说要是你不小心惹男朋友生气了,他就会用一个白菜妹来气你的杯具故事这个歌说的是一个很大众化的女人抢了一个有钱女人的小白脸么。?
没什么可说的。
提一个建议:
尽量使用3下的slider.少使用4下/6下/8下的slider。
例如
00:08:116 (3) - 多使用这种
00:21:500 (4) - 少使用这种
因为player在玩的时候会很少去费尽心思揣摩到底是几下的slider,而且单数下的来的最顺手,至少我是。有时早松手了就丢一个combo。就是这样。
这张map可以就这样Pass掉,以后的map可以用一下,而且做多了你就能慢慢体会到同样是两拍,用slider好还是用两个note好。
that's all.
Fixed~XDsesito71 wrote:
Hi~
[Hard]
01:02:577 (4,5,6) - Spacing here >_<
Nice map, have a star! *
Maybe you could put "Pop country vocal" in the tags. That should work fine.kino77 wrote:
I'm >_< at tags,don't know what to add...
0_o wrote:
Breeze's
-I don't really like the artificial claps in this one, they sound weird because they sound different from the regular claps. It really would work fine without them. It's fit the drum sound
00:51:962 - Start kiai here instead, that's where the music picks up. I prefer to let foutain fit finish sound in the background music
01:24:270 (3) - New combo It's hard to decide 3 or 4 new combo = = another lyric start at the middle of slider
02:02:116 (1) - The silent spinner feels kinda weird, I would just kill the silence and end it 1/1 sooner (all of the other sliders at the part ended at that spot too) long component spread to there and sound fall away
0_o wrote:
Overall
-Could you get a better video? The "Up Next" thing and the other popups near the end kinda suck
Uh...Actually this in the only source I could find to DL...sorry...If someone can provide me a better video,I'll very appreciate~
-I kinda wish this mapset had a real Easy diff, this is the kind of song that little sisters would like to play I won't force you to but it would be great if you did.
Hard
00:16:423 (4) - This slider is pretty hard to see.I think its OK~
01:36:269 (1) - Move new combo to 2.I'd like new combo at white tick~
01:51:039 (1,2,3,4,5,6,7) - You switch what you are mapping to halfway through this combo. To me I thought the first half felt a little weird since everything up till that point was mapped to the vocals so I would suggest mapping to the vocals for this whole combo.
Uh...Lissete suggest me to change to this and I think its suitable too~
02:18:500 (6) - I would delete this.Bu...bu...but why?
-I don't really like the artificial claps in this one, they sound weird because they sound different from the regular claps. It really would work fine without them. It's fit the drum soundBy the artificial claps I don't mean the drum sounds; I like those. What I meant was in the choruses when you switch the the normal clap sounds and you have the claps on the sliderticks. These claps sound different from the normal claps because the hitnormal isn't included in the mix. If you really want to keep those claps then I would recommend making the clap file include the hitnormal sound.
00:51:962 - Start kiai here instead, that's where the music picks up. I prefer to let foutain fit finish sound in the background musicHonestly, just trust me on this one . Kiai should start at the moment the music really picks up, and I if I try to I can hear what it's synced to but it really does feel early right now.
01:51:039 (1,2,3,4,5,6,7) - You switch what you are mapping to halfway through this combo. To me I thought the first half felt a little weird since everything up till that point was mapped to the vocals so I would suggest mapping to the vocals for this whole combo.She suggested that you map to the drums, which is fine, but you switch from mapping the drums to mapping the vocals halfway through the combo, which shouldn't happen. You should just pick one or the other, or if you really wanna keep it that way then add a new combo when you switch back to the vocals.
Uh...Lissete suggest me to change to this and I think its suitable too~
02:18:500 (6) - I would delete this.Bu...bu...but why?It sounds awkward because in previous parts ("Meeeeeeeeeeeeee") the last note is where 5 is. 6 just doesn't feel right tacked on like that because it's inconsistent with the rest of the parts like that. It's all about consistency here
I actually think they fit really well, it doesn't need to be following the beat or the vocal for the whole song. Personally I prefer a blend of map-according-to-drums and map-according-to-vocals0_o wrote:
01:51:039 (1,2,3,4,5,6,7) - You switch what you are mapping to halfway through this combo. To me I thought the first half felt a little weird since everything up till that point was mapped to the vocals so I would suggest mapping to the vocals for this whole combo.
No, I don't think delete that note would be any better... xD0_o wrote:
02:18:500 (6) - I would delete this.
0_o wrote:
By the artificial claps I don't mean the drum sounds; I like those. What I meant was in the choruses when you switch the the normal clap sounds and you have the claps on the sliderticks. These claps sound different from the normal claps because the hitnormal isn't included in the mix. If you really want to keep those claps then I would recommend making the clap file include the hitnormal sound. Oh, yea, that's right, but I have no tool to mix them lol Delete the slidertick clap
Honestly, just trust me on this one . Kiai should start at the moment the music really picks up, and I if I try to I can hear what it's synced to but it really does feel early right now. OK, fixed
Download: Taylor Swift - You Belong With Me (kino77) [Breeze's Normal].osualvisto wrote:
BREEZE'S NORMAL
00:36:962 - Starting from here, I think the soft hitclap is a bit loud, maybe lower the volume a bit ? (like kino's difficulty volume ?) o.o loud? it's almost same to kino's...01:13:654 - Hrmm... doesn't it feel weird that this place doesn't have a note ? I want to, but doesn't it a little hard for newbie lol?
01:16:423 - ^
Never mind then, seems like you map them to the vocals xD
01:40:193 - Starting from here, same as above.
03:09:731 (5) - Can you make the start of this slider has at least some volume ? xD Too weird for a silent start. fixed
02:02:116 (1) - Lower this spinner volume a bit ? fixed
Difficulty is good, good job for the hitsounds, and sorry for these hitsounds nazi *orz*
Thanks 0_o ~You're very kind~辛苦了!o(>w<)o (I don't know how to say it in English...sorry...)0_o wrote:
Here's a widescreen video,[/url] I'm not sure if it'll letterbox or not but if it doesn't stretch it's probably better than what you have now. If you don't like it let me know and I'll keep looking
This video is pretty good~Thanks~
She suggested that you map to the drums, which is fine, but you switch from mapping the drums to mapping the vocals halfway through the combo, which shouldn't happen. You should just pick one or the other, or if you really wanna keep it that way then add a new combo when you switch back to the vocals.
I thought it follow the drums all combo 0.0Add new combo~
It sounds awkward because in previous parts ("Meeeeeeeeeeeeee") the last note is where 5 is. 6 just doesn't feel right tacked on like that because it's inconsistent with the rest of the parts like that. It's all about consistency here
I got your idea but I just want it to be symmetry with 12,34,56~
Thanks alvi~❤~alvisto wrote:
Hello kino, finally I have time... xD
Hello cute alvi~
HARD
Perfect ! Fun fun fun !
suggestion : wanna increase HP drain by 1 ? Score will increase tremendously by doing this LOL *orz, alvisto loves easy many score map orz*
kino love easy many score map too~but kino not sure if she could FC...I'd like to wait another opinion~